add WIP lua binding app

This commit is contained in:
wanp 2024-10-05 18:17:22 -03:00
parent dbbf6e25f0
commit bd99540280
77 changed files with 31358 additions and 0 deletions

77
apps/lua/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.21)
project(lua_app LANGUAGES C)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
add_subdirectory($ENV{TWNROOT} $ENV{TWNBUILDDIR})
set(SOURCE_FILES
game.c
state.h
lua/src/lapi.c
lua/src/lapi.h
lua/src/lauxlib.c
lua/src/lauxlib.h
lua/src/lbaselib.c
lua/src/lcode.c
lua/src/lcode.h
lua/src/lcorolib.c
lua/src/lctype.c
lua/src/lctype.h
lua/src/ldblib.c
lua/src/ldebug.c
lua/src/ldebug.h
lua/src/ldo.c
lua/src/ldo.h
lua/src/ldump.c
lua/src/lfunc.c
lua/src/lfunc.h
lua/src/lgc.c
lua/src/lgc.h
lua/src/linit.c
lua/src/liolib.c
lua/src/ljumptab.h
lua/src/llex.c
lua/src/llex.h
lua/src/llimits.h
lua/src/lmathlib.c
lua/src/lmem.c
lua/src/lmem.h
lua/src/loadlib.c
lua/src/lobject.c
lua/src/lobject.h
lua/src/lopcodes.c
lua/src/lopcodes.h
lua/src/lopnames.h
lua/src/loslib.c
lua/src/lparser.c
lua/src/lparser.h
lua/src/lprefix.h
lua/src/lstate.c
lua/src/lstate.h
lua/src/lstring.c
lua/src/lstring.h
lua/src/lstrlib.c
lua/src/ltable.c
lua/src/ltable.h
lua/src/ltablib.c
lua/src/ltm.c
lua/src/ltm.h
lua/src/lua.h
lua/src/luaconf.h
lua/src/lualib.h
lua/src/lundump.c
lua/src/lundump.h
lua/src/lutf8lib.c
lua/src/lvm.c
lua/src/lvm.h
lua/src/lzio.c
lua/src/lzio.h
)
use_townengine(${PROJECT_NAME} "${SOURCE_FILES}" ${CMAKE_CURRENT_SOURCE_DIR} ../../data)

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apps/lua/game.c Normal file
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#include "twn_game_api.h"
#include "state.h"
#include <lua.h>
#include <lualib.h>
#include <lauxlib.h>
#include <malloc.h>
/* require will go through physicsfs exclusively so that scripts can be in the data dir */
static int physfs_loader(lua_State *L) {
const char *name = luaL_checkstring(L, 1);
char *final_path = NULL;
SDL_asprintf(&final_path, "%s.lua", name);
if (!file_exists(final_path)) {
char *error_message = NULL;
SDL_asprintf(&error_message, "could not find module %s in filesystem", name);
lua_pushstring(L, error_message);
free(error_message);
free(final_path);
return 1;
}
unsigned char *buf = NULL;
int64_t buf_size = file_to_bytes(final_path, &buf);
free(final_path);
luaL_loadbuffer(L, (char *)buf, buf_size, name);
free(buf);
return 1;
}
static Rect table_to_rect(lua_State *L, int idx, const char *name) {
/* types are checked here to help prevent unexpected results */
Rect rect;
int is_num;
lua_getfield(L, idx, "x");
rect.x = (float)lua_tonumberx(L, -1, &is_num);
if (!is_num)
luaL_error(L, "bad field 'x' in '%s' (number expected, got %s)", name, luaL_typename(L, -1));
lua_pop(L, 1);
lua_getfield(L, idx, "y");
rect.y = (float)lua_tonumberx(L, -1, &is_num);
if (!is_num)
luaL_error(L, "bad field 'y' in '%s' (number expected, got %s)", name, luaL_typename(L, -1));
lua_pop(L, 1);
lua_getfield(L, idx, "w");
rect.w = (float)lua_tonumberx(L, -1, &is_num);
if (!is_num)
luaL_error(L, "bad field 'w' in '%s' (number expected, got %s)", name, luaL_typename(L, -1));
lua_pop(L, 1);
lua_getfield(L, idx, "h");
rect.h = (float)lua_tonumberx(L, -1, &is_num);
if (!is_num)
luaL_error(L, "bad field 'h' in '%s' (number expected, got %s)", name, luaL_typename(L, -1));
lua_pop(L, 1);
return rect;
}
static Color table_to_color(lua_State *L, int idx) {
Color color;
lua_getfield(L, idx, "r");
color.r = (uint8_t)lua_tointeger(L, -1);
lua_pop(L, 1);
lua_getfield(L, idx, "g");
color.g = (uint8_t)lua_tointeger(L, -1);
lua_pop(L, 1);
lua_getfield(L, idx, "b");
color.b = (uint8_t)lua_tointeger(L, -1);
lua_pop(L, 1);
lua_getfield(L, idx, "a");
color.a = (uint8_t)lua_tointeger(L, -1);
lua_pop(L, 1);
return color;
}
/* sprite(data [table]) */
/* data should contain the following fields: */
/*
* path [string]
* rect [table]
* texture_region [table], optional
* color [table], optional
* rotation [number], optional
* flip_x [boolean], optional
* flip_y [boolean], optional
* stretch [boolean], optional
*/
static int b_sprite(lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
PushSpriteArgs args = { 0 };
lua_getfield(L, 1, "path");
const char *field_path = lua_tostring(L, -1);
if (field_path == NULL)
luaL_error(L, "bad field 'path' in 'data' (string expected, got %s)", luaL_typename(L, -1));
args.path = field_path;
lua_getfield(L, 1, "rect");
if (!lua_istable(L, -1))
luaL_error(L, "bad field 'rect' in 'data' (table expected, got %s)", luaL_typename(L, -1));
args.rect = table_to_rect(L, -1, "data.rect");
lua_getfield(L, 1, "texture_region");
if (lua_istable(L, -1)) {
args.texture_region_opt = table_to_rect(L, -1, "data.texture_region");
args.texture_region_opt_set = true;
}
lua_getfield(L, 1, "color");
if (lua_istable(L, -1)) {
args.color_opt = table_to_color(L, -1);
args.color_opt_set = true;
}
lua_getfield(L, 1, "rotation");
if (lua_isnumber(L, -1)) {
args.rotation_opt = (float)lua_tonumber(L, -1);
args.rotation_opt_set = true;
}
lua_getfield(L, 1, "flip_x");
if (lua_isboolean(L, -1)) {
args.flip_x_opt = lua_toboolean(L, -1);
args.flip_x_opt_set = true;
}
lua_getfield(L, 1, "flip_y");
if (lua_isboolean(L, -1)) {
args.flip_y_opt = lua_toboolean(L, -1);
args.flip_y_opt_set = true;
}
lua_getfield(L, 1, "stretch");
if (lua_isboolean(L, -1)) {
args.stretch_opt = lua_toboolean(L, -1);
args.stretch_opt_set = true;
}
push_sprite(args);
return 0;
}
/* rectangle(data [table]) */
/* data should contain the following fields: */
/*
* rect [table]
* color [table], optional, defaults to white
*/
static int b_rectangle(lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_getfield(L, 1, "rect");
if (!lua_istable(L, -1))
luaL_error(L, "bad field 'rect' in 'data' (table expected, got %s)", luaL_typename(L, -1));
Rect rect = table_to_rect(L, -1, "data.rect");
Color color = { 255, 255, 255, 255 };
lua_getfield(L, 1, "color");
if (lua_istable(L, -1))
color = table_to_color(L, -1);
push_rectangle(rect, color);
return 0;
}
/* text(data [table]) */
/* data should contain the following fields: */
/*
* string [string]
* position [table]
* height_px [number], optional, defaults to 22
* color [table], optional, defaults to black
* font_path [string]
*/
static int b_text(lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_getfield(L, 1, "string");
const char *string = lua_tostring(L, -1);
if (string == NULL)
luaL_error(L, "bad field 'string' in 'data' (string expected, got %s)", luaL_typename(L, -1));
lua_getfield(L, 1, "position");
if (!lua_istable(L, -1))
luaL_error(L, "bad field 'position' in 'data' (table expected, got %s)", luaL_typename(L, -1));
lua_getfield(L, -1, "x");
float x = (float)lua_tonumber(L, -1);
lua_getfield(L, -2, "y");
float y = (float)lua_tonumber(L, -1);
lua_getfield(L, 1, "height_px");
int is_num;
int height_px = (int)lua_tointegerx(L, -1, &is_num);
if (!is_num)
height_px = 22;
lua_getfield(L, 1, "color");
Color color = { 0, 0, 0, 255 };
if (lua_istable(L, -1))
color = table_to_color(L, -1);
lua_getfield(L, 1, "font_path");
const char *font_path = lua_tostring(L, -1);
if (font_path == NULL)
luaL_error(L, "bad field 'font_path' in 'data' (string expected, got %s)", luaL_typename(L, -1));
push_text(string, (Vec2) { x, y }, height_px, color, font_path);
return 0;
}
void game_tick(void) {
if (ctx.initialization_needed) {
if (!ctx.udata)
ctx.udata = ccalloc(1, sizeof (State));
State *state = ctx.udata;
/* let's init lua */
/* state existed already */
if (state->L != NULL) {
lua_close(state->L);
}
state->L = luaL_newstate();
/* fakey version of luaL_openlibs() that excludes file i/o */
{
static const luaL_Reg loaded_libs[] = {
{ LUA_GNAME, luaopen_base },
{ LUA_LOADLIBNAME, luaopen_package },
{ LUA_COLIBNAME, luaopen_coroutine },
{ LUA_TABLIBNAME, luaopen_table },
{ LUA_OSLIBNAME, luaopen_os },
{ LUA_STRLIBNAME, luaopen_string },
{ LUA_MATHLIBNAME, luaopen_math },
{ LUA_UTF8LIBNAME, luaopen_utf8 },
{ LUA_DBLIBNAME, luaopen_debug },
{ NULL, NULL },
};
for (const luaL_Reg *lib = loaded_libs; lib->func; ++lib) {
luaL_requiref(state->L, lib->name, lib->func, true);
lua_pop(state->L, 1); /* already stored, don't need the copy */
}
}
/* package.searchers = { physfs_loader } */
lua_getglobal(state->L, "package");
lua_newtable(state->L);
lua_setfield(state->L, -2, "searchers");
lua_getfield(state->L, -1, "searchers");
lua_pushcfunction(state->L, physfs_loader);
lua_seti(state->L, -2, 1);
/* pop package, package.searchers */
lua_pop(state->L, 2);
/* now finally get to running the code */
unsigned char *game_buf = NULL;
int64_t game_buf_size = file_to_bytes("/scripts/game.lua", &game_buf);
if (luaL_loadbuffer(state->L, (char *)game_buf, game_buf_size, "game.lua") == LUA_OK) {
if (lua_pcall(state->L, 0, 0, 0) != LUA_OK) {
log_critical("%s", lua_tostring(state->L, -1));
lua_pop(state->L, 1);
}
}
/* from this point we have access to everything defined in lua */
/* binding */
lua_register(state->L, "sprite", b_sprite);
lua_register(state->L, "rectangle", b_rectangle);
lua_register(state->L, "text", b_text);
}
State *state = ctx.udata;
lua_getglobal(state->L, "game_tick");
if (lua_pcall(state->L, 0, 0, 0) != LUA_OK) {
log_critical("%s", lua_tostring(state->L, -1));
lua_pop(state->L, 1);
}
}
void game_end(void) {
State *state = ctx.udata;
lua_close(state->L);
free(state);
}

