twn_draw.c: draw_box()
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@ -47,6 +47,10 @@ TWN_API void draw_line(Vec2 start,
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float thickness, /* optional, default: 1 */
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Color color); /* optional, default: all 255 */
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TWN_API void draw_box(Rect rect,
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float thickness, /* optional, default: 1 */
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Color color); /* optional, default: all 255 */
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/* pushes a textured 3d triangle onto the render queue */
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/* texture coordinates are in pixels */
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TWN_API void draw_triangle(char const *texture,
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