audio.c: get_audio_args()
This commit is contained in:
@@ -10,6 +10,8 @@ static void ingame_tick(struct state *state) {
|
||||
|
||||
world_drawdef(scn->world);
|
||||
player_calc(scn->player);
|
||||
|
||||
get_audio_args("soundtrack")->volume -= 0.01f;
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user