rework input to be in line with rendering semantics

This commit is contained in:
veclavtalica
2024-10-22 20:32:17 +03:00
parent a22bcfd97e
commit 9da26638c8
13 changed files with 98 additions and 130 deletions

View File

@ -204,8 +204,8 @@ static void main_loop(void) {
/* TODO: disable rendering pushes on not-last ? */
render_queue_clear();
poll_events();
input_state_update(&ctx.input);
game_object_tick();
input_state_update(&ctx.input);
preserve_persistent_ctx_fields();
ctx.frame_accumulator -= ctx.desired_frametime;