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apps/lua/lua/Makefile Normal file
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# Makefile for installing Lua
# See doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
# Where to install. The installation starts in the src and doc directories,
# so take care if INSTALL_TOP is not an absolute path. See the local target.
# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
INSTALL_TOP= /usr/local
INSTALL_BIN= $(INSTALL_TOP)/bin
INSTALL_INC= $(INSTALL_TOP)/include
INSTALL_LIB= $(INSTALL_TOP)/lib
INSTALL_MAN= $(INSTALL_TOP)/man/man1
INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
# How to install. If your install program does not support "-p", then
# you may have to run ranlib on the installed liblua.a.
INSTALL= install -p
INSTALL_EXEC= $(INSTALL) -m 0755
INSTALL_DATA= $(INSTALL) -m 0644
#
# If you don't have "install" you can use "cp" instead.
# INSTALL= cp -p
# INSTALL_EXEC= $(INSTALL)
# INSTALL_DATA= $(INSTALL)
# Other utilities.
MKDIR= mkdir -p
RM= rm -f
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
# Convenience platforms targets.
PLATS= guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
# What to install.
TO_BIN= lua luac
TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
TO_LIB= liblua.a
TO_MAN= lua.1 luac.1
# Lua version and release.
V= 5.4
R= $V.7
# Targets start here.
all: $(PLAT)
$(PLATS) help test clean:
@cd src && $(MAKE) $@
install: dummy
cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
uninstall:
cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
local:
$(MAKE) install INSTALL_TOP=../install
# make may get confused with install/ if it does not support .PHONY.
dummy:
# Echo config parameters.
echo:
@cd src && $(MAKE) -s echo
@echo "PLAT= $(PLAT)"
@echo "V= $V"
@echo "R= $R"
@echo "TO_BIN= $(TO_BIN)"
@echo "TO_INC= $(TO_INC)"
@echo "TO_LIB= $(TO_LIB)"
@echo "TO_MAN= $(TO_MAN)"
@echo "INSTALL_TOP= $(INSTALL_TOP)"
@echo "INSTALL_BIN= $(INSTALL_BIN)"
@echo "INSTALL_INC= $(INSTALL_INC)"
@echo "INSTALL_LIB= $(INSTALL_LIB)"
@echo "INSTALL_MAN= $(INSTALL_MAN)"
@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
@echo "INSTALL_DATA= $(INSTALL_DATA)"
# Echo pkg-config data.
pc:
@echo "version=$R"
@echo "prefix=$(INSTALL_TOP)"
@echo "libdir=$(INSTALL_LIB)"
@echo "includedir=$(INSTALL_INC)"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean install uninstall local dummy echo pc
# (end of Makefile)

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version https://git-lfs.github.com/spec/v1
oid sha256:0f6cc3aaa68597034efda8bb6bfa214fc2fde99bd1e67d0bb32d7fe75a5dc777
size 12127

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ul {
list-style-type: none ;
}
ul.contents {
padding: 0 ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
vertical-align: top ;
padding: 0 ;
text-align: left ;
line-height: 1.25 ;
width: 15% ;
}

