twn_gl_15_rendering.c: fix memory leak in finally_render_skybox()
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@ -502,7 +502,8 @@ void finally_render_skybox(char *paths) {
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SDL_free(paths_cache);
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paths_cache = paths;
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loading_needed = true;
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}
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} else
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SDL_free(paths);
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Matrix4 camera_look_at_matrix_solipsist = camera_look_at_matrix;
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camera_look_at_matrix_solipsist.row[3].x = 0;
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