twn_rendering: m_sprite texture_origin changed for texture_region, stretched subregion work now
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@ -15,7 +15,7 @@ typedef struct push_sprite_args {
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t_frect rect;
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m_option_list(
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t_fvec2, texture_origin,
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t_frect, texture_region,
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t_color, color,
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float, rotation,
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bool, flip_x,
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