audio_set() -> audio_set_parameter(), with string based convention
This commit is contained in:
@ -4,7 +4,7 @@ for that certain steps are taken:
|
||||
* number of public api calls is kept at the minimum
|
||||
* procedure signatures can only use basic types, no aggregates, with exception of Vec/Matrix types and alike,
|
||||
with no expectation on new additions (see /include/twn_types.h)
|
||||
* optionals can be expressed via pointer passage of value primitives, with NULL expressive default
|
||||
* optionals can be expressed via pointer passage of value primitives, with NULL expressive default, but they should be immutable
|
||||
* /include/twn_game_api.json file is hand-kept with a schema to aid automatic generation and other tooling
|
||||
|
||||
one of main inspirations for that is opengl model
|
||||
|
Reference in New Issue
Block a user