partially done work on total source tree rework, separation of engine context and game context, generalization of renderer for different backends as well as web platform target
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src/twn_main.c
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11
src/twn_main.c
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#include "twn_loop.h"
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#define SDL_MAIN_HANDLED
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#include <SDL2/SDL.h>
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int main(int argc, char **argv) {
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SDL_SetMainReady();
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return enter_loop(argc, argv);
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}
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