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apps/lua/lua/doc/lua.1 Normal file
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.\" $Id: lua.man,v 1.14 2024/05/08 18:48:27 lhf Exp $
.TH LUA 1 "$Date: 2024/05/08 18:48:27 $"
.SH NAME
lua \- Lua interpreter
.SH SYNOPSIS
.B lua
[
.I options
]
[
.I script
[
.I args
]
]
.SH DESCRIPTION
.B lua
is the standalone Lua interpreter.
It loads and executes Lua programs,
either in textual source form or
in precompiled binary form.
(Precompiled binaries are output by
.BR luac ,
the Lua compiler.)
.B lua
can be used as a batch interpreter and also interactively.
.LP
After handling the
.IR options ,
the Lua program in file
.I script
is loaded and executed.
The
.I args
are available to
.I script
as strings in a global table named
.B arg
and also as arguments to its main function.
When called without arguments,
.B lua
behaves as
.B "lua \-v \-i"
if the standard input is a terminal,
and as
.B "lua \-"
otherwise.
.LP
In interactive mode,
.B lua
prompts the user,
reads lines from the standard input,
and executes them as they are read.
If the line contains an expression,
then the line is evaluated and the result is printed.
If a line does not contain a complete statement,
then a secondary prompt is displayed and
lines are read until a complete statement is formed or
a syntax error is found.
.LP
Before handling command line options and scripts,
.B lua
checks the contents of the environment variables
.B LUA_INIT_5_4
and
.BR LUA_INIT ,
in that order.
If the contents are of the form
.RI '@ filename ',
then
.I filename
is executed.
Otherwise, the contents are assumed to be a Lua statement and is executed.
When
.B LUA_INIT_5_4
is defined,
.B LUA_INIT
is ignored.
.SH OPTIONS
.TP
.BI \-e " stat"
execute statement
.IR stat .
.TP
.B \-i
enter interactive mode after executing
.IR script .
.TP
.BI \-l " mod"
require library
.I mod
into global
.IR mod .
.TP
.BI \-l " g=mod"
require library
.I mod
into global
.IR g .
.TP
.B \-v
show version information.
.TP
.B \-E
ignore environment variables.
.TP
.B \-W
turn warnings on.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and execute the standard input as a file.
.SH ENVIRONMENT VARIABLES
The following environment variables affect the execution of
.BR lua .
When defined,
the version-specific variants take priority
and the version-neutral variants are ignored.
.TP
.B LUA_INIT, LUA_INIT_5_4
Code to be executed before command line options and scripts.
.TP
.B LUA_PATH, LUA_PATH_5_4
Initial value of package.path,
the path used by require to search for Lua loaders.
.TP
.B LUA_CPATH, LUA_CPATH_5_4
Initial value of package.cpath,
the path used by require to search for C loaders.
.SH EXIT STATUS
If a script calls os.exit,
then
.B lua
exits with the given exit status.
Otherwise,
.B lua
exits
with EXIT_SUCCESS (0 on POSIX systems) if there were no errors
and
with EXIT_FAILURE (1 on POSIX systems) if there were errors.
Errors raised in interactive mode do not cause exits.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH "SEE ALSO"
.BR luac (1)
.br
The documentation at lua.org,
especially section 7 of the reference manual.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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html {
background-color: #F8F8F8 ;
}
body {
background-color: #FFFFFF ;
color: #000000 ;
font-family: Helvetica, Arial, sans-serif ;
text-align: justify ;
line-height: 1.25 ;
margin: 16px auto ;
padding: 32px ;
border: solid #ccc 1px ;
border-radius: 20px ;
max-width: 70em ;
width: 90% ;
}
h1, h2, h3, h4 {
color: #000080 ;
font-family: Verdana, Geneva, sans-serif ;
font-weight: normal ;
font-style: normal ;
text-align: left ;
}
h1 {
font-size: 28pt ;
}
h1 img {
vertical-align: text-bottom ;
}
h2:before {
content: "\2756" ;
padding-right: 0.5em ;
}
a {
text-decoration: none ;
}
a:link {
color: #000080 ;
}
a:link:hover, a:visited:hover {
background-color: #D0D0FF ;
color: #000080 ;
border-radius: 4px ;
}
a:link:active, a:visited:active {
color: #FF0000 ;
}
div.menubar {
padding-bottom: 0.5em ;
}
p.menubar {
margin-left: 2.5em ;
}
.menubar a:hover {
margin: -3px -3px -3px -3px ;
padding: 3px 3px 3px 3px ;
border-radius: 4px ;
}
:target {
background-color: #F0F0F0 ;
margin: -8px ;
padding: 8px ;
border-radius: 8px ;
outline: none ;
}
hr {
display: none ;
}
table hr {
background-color: #a0a0a0 ;
color: #a0a0a0 ;
border: 0 ;
height: 1px ;
display: block ;
}
.footer {
color: gray ;
font-size: x-small ;
text-transform: lowercase ;
}
input[type=text] {
border: solid #a0a0a0 2px ;
border-radius: 2em ;
background-image: url('images/search.png') ;
background-repeat: no-repeat ;
background-position: 4px center ;
padding-left: 20px ;
height: 2em ;
}
pre.session {
background-color: #F8F8F8 ;
padding: 1em ;
border-radius: 8px ;
}
table {
border: none ;
border-spacing: 0 ;
border-collapse: collapse ;
}
td {
padding: 0 ;
margin: 0 ;
}
td.gutter {
width: 4% ;
}
table.columns td {
vertical-align: top ;
padding-bottom: 1em ;
text-align: justify ;
line-height: 1.25 ;
}
table.book td {
vertical-align: top ;
}
table.book td.cover {
padding-right: 1em ;
}
table.book img {
border: solid #000080 1px ;
border-radius: 2px ;
}
table.book span {
font-size: small ;
text-align: left ;
display: block ;
margin-top: 0.25em ;
}
p.logos a:link:hover, p.logos a:visited:hover {
background-color: inherit ;
}
img {
background-color: white ;
}

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apps/lua/lua/doc/luac.1 Normal file
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.\" $Id: luac.man,v 1.29 2011/11/16 13:53:40 lhf Exp $
.TH LUAC 1 "$Date: 2011/11/16 13:53:40 $"
.SH NAME
luac \- Lua compiler
.SH SYNOPSIS
.B luac
[
.I options
] [
.I filenames
]
.SH DESCRIPTION
.B luac
is the Lua compiler.
It translates programs written in the Lua programming language
into binary files containing precompiled chunks
that can be later loaded and executed.
.LP
The main advantages of precompiling chunks are:
faster loading,
protecting source code from accidental user changes,
and
off-line syntax checking.
Precompiling does not imply faster execution
because in Lua chunks are always compiled into bytecodes before being executed.
.B luac
simply allows those bytecodes to be saved in a file for later execution.
Precompiled chunks are not necessarily smaller than the corresponding source.
The main goal in precompiling is faster loading.
.LP
In the command line,
you can mix
text files containing Lua source and
binary files containing precompiled chunks.
.B luac
produces a single output file containing the combined bytecodes
for all files given.
Executing the combined file is equivalent to executing the given files.
By default,
the output file is named
.BR luac.out ,
but you can change this with the
.B \-o
option.
.LP
Precompiled chunks are
.I not
portable across different architectures.
Moreover,
the internal format of precompiled chunks
is likely to change when a new version of Lua is released.
Make sure you save the source files of all Lua programs that you precompile.
.LP
.SH OPTIONS
.TP
.B \-l
produce a listing of the compiled bytecode for Lua's virtual machine.
Listing bytecodes is useful to learn about Lua's virtual machine.
If no files are given, then
.B luac
loads
.B luac.out
and lists its contents.
Use
.B \-l \-l
for a full listing.
.TP
.BI \-o " file"
output to
.IR file ,
instead of the default
.BR luac.out .
(You can use
.B "'\-'"
for standard output,
but not on platforms that open standard output in text mode.)
The output file may be one of the given files because
all files are loaded before the output file is written.
Be careful not to overwrite precious files.
.TP
.B \-p
load files but do not generate any output file.
Used mainly for syntax checking and for testing precompiled chunks:
corrupted files will probably generate errors when loaded.
If no files are given, then
.B luac
loads
.B luac.out
and tests its contents.
No messages are displayed if the file loads without errors.
.TP
.B \-s
strip debug information before writing the output file.
This saves some space in very large chunks,
but if errors occur when running a stripped chunk,
then the error messages may not contain the full information they usually do.
In particular,
line numbers and names of local variables are lost.
.TP
.B \-v
show version information.
.TP
.B \-\-
stop handling options.
.TP
.B \-
stop handling options and process standard input.
.SH "SEE ALSO"
.BR lua (1)
.br
The documentation at lua.org.
.SH DIAGNOSTICS
Error messages should be self explanatory.
.SH AUTHORS
R. Ierusalimschy,
L. H. de Figueiredo,
W. Celes
.\" EOF

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h3 code {
font-family: inherit ;
font-size: inherit ;
}
pre, code {
font-size: 12pt ;
}
span.apii {
color: gray ;
float: right ;
font-family: inherit ;
font-style: normal ;
font-size: small ;
}
h2:before {
content: "" ;
padding-right: 0em ;
}

