rework timers, update overlap/intersect and other procedures, some other things i dont remember

This commit is contained in:
veclavtalica
2024-10-22 14:45:30 +03:00
parent a527036436
commit a22bcfd97e
6 changed files with 144 additions and 115 deletions

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@ -3,11 +3,13 @@ api needs to facilitate easy interoperability with other languages and tools,
for that certain considerations are taken:
* number of public api calls is kept at the minimum
* procedure signatures can only use basic types, no aggregates, with exception of Vec/Matrix types and alike,
* procedure parameters can only use basic types, no aggregates, with exception of Vec/Matrix types and alike,
with no expectation on new additions (see [/include/twn_types.h](/include/twn_types.h))
* optionals can be expressed via pointer passage of value primitives, with NULL expressive default, but they should be immutable
* opaque types are passed around as pointers
* opaque typed parameters are passed around as pointers
* when mutation on input is done, - it shouldn't be achieved from a mutable pointer, but return value
* return value could be a simple aggregate that is translatable to value-only dictionary
* module prefix is used for namespacing, actual symbols come after the prefix (`module_symbol`)
* symbols should not contain letters at the start nor after the namespace prefix
* floats are preferred over integers
* [/include/twn_api.json](/include/twn_api.json) file is hand-kept with a schema to aid automatic binding generation and other tooling