ilimination of system code, removal of x-watcher and replacement of it by dmon, fixes in audio code, dynamic asset reload
This commit is contained in:
parent
4b2a22bf3c
commit
74d7190c62
@ -64,18 +64,6 @@ set(PHYSFS_ARCHIVE_7Z OFF CACHE INTERNAL "")
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add_subdirectory(third-party/physfs ${CMAKE_CURRENT_BINARY_DIR}/third-party/physfs SYSTEM)
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add_subdirectory(third-party/libxm ${CMAKE_CURRENT_BINARY_DIR}/third-party/libxm SYSTEM)
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if(LINUX)
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set(SYSTEM_SOURCE_FILES
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src/system/linux/twn_timer.c
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:src/game_object/twn_linux_game_object.c>)
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elseif(WIN32)
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set(SYSTEM_SOURCE_FILES
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:src/game_object/twn_win32_game_object.c>)
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else()
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set(SYSTEM_SOURCE_FILES)
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endif()
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if(EMSCRIPTEN)
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set(TWN_RENDERING_API WEBGL1)
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else()
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@ -96,15 +84,19 @@ set(TWN_THIRD_PARTY_SOURCE_FILES
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set(TWN_NONOPT_SOURCE_FILES
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src/twn_stb.c
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src/twn_loop.c
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src/twn_main.c
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src/twn_context.c include/twn_context.h
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src/twn_audio.c include/twn_audio.h
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src/twn_util.c include/twn_util.h
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src/twn_input.c include/twn_input.h
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src/twn_camera.c src/twn_camera_c.h
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src/twn_textures.c src/twn_textures_c.h
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src/twn_filewatch.c src/twn_filewatch_c.h
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src/twn_context.c include/twn_context.h
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src/twn_audio.c include/twn_audio.h
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src/twn_util.c include/twn_util.h
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src/twn_input.c include/twn_input.h
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src/twn_loop.c src/twn_loop_c.h
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src/twn_camera.c src/twn_camera_c.h
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src/twn_textures.c src/twn_textures_c.h
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src/twn_filewatch.c src/twn_filewatch_c.h
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src/twn_filewatch.c src/twn_filewatch_c.h
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src/twn_timer.c src/twn_timer_c.h
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src/rendering/twn_draw.c src/rendering/twn_draw_c.h
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src/rendering/twn_quads.c
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@ -114,12 +106,14 @@ set(TWN_NONOPT_SOURCE_FILES
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src/rendering/twn_triangles.c
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src/rendering/twn_billboards.c
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src/rendering/twn_circles.c
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src/rendering/twn_skybox.c)
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src/rendering/twn_skybox.c
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)
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set(TWN_SOURCE_FILES
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$<IF:$<BOOL:${TWN_USE_AMALGAM}>,src/twn_amalgam.c src/twn_stb.c,${TWN_NONOPT_SOURCE_FILES}>
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# for dynamic load based solution main is compiled in a separate target
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:src/game_object/twn_dynamic_game_object.c>
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$<$<NOT:$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>>:src/twn_main.c
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src/game_object/twn_static_game_object.c>
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@ -258,7 +252,7 @@ function(include_deps target)
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third-party/physfs/extras
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third-party/libxm/include
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third-party/stb
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third-party/x-watcher
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third-party/dmon
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third-party/tomlc99
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$<$<NOT:$<BOOL:${EMSCRIPTEN}>>:third-party/glad/include>)
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src/game_object/twn_dynamic_game_object.c
Normal file
98
src/game_object/twn_dynamic_game_object.c
Normal file
@ -0,0 +1,98 @@
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#include "twn_game_object_c.h"
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#include "twn_engine_context_c.h"
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#include "twn_filewatch_c.h"
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#include "twn_util_c.h"
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#include "twn_util.h"
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#include "twn_loop_c.h"
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#include <SDL2/SDL.h>
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#ifdef _WIN32
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#define GAME_OBJECT_NAME "libgame.dll"
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#else
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#define GAME_OBJECT_NAME "libgame.so"
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#endif
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static void (*game_tick_callback)(void);
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static void (*game_end_callback)(void);
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static void *handle = NULL;
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static void game_object_file_action(char const *path, enum FilewatchAction action) {
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(void)action;
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if (action == FILEWATCH_ACTION_FILE_DELETED)
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return;
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if (handle) {
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SDL_UnloadObject(handle);
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game_tick_callback = NULL;
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game_end_callback = NULL;
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handle = NULL;
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}
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handle = SDL_LoadObject(path);
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if (!handle) {
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CRY_SDL("Hot Reload Error: Cannot open game code shared object");
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return;
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}
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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game_tick_callback = (void (*)(void))SDL_LoadFunction(handle, "game_tick");
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if (!game_tick_callback) {
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CRY("Hot Reload Error", "game_tick_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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game_end_callback = (void (*)(void))SDL_LoadFunction(handle, "game_end");
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if (!game_end_callback) {
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CRY("Hot Reload Error", "game_end_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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#pragma GCC diagnostic pop
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if (fabsf(0.0f - ctx.game.frame_number) > 0.00001f) {
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log_info("Game object was reloaded\n");
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reset_state();
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}
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return;
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ERR_GETTING_PROC:
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SDL_UnloadObject(handle);
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handle = NULL;
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game_tick_callback = NULL;
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game_end_callback = NULL;
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}
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void game_object_load(void) {
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static bool filewatch_attached;
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if (!filewatch_attached) {
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char *game_object_path;
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SDL_asprintf(&game_object_path, "%s%s", ctx.base_dir, GAME_OBJECT_NAME);
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filewatch_add_file(game_object_path, game_object_file_action);
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game_object_file_action(game_object_path, FILEWATCH_ACTION_FILE_MODIFIED);
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SDL_free(game_object_path);
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filewatch_attached = true;
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}
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}
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void game_object_unload(void) {
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game_end_callback();
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/* needs to be closed otherwise symbols aren't resolved again */
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SDL_UnloadObject(handle);
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game_tick_callback = NULL;
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game_end_callback = NULL;
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handle = NULL;
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}
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void game_object_tick(void) {
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game_tick_callback();
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}
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@ -1,161 +0,0 @@
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#include "twn_game_object_c.h"
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#include "twn_engine_context_c.h"
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#include "twn_util_c.h"
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#include "twn_util.h"
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#include <x-watcher.h>
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#include <SDL2/SDL.h>
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#include <dlfcn.h>
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#define GAME_OBJECT_NAME "libgame.so"
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#define MODIFIED_TICKS_MERGED 10
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static void (*game_tick_callback)(void);
