twn_filewatch.c: file and directory change api, initial support for texture reload
This commit is contained in:
parent
630c6fb5d4
commit
4b2a22bf3c
@ -104,6 +104,7 @@ set(TWN_NONOPT_SOURCE_FILES
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src/twn_input.c include/twn_input.h
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src/twn_camera.c src/twn_camera_c.h
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src/twn_textures.c src/twn_textures_c.h
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src/twn_filewatch.c src/twn_filewatch_c.h
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src/rendering/twn_draw.c src/rendering/twn_draw_c.h
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src/rendering/twn_quads.c
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@ -9,6 +9,7 @@
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#include "twn_main.c"
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#include "twn_textures.c"
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#include "twn_util.c"
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#include "twn_filewatch.c"
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#include "rendering/twn_circles.c"
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#include "rendering/twn_draw.c"
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171
src/twn_filewatch.c
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171
src/twn_filewatch.c
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@ -0,0 +1,171 @@
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#include "twn_filewatch_c.h"
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#include "twn_util.h"
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#include "twn_engine_context_c.h"
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#include <x-watcher.h>
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#include <stb_ds.h>
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#include <SDL2/SDL.h>
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struct FilewatchPathToCallback {
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char *path;
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FileatchCallback callback;
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float tick_last_reported;
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enum FilewatchAction action_pending : 3;
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bool action_processed : 1;
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};
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static struct FilewatchPathToCallback *filewatch_directories;
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static struct FilewatchPathToCallback *filewatch_files;
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/* note: it gets rebuilt on every addition, as api is such */
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/* TODO: test whether it's possible to miss on update while watcher is being rebuilt */
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/* we might have to enumerate things, just to make sure */
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static x_watcher *filewatcher;
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static SDL_mutex *filewatcher_lock;
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/* TODO: check whether path and p->path match? */
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static void filewatch_dispatch(XWATCHER_FILE_EVENT event,
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const char *path,
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int context,
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void *additional_data
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) {
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(void)additional_data; (void)path;
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enum FilewatchAction action;
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switch (event) {
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case XWATCHER_FILE_CREATED:
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action = FILEWATCH_ACTION_FILE_CREATED;
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break;
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case XWATCHER_FILE_REMOVED:
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action = FILEWATCH_ACTION_FILE_DELETED;
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break;
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case XWATCHER_FILE_MODIFIED:
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action = FILEWATCH_ACTION_FILE_MODIFIED;
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break;
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case XWATCHER_FILE_NONE:
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case XWATCHER_FILE_OPENED:
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case XWATCHER_FILE_RENAMED:
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case XWATCHER_FILE_UNSPECIFIED:
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case XWATCHER_FILE_ATTRIBUTES_CHANGED:
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default:
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return;
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}
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SDL_LockMutex(filewatcher_lock);
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struct FilewatchPathToCallback *p;
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if (context < 0)
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p = &filewatch_files[-context - 1];
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else
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p = &filewatch_directories[context];
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p->tick_last_reported = ctx.game.frame_number;
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p->action_processed = false;
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p->action_pending = action;
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SDL_UnlockMutex(filewatcher_lock);
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}
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static bool filewatcher_rebuild(void) {
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if (filewatcher)
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xWatcher_destroy(filewatcher);
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filewatcher = xWatcher_create();
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if (!filewatcher) {
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log_warn("Error creating xWatcher instance, no file watching is done");
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return false;
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}
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int const filewatch_directories_len = arrlen(filewatch_directories);
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for (int i = 0; i < filewatch_directories_len; ++i) {
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xWatcher_reference ref = {
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.path = filewatch_directories[i].path,
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.callback_func = filewatch_dispatch,
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.context = i,
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};
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if (!xWatcher_appendDir(filewatcher, &ref))
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log_warn("Error watching dir contents: %s", filewatch_directories[i].path);
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}
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int const filewatch_files_len = arrlen(filewatch_files);
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for (int i = 0; i < filewatch_files_len; ++i) {
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xWatcher_reference ref = {
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.path = filewatch_files[i].path,
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.callback_func = filewatch_dispatch,
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.context = -(i + 1), /* in negative range to allow inrefence */
