full removal of SDL_Renderer usage, working spatial triangle rendering, temporary(?) regression of HDPI
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@ -17,6 +17,7 @@
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#define RENDER_BASE_WIDTH 640
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#define RENDER_BASE_HEIGHT 360
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#define RENDER_BASE_RATIO ((float)RENDER_BASE_WIDTH / (float)RENDER_BASE_HEIGHT)
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#define TEXTURE_ATLAS_SIZE 2048
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#define TEXTURE_ATLAS_BIT_DEPTH 32
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