/apps: separate /apps/testgame into /apps/platformer and /apps/scenery, update /apps/template
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#include "townengine/game_api.h"
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#include "twn_game_api.h"
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#include "state.h"
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#include <malloc.h>
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#ifndef STATE_H
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#define STATE_H
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#include "townengine/game_api.h"
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#include "twn_game_api.h"
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/* populate it with state information */
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struct state {
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