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};
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if (!xWatcher_appendDir(filewatcher, &ref))
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log_warn("Error watching file: %s", filewatch_files[i].path);
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}
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if (!xWatcher_start(filewatcher)) {
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log_warn("Error creating xWatcher instance, no file watching is done");
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xWatcher_destroy(filewatcher);
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filewatcher = NULL;
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return false;
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}
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return true;
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}
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bool filewatch_add_directory(char *dir, FileatchCallback callback) {
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SDL_assert(dir && callback);
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struct FilewatchPathToCallback const w = {
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.callback = callback,
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.path = SDL_strdup(dir),
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.action_processed = true,
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.tick_last_reported = ctx.game.frame_number,
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};
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arrpush(filewatch_directories, w);
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return filewatcher_rebuild();
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}
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bool filewatch_add_file(char *filepath, FileatchCallback callback) {
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SDL_assert(filepath && callback);
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struct FilewatchPathToCallback const f = {
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.callback = callback,
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.path = SDL_strdup(filepath),
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.action_processed = true,
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.tick_last_reported = ctx.game.frame_number,
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};
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arrpush(filewatch_files, f);
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return filewatcher_rebuild();
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}
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void filewatch_poll(void) {
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SDL_LockMutex(filewatcher_lock);
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int const filewatch_directories_len = arrlen(filewatch_directories);
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for (int i = 0; i < filewatch_directories_len; ++i) {
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if (!filewatch_directories[i].action_processed
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&& (ctx.game.frame_number - filewatch_directories[i].tick_last_reported > FILEWATCH_MODIFIED_TICKS_MERGED)) {
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SDL_assert(filewatch_directories[i].action_pending != FILEWATCH_ACTION_FILE_NONE);
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filewatch_directories[i].callback(filewatch_directories[i].path, filewatch_directories[i].action_pending);
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filewatch_directories[i].action_pending = FILEWATCH_ACTION_FILE_NONE;
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filewatch_directories[i].action_processed = true;
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}
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}
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int const filewatch_files_len = arrlen(filewatch_files);
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for (int i = 0; i < filewatch_files_len; ++i) {
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if (!filewatch_files[i].action_processed
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&& (ctx.game.frame_number - filewatch_files[i].tick_last_reported > FILEWATCH_MODIFIED_TICKS_MERGED)) {
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SDL_assert(filewatch_files[i].action_pending != FILEWATCH_ACTION_FILE_NONE);
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filewatch_files[i].callback(filewatch_files[i].path, filewatch_files[i].action_pending);
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filewatch_files[i].action_pending = FILEWATCH_ACTION_FILE_NONE;
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filewatch_files[i].action_processed = true;
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}
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}
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SDL_UnlockMutex(filewatcher_lock);
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}
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23
src/twn_filewatch_c.h
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23
src/twn_filewatch_c.h
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@ -0,0 +1,23 @@
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#ifndef TWN_FILEWATCH_C_H
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#define TWN_FILEWATCH_C_H
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#include <stdbool.h>
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#define FILEWATCH_MODIFIED_TICKS_MERGED 10
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enum FilewatchAction {
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FILEWATCH_ACTION_FILE_NONE,
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FILEWATCH_ACTION_FILE_CREATED,
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FILEWATCH_ACTION_FILE_DELETED,
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FILEWATCH_ACTION_FILE_MODIFIED,
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};
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typedef void (*FileatchCallback)(char const *path, enum FilewatchAction action);
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bool filewatch_add_directory(char *dir, FileatchCallback callback);
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bool filewatch_add_file(char *file, FileatchCallback callback);
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void filewatch_poll(void);
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#endif
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@ -1,5 +1,6 @@
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#include "twn_loop.h"
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#include "twn_engine_context_c.h"
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#include "twn_filewatch_c.h"
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#include "twn_input_c.h"
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#include "twn_util.h"
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#include "twn_util_c.h"
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@ -733,8 +734,6 @@ static void clean_up(void) {
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text_cache_deinit(&ctx.text_cache);
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textures_cache_deinit(&ctx.texture_cache);
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textures_reset_state();
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arrfree(ctx.render_queue_2d);
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toml_free(ctx.config_table);
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@ -754,6 +753,25 @@ static void reset_state(void) {
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}
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static void pack_contents_modified(char const *path, enum FilewatchAction action) {
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log_info("Pack contents invalidated: %s, action: %i", path, action);
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reset_state();
