rendering: use sprite batching techniques for rect primitives, unite their render path

This commit is contained in:
2024-10-14 11:46:07 +03:00
parent 82bad550e5
commit b295c5920c
10 changed files with 308 additions and 116 deletions

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@ -15,5 +15,6 @@
#include "rendering/twn_fog.c"
#include "rendering/twn_skybox.c"
#include "rendering/twn_sprites.c"
#include "rendering/twn_rects.c"
#include "rendering/twn_text.c"
#include "rendering/twn_triangles.c"