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static void (*game_end_callback)(void);
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static x_watcher *watcher;
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static void *handle = NULL;
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static float last_tick_modified;
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static bool loaded_after_modification = true;
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static SDL_mutex *lock;
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static char *game_object_path;
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static void load_game_object(void) {
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/* needs to be closed otherwise symbols aren't resolved again */
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if (handle) {
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dlclose(handle);
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handle = NULL;
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game_tick_callback = NULL;
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game_end_callback = NULL;
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}
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void *new_handle = dlopen(game_object_path, RTLD_LAZY);
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if (!new_handle) {
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log_critical("Hot Reload Error: Cannot open game code shared object (%s)", dlerror());
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goto ERR_OPENING_SO;
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}
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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game_tick_callback = (void (*)(void))dlsym(new_handle, "game_tick");
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if (!game_tick_callback) {
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CRY("Hot Reload Error", "game_tick_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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game_end_callback = (void (*)(void))dlsym(new_handle, "game_end");
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if (!game_end_callback) {
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CRY("Hot Reload Error", "game_end_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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#pragma GCC diagnostic pop
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handle = new_handle;
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if (fabsf(0.0f - ctx.game.frame_number) > 0.00001f)
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log_info("Game object was reloaded\n");
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return;
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ERR_GETTING_PROC:
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dlclose(new_handle);
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game_tick_callback = NULL;
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game_end_callback = NULL;
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ERR_OPENING_SO:
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SDL_UnlockMutex(lock);
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}
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static void watcher_callback(XWATCHER_FILE_EVENT event,
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const char *path,
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int context,
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void *data)
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{
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(void)context;
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(void)path;
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(void)data;
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switch(event) {
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case XWATCHER_FILE_CREATED:
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case XWATCHER_FILE_MODIFIED:
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SDL_LockMutex(lock);
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last_tick_modified = ctx.game.frame_number;
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loaded_after_modification = false;
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SDL_UnlockMutex(lock);
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break;
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case XWATCHER_FILE_UNSPECIFIED:
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case XWATCHER_FILE_REMOVED:
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case XWATCHER_FILE_OPENED:
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case XWATCHER_FILE_ATTRIBUTES_CHANGED:
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case XWATCHER_FILE_NONE:
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case XWATCHER_FILE_RENAMED:
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default:
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break;
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}
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}
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void game_object_load(void) {
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SDL_asprintf(&game_object_path, "%s%s", ctx.base_dir, GAME_OBJECT_NAME);
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watcher = xWatcher_create();
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xWatcher_reference dir;
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dir.path = game_object_path;
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dir.callback_func = watcher_callback;
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xWatcher_appendFile(watcher, &dir);
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xWatcher_start(watcher);
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lock = SDL_CreateMutex();
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load_game_object();
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}
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void game_object_unload(void) {
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game_end_callback();
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xWatcher_destroy(watcher);
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watcher = NULL;
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dlclose(handle);
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handle = NULL;
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game_tick_callback = NULL;
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game_end_callback = NULL;
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SDL_DestroyMutex(lock);
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}
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bool game_object_try_reloading(void) {
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bool result = false;
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/* only load the modified library after some time, as compilers make a lot of modifications */
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SDL_LockMutex(lock);
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if (ctx.game.frame_number - last_tick_modified > MODIFIED_TICKS_MERGED &&
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!loaded_after_modification) {
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load_game_object();
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loaded_after_modification = true;
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result = true;
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} SDL_UnlockMutex(lock);
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return result;
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}
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void game_object_tick(void) {
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game_tick_callback();
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}
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void *game_object_get_game_tick_address(void) {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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return (void *)&game_tick_callback;
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#pragma GCC diagnostic pop
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}
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@ -5,24 +5,10 @@
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void game_object_load(void) {
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}
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void game_object_unload(void) {
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game_end();
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}
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bool game_object_try_reloading(void) {
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return false;
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}
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void game_object_tick(void) {
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game_tick();
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}
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void *game_object_get_game_tick_address(void) {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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return (void *)&game_tick;
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#pragma GCC diagnostic pop
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}
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@ -1,90 +0,0 @@
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#include "twn_game_object_c.h"
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#include "twn_engine_context_c.h"
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#include "twn_util_c.h"
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#include "twn_util.h"
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#include <errhandlingapi.h>
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#include <libloaderapi.h>
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#define GAME_OBJECT_PATH "libgame.dll"
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static void (*game_tick_callback)(void);
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static void (*game_end_callback)(void);
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static void *handle = NULL;
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static void load_game_object(void) {
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/* needs to be closed otherwise symbols aren't resolved again */
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if (handle) {
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FreeLibrary(handle);
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handle = NULL;
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game_tick_callback = NULL;
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game_end_callback = NULL;
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}
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void *new_handle = LoadLibraryA(GAME_OBJECT_PATH);
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if (!new_handle) {
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log_critical("Hot Reload Error: Cannot open game code shared object (%s)", GetLastError());
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goto ERR_OPENING_SO;
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}
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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game_tick_callback = (void (*)(void))GetProcAddress(new_handle, "game_tick");
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if (!game_tick_callback) {
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CRY("Hot Reload Error", "game_tick_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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game_end_callback = (void (*)(void))GetProcAddress(new_handle, "game_end");
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if (!game_end_callback) {
