rework input to be in line with rendering semantics

This commit is contained in:
veclavtalica
2024-10-22 20:32:17 +03:00
parent a22bcfd97e
commit 9da26638c8
13 changed files with 98 additions and 130 deletions

View File

@ -6,6 +6,8 @@
#include "../state.h"
#include "scene.h"
#include <stdbool.h>
typedef struct SceneIngame {
Scene base;
@ -16,6 +18,8 @@ typedef struct SceneIngame {
float yaw;
float pitch;
float roll;
bool mouse_captured;
} SceneIngame;