/bin/twnbuild: python based build solution
This commit is contained in:
36
bin/twnbuild
Executable file
36
bin/twnbuild
Executable file
@ -0,0 +1,36 @@
|
||||
#!/bin/env python3
|
||||
|
||||
from subprocess import getoutput, run
|
||||
from os.path import expandvars
|
||||
from pathlib import Path
|
||||
from sys import argv
|
||||
import tomllib
|
||||
|
||||
has_ninja = getoutput("command -v ninja") != ""
|
||||
has_clang = getoutput("command -v clang") != ""
|
||||
|
||||
#TODO: support for default pack override
|
||||
|
||||
cmake = ["cmake"]
|
||||
# check whether clang is around (it's just better)
|
||||
if has_clang:
|
||||
cmake += ["-DCMAKE_C_COMPILER=clang"]
|
||||
# check whether ninja is around (you better start running)
|
||||
if has_ninja:
|
||||
cmake += ["-G", "Ninja"]
|
||||
cmake += ["-B", "build"]
|
||||
# TODO: have it --fast instead, where separate --no-debug would mean stripping the debug info
|
||||
if "--release" in argv:
|
||||
cmake += ["-DCMAKE_BUILD_TYPE=Release"]
|
||||
# pass arbitrary arguments over
|
||||
if "--" in argv:
|
||||
cmake += argv[argv.find("--"):]
|
||||
|
||||
# if no root cmake file is present, infer it from `twn.toml:game.interpreter`
|
||||
if not Path("CMakeLists.txt").is_file():
|
||||
with open("data/twn.toml", "rb") as f:
|
||||
config = tomllib.load(f)
|
||||
cmake += ["-S", expandvars(config["game"]["interpreter"])]
|
||||
|
||||
run(cmake, check=True)
|
||||
run(["cmake", "--build", "build", "--parallel"], check=True)
|
Reference in New Issue
Block a user