make vec4 and matrix types internal
This commit is contained in:
parent
951d9c76c8
commit
83e2dc5468
@ -22,16 +22,6 @@ typedef struct Vec3 {
|
||||
} Vec3;
|
||||
|
||||
|
||||
/* a point in some three dimension space (floating point) */
|
||||
/* y goes up, x goes to the right */
|
||||
typedef struct Vec4 {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
} Vec4;
|
||||
|
||||
|
||||
/* 32-bit color data */
|
||||
typedef struct Color {
|
||||
uint8_t r;
|
||||
@ -49,10 +39,5 @@ typedef struct Rect {
|
||||
float h;
|
||||
} Rect;
|
||||
|
||||
/* TODO: remove from here? */
|
||||
typedef struct Matrix4 {
|
||||
Vec4 row[4];
|
||||
} Matrix4;
|
||||
|
||||
|
||||
#endif
|
||||
|
@ -239,16 +239,6 @@
|
||||
"c_type": "Vec3"
|
||||
},
|
||||
|
||||
"Vec4": {
|
||||
"fields": [
|
||||
{ "name": "x", "type": "float" },
|
||||
{ "name": "y", "type": "float" },
|
||||
{ "name": "z", "type": "float" },
|
||||
{ "name": "w", "type": "float" }
|
||||
],
|
||||
"c_type": "Vec4"
|
||||
},
|
||||
|
||||
"Color": {
|
||||
"fields": [
|
||||
{ "name": "r", "type": "uint8_t" },
|
||||
|
@ -4,6 +4,7 @@
|
||||
/* TODO: structure more categorically */
|
||||
|
||||
#include "twn_textures_c.h"
|
||||
#include "twn_types_c.h"
|
||||
#include "twn_text_c.h"
|
||||
#include "twn_option.h"
|
||||
#include "twn_deferred_commands.h"
|
||||
|
@ -2,6 +2,7 @@
|
||||
#define TWN_CAMERA_H
|
||||
|
||||
#include "twn_types.h"
|
||||
#include "twn_types_c.h"
|
||||
|
||||
/* TODO: make it cached? */
|
||||
/* for example, perspective matrix only needs recaluclation on FOV change */
|
||||
|
19
src/twn_types_c.h
Normal file
19
src/twn_types_c.h
Normal file
@ -0,0 +1,19 @@
|
||||
#ifndef TWN_TYPES_C_H
|
||||
#define TWN_TYPES_C_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct Vec4 {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
} Vec4;
|
||||
|
||||
|
||||
typedef struct Matrix4 {
|
||||
Vec4 row[4];
|
||||
} Matrix4;
|
||||
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user