implement game configuration file
this integrates https://github.com/cktan/tomlc99 into the repo as a dependency
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		| @@ -18,7 +18,7 @@ static void title_tick(State *state) { | ||||
|  | ||||
|  | ||||
|     m_sprite("/assets/title.png", ((Rect) { | ||||
|             ((float)RENDER_BASE_WIDTH / 2) - ((float)320 / 2), 64, 320, 128 })); | ||||
|             ((float)ctx.base_draw_w / 2) - ((float)320 / 2), 64, 320, 128 })); | ||||
|      | ||||
|      | ||||
|     /* draw the tick count as an example of dynamic text */ | ||||
|   | ||||
| @@ -16,7 +16,7 @@ static void title_tick(State *state) { | ||||
|  | ||||
|  | ||||
|     m_sprite("/assets/title.png", ((Rect) { | ||||
|             ((float)RENDER_BASE_WIDTH / 2) - ((float)320 / 2), 64, 320, 128 })); | ||||
|             ((float)ctx.base_draw_w / 2) - ((float)320 / 2), 64, 320, 128 })); | ||||
|      | ||||
|      | ||||
|     /* draw the tick count as an example of dynamic text */ | ||||
|   | ||||
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