rework of textures, finalization of basic opengl rendering

This commit is contained in:
2024-07-14 16:04:12 +03:00
parent 55d85399e9
commit bd53a931c0
10 changed files with 243 additions and 245 deletions

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@ -23,9 +23,7 @@ typedef struct context {
struct sprite_primitive *render_queue_sprites;
struct rect_primitive *render_queue_rectangles;
struct circle_primitive *render_queue_circles;
struct mesh_batch *uncolored_mesh_batches; /* texture_cache reflected */
struct mesh_batch_item *uncolored_mesh_batches_loners; /* path reflected */
struct mesh_batch_item *uncolored_mesh_batches;
struct audio_channel_item *audio_channels;
SDL_AudioDeviceID audio_device;