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CRY("Hot Reload Error", "game_end_callback() symbol wasn't found");
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goto ERR_GETTING_PROC;
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}
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#pragma GCC diagnostic pop
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handle = new_handle;
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if (ctx.game.frame_number != 0)
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log_info("Game object was reloaded\n");
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return;
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ERR_GETTING_PROC:
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FreeLibrary(new_handle);
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game_tick_callback = NULL;
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game_end_callback = NULL;
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ERR_OPENING_SO:
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die_abruptly();
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}
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void game_object_load(void) {
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load_game_object();
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}
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void game_object_unload(void) {
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game_end_callback();
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FreeLibrary(handle);
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handle = NULL;
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game_tick_callback = NULL;
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game_end_callback = NULL;
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}
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/* doesn't support reloading because of problems with file watching */
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bool game_object_try_reloading(void) {
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return false;
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}
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void game_object_tick(void) {
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game_tick_callback();
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}
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@ -1,76 +0,0 @@
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#include "../twn_timer.h"
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#include "twn_engine_context_c.h"
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#include <SDL_messagebox.h>
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#include <signal.h>
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#include <stdint.h>
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#include <time.h>
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#include <unistd.h>
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#include <stdbool.h>
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static timer_t timerid;
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static struct sigaction sa;
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static struct sigevent sev;
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static bool created;
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static uint64_t used_milliseconds_to_expire;
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#define SANITY_TIMER_MESSAGE_FMT "Game tick exeeded its allocated time (%lu milliseconds), application is closing"
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/* stop application */
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static void sanity_timer_handler(int sig, siginfo_t *si, void *uc) {
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(void)uc; (void)sig; (void)si;
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size_t text_str_len = snprintf(NULL, 0, SANITY_TIMER_MESSAGE_FMT, used_milliseconds_to_expire) + 1;
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char *text_str = SDL_malloc(text_str_len);
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snprintf(text_str, text_str_len, SANITY_TIMER_MESSAGE_FMT, used_milliseconds_to_expire);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "sanity timer", text_str, ctx.window);
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SDL_free(text_str);
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raise(SIGKILL);
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}
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bool start_sanity_timer(uint64_t milliseconds_to_expire) {
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if (!created) {
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sa.sa_flags = SA_SIGINFO;
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sa.sa_sigaction = sanity_timer_handler;
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sigemptyset(&sa.sa_mask);
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if (sigaction(SIGRTMIN, &sa, NULL) == -1)
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goto ERR_SIGACTION;
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sev.sigev_notify = SIGEV_SIGNAL;
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sev.sigev_signo = SIGRTMIN;
|
||||
sev.sigev_value.sival_ptr = &timerid;
|
||||
if (timer_create(CLOCK_MONOTONIC, &sev, &timerid) == -1)
|
||||
goto ERR_TIMERCREATE;
|
||||
|
||||
created = true;
|
||||
|
||||
ERR_TIMERCREATE:
|
||||
// ERR_SIGPROCMASK:
|
||||
ERR_SIGACTION:
|
||||
return false;
|
||||
}
|
||||
|
||||
struct itimerspec its = {0};
|
||||
its.it_value.tv_sec = milliseconds_to_expire / 1000;
|
||||
its.it_value.tv_nsec = (milliseconds_to_expire * 1000000 % 1000000000);
|
||||
if (timer_settime(timerid, 0, &its, NULL) == -1)
|
||||
return false;
|
||||
|
||||
used_milliseconds_to_expire = milliseconds_to_expire;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool end_sanity_timer(void) {
|
||||
struct itimerspec its = {0};
|
||||
its.it_value.tv_sec = 0;
|
||||
its.it_value.tv_nsec = 0;
|
||||
if (timer_settime(timerid, 0, &its, NULL) == -1)
|
||||
return false;
|
||||
|
||||
return false;
|
||||
}
|
@ -10,6 +10,7 @@
|
||||
#include "twn_textures.c"
|
||||
#include "twn_util.c"
|
||||
#include "twn_filewatch.c"
|
||||
#include "twn_timer.c"
|
||||
|
||||
#include "rendering/twn_circles.c"
|
||||
#include "rendering/twn_draw.c"
|
||||
|
@ -29,6 +29,7 @@ static const uint8_t audio_exts_len[AUDIO_FILE_TYPE_COUNT] = {
|
||||
};
|
||||
|
||||
/* TODO: allow for vectorization and packed vectors (alignment care and alike) */
|
||||
/* TODO: free channel name duplicates */
|
||||
|
||||
/* TODO: count frames without use, free the memory when threshold is met */
|
||||
/* TODO: count repeated usages for sound effect cases with rendering to ram? */
|
||||
@ -212,6 +213,7 @@ static void free_audio_channel(AudioChannel channel) {
|
||||
SDL_assert_always(false);
|
||||
break;
|
||||
}
|
||||
SDL_free(channel.path);
|
||||
}
|
||||
|
||||
|
||||
@ -283,32 +285,42 @@ void audio_play(const char *path,
|
||||
/* create a channel if it doesn't exist */
|
||||
if (!pair) {
|
||||
AudioFileType const file_type = infer_audio_file_type(path);
|
||||
AudioChannel new_channel = {
|
||||
AudioChannel const new_channel = {
|
||||
.file_type = file_type,
|
||||
.context = init_audio_context(path, file_type),
|
||||
.path = path,
|
||||
.name = channel,
|
||||
.path = SDL_strdup(path),
|
||||
.repeat = repeat,
|
||||
.volume = volume,
|
||||
.panning = panning,
|
||||
};
|
||||
shput(ctx.audio_channels, channel, new_channel);
|
||||
shput(ctx.audio_channels, SDL_strdup(channel), new_channel);
|
||||
pair = shgetp_null(ctx.audio_channels, channel);
|
||||
}
|
||||
|
||||
/* TODO: destroy and create new context when channel is reused for different file */
|
||||
|
||||
/* works for both restarts and new audio */
|
||||
if (strcmp(pair->value.path, path) == 0)
|
||||
/* repeat if so */
|
||||
else if (strcmp(pair->value.path, path) == 0)
|
||||
repeat_audio(&pair->value);
|
||||
else {
|
||||
/* start anew, reuse channel name */
|
||||
free_audio_channel(pair->value);
|
||||
AudioFileType const file_type = infer_audio_file_type(path);
|
||||
AudioChannel const new_channel = {
|
||||
.file_type = file_type,
|
||||
.context = init_audio_context(path, file_type),
|
||||
.path = SDL_strdup(path),
|
||||
.repeat = repeat,
|
||||
.volume = volume,
|
||||
.panning = panning,
|
||||
};
|
||||
pair->value = new_channel;
|
||||
}
|
||||
} else {
|
||||
/* audio without channel plays without repeat and ability to change parameters over its course, nor stop it */
|
||||
AudioFileType const file_type = infer_audio_file_type(path);
|
||||
AudioChannel new_channel = {
|
||||
.file_type = file_type,
|
||||
.context = init_audio_context(path, file_type),
|
||||
.path = path,
|
||||
.name = NULL,
|
||||
.path = SDL_strdup(path),
|
||||
.repeat = false,
|
||||
.volume = volume,
|
||||
.panning = panning,
|
||||
@ -506,12 +518,12 @@ static void audio_sample_and_mixin_channel(AudioChannel *channel,
|
||||
}
|
||||
|
||||
|
||||
static void sanity_check_channel(const AudioChannel *channel) {
|
||||
if (channel->volume < 0.0f || channel->volume > 1.0f)
|
||||
log_warn("Volume argument is out of range for channel (%s)", channel->name);
|
||||
static void sanity_check_channel(const AudioChannelItem channel) {
|
||||
if (channel.value.volume < 0.0f || channel.value.volume > 1.0f)
|
||||
log_warn("Volume argument is out of range for channel (%s)", channel.key ? channel.key : "unnamed");
|
||||
|
||||
if (channel->panning < -1.0f || channel->panning > 1.0f)
|
||||
log_warn("Panning argument is out of range for channel (%s)", channel->name);
|
||||
if (channel.value.panning < -1.0f || channel.value.panning > 1.0f)
|
||||
log_warn("Panning argument is out of range for channel (%s)", channel.key ? channel.key : "unnamed");
|
||||
}
|
||||
|
||||
|
||||
@ -523,7 +535,7 @@ void audio_callback(void *userdata, uint8_t *stream, int len) {
|
||||
|
||||
size_t const audio_channels_len = shlen(ctx.audio_channels);
|
||||
for (size_t i = 0; i < audio_channels_len; ++i) {
|
||||
sanity_check_channel(&ctx.audio_channels[i].value);
|
||||
sanity_check_channel(ctx.audio_channels[i]);
|
||||
audio_sample_and_mixin_channel(&ctx.audio_channels[i].value,
|
||||
stream, len,
|
||||
i == audio_channels_len - 1);
|
||||
@ -531,7 +543,7 @@ void audio_callback(void *userdata, uint8_t *stream, int len) {
|
||||
|
||||
size_t const unnamed_audio_channels_len = shlen(ctx.unnamed_audio_channels);
|
||||
for (size_t i = 0; i < unnamed_audio_channels_len; ++i) {
|
||||
sanity_check_channel(&ctx.unnamed_audio_channels[i]);
|
||||
sanity_check_channel((AudioChannelItem){NULL, ctx.unnamed_audio_channels[i]});
|
||||
audio_sample_and_mixin_channel(&ctx.unnamed_audio_channels[i],
|
||||
stream, len,
|
||||
i == unnamed_audio_channels_len - 1);
|
||||
|
@ -48,8 +48,7 @@ union AudioContext {
|
||||
typedef struct AudioChannel {
|
||||
AudioFileType file_type;
|
||||
union AudioContext context; /* interpreted by `file_type` value */
|
||||
const char *path;
|
||||
const char *name;
|
||||
char *path;
|
||||
bool repeat;
|
||||
float volume;
|
||||
float panning;
|
||||
|
@ -2,169 +2,111 @@
|
||||
#include "twn_util.h"
|
||||
#include "twn_engine_context_c.h"
|
||||
|
||||
#include <x-watcher.h>
|
||||
#define DMON_IMPL
|
||||
#include <dmon.h>
|
||||
#include <stb_ds.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
|
||||
struct FilewatchPathToCallback {
|
||||
struct FilewatchEntry {
|
||||
char *path;
|
||||
FileatchCallback callback;
|
||||
float tick_last_reported;
|
||||
enum FilewatchAction action_pending : 3;
|
||||
bool action_processed : 1;
|
||||
enum FilewatchAction *actions_pending;
|
||||
};
|
||||
|
||||
static struct FilewatchPathToCallback *filewatch_directories;
|
||||
static struct FilewatchPathToCallback *filewatch_files;
|
||||
static struct FilewatchEntry *filewatch_directories;
|
||||
static struct FilewatchEntry *filewatch_files;
|
||||
/* note: it gets rebuilt on every addition, as api is such */
|
||||
/* TODO: test whether it's possible to miss on update while watcher is being rebuilt */
|
||||
/* we might have to enumerate things, just to make sure */
|
||||
