typedef & PascalCase for ALL structs and enums
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@@ -2,7 +2,7 @@
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#include "twn_util.h"
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gpu_texture create_gpu_texture(enum texture_filter filter, bool generate_mipmaps) {
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GPUTexture create_gpu_texture(TextureFilter filter, bool generate_mipmaps) {
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GLuint texture;
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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@@ -29,12 +29,12 @@ gpu_texture create_gpu_texture(enum texture_filter filter, bool generate_mipmaps
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}
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void delete_gpu_texture(gpu_texture texture) {
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void delete_gpu_texture(GPUTexture texture) {
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glDeleteTextures(1, &texture);
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}
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void upload_gpu_texture(gpu_texture texture, void *pixels, int channels, int width, int height) {
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void upload_gpu_texture(GPUTexture texture, void *pixels, int channels, int width, int height) {
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glBindTexture(GL_TEXTURE_2D, texture);
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int format_internal, format;
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@@ -66,6 +66,6 @@ void upload_gpu_texture(gpu_texture texture, void *pixels, int channels, int wid
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}
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void bind_gpu_texture(gpu_texture texture) {
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void bind_gpu_texture(GPUTexture texture) {
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glBindTexture(GL_TEXTURE_2D, texture);
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}
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