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# Makefile for building Lua
# See ../doc/readme.html for installation and customization instructions.
# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
# Your platform. See PLATS for possible values.
PLAT= guess
CC= gcc -std=gnu99
CFLAGS= -O2 -Wall -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
LDFLAGS= $(SYSLDFLAGS) $(MYLDFLAGS)
LIBS= -lm $(SYSLIBS) $(MYLIBS)
AR= ar rcu
RANLIB= ranlib
RM= rm -f
UNAME= uname
SYSCFLAGS=
SYSLDFLAGS=
SYSLIBS=
MYCFLAGS=
MYLDFLAGS=
MYLIBS=
MYOBJS=
# Special flags for compiler modules; -Os reduces code size.
CMCFLAGS=
# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
PLATS= guess aix bsd c89 freebsd generic ios linux linux-readline macosx mingw posix solaris
LUA_A= liblua.a
CORE_O= lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
LIB_O= lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
LUA_T= lua
LUA_O= lua.o
LUAC_T= luac
LUAC_O= luac.o
ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T)
ALL_A= $(LUA_A)
# Targets start here.
default: $(PLAT)
all: $(ALL_T)
o: $(ALL_O)
a: $(ALL_A)
$(LUA_A): $(BASE_O)
$(AR) $@ $(BASE_O)
$(RANLIB) $@
$(LUA_T): $(LUA_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUA_O) $(LUA_A) $(LIBS)
$(LUAC_T): $(LUAC_O) $(LUA_A)
$(CC) -o $@ $(LDFLAGS) $(LUAC_O) $(LUA_A) $(LIBS)
test:
./$(LUA_T) -v
clean:
$(RM) $(ALL_T) $(ALL_O)
depend:
@$(CC) $(CFLAGS) -MM l*.c
echo:
@echo "PLAT= $(PLAT)"
@echo "CC= $(CC)"
@echo "CFLAGS= $(CFLAGS)"
@echo "LDFLAGS= $(LDFLAGS)"
@echo "LIBS= $(LIBS)"
@echo "AR= $(AR)"
@echo "RANLIB= $(RANLIB)"
@echo "RM= $(RM)"
@echo "UNAME= $(UNAME)"
# Convenience targets for popular platforms.
ALL= all
help:
@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
@echo " $(PLATS)"
@echo "See doc/readme.html for complete instructions."
guess:
@echo Guessing `$(UNAME)`
@$(MAKE) `$(UNAME)`
AIX aix:
$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
bsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
c89:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
@echo ''
@echo '*** C89 does not guarantee 64-bit integers for Lua.'
@echo '*** Make sure to compile all external Lua libraries'
@echo '*** with LUA_USE_C89 to ensure consistency'
@echo ''
FreeBSD NetBSD OpenBSD freebsd:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
generic: $(ALL)
ios:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_IOS"
Linux linux: linux-noreadline
linux-noreadline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
linux-readline:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
Darwin macos macosx:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
mingw:
$(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
$(MAKE) "LUAC_T=luac.exe" luac.exe
posix:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
SunOS solaris:
$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
# Targets that do not create files (not all makes understand .PHONY).
.PHONY: all $(PLATS) help test clean default o a depend echo
# Compiler modules may use special flags.
llex.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
lparser.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
lcode.o:
$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
# DO NOT DELETE
lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
ltable.h lundump.h lvm.h
lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lgc.h lstring.h ltable.h lvm.h
lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
lparser.h lstring.h ltable.h lundump.h lvm.h
ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
ltm.h lzio.h lmem.h lundump.h
lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
lstring.h ltable.h
lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
lvm.h
lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
ldo.h lfunc.h lstring.h lgc.h ltable.h
lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
lstring.h ltable.h
lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
lundump.h
lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
ltable.h lvm.h ljumptab.h
lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
lobject.h ltm.h lzio.h
# (end of Makefile)

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/*
** $Id: lapi.h $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/
#ifndef lapi_h
#define lapi_h
#include "llimits.h"
#include "lstate.h"
/* Increments 'L->top.p', checking for stack overflows */
#define api_incr_top(L) {L->top.p++; \
api_check(L, L->top.p <= L->ci->top.p, \
"stack overflow");}
/*
** If a call returns too many multiple returns, the callee may not have
** stack space to accommodate all results. In this case, this macro
** increases its stack space ('L->ci->top.p').
*/
#define adjustresults(L,nres) \
{ if ((nres) <= LUA_MULTRET && L->ci->top.p < L->top.p) \
L->ci->top.p = L->top.p; }
/* Ensure the stack has at least 'n' elements */
#define api_checknelems(L,n) \
api_check(L, (n) < (L->top.p - L->ci->func.p), \
"not enough elements in the stack")
/*
** To reduce the overhead of returning from C functions, the presence of
** to-be-closed variables in these functions is coded in the CallInfo's
** field 'nresults', in a way that functions with no to-be-closed variables
** with zero, one, or "all" wanted results have no overhead. Functions
** with other number of wanted results, as well as functions with
** variables to be closed, have an extra check.
*/
#define hastocloseCfunc(n) ((n) < LUA_MULTRET)
/* Map [-1, inf) (range of 'nresults') into (-inf, -2] */
#define codeNresults(n) (-(n) - 3)
#define decodeNresults(n) (-(n) - 3)
#endif

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/*
** $Id: lauxlib.h $
** Auxiliary functions for building Lua libraries
** See Copyright Notice in lua.h
*/
#ifndef lauxlib_h
#define lauxlib_h
#include <stddef.h>
#include <stdio.h>
#include "luaconf.h"
#include "lua.h"
/* global table */
#define LUA_GNAME "_G"
typedef struct luaL_Buffer luaL_Buffer;
/* extra error code for 'luaL_loadfilex' */
#define LUA_ERRFILE (LUA_ERRERR+1)
/* key, in the registry, for table of loaded modules */
#define LUA_LOADED_TABLE "_LOADED"
/* key, in the registry, for table of preloaded loaders */
#define LUA_PRELOAD_TABLE "_PRELOAD"
typedef struct luaL_Reg {
const char *name;
lua_CFunction func;
} luaL_Reg;
#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number))
LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
#define luaL_checkversion(L) \
luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
LUALIB_API int (luaL_typeerror) (lua_State *L, int arg, const char *tname);
LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
size_t *l);
LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
const char *def, size_t *l);
LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
lua_Integer def);
LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname);
LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
LUALIB_API void (luaL_where) (lua_State *L, int lvl);
LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
const char *const lst[]);
LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
/* predefined references */
#define LUA_NOREF (-2)
#define LUA_REFNIL (-1)
LUALIB_API int (luaL_ref) (lua_State *L, int t);
LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
const char *mode);
#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL)
LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
const char *name, const char *mode);
LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
LUALIB_API lua_State *(luaL_newstate) (void);
LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
LUALIB_API void (luaL_addgsub) (luaL_Buffer *b, const char *s,
const char *p, const char *r);
LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s,
const char *p, const char *r);
LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
const char *msg, int level);
LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
lua_CFunction openf, int glb);
/*
** ===============================================================
** some useful macros
** ===============================================================
*/
#define luaL_newlibtable(L,l) \
lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
#define luaL_newlib(L,l) \
(luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
#define luaL_argcheck(L, cond,arg,extramsg) \
((void)(luai_likely(cond) || luaL_argerror(L, (arg), (extramsg))))
#define luaL_argexpected(L,cond,arg,tname) \
((void)(luai_likely(cond) || luaL_typeerror(L, (arg), (tname))))
#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
#define luaL_dofile(L, fn) \
(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_dostring(L, s) \
(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL)
/*
** Perform arithmetic operations on lua_Integer values with wrap-around
** semantics, as the Lua core does.
*/
#define luaL_intop(op,v1,v2) \
((lua_Integer)((lua_Unsigned)(v1) op (lua_Unsigned)(v2)))
/* push the value used to represent failure/error */
#define luaL_pushfail(L) lua_pushnil(L)
/*
** Internal assertions for in-house debugging
*/
#if !defined(lua_assert)
#if defined LUAI_ASSERT
#include <assert.h>
#define lua_assert(c) assert(c)
#else
#define lua_assert(c) ((void)0)
#endif
#endif
/*
** {======================================================
** Generic Buffer manipulation
** =======================================================
*/
struct luaL_Buffer {
char *b; /* buffer address */
size_t size; /* buffer size */
size_t n; /* number of characters in buffer */
lua_State *L;
union {
LUAI_MAXALIGN; /* ensure maximum alignment for buffer */
char b[LUAL_BUFFERSIZE]; /* initial buffer */
} init;
};
#define luaL_bufflen(bf) ((bf)->n)
#define luaL_buffaddr(bf) ((bf)->b)
#define luaL_addchar(B,c) \
((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
((B)->b[(B)->n++] = (c)))
#define luaL_addsize(B,s) ((B)->n += (s))
#define luaL_buffsub(B,s) ((B)->n -= (s))
LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
/* }====================================================== */
/*
** {======================================================
** File handles for IO library
** =======================================================
*/
/*
** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
** initial structure 'luaL_Stream' (it may contain other fields
** after that initial structure).
*/
#define LUA_FILEHANDLE "FILE*"
typedef struct luaL_Stream {
FILE *f; /* stream (NULL for incompletely created streams) */
lua_CFunction closef; /* to close stream (NULL for closed streams) */
} luaL_Stream;
/* }====================================================== */
/*
** {==================================================================
** "Abstraction Layer" for basic report of messages and errors
** ===================================================================
*/
/* print a string */
#if !defined(lua_writestring)
#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
#endif
/* print a newline and flush the output */
#if !defined(lua_writeline)
#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout))
#endif
/* print an error message */
#if !defined(lua_writestringerror)
#define lua_writestringerror(s,p) \
(fprintf(stderr, (s), (p)), fflush(stderr))
#endif
/* }================================================================== */
/*
** {============================================================
** Compatibility with deprecated conversions
** =============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a))
#define luaL_optunsigned(L,a,d) \
((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
#endif
/* }============================================================ */
#endif

