elf.c: section limit inference for linux, fixes for stb_ds.h hashing, more compilation flags
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@ -23,6 +23,14 @@ add_subdirectory(third-party/physfs)
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add_subdirectory(third-party/libxm)
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if(UNIX)
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set(SYSTEM_SOURCE_FILES
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src/system/linux/elf.c
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)
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else()
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set(SYSTEM_SOURCE_FILES)
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endif()
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set(SOURCE_FILES
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third-party/physfs/extras/physfsrwops.c
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third-party/stb/stb_vorbis.c
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@ -49,6 +57,8 @@ set(SOURCE_FILES
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src/game/scenes/scene.c src/game/scenes/scene.h
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src/game/scenes/title.c src/game/scenes/title.h
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src/game/scenes/ingame.c src/game/scenes/ingame.h
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${SYSTEM_SOURCE_FILES}
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)
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# target
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@ -90,19 +100,24 @@ else()
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# these SHOULDN'T break anything...
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-fno-math-errno
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-ffp-contract=fast
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-fno-signed-zeros
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-fno-trapping-math
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-freciprocal-math)
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-fno-signed-zeros)
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set(BUILD_FLAGS_RELEASE
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-O3
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-flto
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-Wl,-gc-sections
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-fdata-sections
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-ffunction-sections)
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-ffunction-sections
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-funroll-loops
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-fomit-frame-pointer
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-fallow-store-data-races)
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set(BUILD_FLAGS_DEBUG
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-O0
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-g3
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-gdwarf
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-fno-omit-frame-pointer
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-fstack-protector-all
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-fsanitize=undefined
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-fsanitize-trap=undefined)
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-fsanitize=address)
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target_compile_options(${PROJECT_NAME} PRIVATE
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${WARNING_FLAGS}
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${BUILD_FLAGS}
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