static x_watcher *filewatcher;
|
||||
static SDL_mutex *filewatcher_lock;
|
||||
static bool filewatcher_initialized;
|
||||
|
||||
/* TODO: check whether path and p->path match? */
|
||||
static void filewatch_dispatch(XWATCHER_FILE_EVENT event,
|
||||
const char *path,
|
||||
int context,
|
||||
void *additional_data
|
||||
) {
|
||||
(void)additional_data; (void)path;
|
||||
static void filewatch_callback(dmon_watch_id watch_id,
|
||||
dmon_action action,
|
||||
const char* rootdir,
|
||||
const char* filepath,
|
||||
const char* oldfilepath,
|
||||
void* user)
|
||||
{
|
||||
enum FilewatchAction faction;
|
||||
|
||||
enum FilewatchAction action;
|
||||
|
||||
switch (event) {
|
||||
case XWATCHER_FILE_CREATED:
|
||||
action = FILEWATCH_ACTION_FILE_CREATED;
|
||||
switch (action) {
|
||||
case DMON_ACTION_CREATE:
|
||||
faction = FILEWATCH_ACTION_FILE_CREATED;
|
||||
break;
|
||||
case XWATCHER_FILE_REMOVED:
|
||||
action = FILEWATCH_ACTION_FILE_DELETED;
|
||||
case DMON_ACTION_DELETE:
|
||||
faction = FILEWATCH_ACTION_FILE_DELETED;
|
||||
break;
|
||||
case XWATCHER_FILE_MODIFIED:
|
||||
action = FILEWATCH_ACTION_FILE_MODIFIED;
|
||||
case DMON_ACTION_MODIFY:
|
||||
faction = FILEWATCH_ACTION_FILE_MODIFIED;
|
||||
break;
|
||||
case XWATCHER_FILE_NONE:
|
||||
case XWATCHER_FILE_OPENED:
|
||||
case XWATCHER_FILE_RENAMED:
|
||||
case XWATCHER_FILE_UNSPECIFIED:
|
||||
case XWATCHER_FILE_ATTRIBUTES_CHANGED:
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_LockMutex(filewatcher_lock);
|
||||
|
||||
struct FilewatchPathToCallback *p;
|
||||
intptr_t const context = (intptr_t)user;
|
||||
struct FilewatchEntry *p;
|
||||
|
||||
if (context < 0)
|
||||
p = &filewatch_files[-context - 1];
|
||||
else
|
||||
p = &filewatch_directories[context];
|
||||
|
||||
p->tick_last_reported = ctx.game.frame_number;
|
||||
p->action_processed = false;
|
||||
p->action_pending = action;
|
||||
|
||||
arrpush(p->actions_pending, faction);
|
||||
SDL_UnlockMutex(filewatcher_lock);
|
||||
}
|
||||
|
||||
|
||||
static bool filewatcher_rebuild(void) {
|
||||
if (filewatcher)
|
||||
xWatcher_destroy(filewatcher);
|
||||
|
||||
filewatcher = xWatcher_create();
|
||||
if (!filewatcher) {
|
||||
log_warn("Error creating xWatcher instance, no file watching is done");
|
||||
return false;
|
||||
}
|
||||
|
||||
int const filewatch_directories_len = arrlen(filewatch_directories);
|
||||
for (int i = 0; i < filewatch_directories_len; ++i) {
|
||||
xWatcher_reference ref = {
|
||||
.path = filewatch_directories[i].path,
|
||||
.callback_func = filewatch_dispatch,
|
||||
.context = i,
|
||||
};
|
||||
if (!xWatcher_appendDir(filewatcher, &ref))
|
||||
log_warn("Error watching dir contents: %s", filewatch_directories[i].path);
|
||||
}
|
||||
|
||||
int const filewatch_files_len = arrlen(filewatch_files);
|
||||
for (int i = 0; i < filewatch_files_len; ++i) {
|
||||
xWatcher_reference ref = {
|
||||
.path = filewatch_files[i].path,
|
||||
.callback_func = filewatch_dispatch,
|
||||
.context = -(i + 1), /* in negative range to allow inrefence */
|
||||
};
|
||||
if (!xWatcher_appendDir(filewatcher, &ref))
|
||||
log_warn("Error watching file: %s", filewatch_files[i].path);
|
||||
}
|
||||
|
||||
if (!xWatcher_start(filewatcher)) {
|
||||
log_warn("Error creating xWatcher instance, no file watching is done");
|
||||
xWatcher_destroy(filewatcher);
|
||||
filewatcher = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool filewatch_add_directory(char *dir, FileatchCallback callback) {
|
||||
bool filewatch_add_directory(char const *dir, FileatchCallback callback) {
|
||||
SDL_assert(dir && callback);
|
||||
|
||||
struct FilewatchPathToCallback const w = {
|
||||
if (!filewatcher_initialized) {
|
||||
dmon_init();
|
||||
filewatcher_initialized = true;
|
||||
}
|
||||
|
||||
struct FilewatchEntry const w = {
|
||||
.callback = callback,
|
||||
.path = SDL_strdup(dir),
|
||||
.action_processed = true,
|
||||
.tick_last_reported = ctx.game.frame_number,
|
||||
.path = SDL_strdup(dir), /* TODO: free */
|
||||
};
|
||||
arrpush(filewatch_directories, w);
|
||||
|
||||
return filewatcher_rebuild();
|
||||
dmon_watch(dir, filewatch_callback, DMON_WATCHFLAGS_RECURSIVE, (void *)(intptr_t)(arrlen(filewatch_directories) - 1));
|
||||
}
|
||||
|
||||
|
||||
bool filewatch_add_file(char *filepath, FileatchCallback callback) {
|
||||
bool filewatch_add_file(char const *filepath, FileatchCallback callback) {
|
||||
SDL_assert(filepath && callback);
|
||||
|
||||
struct FilewatchPathToCallback const f = {
|
||||
if (!filewatcher_initialized) {
|
||||
dmon_init();
|
||||
filewatcher_initialized = true;
|
||||
}
|
||||
|
||||
struct FilewatchEntry const f = {
|
||||
.callback = callback,
|
||||
.path = SDL_strdup(filepath),
|
||||
.action_processed = true,
|
||||
.tick_last_reported = ctx.game.frame_number,
|
||||
.path = SDL_strdup(filepath), /* TODO: free */
|
||||
};
|
||||
arrpush(filewatch_files, f);
|
||||
|
||||
return filewatcher_rebuild();
|
||||
dmon_watch("./", filewatch_callback, 0, (void *)(intptr_t)(-arrlen(filewatch_files)));
|
||||
}
|
||||
|
||||
|
||||
void filewatch_poll(void) {
|
||||
SDL_LockMutex(filewatcher_lock);
|
||||
|
||||
int const filewatch_directories_len = arrlen(filewatch_directories);
|
||||
for (int i = 0; i < filewatch_directories_len; ++i) {
|
||||
if (!filewatch_directories[i].action_processed
|
||||
&& (ctx.game.frame_number - filewatch_directories[i].tick_last_reported > FILEWATCH_MODIFIED_TICKS_MERGED)) {
|
||||
SDL_assert(filewatch_directories[i].action_pending != FILEWATCH_ACTION_FILE_NONE);
|
||||
filewatch_directories[i].callback(filewatch_directories[i].path, filewatch_directories[i].action_pending);
|
||||
filewatch_directories[i].action_pending = FILEWATCH_ACTION_FILE_NONE;
|
||||
filewatch_directories[i].action_processed = true;
|
||||
}
|
||||
for (int i = 0; i < arrlen(filewatch_directories); ++i) {
|
||||
for (int u = 0; u < arrlen(filewatch_directories[i].actions_pending); ++u)
|
||||
filewatch_directories[i].callback(filewatch_directories[i].path, filewatch_directories[i].actions_pending[u]);
|
||||
arrfree(filewatch_directories[i].actions_pending);
|
||||
}
|
||||
|
||||
int const filewatch_files_len = arrlen(filewatch_files);
|
||||
for (int i = 0; i < filewatch_files_len; ++i) {
|
||||
if (!filewatch_files[i].action_processed
|
||||
&& (ctx.game.frame_number - filewatch_files[i].tick_last_reported > FILEWATCH_MODIFIED_TICKS_MERGED)) {
|
||||
SDL_assert(filewatch_files[i].action_pending != FILEWATCH_ACTION_FILE_NONE);
|
||||
filewatch_files[i].callback(filewatch_files[i].path, filewatch_files[i].action_pending);
|
||||
filewatch_files[i].action_pending = FILEWATCH_ACTION_FILE_NONE;
|
||||
filewatch_files[i].action_processed = true;
|
||||
}
|
||||
for (int i = 0; i < arrlen(filewatch_files); ++i) {
|
||||
for (int u = 0; u < arrlen(filewatch_files[i].actions_pending); ++u)
|
||||
filewatch_files[i].callback(filewatch_files[i].path, filewatch_files[i].actions_pending[u]);
|
||||
arrfree(filewatch_files[i].actions_pending);
|
||||
}
|
||||
|
||||
SDL_UnlockMutex(filewatcher_lock);
|
||||
|
@ -3,8 +3,6 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#define FILEWATCH_MODIFIED_TICKS_MERGED 10
|
||||
|
||||
enum FilewatchAction {
|
||||
FILEWATCH_ACTION_FILE_NONE,
|
||||
FILEWATCH_ACTION_FILE_CREATED,
|
||||
@ -14,9 +12,9 @@ enum FilewatchAction {
|
||||
|
||||
typedef void (*FileatchCallback)(char const *path, enum FilewatchAction action);
|
||||
|
||||
bool filewatch_add_directory(char *dir, FileatchCallback callback);
|
||||
bool filewatch_add_directory(char const *dir, FileatchCallback callback);
|
||||
|
||||
bool filewatch_add_file(char *file, FileatchCallback callback);
|
||||
bool filewatch_add_file(char const *file, FileatchCallback callback);
|
||||
|
||||
void filewatch_poll(void);
|
||||
|
||||
|
@ -11,13 +11,9 @@
|
||||
|
||||
void game_object_load(void);
|
||||
|
||||
/* note: it should be only called when application is closing */
|
||||
void game_object_unload(void);
|
||||
|
||||
/* returns true if reload happened, otherwise false */
|
||||
bool game_object_try_reloading(void);
|
||||
|
||||
void game_object_tick(void);
|
||||
|
||||
void *game_object_get_game_tick_address(void);
|
||||
|
||||
#endif
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "twn_loop.h"
|
||||
#include "twn_loop_c.h"
|
||||
#include "twn_engine_context_c.h"
|
||||
#include "twn_filewatch_c.h"
|
||||
#include "twn_input_c.h"
|
||||
@ -6,7 +6,7 @@
|
||||
#include "twn_util_c.h"
|
||||
#include "twn_game_object_c.h"
|
||||
#include "twn_textures_c.h"
|
||||
#include "system/twn_timer.h"
|
||||
#include "twn_timer_c.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include <physfs.h>
|
||||
@ -747,15 +747,20 @@ static void clean_up(void) {
|
||||
}
|
||||
|
||||
|
||||
static void reset_state(void) {
|
||||
void reset_state(void) {
|
||||
ctx.game.initialization_needed = true;
|
||||
input_reset_state(&ctx.input);
|
||||
textures_reset_state();
|
||||
}
|
||||
|
||||
|
||||
static void pack_contents_modified(char const *path, enum FilewatchAction action) {
|
||||
log_info("Pack contents invalidated: %s, action: %i", path, action);
|
||||
reset_state();
|
||||
static uint32_t last_reset_tick;
|
||||
if (last_reset_tick != (uint32_t)ctx.game.frame_number) {
|
||||
log_info("Pack contents invalidated: %s, action: %i", path, action);
|
||||
reset_state();
|
||||
last_reset_tick = (uint32_t)ctx.game.frame_number;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -868,11 +873,7 @@ int enter_loop(int argc, char **argv) {
|
||||
profile_end("startup");
|
||||
|
||||
while (ctx.is_running) {
|
||||
if (game_object_try_reloading()) {
|
||||
ctx.game.initialization_needed = true;
|
||||
reset_state();
|
||||
}
|
||||
|
||||
/* dispatch all filewatch driven events, such as game object and asset pack reload */
|
||||
filewatch_poll();
|
||||
main_loop();
|
||||
}
|
||||
|
@ -6,5 +6,7 @@
|
||||
|
||||
TWN_API int enter_loop(int argc, char **argv);
|
||||
|
||||
TWN_API void reset_state(void);
|
||||
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
#include "twn_loop.h"
|
||||
#include "twn_loop_c.h"
|
||||
|
||||
#ifndef EMSCRIPTEN
|
||||
#define SDL_MAIN_HANDLED
|
||||
|
38
src/twn_timer.c
Normal file
38
src/twn_timer.c
Normal file
@ -0,0 +1,38 @@
|
||||
#include "twn_timer_c.h"
|
||||
#include "twn_engine_context_c.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
static SDL_TimerID sanity_timer;
|
||||
|
||||
#define SANITY_TIMER_MESSAGE_FMT "Game tick exeeded its allocated time (%u milliseconds), application is closing"
|
||||
|
||||
/* stop application */
|
||||
static uint32_t sanity_timer_handler(uint32_t interval, void *data) {
|
||||
(void)data;
|
||||
|
||||
size_t text_str_len = snprintf(NULL, 0, SANITY_TIMER_MESSAGE_FMT, interval) + 1;
|
||||
char *text_str = SDL_malloc(text_str_len);
|
||||
snprintf(text_str, text_str_len, SANITY_TIMER_MESSAGE_FMT, interval);
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "sanity timer", text_str, ctx.window);
|
||||
SDL_free(text_str);
|
||||
|
||||
/* TODO: figure out the most portable way to do it */
|
||||
/* TODO: different type of behavior is possible, especially for debugging */
|
||||
quick_exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
|
||||
bool start_sanity_timer(uint32_t milliseconds_to_expire) {
|
||||
if (!sanity_timer) {
|
||||
sanity_timer = SDL_AddTimer(milliseconds_to_expire, sanity_timer_handler, NULL);
|
||||
}
|
||||
|
||||
return sanity_timer != 0;
|
||||
}
|
||||
|
||||
|
||||
bool end_sanity_timer(void) {
|
||||
SDL_RemoveTimer(sanity_timer);
|
||||
sanity_timer = 0;
|
||||
}
|
@ -4,7 +4,7 @@
|
||||
#include <stdbool.h>
|
||||
#include <stdbit.h>
|
||||
|
||||
bool start_sanity_timer(uint64_t milliseconds_to_expire);
|
||||
bool start_sanity_timer(uint32_t milliseconds_to_expire);
|
||||
bool end_sanity_timer(void);
|
||||
|
||||
#endif // TWN_TIMER_H
|
1748
third-party/dmon/dmon.h
vendored
Normal file
1748
third-party/dmon/dmon.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
164
third-party/dmon/dmon_extra.h
vendored
Normal file
164
third-party/dmon/dmon_extra.h
vendored
Normal file
@ -0,0 +1,164 @@
|
||||
#ifndef __DMON_EXTRA_H__
|
||||
#define __DMON_EXTRA_H__
|
||||
|
||||
//
|
||||
// Copyright 2023 Sepehr Taghdisian (septag@github). All rights reserved.