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}
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/* TODO: handle .btw packs */
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static bool try_mounting_root_pack(char *path) {
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log_info("Mounting %s", path);
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if (!PHYSFS_mount(path, NULL, true))
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return false;
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filewatch_add_directory(path, &pack_contents_modified);
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return true;
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}
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int enter_loop(int argc, char **argv) {
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profile_start("startup");
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@ -795,10 +813,8 @@ int enter_loop(int argc, char **argv) {
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return EXIT_FAILURE;
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}
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if (!PHYSFS_mount(argv[i+1], NULL, true)) {
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CRY_PHYSFS("Data dir mount override failed.");
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if (!try_mounting_root_pack(argv[i+1]))
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return EXIT_FAILURE;
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}
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data_dir_mounted = true;
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@ -823,10 +839,10 @@ int enter_loop(int argc, char **argv) {
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/* try mouning data folder first, relative to executable root */
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char *full_path;
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SDL_asprintf(&full_path, "%sdata", ctx.base_dir);
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if (!PHYSFS_mount(full_path, NULL, true)) {
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if (!try_mounting_root_pack(full_path)) {
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SDL_free(full_path);
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SDL_asprintf(&full_path, "%sdata.btw", ctx.base_dir);
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if (!PHYSFS_mount(full_path, NULL, true)) {
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if (!try_mounting_root_pack(full_path)) {
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SDL_free(full_path);
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CRY_PHYSFS("Cannot find data.btw or data directory in root. Please create them or specify with --data-dir parameter.");
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return EXIT_FAILURE;
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@ -857,6 +873,7 @@ int enter_loop(int argc, char **argv) {
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reset_state();
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}
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filewatch_poll();
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main_loop();
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}
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void textures_cache_init(TextureCache *cache, SDL_Window *window) {
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SDL_zero(*cache);
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cache->window = window;
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sh_new_arena(cache->hash);
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@ -581,4 +583,6 @@ size_t textures_get_num_atlases(const TextureCache *cache) {
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}
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void textures_reset_state(void) {
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textures_cache_deinit(&ctx.texture_cache);
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textures_cache_init(&ctx.texture_cache, ctx.window);
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}
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44
third-party/x-watcher/x-watcher.h
vendored
44
third-party/x-watcher/x-watcher.h
vendored
@ -37,7 +37,7 @@ typedef struct xWatcher_reference {
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void *additional_data;
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} xWatcher_reference;
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struct file {
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typedef struct xWatcher_file {
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// just the file name alone
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char *name;
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// used for adding (additional) context in the handler (if needed)
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@ -50,11 +50,11 @@ struct file {
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const char *path,
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int context,
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void *additional_data);
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} file;
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} xWatcher_file;
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struct directory {
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typedef struct xWatcher_directory {
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// list of files
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struct file *files;
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struct xWatcher_file *files;
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char *path;
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// used for adding (additional) context in the handler (if needed)
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@ -78,10 +78,10 @@ struct directory {
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#else
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#error "Unsupported"
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#endif
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} directory;
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} xWatcher_directory;
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typedef struct x_watcher {
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struct directory *directories;
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struct xWatcher_directory *directories;
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pthread_t thread;
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int thread_id;
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bool alive;
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@ -118,7 +118,7 @@ typedef struct x_watcher {
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x_watcher *watcher = (x_watcher*) argument;
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char buffer[BUF_LEN];
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ssize_t lenght;
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struct directory *directories = watcher->directories;
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struct xWatcher_directory *directories = watcher->directories;
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while(watcher->alive) {
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// poll for events
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@ -150,7 +150,7 @@ typedef struct x_watcher {
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&buffer[i];
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// find directory for which this even matches via the descriptor
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struct directory *directory = NULL;
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struct xWatcher_directory *directory = NULL;
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for(size_t j = 0; j < arr_count(directories); j++) {
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if(directories[j].inotify_watch_fd == event->wd) {
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directory = &directories[j];
