diff --git a/.gitignore b/.gitignore index 72acac9..4115f70 100644 --- a/.gitignore +++ b/.gitignore @@ -9,6 +9,7 @@ **/*.dll **/*.7z **/*.zip +**/*.btw .vs/ .vscode/ diff --git a/CMakeLists.txt b/CMakeLists.txt index 1f46feb..ee96cf7 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -18,7 +18,10 @@ endif () set(TOWNENGINE_TARGET townengine CACHE INTERNAL "") set(TOWNENGINE_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "") -option(TOWNENGINE_HOT_RELOAD "Enable hot reloading support" TRUE) +option(TOWNENGINE_HOT_RELOAD "Enable hot reloading support" ON) +option(TOWNENGINE_ARCHIVE_DATA "Enable archival of assets" OFF) + +# add -fPIC globally so that it's linked well add_compile_options($<$:-fPIC>) set(PHYSFS_BUILD_SHARED FALSE) @@ -240,16 +243,25 @@ function(use_townengine target sources output_directory data_dir) if (UNIX) # create a bootstrapping script + set(TOWNENGINE_BOOTSTRAP_EXEC_ARGS + "$,--data-dir ./data.${PACKAGE_EXTENSION},--data-dir ${data_dir}>") + string(JOIN "\n" TOWNENGINE_BOOTSTRAP "#!/bin/env sh" "cd \"$(dirname \"$0\")\"" - "LD_LIBRARY_PATH=./ ./launcher --data-dir ${data_dir}" + "LD_LIBRARY_PATH=./ ./launcher ${TOWNENGINE_BOOTSTRAP_EXEC_ARGS}" "") - FILE(GENERATE OUTPUT ${output_directory}/${target} CONTENT "${TOWNENGINE_BOOTSTRAP}" FILE_PERMISSIONS OWNER_EXECUTE OWNER_WRITE OWNER_READ) endif () + + if (TOWNENGINE_ARCHIVE_DATA) + # zip up assets + add_custom_command(TARGET ${target}_app POST_BUILD + COMMAND cd ${data_dir} && zip -r ${output_directory}/data.${PACKAGE_EXTENSION} ./* + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) + endif () endfunction() give_options(${TOWNENGINE_TARGET}) @@ -265,10 +277,3 @@ endif () add_custom_command(TARGET ${TOWNENGINE_TARGET} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_BINARY_DIR}/compile_commands.json ${TOWNENGINE_ROOT_DIR}) - -# zip up assets -# currently, you must run cmake from the project root dir for this to work correctly -#file(ARCHIVE_CREATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/data.${PACKAGE_EXTENSION} -# PATHS ${PROJECT_SOURCE_DIR}/assets -# FORMAT zip -#)