|
||||
// License: https://github.com/septag/dmon#license-bsd-2-clause
|
||||
//
|
||||
// Extra header functionality for dmon.h for the backend based on inotify
|
||||
//
|
||||
// Add/Remove directory functions:
|
||||
// dmon_watch_add: Adds a sub-directory to already valid watch_id. sub-directories are assumed to be relative to watch root_dir
|
||||
// dmon_watch_add: Removes a sub-directory from already valid watch_id. sub-directories are assumed to be relative to watch root_dir
|
||||
// Reason: The inotify backend does not work well when watching in recursive mode a root directory of a large tree, it may take
|
||||
// quite a while until all inotify watches are established, and events will not be received in this time. Also, since one
|
||||
// inotify watch will be established per subdirectory, it is possible that the maximum amount of inotify watches per user
|
||||
// will be reached. The default maximum is 8192.
|
||||
// When using inotify backend users may turn off the DMON_WATCHFLAGS_RECURSIVE flag and add/remove selectively the
|
||||
// sub-directories to be watched based on application-specific logic about which sub-directory actually needs to be watched.
|
||||
// The function dmon_watch_add and dmon_watch_rm are used to this purpose.
|
||||
//
|
||||
|
||||
#ifndef __DMON_H__
|
||||
#error "Include 'dmon.h' before including this file"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
DMON_API_DECL bool dmon_watch_add(dmon_watch_id id, const char* subdir);
|
||||
DMON_API_DECL bool dmon_watch_rm(dmon_watch_id id, const char* watchdir);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DMON_IMPL
|
||||
#if DMON_OS_LINUX
|
||||
DMON_API_IMPL bool dmon_watch_add(dmon_watch_id id, const char* watchdir)
|
||||
{
|
||||
DMON_ASSERT(id.id > 0 && id.id <= DMON_MAX_WATCHES);
|
||||
|
||||
bool skip_lock = pthread_self() == _dmon.thread_handle;
|
||||
|
||||
if (!skip_lock)
|
||||
pthread_mutex_lock(&_dmon.mutex);
|
||||
|
||||
dmon__watch_state* watch = _dmon.watches[id.id - 1];
|
||||
|
||||
int dirlen, i, c;
|
||||
|
||||
// check if the directory exists
|
||||
// if watchdir contains absolute/root-included path, try to strip the rootdir from it
|
||||
// else, we assume that watchdir is correct, so save it as it is
|
||||
struct stat st;
|
||||
dmon__watch_subdir subdir;
|
||||
if (stat(watchdir, &st) == 0 && (st.st_mode & S_IFDIR)) {
|
||||
_dmon_strcpy(subdir.rootdir, sizeof(subdir.rootdir), watchdir);
|
||||
if (strstr(subdir.rootdir, watch->rootdir) == subdir.rootdir) {
|
||||
_dmon_strcpy(subdir.rootdir, sizeof(subdir.rootdir), watchdir + strlen(watch->rootdir));
|
||||
}
|
||||
} else {
|
||||
char fullpath[DMON_MAX_PATH];
|
||||
_dmon_strcpy(fullpath, sizeof(fullpath), watch->rootdir);
|
||||
_dmon_strcat(fullpath, sizeof(fullpath), watchdir);
|
||||
if (stat(fullpath, &st) != 0 || (st.st_mode & S_IFDIR) == 0) {
|
||||
_DMON_LOG_ERRORF("Watch directory '%s' is not valid", watchdir);
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
return false;
|
||||
}
|
||||
_dmon_strcpy(subdir.rootdir, sizeof(subdir.rootdir), watchdir);
|
||||
}
|
||||
|
||||
dirlen = (int)strlen(subdir.rootdir);
|
||||
if (subdir.rootdir[dirlen - 1] != '/') {
|
||||
subdir.rootdir[dirlen] = '/';
|
||||
subdir.rootdir[dirlen + 1] = '\0';
|
||||
}
|
||||
|
||||
// check that the directory is not already added
|
||||
for (i = 0, c = stb_sb_count(watch->subdirs); i < c; i++) {
|
||||
if (strcmp(subdir.rootdir, watch->subdirs[i].rootdir) == 0) {
|
||||
_DMON_LOG_ERRORF("Error watching directory '%s', because it is already added.", watchdir);
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const uint32_t inotify_mask = IN_MOVED_TO | IN_CREATE | IN_MOVED_FROM | IN_DELETE | IN_MODIFY;
|
||||
char fullpath[DMON_MAX_PATH];
|
||||
_dmon_strcpy(fullpath, sizeof(fullpath), watch->rootdir);
|
||||
_dmon_strcat(fullpath, sizeof(fullpath), subdir.rootdir);
|
||||
int wd = inotify_add_watch(watch->fd, fullpath, inotify_mask);
|
||||
if (wd == -1) {
|
||||
_DMON_LOG_ERRORF("Error watching directory '%s'. (inotify_add_watch:err=%d)", watchdir, errno);
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
stb_sb_push(watch->subdirs, subdir);
|
||||
stb_sb_push(watch->wds, wd);
|
||||
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DMON_API_IMPL bool dmon_watch_rm(dmon_watch_id id, const char* watchdir)
|
||||
{
|
||||
DMON_ASSERT(id.id > 0 && id.id <= DMON_MAX_WATCHES);
|
||||
|
||||
bool skip_lock = pthread_self() == _dmon.thread_handle;
|
||||
|
||||
if (!skip_lock)
|
||||
pthread_mutex_lock(&_dmon.mutex);
|
||||
|
||||
dmon__watch_state* watch = _dmon.watches[id.id - 1];
|
||||
|
||||
char subdir[DMON_MAX_PATH];
|
||||
_dmon_strcpy(subdir, sizeof(subdir), watchdir);
|
||||
if (strstr(subdir, watch->rootdir) == subdir) {
|
||||
_dmon_strcpy(subdir, sizeof(subdir), watchdir + strlen(watch->rootdir));
|
||||
}
|
||||
|
||||
int dirlen = (int)strlen(subdir);
|
||||
if (subdir[dirlen - 1] != '/') {
|
||||
subdir[dirlen] = '/';
|
||||
subdir[dirlen + 1] = '\0';
|
||||
}
|
||||
|
||||
int i, c = stb_sb_count(watch->subdirs);
|
||||
for (i = 0; i < c; i++) {
|
||||
if (strcmp(watch->subdirs[i].rootdir, subdir) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i >= c) {
|
||||
_DMON_LOG_ERRORF("Watch directory '%s' is not valid", watchdir);
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
return false;
|
||||
}
|
||||
inotify_rm_watch(watch->fd, watch->wds[i]);
|
||||
|
||||
/* Remove entry from subdirs and wds by swapping position with the last entry */
|
||||
watch->subdirs[i] = stb_sb_last(watch->subdirs);
|
||||
stb_sb_pop(watch->subdirs);
|
||||
|
||||
watch->wds[i] = stb_sb_last(watch->wds);
|
||||
stb_sb_pop(watch->wds);
|
||||
|
||||
if (!skip_lock)
|
||||
pthread_mutex_unlock(&_dmon.mutex);
|
||||
return true;
|
||||
}
|
||||
#endif // DMON_OS_LINUX
|
||||
#endif // DMON_IMPL
|
||||
|
||||
#endif // __DMON_EXTRA_H__
|
||||
|
77
third-party/x-watcher/array.h
vendored
77
third-party/x-watcher/array.h
vendored
@ -1,77 +0,0 @@
|
||||
#ifndef ARRAY_H
|
||||
#define ARRAY_H
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
struct _ArrayHeader {
|
||||
size_t count, capacity;
|
||||
};
|
||||
|
||||
#define ARRAY_INITIAL_SIZE 8
|
||||
|
||||
#define _arr_header(a) ((struct _ArrayHeader*)(a) - 1)
|
||||
|
||||
#define arr_init(a) arr_init_n((a), ARRAY_INITIAL_SIZE)
|
||||
|
||||
#define arr_init_n(a, n) do { \
|
||||
struct _ArrayHeader *header; \
|
||||
header = malloc(sizeof(*header) + (sizeof(*(a)) * (n))); \
|
||||
header->count = 0; \
|
||||
header->capacity = (n); \
|
||||
(a) = (void*)(header + 1); \
|
||||
} while(0)
|
||||
|
||||
#define arr_count(a) (_arr_header(a)->count)
|
||||
#define arr_capacity(a) (_arr_header(a)->capacity)
|
||||
|
||||
#define arr_back(a) ((a)[arr_count(a) - 1])
|
||||
#define arr_pop(a) ((a)[_arr_header(a)->count--])
|
||||
|
||||
#define arr_reserve(a, n) do { \
|
||||
if(n <= arr_capacity(a)) break; \
