rename to townengine
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cbd567c4cb
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.21)
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project(emerald LANGUAGES C)
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project(townengine LANGUAGES C)
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list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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@ -73,7 +73,7 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
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# distribution definitions
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set(ORGANIZATION_NAME "wanp" CACHE STRING
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"App developer/publisher's identifier")
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set(APP_NAME "baron" CACHE STRING
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set(APP_NAME "townengine" CACHE STRING
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"App identifier")
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set(PACKAGE_EXTENSION "btw" CACHE STRING
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"File extension used to look for data archives")
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@ -177,7 +177,7 @@ static bool initialize(void) {
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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/* init got far enough to create a window */
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ctx.window = SDL_CreateWindow("emerald",
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ctx.window = SDL_CreateWindow("townengine",
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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RENDER_BASE_WIDTH,
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