remove the assumption that game is ran from cwd at root
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		@@ -21,6 +21,8 @@ typedef struct EngineContext {
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    /* the program's actual argc and argv */
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    int argc;
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    char **argv;
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    /* where the app was run from, used as the root for packs */
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    char *base_dir;
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    /* configuration */
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    toml_table_t *config_table;
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