549
apps/lua/lua/src/lbaselib.c Normal file
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@ -0,0 +1,549 @@
/*
** $Id: lbaselib.c $
** Basic library
** See Copyright Notice in lua.h
*/
#define lbaselib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static int luaB_print (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
for (i = 1; i <= n; i++) { /* for each argument */
size_t l;
const char *s = luaL_tolstring(L, i, &l); /* convert it to string */
if (i > 1) /* not the first element? */
lua_writestring("\t", 1); /* add a tab before it */
lua_writestring(s, l); /* print it */
lua_pop(L, 1); /* pop result */
}
lua_writeline();
return 0;
}
/*
** Creates a warning with all given arguments.
** Check first for errors; otherwise an error may interrupt
** the composition of a warning, leaving it unfinished.
*/
static int luaB_warn (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int i;
luaL_checkstring(L, 1); /* at least one argument */
for (i = 2; i <= n; i++)
luaL_checkstring(L, i); /* make sure all arguments are strings */
for (i = 1; i < n; i++) /* compose warning */
lua_warning(L, lua_tostring(L, i), 1);
lua_warning(L, lua_tostring(L, n), 0); /* close warning */
return 0;
}
#define SPACECHARS " \f\n\r\t\v"
static const char *b_str2int (const char *s, int base, lua_Integer *pn) {
lua_Unsigned n = 0;
int neg = 0;
s += strspn(s, SPACECHARS); /* skip initial spaces */
if (*s == '-') { s++; neg = 1; } /* handle sign */
else if (*s == '+') s++;
if (!isalnum((unsigned char)*s)) /* no digit? */
return NULL;
do {
int digit = (isdigit((unsigned char)*s)) ? *s - '0'
: (toupper((unsigned char)*s) - 'A') + 10;
if (digit >= base) return NULL; /* invalid numeral */
n = n * base + digit;
s++;
} while (isalnum((unsigned char)*s));
s += strspn(s, SPACECHARS); /* skip trailing spaces */
*pn = (lua_Integer)((neg) ? (0u - n) : n);
return s;
}
static int luaB_tonumber (lua_State *L) {
if (lua_isnoneornil(L, 2)) { /* standard conversion? */
if (lua_type(L, 1) == LUA_TNUMBER) { /* already a number? */
lua_settop(L, 1); /* yes; return it */
return 1;
}
else {
size_t l;
const char *s = lua_tolstring(L, 1, &l);
if (s != NULL && lua_stringtonumber(L, s) == l + 1)
return 1; /* successful conversion to number */
/* else not a number */
luaL_checkany(L, 1); /* (but there must be some parameter) */
}
}
else {
size_t l;
const char *s;
lua_Integer n = 0; /* to avoid warnings */
lua_Integer base = luaL_checkinteger(L, 2);
luaL_checktype(L, 1, LUA_TSTRING); /* no numbers as strings */
s = lua_tolstring(L, 1, &l);
luaL_argcheck(L, 2 <= base && base <= 36, 2, "base out of range");
if (b_str2int(s, (int)base, &n) == s + l) {
lua_pushinteger(L, n);
return 1;
} /* else not a number */
} /* else not a number */
luaL_pushfail(L); /* not a number */
return 1;
}
static int luaB_error (lua_State *L) {
int level = (int)luaL_optinteger(L, 2, 1);
lua_settop(L, 1);
if (lua_type(L, 1) == LUA_TSTRING && level > 0) {
luaL_where(L, level); /* add extra information */
lua_pushvalue(L, 1);
lua_concat(L, 2);
}
return lua_error(L);
}
static int luaB_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L);
return 1; /* no metatable */
}
luaL_getmetafield(L, 1, "__metatable");
return 1; /* returns either __metatable field (if present) or metatable */
}
static int luaB_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_checktype(L, 1, LUA_TTABLE);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
if (l_unlikely(luaL_getmetafield(L, 1, "__metatable") != LUA_TNIL))
return luaL_error(L, "cannot change a protected metatable");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1;
}
static int luaB_rawequal (lua_State *L) {
luaL_checkany(L, 1);
luaL_checkany(L, 2);
lua_pushboolean(L, lua_rawequal(L, 1, 2));
return 1;
}
static int luaB_rawlen (lua_State *L) {
int t = lua_type(L, 1);
luaL_argexpected(L, t == LUA_TTABLE || t == LUA_TSTRING, 1,
"table or string");
lua_pushinteger(L, lua_rawlen(L, 1));
return 1;
}
static int luaB_rawget (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
lua_settop(L, 2);
lua_rawget(L, 1);
return 1;
}
static int luaB_rawset (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
luaL_checkany(L, 2);
luaL_checkany(L, 3);
lua_settop(L, 3);
lua_rawset(L, 1);
return 1;
}
static int pushmode (lua_State *L, int oldmode) {
if (oldmode == -1)
luaL_pushfail(L); /* invalid call to 'lua_gc' */
else
lua_pushstring(L, (oldmode == LUA_GCINC) ? "incremental"
: "generational");
return 1;
}
/*
** check whether call to 'lua_gc' was valid (not inside a finalizer)
*/
#define checkvalres(res) { if (res == -1) break; }
static int luaB_collectgarbage (lua_State *L) {
static const char *const opts[] = {"stop", "restart", "collect",
"count", "step", "setpause", "setstepmul",
"isrunning", "generational", "incremental", NULL};
static const int optsnum[] = {LUA_GCSTOP, LUA_GCRESTART, LUA_GCCOLLECT,
LUA_GCCOUNT, LUA_GCSTEP, LUA_GCSETPAUSE, LUA_GCSETSTEPMUL,
LUA_GCISRUNNING, LUA_GCGEN, LUA_GCINC};
int o = optsnum[luaL_checkoption(L, 1, "collect", opts)];
switch (o) {
case LUA_GCCOUNT: {
int k = lua_gc(L, o);
int b = lua_gc(L, LUA_GCCOUNTB);
checkvalres(k);
lua_pushnumber(L, (lua_Number)k + ((lua_Number)b/1024));
return 1;
}
case LUA_GCSTEP: {
int step = (int)luaL_optinteger(L, 2, 0);
int res = lua_gc(L, o, step);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCSETPAUSE:
case LUA_GCSETSTEPMUL: {
int p = (int)luaL_optinteger(L, 2, 0);
int previous = lua_gc(L, o, p);
checkvalres(previous);
lua_pushinteger(L, previous);
return 1;
}
case LUA_GCISRUNNING: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushboolean(L, res);
return 1;
}
case LUA_GCGEN: {
int minormul = (int)luaL_optinteger(L, 2, 0);
int majormul = (int)luaL_optinteger(L, 3, 0);
return pushmode(L, lua_gc(L, o, minormul, majormul));
}
case LUA_GCINC: {
int pause = (int)luaL_optinteger(L, 2, 0);
int stepmul = (int)luaL_optinteger(L, 3, 0);
int stepsize = (int)luaL_optinteger(L, 4, 0);
return pushmode(L, lua_gc(L, o, pause, stepmul, stepsize));
}
default: {
int res = lua_gc(L, o);
checkvalres(res);
lua_pushinteger(L, res);
return 1;
}
}
luaL_pushfail(L); /* invalid call (inside a finalizer) */
return 1;
}
static int luaB_type (lua_State *L) {
int t = lua_type(L, 1);
luaL_argcheck(L, t != LUA_TNONE, 1, "value expected");
lua_pushstring(L, lua_typename(L, t));
return 1;
}
static int luaB_next (lua_State *L) {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
static int pairscont (lua_State *L, int status, lua_KContext k) {
(void)L; (void)status; (void)k; /* unused */
return 3;
}
static int luaB_pairs (lua_State *L) {
luaL_checkany(L, 1);
if (luaL_getmetafield(L, 1, "__pairs") == LUA_TNIL) { /* no metamethod? */
lua_pushcfunction(L, luaB_next); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L); /* and initial value */
}
else {
lua_pushvalue(L, 1); /* argument 'self' to metamethod */
lua_callk(L, 1, 3, 0, pairscont); /* get 3 values from metamethod */
}
return 3;
}
/*
** Traversal function for 'ipairs'
*/
