partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target

This commit is contained in:
2024-09-16 09:07:01 +03:00
parent ca0305feab
commit 551d60ef85
59 changed files with 2892 additions and 890 deletions

22
src/twn_game_object_c.h Normal file
View File

@ -0,0 +1,22 @@
#ifndef TWN_GAME_OBJECT_H
#define TWN_GAME_OBJECT_H
#include <stdbool.h>
/*
* game object provides an interface for bridging between game code and engine.
* for example, it might implement dynamic load libraries with hot reloading.
*/
void game_object_load(void);
void game_object_unload(void);
/* returns true if reload happened, otherwise false */
bool game_object_try_reloading(void);
void game_object_tick(void);
#endif