/apps/template: add data folder
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|  | # This file contains everything about the engine and your game that can be | ||||||
|  | # configured before it runs. | ||||||
|  | # | ||||||
|  | # Optional settings are commented out, with their default values shown. | ||||||
|  | # Invalid values in these settings will be ignored. | ||||||
|  |  | ||||||
|  | # Data about your game as an application | ||||||
|  | [about] | ||||||
|  | title = "Template" | ||||||
|  | developer = "You" | ||||||
|  | app_id = "template" | ||||||
|  | dev_id = "you" | ||||||
|  |  | ||||||
|  | # Game runtime details | ||||||
|  | [game] | ||||||
|  | base_render_width = 640 | ||||||
|  | base_render_height = 480 | ||||||
|  | #debug = true | ||||||
|  |  | ||||||
|  | # Engine tweaks. You probably don't need to change these | ||||||
|  | [engine] | ||||||
|  | #ticks_per_second = 60 # minimum of 8 | ||||||
|  | #keybind_slots = 3 # minimum of 1 | ||||||
|  | #texture_atlas_size = 2048 # minimum of 32 | ||||||
|  | #font_texture_size = 2048 # minimum of 1024 | ||||||
|  | #font_oversampling = 4 # minimum of 0 | ||||||
|  | #font_filtering = "linear" # possible values: "nearest", "linear" | ||||||
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