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@ -163,7 +163,7 @@ typedef struct x_watcher {
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}
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// find matching file (if any)
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struct file *file = NULL;
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struct xWatcher_file *file = NULL;
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for(size_t j = 0; j < arr_count(directory->files); j++) {
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if(strcmp(directory->files[j].name, event->name) == 0) {
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file = &directory->files[j];
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@ -225,9 +225,9 @@ typedef struct x_watcher {
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// cleanup time
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for(size_t i = 0; i < arr_count(watcher->directories); i++) {
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struct directory *directory = &watcher->directories[i];
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struct xWatcher_directory *directory = &watcher->directories[i];
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for(size_t j = 0; j < arr_count(directory->files); j++) {
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struct file *file = &directory->files[j];
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struct xWatcher_file *file = &directory->files[j];
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free(file->name);
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}
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arr_free(directory->files);
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@ -247,7 +247,7 @@ typedef struct x_watcher {
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static inline void *__internal_xWatcherProcess(void *argument) {
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x_watcher *watcher = (x_watcher*) argument;
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struct directory *directories = watcher->directories;
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struct xWatcher_directory *directories = watcher->directories;
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// create an event list so we can still make use of the Windows API
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HANDLE events[arr_count(directories)];
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@ -281,7 +281,7 @@ typedef struct x_watcher {
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}
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// shorhand for convenience
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struct directory *dir = &directories[object_index];
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struct xWatcher_directory *dir = &directories[object_index];
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// retrieve event data
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DWORD bytes_transferred;
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@ -326,7 +326,7 @@ typedef struct x_watcher {
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}
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// find matching file (if any)
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struct file *file = NULL;
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struct xWatcher_file *file = NULL;
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for(size_t j = 0; j < arr_count(dir->files); j++) {
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if(strcmp(dir->files[j].name, name_char) == 0) {
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file = &dir->files[j];
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@ -423,9 +423,9 @@ typedef struct x_watcher {
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}
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// cleanup time
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for(size_t i = 0; i < arr_count(watcher->directories); i++) {
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struct directory *directory = &watcher->directories[i];
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struct xWatcher_directory *directory = &watcher->directories[i];
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for(size_t j = 0; j < arr_count(directory->files); j++) {
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struct file *file = &directory->files[j];
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struct xWatcher_file *file = &directory->files[j];
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free(file->name);
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}
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arr_free(directory->files);
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@ -487,7 +487,7 @@ static inline bool xWatcher_appendFile(
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filename = path;
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}
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struct directory *dir = NULL;
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struct xWatcher_directory *dir = NULL;
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// check against the database of (pre-existing) directories
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for(size_t i = 0; i < arr_count(watcher->directories); i++) {
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@ -499,7 +499,7 @@ static inline bool xWatcher_appendFile(
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// directory exists, check if an callback has been already added
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if(dir == NULL) {
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struct directory new_dir;
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struct xWatcher_directory new_dir;
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new_dir.callback_func = NULL; // DO NOT add callbacks if it's a file
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new_dir.context = 0; // context should be invalid as well
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@ -524,7 +524,7 @@ static inline bool xWatcher_appendFile(
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}
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// search for the file
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struct file *file = NULL;
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struct xWatcher_file *file = NULL;
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for(size_t i = 0; i < arr_count(dir->files); i++) {
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if(strcmp(dir->files[i].name, filename) == 0) {
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file = &dir->files[i];
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@ -535,7 +535,7 @@ static inline bool xWatcher_appendFile(
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return false; // file already exists, that's an ERROR
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}
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struct file new_file;
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struct xWatcher_file new_file;
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// avoid an invalid free because this shares the memory space
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// of the full path string
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new_file.name = strdup(filename);
|
||||
@ -667,7 +667,7 @@ static inline bool xWatcher_appendDir(
|
||||
if(path[strlen(path)-1] == DIRBRK)
|
||||
path[strlen(path)-1] = '\0';
|
||||
|
||||
struct directory *dir = NULL;
|
||||
struct xWatcher_directory *dir = NULL;
|
||||
|
||||
// check against the database of (pre-existing) directories
|
||||
for(size_t i=0; i < arr_count(watcher->directories); i++) {
|
||||
@ -689,7 +689,7 @@ static inline bool xWatcher_appendDir(
|
||||
dir->additional_data = reference->additional_data;
|
||||
} else {
|
||||
// keep an eye for this one as it's on the stack
|
||||
struct directory dir;
|
||||
struct xWatcher_directory dir;
|
||||
|
||||
dir.path = path;
|
||||
dir.callback_func = reference->callback_func;
|
||||
|
Loading…
Reference in New Issue
Block a user