no mouse change when not captured

This commit is contained in:
2024-07-31 00:18:01 +03:00
parent 7f1efce310
commit 967ed0ea9b
3 changed files with 16 additions and 14 deletions

View File

@ -64,8 +64,8 @@ static void draw_uncolored_space_traingle_batch(struct mesh_batch *batch,
struct uncolored_space_triangle_payload *payload =
&((union uncolored_space_triangle *)batch->primitives)[i].payload;
t_frect srcrect = textures_get_srcrect(&ctx.texture_cache, texture_key);
t_frect dims = textures_get_dims(&ctx.texture_cache, texture_key);
const t_frect srcrect = textures_get_srcrect(&ctx.texture_cache, texture_key);
const t_frect dims = textures_get_dims(&ctx.texture_cache, texture_key);
/* TODO: fast path for uvs mapped directly on srcrect corners? */