/apps/demos/scenery: cleanup

This commit is contained in:
veclavtalica 2025-01-02 13:35:13 +03:00
parent 4277852fc5
commit 8ec5a96333

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@ -84,7 +84,6 @@ static void process_ground_mode(State *state) {
float height = (height0 * weight0 + height1 * weight1 + height2 * weight2) / (weight0 + weight1 + weight2); float height = (height0 * weight0 + height1 * weight1 + height2 * weight2) / (weight0 + weight1 + weight2);
if (target.y > height + PLAYER_HEIGHT) if (target.y > height + PLAYER_HEIGHT)
target.y = target.y - 0.4f; target.y = target.y - 0.4f;
@ -109,10 +108,7 @@ static void process_ground_mode(State *state) {
if (input_action_pressed("player_backward")) if (input_action_pressed("player_backward"))
direction = m_vec_sub(direction, m_vec_scale(dir_and_up.direction, speed)); direction = m_vec_sub(direction, m_vec_scale(dir_and_up.direction, speed));
while (vec3_length(direction) > 0) { target = m_vec_add(target, direction);
target = m_vec_add(target, direction);
break;
}
} }
/* interpolate */ /* interpolate */