|
||||
struct _ArrayHeader *header = _arr_header(a); \
|
||||
header->capacity = n; \
|
||||
(a) = (void*)((struct _ArrayHeader*)realloc( \
|
||||
header, sizeof(*header) + (sizeof(*(a)) * (n))) + 1); \
|
||||
} while(0)
|
||||
|
||||
#define arr_resize(a, n) do { \
|
||||
arr_reserve((a), (n)); \
|
||||
_arr_header(a)->count = n; \
|
||||
} while(0)
|
||||
|
||||
#define arr_resize_zero(a, n) do { \
|
||||
size_t initial_count = arr_count(a); \
|
||||
arr_resize((a), (n)); \
|
||||
if(arr_count(a) > initial_count) \
|
||||
memset( \
|
||||
&(a)[initial_count], 0, \
|
||||
(arr_count(a) - initial_count) * sizeof(*a)); \
|
||||
} while(0)
|
||||
|
||||
// Take a vararg list to support compound literals
|
||||
#define arr_add(a, ...) do { \
|
||||
struct _ArrayHeader *header = _arr_header(a); \
|
||||
if(header->count == header->capacity) \
|
||||
arr_reserve((a), header->capacity << 1); \
|
||||
(a)[_arr_header(a)->count++] = (__VA_ARGS__); \
|
||||
} while(0)
|
||||
|
||||
#define arr_free(a) do { \
|
||||
free(_arr_header(a)); \
|
||||
} while(0)
|
||||
|
||||
#define arr_find(a, val, idx) do { \
|
||||
*idx = -1; \
|
||||
for(size_t i = 0; i < arr_count((a)); i++) { \
|
||||
if((a)[i] == val) { \
|
||||
*idx = i; \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#endif
|
||||
|
||||
|
838
third-party/x-watcher/x-watcher.h
vendored
838
third-party/x-watcher/x-watcher.h
vendored
@ -1,838 +0,0 @@
|
||||
#ifndef __X_WATCHER_H
|
||||
#define __X_WATCHER_H
|
||||
|
||||
// necessary includes for the public stuff
|
||||
#include <pthread.h>
|
||||
#include <stdbool.h>
|
||||
#if defined(__linux__)
|
||||
// noop
|
||||
#elif defined(__WIN32__)
|
||||
#include <windows.h>
|
||||
#include <stdint.h>
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
|
||||
// PUBLIC STUFF
|
||||
typedef enum event {
|
||||
XWATCHER_FILE_UNSPECIFIED,
|
||||
XWATCHER_FILE_REMOVED,
|
||||
XWATCHER_FILE_CREATED,
|
||||
XWATCHER_FILE_MODIFIED,
|
||||
XWATCHER_FILE_OPENED,
|
||||
XWATCHER_FILE_ATTRIBUTES_CHANGED,
|
||||
XWATCHER_FILE_NONE,
|
||||
XWATCHER_FILE_RENAMED,
|
||||
// probs more but i couldn't care much
|
||||
} XWATCHER_FILE_EVENT;
|
||||
|
||||
typedef struct xWatcher_reference {
|
||||
char *path;
|
||||
void (*callback_func)(
|
||||
XWATCHER_FILE_EVENT event,
|
||||
const char *path,
|
||||
int context,
|
||||
void *additional_data);
|
||||
int context;
|
||||
void *additional_data;
|
||||
} xWatcher_reference;
|
||||
|
||||
typedef struct xWatcher_file {
|
||||
// just the file name alone
|
||||
char *name;
|
||||
// used for adding (additional) context in the handler (if needed)
|
||||
int context;
|
||||
// in case you'd like to avoid global variables
|
||||
void *additional_data;
|
||||
|
||||
void (*callback_func)(
|
||||
XWATCHER_FILE_EVENT event,
|
||||
const char *path,
|
||||
int context,
|
||||
void *additional_data);
|
||||
} xWatcher_file;
|
||||
|
||||
typedef struct xWatcher_directory {
|
||||
// list of files
|
||||
struct xWatcher_file *files;
|
||||
|
||||
char *path;
|
||||
// used for adding (additional) context in the handler (if needed)
|
||||
int context;
|
||||
// in case you'd like to avoid global variables
|
||||
void *additional_data;
|
||||
|
||||
void (*callback_func)(
|
||||
XWATCHER_FILE_EVENT event,
|
||||
const char *path,
|
||||
int context,
|
||||
void *additional_data);
|
||||
|
||||
#if defined(__linux__)
|
||||
// we need additional file descriptors (per directory basis)
|
||||
int inotify_watch_fd;
|
||||
#elif defined(__WIN32__)
|
||||
HANDLE handle;
|
||||
OVERLAPPED overlapped;
|
||||
uint8_t *event_buffer;
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
} xWatcher_directory;
|
||||
|
||||
typedef struct x_watcher {
|
||||
struct xWatcher_directory *directories;
|
||||
pthread_t thread;
|
||||
int thread_id;
|
||||
bool alive;
|
||||
|
||||
#if defined(__linux__)
|
||||
int inotify_fd; // fd == file descriptor (a common UNIX thing)
|
||||
#elif defined(__WIN32__)
|
||||
// literal noop
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
} x_watcher;
|
||||
|
||||
// PRIVATE STUFF
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "array.h"
|
||||
|
||||
#ifdef __linux__
|
||||
#include <sys/types.h>
|
||||
#include <sys/inotify.h>
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <poll.h> // for POLLIN
|
||||
#include <fcntl.h> // for O_NONBLOCK
|
||||
|
||||
#define EVENT_SIZE (sizeof(struct inotify_event))
|
||||
#define BUF_LEN (1024 * (EVENT_SIZE + 16))
|
||||
#define DIRBRK '/'
|
||||
|
||||
static inline void *__internal_xWatcherProcess(void *argument) {
|
||||
x_watcher *watcher = (x_watcher*) argument;
|
||||
char buffer[BUF_LEN];
|
||||
ssize_t lenght;
|
||||
struct xWatcher_directory *directories = watcher->directories;
|
||||
|
||||
while(watcher->alive) {
|
||||
// poll for events
|
||||
struct pollfd pfd = { watcher->inotify_fd, POLLIN, 0 };
|
||||
int ret = poll(&pfd, 1, 50); // timeout of 50ms
|
||||
|
||||
if (ret < 0) {
|
||||
// oops
|
||||
fprintf(stderr, "poll failed: %s\n", strerror(errno));
|
||||
break;
|
||||
} else if (ret == 0) {
|
||||
// Timeout with no events, move on.
|
||||
continue;
|
||||
}
|
||||
|
||||
// wait for the kernel to do it's thing
|
||||
lenght = read(watcher->inotify_fd, buffer, BUF_LEN);
|
||||
if(lenght < 0) {
|
||||
// something messed up clearly
|
||||
perror("read");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// pointer to the event structure
|
||||
ssize_t i = 0;
|
||||
while(i < lenght) {
|
||||
// the event list itself
|
||||
struct inotify_event *event = (struct inotify_event *)
|
||||
&buffer[i];
|
||||
|
||||
// find directory for which this even matches via the descriptor
|
||||
struct xWatcher_directory *directory = NULL;
|
||||
for(size_t j = 0; j < arr_count(directories); j++) {
|
||||
if(directories[j].inotify_watch_fd == event->wd) {
|
||||
directory = &directories[j];
|
||||
}
|
||||
}
|
||||
if(directory == NULL) {
|
||||
fprintf(stderr,
|
||||
"MATCHING FILE DESCRIPTOR NOT FOUND! ERROR!\n");
|
||||
// BAIL????
|
||||
}
|
||||
|
||||
// find matching file (if any)
|
||||
struct xWatcher_file *file = NULL;
|
||||
for(size_t j = 0; j < arr_count(directory->files); j++) {
|
||||
if(strcmp(directory->files[j].name, event->name) == 0) {
|
||||
file = &directory->files[j];
|
||||
}
|
||||
}
|
||||
|
||||
XWATCHER_FILE_EVENT send_event = XWATCHER_FILE_NONE;
|
||||
|
||||
if(event->mask & IN_CREATE)
|
||||
send_event = XWATCHER_FILE_CREATED;
|
||||
if(event->mask & IN_MODIFY)
|
||||
send_event = XWATCHER_FILE_MODIFIED;
|
||||
if(event->mask & IN_DELETE)
|
||||
send_event = XWATCHER_FILE_REMOVED;
|
||||
if(event->mask & IN_CLOSE_WRITE ||
|
||||
event->mask & IN_CLOSE_NOWRITE)
|
||||
send_event = XWATCHER_FILE_REMOVED;
|
||||
if(event->mask & IN_ATTRIB)
|
||||
send_event = XWATCHER_FILE_ATTRIBUTES_CHANGED;
|
||||
if(event->mask & IN_OPEN)
|
||||
send_event = XWATCHER_FILE_OPENED;
|
||||
|
||||
// file found(?)
