rendering: use sprite batching techniques for rect primitives, unite their render path
This commit is contained in:
@ -15,5 +15,6 @@
|
||||
#include "rendering/twn_fog.c"
|
||||
#include "rendering/twn_skybox.c"
|
||||
#include "rendering/twn_sprites.c"
|
||||
#include "rendering/twn_rects.c"
|
||||
#include "rendering/twn_text.c"
|
||||
#include "rendering/twn_triangles.c"
|
||||
|
Reference in New Issue
Block a user