deferred skybox, fixes to use of ARB_depth_clamp extension usage, have TextureKey explicitly in QuadBatch

This commit is contained in:
veclavtalica
2024-10-22 09:30:14 +03:00
parent c49789f1f4
commit 48f63fc9df
4 changed files with 45 additions and 10 deletions

View File

@ -69,6 +69,7 @@ struct QuadBatch collect_sprite_batch(const Primitive2D primitives[], size_t len
struct QuadBatch batch = {
.mode = textures_get_mode(&ctx.texture_cache, primitives[0].sprite.texture_key),
.texture_key = primitives[0].sprite.texture_key,
.constant_colored = true,
.repeat = primitives[0].sprite.repeat,
.textured = true,