twn_input.c: ignore input param

This commit is contained in:
veclavtalica 2025-01-26 02:45:50 +03:00
parent d884a9026f
commit 785b507330

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@ -217,6 +217,7 @@ void input_state_deinit(InputState *input) {
void input_state_update_postframe(InputState *input) { void input_state_update_postframe(InputState *input) {
(void)input;
/* TODO: don't spam it if it happens */ /* TODO: don't spam it if it happens */
if (SDL_SetRelativeMouseMode(ctx.game_copy.mouse_capture && ctx.window_mouse_resident) != 0) if (SDL_SetRelativeMouseMode(ctx.game_copy.mouse_capture && ctx.window_mouse_resident) != 0)
log_warn("(%s) Mouse capture isn't supported.", __func__); log_warn("(%s) Mouse capture isn't supported.", __func__);