static int ipairsaux (lua_State *L) {
lua_Integer i = luaL_checkinteger(L, 2);
i = luaL_intop(+, i, 1);
lua_pushinteger(L, i);
return (lua_geti(L, 1, i) == LUA_TNIL) ? 1 : 2;
}
/*
** 'ipairs' function. Returns 'ipairsaux', given "table", 0.
** (The given "table" may not be a table.)
*/
static int luaB_ipairs (lua_State *L) {
luaL_checkany(L, 1);
lua_pushcfunction(L, ipairsaux); /* iteration function */
lua_pushvalue(L, 1); /* state */
lua_pushinteger(L, 0); /* initial value */
return 3;
}
static int load_aux (lua_State *L, int status, int envidx) {
if (l_likely(status == LUA_OK)) {
if (envidx != 0) { /* 'env' parameter? */
lua_pushvalue(L, envidx); /* environment for loaded function */
if (!lua_setupvalue(L, -2, 1)) /* set it as 1st upvalue */
lua_pop(L, 1); /* remove 'env' if not used by previous call */
}
return 1;
}
else { /* error (message is on top of the stack) */
luaL_pushfail(L);
lua_insert(L, -2); /* put before error message */
return 2; /* return fail plus error message */
}
}
static int luaB_loadfile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
const char *mode = luaL_optstring(L, 2, NULL);
int env = (!lua_isnone(L, 3) ? 3 : 0); /* 'env' index or 0 if no 'env' */
int status = luaL_loadfilex(L, fname, mode);
return load_aux(L, status, env);
}
/*
** {======================================================
** Generic Read function
** =======================================================
*/
/*
** reserved slot, above all arguments, to hold a copy of the returned
** string to avoid it being collected while parsed. 'load' has four
** optional arguments (chunk, source name, mode, and environment).
*/
#define RESERVEDSLOT 5
/*
** Reader for generic 'load' function: 'lua_load' uses the
** stack for internal stuff, so the reader cannot change the
** stack top. Instead, it keeps its resulting string in a
** reserved slot inside the stack.
*/
static const char *generic_reader (lua_State *L, void *ud, size_t *size) {
(void)(ud); /* not used */
luaL_checkstack(L, 2, "too many nested functions");
lua_pushvalue(L, 1); /* get function */
lua_call(L, 0, 1); /* call it */
if (lua_isnil(L, -1)) {
lua_pop(L, 1); /* pop result */
*size = 0;
return NULL;
}
else if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "reader function must return a string");
lua_replace(L, RESERVEDSLOT); /* save string in reserved slot */
return lua_tolstring(L, RESERVEDSLOT, size);
}
static int luaB_load (lua_State *L) {
int status;
size_t l;
const char *s = lua_tolstring(L, 1, &l);
const char *mode = luaL_optstring(L, 3, "bt");
int env = (!lua_isnone(L, 4) ? 4 : 0); /* 'env' index or 0 if no 'env' */
if (s != NULL) { /* loading a string? */
const char *chunkname = luaL_optstring(L, 2, s);
status = luaL_loadbufferx(L, s, l, chunkname, mode);
}
else { /* loading from a reader function */
const char *chunkname = luaL_optstring(L, 2, "=(load)");
luaL_checktype(L, 1, LUA_TFUNCTION);
lua_settop(L, RESERVEDSLOT); /* create reserved slot */
status = lua_load(L, generic_reader, NULL, chunkname, mode);
}
return load_aux(L, status, env);
}
/* }====================================================== */
static int dofilecont (lua_State *L, int d1, lua_KContext d2) {
(void)d1; (void)d2; /* only to match 'lua_Kfunction' prototype */
return lua_gettop(L) - 1;
}
static int luaB_dofile (lua_State *L) {
const char *fname = luaL_optstring(L, 1, NULL);
lua_settop(L, 1);
if (l_unlikely(luaL_loadfile(L, fname) != LUA_OK))
return lua_error(L);
lua_callk(L, 0, LUA_MULTRET, 0, dofilecont);
return dofilecont(L, 0, 0);
}
static int luaB_assert (lua_State *L) {
if (l_likely(lua_toboolean(L, 1))) /* condition is true? */
return lua_gettop(L); /* return all arguments */
else { /* error */
luaL_checkany(L, 1); /* there must be a condition */
lua_remove(L, 1); /* remove it */
lua_pushliteral(L, "assertion failed!"); /* default message */
lua_settop(L, 1); /* leave only message (default if no other one) */
return luaB_error(L); /* call 'error' */
}
}
static int luaB_select (lua_State *L) {
int n = lua_gettop(L);
if (lua_type(L, 1) == LUA_TSTRING && *lua_tostring(L, 1) == '#') {
lua_pushinteger(L, n-1);
return 1;
}
else {
lua_Integer i = luaL_checkinteger(L, 1);
if (i < 0) i = n + i;
else if (i > n) i = n;
luaL_argcheck(L, 1 <= i, 1, "index out of range");
return n - (int)i;
}
}
/*
** Continuation function for 'pcall' and 'xpcall'. Both functions
** already pushed a 'true' before doing the call, so in case of success
** 'finishpcall' only has to return everything in the stack minus
** 'extra' values (where 'extra' is exactly the number of items to be
** ignored).
*/
static int finishpcall (lua_State *L, int status, lua_KContext extra) {
if (l_unlikely(status != LUA_OK && status != LUA_YIELD)) { /* error? */
lua_pushboolean(L, 0); /* first result (false) */
lua_pushvalue(L, -2); /* error message */
return 2; /* return false, msg */
}
else
return lua_gettop(L) - (int)extra; /* return all results */
}
static int luaB_pcall (lua_State *L) {
int status;
luaL_checkany(L, 1);
lua_pushboolean(L, 1); /* first result if no errors */
lua_insert(L, 1); /* put it in place */
status = lua_pcallk(L, lua_gettop(L) - 2, LUA_MULTRET, 0, 0, finishpcall);
return finishpcall(L, status, 0);
}
/*
** Do a protected call with error handling. After 'lua_rotate', the
** stack will have <f, err, true, f, [args...]>; so, the function passes
** 2 to 'finishpcall' to skip the 2 first values when returning results.
*/
static int luaB_xpcall (lua_State *L) {
int status;
int n = lua_gettop(L);
luaL_checktype(L, 2, LUA_TFUNCTION); /* check error function */
lua_pushboolean(L, 1); /* first result */
lua_pushvalue(L, 1); /* function */
lua_rotate(L, 3, 2); /* move them below function's arguments */
status = lua_pcallk(L, n - 2, LUA_MULTRET, 2, 2, finishpcall);
return finishpcall(L, status, 2);
}
static int luaB_tostring (lua_State *L) {
luaL_checkany(L, 1);
luaL_tolstring(L, 1, NULL);
return 1;
}
static const luaL_Reg base_funcs[] = {
{"assert", luaB_assert},
{"collectgarbage", luaB_collectgarbage},
{"dofile", luaB_dofile},
{"error", luaB_error},
{"getmetatable", luaB_getmetatable},
{"ipairs", luaB_ipairs},
{"loadfile", luaB_loadfile},
{"load", luaB_load},
{"next", luaB_next},
{"pairs", luaB_pairs},
{"pcall", luaB_pcall},
{"print", luaB_print},
{"warn", luaB_warn},
{"rawequal", luaB_rawequal},
{"rawlen", luaB_rawlen},
{"rawget", luaB_rawget},
{"rawset", luaB_rawset},
{"select", luaB_select},
{"setmetatable", luaB_setmetatable},
{"tonumber", luaB_tonumber},
{"tostring", luaB_tostring},
{"type", luaB_type},
{"xpcall", luaB_xpcall},
/* placeholders */
{LUA_GNAME, NULL},
{"_VERSION", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_base (lua_State *L) {
/* open lib into global table */
lua_pushglobaltable(L);
luaL_setfuncs(L, base_funcs, 0);
/* set global _G */
lua_pushvalue(L, -1);
lua_setfield(L, -2, LUA_GNAME);
/* set global _VERSION */
lua_pushliteral(L, LUA_VERSION);
lua_setfield(L, -2, "_VERSION");
return 1;
}

