twn_textures.c: remove hacky .rodata texture lookup method, it turns out to be not anyhow faster than the simplest solution. also fix path=NULL case
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		@@ -461,55 +461,10 @@ void textures_update_atlas(TextureCache *cache) {
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    arrfree(rects);
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}
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/* EXPERIMANTAL: LIKELY TO BE REMOVED! */
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#if defined(__linux_x_) /* use rodata elf section for fast lookups of repeating textures */
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#include "system/linux/twn_elf.h"
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static const char *rodata_start;
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static const char *rodata_stop;
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static const char *last_path = NULL;
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static TextureKey last_texture;
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static struct PtrToTexture {
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    const void *key;
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    TextureKey value;
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} *ptr_to_texture;
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/* TODO: separate and reuse */
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TextureKey textures_get_key(TextureCache *cache, const char *path) {
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    if (rodata_stop == NULL)
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        if (!infer_elf_section_bounds(".rodata", &rodata_start, &rodata_stop))
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            CRY("Section inference", ".rodata section lookup failed");
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    /* to prevent hashing errors */
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    if (!path) path = "";
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    /* the fastest path */
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    if (path == last_path)
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        return last_texture;
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    else {
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        /* moderately fast path, by pointer hashing */
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        const ptrdiff_t texture = hmgeti(ptr_to_texture, path);
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        if (texture != -1) {
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            if (path >= rodata_start && path < rodata_stop)
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                last_path = path;
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            last_texture = ptr_to_texture[texture].value;
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            return last_texture;
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        }
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    }
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    /* TODO: this will be bad when dynamic strings are involved */
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    /* to mitigate that we could free ptr_to_texture each frame */
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    /* try loading */
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    last_texture = textures_load(cache, path);
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    hmput(ptr_to_texture, path, last_texture);
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    if (path >= rodata_start && path < rodata_stop)
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        last_path = path;
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    return last_texture;
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}
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#else
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TextureKey textures_get_key(TextureCache *cache, const char *path) {
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    /* hash tables are assumed to be stable, so we just return indices */
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    const ptrdiff_t texture = shgeti(cache->hash, path);
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@@ -520,8 +475,6 @@ TextureKey textures_get_key(TextureCache *cache, const char *path) {
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        return (TextureKey){ (uint16_t)texture };
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}
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#endif /* generic implementation of textures_get_key() */
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int32_t textures_get_atlas_id(const TextureCache *cache, TextureKey key) {
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    if (m_texture_key_is_valid(key)) {
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        if (cache->hash[key.id].value.loner_texture != 0)
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@@ -628,10 +581,4 @@ size_t textures_get_num_atlases(const TextureCache *cache) {
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}
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void textures_reset_state(void) {
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#if defined(__linux__x) && !defined(HOT_RELOAD_SUPPORT)
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    last_path = NULL;
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    last_texture = (TextureKey){0};
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    shfree(ptr_to_texture);
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#endif
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}
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