/apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template
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23
apps/scenery/CMakeLists.txt
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23
apps/scenery/CMakeLists.txt
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@@ -0,0 +1,23 @@
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cmake_minimum_required(VERSION 3.21)
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project(scenery LANGUAGES C)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Debug)
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endif()
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# add root townengine cmake file
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR})
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add_subdirectory(../../ ../../../.build)
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endif()
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set(SOURCE_FILES
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game.c
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state.h
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scenes/scene.c scenes/scene.h
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scenes/title.c scenes/title.h
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scenes/ingame.c scenes/ingame.h
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)
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use_townengine(${PROJECT_NAME} "${SOURCE_FILES}" ${CMAKE_CURRENT_SOURCE_DIR} ../../data)
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