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apps/lua/lua/src/lcode.c Normal file

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apps/lua/lua/src/lcode.h Normal file
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@ -0,0 +1,101 @@
/*
** $Id: lcode.h $
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums (ORDER OP)
*/
typedef enum BinOpr {
/* arithmetic operators */
OPR_ADD, OPR_SUB, OPR_MUL, OPR_MOD, OPR_POW,
OPR_DIV, OPR_IDIV,
/* bitwise operators */
OPR_BAND, OPR_BOR, OPR_BXOR,
OPR_SHL, OPR_SHR,
/* string operator */
OPR_CONCAT,
/* comparison operators */
OPR_EQ, OPR_LT, OPR_LE,
OPR_NE, OPR_GT, OPR_GE,
/* logical operators */
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
/* true if operation is foldable (that is, it is arithmetic or bitwise) */
#define foldbinop(op) ((op) <= OPR_SHR)
#define luaK_codeABC(fs,o,a,b,c) luaK_codeABCk(fs,o,a,b,c,0)
typedef enum UnOpr { OPR_MINUS, OPR_BNOT, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
/* get (pointer to) instruction of given 'expdesc' */
#define getinstruction(fs,e) ((fs)->f->code[(e)->u.info])
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
#define luaK_jumpto(fs,t) luaK_patchlist(fs, luaK_jump(fs), t)
LUAI_FUNC int luaK_code (FuncState *fs, Instruction i);
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABCk (FuncState *fs, OpCode o, int A,
int B, int C, int k);
LUAI_FUNC int luaK_exp2const (FuncState *fs, const expdesc *e, TValue *v);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC void luaK_int (FuncState *fs, int reg, lua_Integer n);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_exp2anyreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2anyregup (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2nextreg (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_exp2val (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_self (FuncState *fs, expdesc *e, expdesc *key);
LUAI_FUNC void luaK_indexed (FuncState *fs, expdesc *t, expdesc *k);
LUAI_FUNC void luaK_goiftrue (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_goiffalse (FuncState *fs, expdesc *e);
LUAI_FUNC void luaK_storevar (FuncState *fs, expdesc *var, expdesc *e);
LUAI_FUNC void luaK_setreturns (FuncState *fs, expdesc *e, int nresults);
LUAI_FUNC void luaK_setoneret (FuncState *fs, expdesc *e);
LUAI_FUNC int luaK_jump (FuncState *fs);
LUAI_FUNC void luaK_ret (FuncState *fs, int first, int nret);
LUAI_FUNC void luaK_patchlist (FuncState *fs, int list, int target);
LUAI_FUNC void luaK_patchtohere (FuncState *fs, int list);
LUAI_FUNC void luaK_concat (FuncState *fs, int *l1, int l2);
LUAI_FUNC int luaK_getlabel (FuncState *fs);
LUAI_FUNC void luaK_prefix (FuncState *fs, UnOpr op, expdesc *v, int line);
LUAI_FUNC void luaK_infix (FuncState *fs, BinOpr op, expdesc *v);
LUAI_FUNC void luaK_posfix (FuncState *fs, BinOpr op, expdesc *v1,
expdesc *v2, int line);
LUAI_FUNC void luaK_settablesize (FuncState *fs, int pc,
int ra, int asize, int hsize);
LUAI_FUNC void luaK_setlist (FuncState *fs, int base, int nelems, int tostore);
LUAI_FUNC void luaK_finish (FuncState *fs);
LUAI_FUNC l_noret luaK_semerror (LexState *ls, const char *msg);
#endif

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/*
** $Id: lcorolib.c $
** Coroutine Library
** See Copyright Notice in lua.h
*/
#define lcorolib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdlib.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static lua_State *getco (lua_State *L) {
lua_State *co = lua_tothread(L, 1);
luaL_argexpected(L, co, 1, "thread");
return co;
}
/*
** Resumes a coroutine. Returns the number of results for non-error
** cases or -1 for errors.
*/
static int auxresume (lua_State *L, lua_State *co, int narg) {
int status, nres;
if (l_unlikely(!lua_checkstack(co, narg))) {
lua_pushliteral(L, "too many arguments to resume");
return -1; /* error flag */
}
lua_xmove(L, co, narg);
status = lua_resume(co, L, narg, &nres);
if (l_likely(status == LUA_OK || status == LUA_YIELD)) {
if (l_unlikely(!lua_checkstack(L, nres + 1))) {
lua_pop(co, nres); /* remove results anyway */
lua_pushliteral(L, "too many results to resume");
return -1; /* error flag */
}
lua_xmove(co, L, nres); /* move yielded values */
return nres;
}
else {
lua_xmove(co, L, 1); /* move error message */
return -1; /* error flag */
}
}
static int luaB_coresume (lua_State *L) {
lua_State *co = getco(L);
int r;
r = auxresume(L, co, lua_gettop(L) - 1);
if (l_unlikely(r < 0)) {
lua_pushboolean(L, 0);
lua_insert(L, -2);
return 2; /* return false + error message */
}
else {
lua_pushboolean(L, 1);
lua_insert(L, -(r + 1));
return r + 1; /* return true + 'resume' returns */
}
}
static int luaB_auxwrap (lua_State *L) {
lua_State *co = lua_tothread(L, lua_upvalueindex(1));
int r = auxresume(L, co, lua_gettop(L));
if (l_unlikely(r < 0)) { /* error? */
int stat = lua_status(co);
if (stat != LUA_OK && stat != LUA_YIELD) { /* error in the coroutine? */
stat = lua_closethread(co, L); /* close its tbc variables */
lua_assert(stat != LUA_OK);
lua_xmove(co, L, 1); /* move error message to the caller */
}
if (stat != LUA_ERRMEM && /* not a memory error and ... */
lua_type(L, -1) == LUA_TSTRING) { /* ... error object is a string? */
luaL_where(L, 1); /* add extra info, if available */
lua_insert(L, -2);
lua_concat(L, 2);
}
return lua_error(L); /* propagate error */
}
return r;
}
static int luaB_cocreate (lua_State *L) {
lua_State *NL;
luaL_checktype(L, 1, LUA_TFUNCTION);
NL = lua_newthread(L);
lua_pushvalue(L, 1); /* move function to top */
lua_xmove(L, NL, 1); /* move function from L to NL */
return 1;
}
static int luaB_cowrap (lua_State *L) {
luaB_cocreate(L);
lua_pushcclosure(L, luaB_auxwrap, 1);
return 1;
}
static int luaB_yield (lua_State *L) {
return lua_yield(L, lua_gettop(L));
}
#define COS_RUN 0
#define COS_DEAD 1
#define COS_YIELD 2
#define COS_NORM 3
static const char *const statname[] =
{"running", "dead", "suspended", "normal"};
static int auxstatus (lua_State *L, lua_State *co) {
if (L == co) return COS_RUN;
else {
switch (lua_status(co)) {
case LUA_YIELD:
return COS_YIELD;
case LUA_OK: {
lua_Debug ar;
if (lua_getstack(co, 0, &ar)) /* does it have frames? */
return COS_NORM; /* it is running */
else if (lua_gettop(co) == 0)
return COS_DEAD;
else
return COS_YIELD; /* initial state */
}
default: /* some error occurred */
return COS_DEAD;
}
}
}
static int luaB_costatus (lua_State *L) {
lua_State *co = getco(L);
lua_pushstring(L, statname[auxstatus(L, co)]);
return 1;
}
static int luaB_yieldable (lua_State *L) {
lua_State *co = lua_isnone(L, 1) ? L : getco(L);
lua_pushboolean(L, lua_isyieldable(co));
return 1;
}
static int luaB_corunning (lua_State *L) {
int ismain = lua_pushthread(L);
lua_pushboolean(L, ismain);
return 2;
}
static int luaB_close (lua_State *L) {
lua_State *co = getco(L);
int status = auxstatus(L, co);
switch (status) {
case COS_DEAD: case COS_YIELD: {
status = lua_closethread(co, L);
if (status == LUA_OK) {
lua_pushboolean(L, 1);
return 1;
}
else {
lua_pushboolean(L, 0);
lua_xmove(co, L, 1); /* move error message */
return 2;
}
}
default: /* normal or running coroutine */
return luaL_error(L, "cannot close a %s coroutine", statname[status]);
}
}
static const luaL_Reg co_funcs[] = {
{"create", luaB_cocreate},
{"resume", luaB_coresume},
{"running", luaB_corunning},
{"status", luaB_costatus},
{"wrap", luaB_cowrap},
{"yield", luaB_yield},
{"isyieldable", luaB_yieldable},
{"close", luaB_close},
{NULL, NULL}
};
LUAMOD_API int luaopen_coroutine (lua_State *L) {
luaL_newlib(L, co_funcs);
return 1;
}

