remove fog start and fog end parameters
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@ -13,7 +13,7 @@
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#define TERRAIN_FREQUENCY 0.15f
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#define TERRAIN_DISTANCE 32
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#define TERRAIN_DISTANCE 64
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#define HALF_TERRAIN_DISTANCE ((float)TERRAIN_DISTANCE / 2)
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#define PLAYER_HEIGHT 0.6f
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@ -225,8 +225,7 @@ static void ingame_tick(State *state) {
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draw_skybox("/assets/miramar/miramar_*.tga");
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ctx.fog_color = (Color){ 140, 147, 160, 255 };
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ctx.fog_start = 0.9f;
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ctx.fog_density = 0.05f;
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ctx.fog_density = 0.03f;
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}
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