rework timers, update overlap/intersect and other procedures, some other things i dont remember

This commit is contained in:
veclavtalica
2024-10-22 14:45:30 +03:00
parent a527036436
commit a22bcfd97e
6 changed files with 144 additions and 115 deletions

View File

@@ -11,9 +11,9 @@
static void update_timers(Player *player) {
tick_timer(&player->jump_air_timer);
tick_timer(&player->jump_coyote_timer);
tick_timer(&player->jump_buffer_timer);
player->jump_air_timer = timer_tick_frames(player->jump_air_timer);
player->jump_coyote_timer = timer_tick_frames(player->jump_coyote_timer);
player->jump_buffer_timer = timer_tick_frames(player->jump_buffer_timer);
}