|
||||
if(file != NULL) {
|
||||
if(send_event != XWATCHER_FILE_NONE) {
|
||||
// figure out the file path size
|
||||
size_t filepath_size = strlen(directory->path);
|
||||
filepath_size += strlen(file->name);
|
||||
filepath_size += 2;
|
||||
|
||||
// create file path string
|
||||
char *filepath = (char*)malloc(filepath_size);
|
||||
snprintf(filepath, filepath_size, "%s/%s",
|
||||
directory->path, file->name);
|
||||
|
||||
// callback
|
||||
file->callback_func(send_event,
|
||||
filepath,
|
||||
file->context,
|
||||
file->additional_data);
|
||||
|
||||
// free that garbage
|
||||
free(filepath);
|
||||
}
|
||||
} else {
|
||||
// Cannot find file, lets try directory
|
||||
if(directory->callback_func != NULL &&
|
||||
send_event != XWATCHER_FILE_NONE) {
|
||||
directory->callback_func(send_event,
|
||||
directory->path,
|
||||
directory->context,
|
||||
directory->additional_data);
|
||||
}
|
||||
}
|
||||
|
||||
i += EVENT_SIZE + event->len;
|
||||
}
|
||||
}
|
||||
|
||||
// cleanup time
|
||||
for(size_t i = 0; i < arr_count(watcher->directories); i++) {
|
||||
struct xWatcher_directory *directory = &watcher->directories[i];
|
||||
for(size_t j = 0; j < arr_count(directory->files); j++) {
|
||||
struct xWatcher_file *file = &directory->files[j];
|
||||
free(file->name);
|
||||
}
|
||||
arr_free(directory->files);
|
||||
free(directory->path);
|
||||
inotify_rm_watch(watcher->inotify_fd, directory->inotify_watch_fd);
|
||||
}
|
||||
close(watcher->inotify_fd);
|
||||
arr_free(watcher->directories);
|
||||
// should we signify that the thread is dead?
|
||||
return NULL;
|
||||
}
|
||||
#elif defined(__WIN32__)
|
||||
#include <tchar.h>
|
||||
|
||||
#define BUF_LEN 1024
|
||||
#define DIRBRK '\\'
|
||||
|
||||
static inline void *__internal_xWatcherProcess(void *argument) {
|
||||
x_watcher *watcher = (x_watcher*) argument;
|
||||
struct xWatcher_directory *directories = watcher->directories;
|
||||
|
||||
// create an event list so we can still make use of the Windows API
|
||||
HANDLE events[arr_count(directories)];
|
||||
for(int i = 0; i < arr_count(directories); i++) {
|
||||
events[i] = directories[i].overlapped.hEvent;
|
||||
}
|
||||
|
||||
// obv first check if we need to stay alive
|
||||
while(watcher->alive) {
|
||||
// wait for any of the objects to respond
|
||||
DWORD result = WaitForMultipleObjects(arr_count(directories),
|
||||
events, FALSE, 50 /** timeout of 50ms **/);
|
||||
|
||||
// test which object was it
|
||||
int object_index = -1;
|
||||
for(int i = 0; i < arr_count(directories); i++) {
|
||||
if(result == (WAIT_OBJECT_0 + i)) {
|
||||
object_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(object_index == -1) {
|
||||
if(result == WAIT_TIMEOUT) {
|
||||
// it just timed out, let's continue
|
||||
continue;
|
||||
} else {
|
||||
// RUNTIME ERROR! Let's bail
|
||||
ExitProcess(GetLastError());
|
||||
}
|
||||
}
|
||||
|
||||
// shorhand for convenience
|
||||
struct xWatcher_directory *dir = &directories[object_index];
|
||||
|
||||
// retrieve event data
|
||||
DWORD bytes_transferred;
|
||||
GetOverlappedResult(dir->handle,
|
||||
&dir->overlapped,
|
||||
&bytes_transferred, FALSE);
|
||||
|
||||
// assign the data's pointer to a proper format for convenience
|
||||
FILE_NOTIFY_INFORMATION *event = (FILE_NOTIFY_INFORMATION*)
|
||||
dir->event_buffer;
|
||||
|
||||
// loop through the data
|
||||
for (;;) {
|
||||
// figure out the wchar string size and allocate as needed
|
||||
DWORD name_len = event->FileNameLength / sizeof(wchar_t);
|
||||
char *name_char = malloc(sizeof(char)*(name_len+1));
|
||||
size_t converted_chars;
|
||||
|
||||
// convert wchar* filename to char*
|
||||
wcstombs_s(&converted_chars, name_char,
|
||||
name_len+1, event->FileName, name_len);
|
||||
|
||||
// convert to proper event type
|
||||
XWATCHER_FILE_EVENT send_event = XWATCHER_FILE_NONE;
|
||||
switch (event->Action) {
|
||||
case FILE_ACTION_ADDED:
|
||||
send_event = XWATCHER_FILE_CREATED;
|
||||
break;
|
||||
case FILE_ACTION_REMOVED:
|
||||
send_event = XWATCHER_FILE_REMOVED;
|
||||
break;
|
||||
case FILE_ACTION_MODIFIED:
|
||||
send_event = XWATCHER_FILE_MODIFIED;
|
||||
break;
|
||||
case FILE_ACTION_RENAMED_OLD_NAME:
|
||||
case FILE_ACTION_RENAMED_NEW_NAME:
|
||||
send_event = XWATCHER_FILE_RENAMED;
|
||||
break;
|
||||
default:
|
||||
send_event = XWATCHER_FILE_UNSPECIFIED;
|
||||
break;
|
||||
}
|
||||
|
||||
// find matching file (if any)
|
||||
struct xWatcher_file *file = NULL;
|
||||
for(size_t j = 0; j < arr_count(dir->files); j++) {
|
||||
if(strcmp(dir->files[j].name, name_char) == 0) {
|
||||
file = &dir->files[j];
|
||||
}
|
||||
}
|
||||
|
||||
// file found(?)
|
||||
if(file != NULL) {
|
||||
if(send_event != XWATCHER_FILE_NONE) {
|
||||
// figure out the file path size
|
||||
size_t filepath_size = strlen(dir->path);
|
||||
filepath_size += strlen(file->name);
|
||||
filepath_size += 2;
|
||||
|
||||
// create file path string
|
||||
char *filepath = (char*)malloc(filepath_size);
|
||||
snprintf(filepath, filepath_size, "%s%c%s",
|
||||
dir->path, DIRBRK, file->name);
|
||||
|
||||
// callback
|
||||
file->callback_func(send_event,
|
||||
filepath,
|
||||
file->context,
|
||||
file->additional_data);
|
||||
|
||||
// free that garbage
|
||||
free(filepath);
|
||||
}
|
||||
} else {
|
||||
// Cannot find file, lets try directory
|
||||
if(dir->callback_func != NULL &&
|
||||
send_event != XWATCHER_FILE_NONE) {
|
||||
dir->callback_func(send_event,
|
||||
dir->path,
|
||||
dir->context,
|
||||
dir->additional_data);
|
||||
}
|
||||
}
|
||||
|
||||
// free up the converted string
|
||||
free(name_char);
|
||||
|
||||
// Are there more events to handle?
|
||||
if (event->NextEntryOffset) {
|
||||
*((uint8_t**)&event) += event->NextEntryOffset;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DWORD dwNotifyFilter =
|
||||
FILE_NOTIFY_CHANGE_FILE_NAME |
|
||||
FILE_NOTIFY_CHANGE_DIR_NAME |
|
||||
FILE_NOTIFY_CHANGE_ATTRIBUTES |
|
||||
FILE_NOTIFY_CHANGE_SIZE |
|
||||
FILE_NOTIFY_CHANGE_LAST_WRITE |
|
||||
FILE_NOTIFY_CHANGE_LAST_ACCESS |
|
||||
FILE_NOTIFY_CHANGE_CREATION |
|
||||
FILE_NOTIFY_CHANGE_SECURITY;
|
||||
BOOL recursive = FALSE;
|
||||
|
||||
// Queue the next event
|
||||
BOOL success = ReadDirectoryChangesW(
|
||||
dir->handle,
|
||||
dir->event_buffer,
|
||||
BUF_LEN,
|
||||
recursive,
|
||||
dwNotifyFilter,
|
||||
NULL,
|
||||
&dir->overlapped,
|
||||
NULL);
|
||||
|
||||
if(!success) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "ReadDirectoryChangesW failed: %s\n",
|
||||
message);
|
||||
|
||||
ExitProcess(error);
|
||||
}
|
||||
}
|
||||
// cleanup time
|
||||
for(size_t i = 0; i < arr_count(watcher->directories); i++) {
|
||||
struct xWatcher_directory *directory = &watcher->directories[i];
|
||||
for(size_t j = 0; j < arr_count(directory->files); j++) {
|
||||
struct xWatcher_file *file = &directory->files[j];
|
||||
free(file->name);
|
||||
}
|
||||
arr_free(directory->files);
|
||||
free(directory->path);
|
||||
free(directory->event_buffer);
|
||||
CloseHandle(directory->handle);
|
||||
}
|
||||
arr_free(watcher->directories);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
|
||||
|
||||
static inline x_watcher *xWatcher_create(void) {
|
||||
x_watcher *watcher = (x_watcher*)malloc(sizeof(x_watcher));
|
||||
|
||||
arr_init(watcher->directories);
|
||||
|
||||
#if defined(__WIN32__)
|
||||
// literally noop
|
||||
#elif defined(__linux__)
|
||||
watcher->inotify_fd = inotify_init1(O_NONBLOCK);
|
||||
if(watcher->inotify_fd < 0) {
|
||||
perror("inotify_init");
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
|
||||
return watcher;
|
||||
}
|
||||
|
||||
static inline bool xWatcher_appendFile(
|
||||
x_watcher *watcher,
|
||||
xWatcher_reference *reference) {
|
||||
char *path = strdup(reference->path);
|
||||
|
||||
// the file MUST NOT contain slashed at the end
|
||||
if(path[strlen(path)-1] == DIRBRK)
|
||||
return false;
|
||||
|
||||
char *filename = NULL;
|
||||
|
||||
// we need to split the filename and path
|
||||
for(size_t i = strlen(path)-1; i > 0; i--) {
|
||||
if(path[i] == DIRBRK) {
|
||||
path[i] = '\0'; // break the string, so it splits into two
|
||||
filename = &path[i+1]; // set the rest of it as the filename
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If the directory is specifically local, treat it as such.
