typedef & PascalCase for ALL structs and enums
This commit is contained in:
@ -3,6 +3,7 @@
|
||||
|
||||
#include "twn_context.h"
|
||||
#include "twn_textures_c.h"
|
||||
#include "twn_audio_c.h"
|
||||
#include "twn_engine_api.h"
|
||||
#include "twn_input.h"
|
||||
#include "rendering/twn_rendering_c.h"
|
||||
@ -13,20 +14,20 @@
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
typedef struct engine_context {
|
||||
typedef struct EngineContext {
|
||||
/* user code facing context */
|
||||
t_ctx game;
|
||||
Context game;
|
||||
|
||||
/* the program's actual argc and argv */
|
||||
int argc;
|
||||
char **argv;
|
||||
|
||||
struct primitive_2d *render_queue_2d;
|
||||
struct mesh_batch_item *uncolored_mesh_batches;
|
||||
struct text_cache text_cache;
|
||||
struct texture_cache texture_cache;
|
||||
struct Primitive2D *render_queue_2d;
|
||||
MeshBatchItem *uncolored_mesh_batches;
|
||||
struct TextCache text_cache;
|
||||
TextureCache texture_cache;
|
||||
|
||||
struct audio_channel_item *audio_channels;
|
||||
AudioChannelItem *audio_channels;
|
||||
SDL_AudioDeviceID audio_device;
|
||||
int audio_stream_frequency;
|
||||
SDL_AudioFormat audio_stream_format;
|
||||
@ -46,8 +47,8 @@ typedef struct engine_context {
|
||||
|
||||
bool resync_flag;
|
||||
bool was_successful;
|
||||
} t_engine_ctx;
|
||||
} EngineContext;
|
||||
|
||||
TWN_API extern t_engine_ctx ctx;
|
||||
TWN_API extern EngineContext ctx;
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user