|
||||
if(filename == NULL) {
|
||||
filename = path;
|
||||
}
|
||||
|
||||
struct xWatcher_directory *dir = NULL;
|
||||
|
||||
// check against the database of (pre-existing) directories
|
||||
for(size_t i = 0; i < arr_count(watcher->directories); i++) {
|
||||
// paths match
|
||||
if(strcmp(watcher->directories[i].path, path) == 0) {
|
||||
dir = &watcher->directories[i];
|
||||
}
|
||||
}
|
||||
|
||||
// directory exists, check if an callback has been already added
|
||||
if(dir == NULL) {
|
||||
struct xWatcher_directory new_dir;
|
||||
|
||||
new_dir.callback_func = NULL; // DO NOT add callbacks if it's a file
|
||||
new_dir.context = 0; // context should be invalid as well
|
||||
new_dir.additional_data = NULL; // so should the data
|
||||
new_dir.path = path; // add a path to the directory
|
||||
#if defined(__linux__)
|
||||
new_dir.inotify_watch_fd = -1; // invalidate inotify
|
||||
#elif defined(__WIN32__)
|
||||
new_dir.handle = NULL;
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
|
||||
// initialize file arrays
|
||||
arr_init(new_dir.files);
|
||||
|
||||
// add the directory to the masses
|
||||
arr_add(watcher->directories, new_dir);
|
||||
|
||||
// move the pointer to the newly added element
|
||||
dir = &watcher->directories[arr_count(watcher->directories)-1];
|
||||
}
|
||||
|
||||
// search for the file
|
||||
struct xWatcher_file *file = NULL;
|
||||
for(size_t i = 0; i < arr_count(dir->files); i++) {
|
||||
if(strcmp(dir->files[i].name, filename) == 0) {
|
||||
file = &dir->files[i];
|
||||
}
|
||||
}
|
||||
|
||||
if(file != NULL) {
|
||||
return false; // file already exists, that's an ERROR
|
||||
}
|
||||
|
||||
struct xWatcher_file new_file;
|
||||
// avoid an invalid free because this shares the memory space
|
||||
// of the full path string
|
||||
new_file.name = strdup(filename);
|
||||
new_file.context = reference->context;
|
||||
new_file.additional_data = reference->additional_data;
|
||||
new_file.callback_func = reference->callback_func;
|
||||
|
||||
// the the element
|
||||
arr_add(dir->files, new_file);
|
||||
|
||||
// and move the pointer to the newly added element
|
||||
file = &dir->files[arr_count(watcher->directories)-1];
|
||||
|
||||
// add the file watcher
|
||||
#if defined(__linux__)
|
||||
if(dir->inotify_watch_fd == -1) {
|
||||
dir->inotify_watch_fd = inotify_add_watch(
|
||||
watcher->inotify_fd,
|
||||
path,
|
||||
IN_ALL_EVENTS);
|
||||
if(dir->inotify_watch_fd == -1) {
|
||||
perror("inotify_watch_fd");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#elif defined(__WIN32__)
|
||||
// add directory path
|
||||
dir->handle = CreateFile(dir->path,
|
||||
FILE_LIST_DIRECTORY,
|
||||
FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE,
|
||||
NULL,
|
||||
OPEN_EXISTING,
|
||||
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
|
||||
NULL);
|
||||
if(dir->handle == INVALID_HANDLE_VALUE) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "CreateFile failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// create event structure
|
||||
dir->overlapped.hEvent = CreateEvent(NULL, FALSE, 0, NULL);
|
||||
if(dir->overlapped.hEvent == NULL) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "CreateEvent failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// allocate the event buffer
|
||||
dir->event_buffer = malloc(BUF_LEN);
|
||||
if(dir->event_buffer == NULL) {
|
||||
fprintf(stderr, "malloc failed at __FILE__:__LINE__!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// set reading params
|
||||
BOOL success = ReadDirectoryChangesW(
|
||||
dir->handle, dir->event_buffer, BUF_LEN, TRUE,
|
||||
FILE_NOTIFY_CHANGE_FILE_NAME |
|
||||
FILE_NOTIFY_CHANGE_DIR_NAME |
|
||||
FILE_NOTIFY_CHANGE_LAST_WRITE,
|
||||
NULL, &dir->overlapped, NULL);
|
||||
if(!success) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "ReadDirectoryChangesW failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline bool xWatcher_appendDir(
|
||||
x_watcher *watcher,
|
||||
xWatcher_reference *reference) {
|
||||
char *path = strdup(reference->path);
|
||||
|
||||
// inotify only works with directories that do NOT have a front-slash
|
||||
// at the end, so we have to make sure to cut that out
|
||||
if(path[strlen(path)-1] == DIRBRK)
|
||||
path[strlen(path)-1] = '\0';
|
||||
|
||||
struct xWatcher_directory *dir = NULL;
|
||||
|
||||
// check against the database of (pre-existing) directories
|
||||
for(size_t i=0; i < arr_count(watcher->directories); i++) {
|
||||
// paths match
|
||||
if(strcmp(watcher->directories[i].path, path) == 0) {
|
||||
dir = &watcher->directories[i];
|
||||
}
|
||||
}
|
||||
|
||||
// directory exists, check if an callback has been already added
|
||||
if(dir) {
|
||||
// ERROR, CALLBACK EXISTS
|
||||
if(dir->callback_func) {
|
||||
return false;
|
||||
}
|
||||
|
||||
dir->callback_func = reference->callback_func;
|
||||
dir->context = reference->context;
|
||||
dir->additional_data = reference->additional_data;
|
||||
} else {
|
||||
// keep an eye for this one as it's on the stack
|
||||
struct xWatcher_directory dir;
|
||||
|
||||
dir.path = path;
|
||||
dir.callback_func = reference->callback_func;
|
||||
dir.context = reference->context;
|
||||
dir.additional_data = reference->additional_data;
|
||||
|
||||
// initialize file arrays
|
||||
arr_init(dir.files);
|
||||
|
||||
#if defined(__linux__)
|
||||
dir.inotify_watch_fd = inotify_add_watch(
|
||||
watcher->inotify_fd,
|
||||
dir.path,
|
||||
IN_ALL_EVENTS);
|
||||
if(dir.inotify_watch_fd == -1) {
|
||||
perror("inotify_watch_fd");
|
||||
return false;
|
||||
}
|
||||
#elif defined(__WIN32__)
|
||||
// add directory path
|
||||
dir.handle = CreateFile(dir.path,
|
||||
FILE_LIST_DIRECTORY,
|
||||
FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE,
|
||||
NULL,
|
||||
OPEN_EXISTING,
|
||||
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
|
||||
NULL);
|
||||
if(dir.handle == INVALID_HANDLE_VALUE) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "CreateFile failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// create event structure
|
||||
dir.overlapped.hEvent = CreateEvent(NULL, FALSE, 0, NULL);
|
||||
if(dir.overlapped.hEvent == NULL) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "CreateEvent failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// allocate the event buffer
|
||||
dir.event_buffer = malloc(BUF_LEN);
|
||||
if(dir.event_buffer == NULL) {
|
||||
fprintf(stderr, "malloc failed at __FILE__:__LINE__!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// set reading params
|
||||
BOOL success = ReadDirectoryChangesW(
|
||||
dir.handle, dir.event_buffer, BUF_LEN, TRUE,
|
||||
FILE_NOTIFY_CHANGE_FILE_NAME |
|
||||
FILE_NOTIFY_CHANGE_DIR_NAME |
|
||||
FILE_NOTIFY_CHANGE_LAST_WRITE,
|
||||
NULL, &dir.overlapped, NULL);
|
||||
if(!success) {
|
||||
// get error code
|
||||
DWORD error = GetLastError();
|
||||
char *message;
|
||||
|
||||
// get error message
|
||||
FormatMessage(
|
||||
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL,
|
||||
error,
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPTSTR) &message,
|
||||
0, NULL);
|
||||
|
||||
fprintf(stderr, "ReadDirectoryChangesW failed: %s\n",
|
||||
message);
|
||||
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
#error "Unsupported"
|
||||
#endif
|
||||
|
||||
arr_add(watcher->directories, dir);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline bool xWatcher_start(x_watcher *watcher) {
|
||||
watcher->alive = true;
|
||||
|
||||
// create watcher thread
|
||||
watcher->thread_id = pthread_create(
|
||||
&watcher->thread,
|
||||
NULL,
|
||||
__internal_xWatcherProcess,
|
||||
watcher);
|
||||
|
||||
if(watcher->thread_id != 0) {
|
||||
perror("pthread_create");
|
||||
watcher->alive = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static inline void xWatcher_destroy(x_watcher *watcher) {
|
||||
void *ret;
|
||||
watcher->alive = false;
|
||||
pthread_join(watcher->thread, &ret);
|
||||
free(watcher);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user