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/*
** $Id: lctype.c $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#define lctype_c
#define LUA_CORE
#include "lprefix.h"
#include "lctype.h"
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#if defined (LUA_UCID) /* accept UniCode IDentifiers? */
/* consider all non-ascii codepoints to be alphabetic */
#define NONA 0x01
#else
#define NONA 0x00 /* default */
#endif
LUAI_DDEF const lu_byte luai_ctype_[UCHAR_MAX + 2] = {
0x00, /* EOZ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0. */
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 1. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, /* 2. */
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, 0x16, /* 3. */
0x16, 0x16, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 4. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 5. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x05,
0x04, 0x15, 0x15, 0x15, 0x15, 0x15, 0x15, 0x05, /* 6. */
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, /* 7. */
0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x00,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 8. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* 9. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* a. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* b. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
0x00, 0x00, NONA, NONA, NONA, NONA, NONA, NONA, /* c. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* d. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA, /* e. */
NONA, NONA, NONA, NONA, NONA, NONA, NONA, NONA,
NONA, NONA, NONA, NONA, NONA, 0x00, 0x00, 0x00, /* f. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
#endif /* } */

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/*
** $Id: lctype.h $
** 'ctype' functions for Lua
** See Copyright Notice in lua.h
*/
#ifndef lctype_h
#define lctype_h
#include "lua.h"
/*
** WARNING: the functions defined here do not necessarily correspond
** to the similar functions in the standard C ctype.h. They are
** optimized for the specific needs of Lua.
*/
#if !defined(LUA_USE_CTYPE)
#if 'A' == 65 && '0' == 48
/* ASCII case: can use its own tables; faster and fixed */
#define LUA_USE_CTYPE 0
#else
/* must use standard C ctype */
#define LUA_USE_CTYPE 1
#endif
#endif
#if !LUA_USE_CTYPE /* { */
#include <limits.h>
#include "llimits.h"
#define ALPHABIT 0
#define DIGITBIT 1
#define PRINTBIT 2
#define SPACEBIT 3
#define XDIGITBIT 4
#define MASK(B) (1 << (B))
/*
** add 1 to char to allow index -1 (EOZ)
*/
#define testprop(c,p) (luai_ctype_[(c)+1] & (p))
/*
** 'lalpha' (Lua alphabetic) and 'lalnum' (Lua alphanumeric) both include '_'
*/
#define lislalpha(c) testprop(c, MASK(ALPHABIT))
#define lislalnum(c) testprop(c, (MASK(ALPHABIT) | MASK(DIGITBIT)))
#define lisdigit(c) testprop(c, MASK(DIGITBIT))
#define lisspace(c) testprop(c, MASK(SPACEBIT))
#define lisprint(c) testprop(c, MASK(PRINTBIT))
#define lisxdigit(c) testprop(c, MASK(XDIGITBIT))
/*
** In ASCII, this 'ltolower' is correct for alphabetic characters and
** for '.'. That is enough for Lua needs. ('check_exp' ensures that
** the character either is an upper-case letter or is unchanged by
** the transformation, which holds for lower-case letters and '.'.)
*/
#define ltolower(c) \
check_exp(('A' <= (c) && (c) <= 'Z') || (c) == ((c) | ('A' ^ 'a')), \
(c) | ('A' ^ 'a'))
/* one entry for each character and for -1 (EOZ) */
LUAI_DDEC(const lu_byte luai_ctype_[UCHAR_MAX + 2];)
#else /* }{ */
/*
** use standard C ctypes
*/
#include <ctype.h>
#define lislalpha(c) (isalpha(c) || (c) == '_')
#define lislalnum(c) (isalnum(c) || (c) == '_')
#define lisdigit(c) (isdigit(c))
#define lisspace(c) (isspace(c))
#define lisprint(c) (isprint(c))
#define lisxdigit(c) (isxdigit(c))
#define ltolower(c) (tolower(c))
#endif /* } */
#endif

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/*
** $Id: ldblib.c $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#define ldblib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** The hook table at registry[HOOKKEY] maps threads to their current
** hook function.
*/
static const char *const HOOKKEY = "_HOOKKEY";
/*
** If L1 != L, L1 can be in any state, and therefore there are no
** guarantees about its stack space; any push in L1 must be
** checked.
*/
static void checkstack (lua_State *L, lua_State *L1, int n) {
if (l_unlikely(L != L1 && !lua_checkstack(L1, n)))
luaL_error(L, "stack overflow");
}
static int db_getregistry (lua_State *L) {
lua_pushvalue(L, LUA_REGISTRYINDEX);
return 1;
}
static int db_getmetatable (lua_State *L) {
luaL_checkany(L, 1);
if (!lua_getmetatable(L, 1)) {
lua_pushnil(L); /* no metatable */
}
return 1;
}
static int db_setmetatable (lua_State *L) {
int t = lua_type(L, 2);
luaL_argexpected(L, t == LUA_TNIL || t == LUA_TTABLE, 2, "nil or table");
lua_settop(L, 2);
lua_setmetatable(L, 1);
return 1; /* return 1st argument */
}
static int db_getuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 2, 1);
if (lua_type(L, 1) != LUA_TUSERDATA)
luaL_pushfail(L);
else if (lua_getiuservalue(L, 1, n) != LUA_TNONE) {
lua_pushboolean(L, 1);
return 2;
}
return 1;
}
static int db_setuservalue (lua_State *L) {
int n = (int)luaL_optinteger(L, 3, 1);
luaL_checktype(L, 1, LUA_TUSERDATA);
luaL_checkany(L, 2);
lua_settop(L, 2);
if (!lua_setiuservalue(L, 1, n))
luaL_pushfail(L);
return 1;
}
/*
** Auxiliary function used by several library functions: check for
** an optional thread as function's first argument and set 'arg' with
** 1 if this argument is present (so that functions can skip it to
** access their other arguments)
*/
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L; /* function will operate over current thread */
}
}
/*
** Variations of 'lua_settable', used by 'db_getinfo' to put results
** from 'lua_getinfo' into result table. Key is always a string;
** value can be a string, an int, or a boolean.
*/
static void settabss (lua_State *L, const char *k, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, k);
}
static void settabsi (lua_State *L, const char *k, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, k);
}
static void settabsb (lua_State *L, const char *k, int v) {
lua_pushboolean(L, v);
lua_setfield(L, -2, k);
}
/*
** In function 'db_getinfo', the call to 'lua_getinfo' may push
** results on the stack; later it creates the result table to put
** these objects. Function 'treatstackoption' puts the result from
** 'lua_getinfo' on top of the result table so that it can call
** 'lua_setfield'.
*/
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1)
lua_rotate(L, -2, 1); /* exchange object and table */
else
lua_xmove(L1, L, 1); /* move object to the "main" stack */
lua_setfield(L, -2, fname); /* put object into table */
}
/*
** Calls 'lua_getinfo' and collects all results in a new table.
** L1 needs stack space for an optional input (function) plus
** two optional outputs (function and line table) from function
** 'lua_getinfo'.
*/
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSrtu");
checkstack(L, L1, 3);
luaL_argcheck(L, options[0] != '>', arg + 2, "invalid option '>'");
if (lua_isfunction(L, arg + 1)) { /* info about a function? */
options = lua_pushfstring(L, ">%s", options); /* add '>' to 'options' */
lua_pushvalue(L, arg + 1); /* move function to 'L1' stack */
lua_xmove(L, L1, 1);
}
else { /* stack level */
if (!lua_getstack(L1, (int)luaL_checkinteger(L, arg + 1), &ar)) {
luaL_pushfail(L); /* level out of range */
return 1;
}
}
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_newtable(L); /* table to collect results */
if (strchr(options, 'S')) {
lua_pushlstring(L, ar.source, ar.srclen);
lua_setfield(L, -2, "source");
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u')) {
settabsi(L, "nups", ar.nups);
settabsi(L, "nparams", ar.nparams);
settabsb(L, "isvararg", ar.isvararg);
}
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'r')) {
settabsi(L, "ftransfer", ar.ftransfer);
settabsi(L, "ntransfer", ar.ntransfer);
}
if (strchr(options, 't'))
settabsb(L, "istailcall", ar.istailcall);
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
int nvar = (int)luaL_checkinteger(L, arg + 2); /* local-variable index */
if (lua_isfunction(L, arg + 1)) { /* function argument? */
lua_pushvalue(L, arg + 1); /* push function */
lua_pushstring(L, lua_getlocal(L, NULL, nvar)); /* push local name */
return 1; /* return only name (there is no value) */
}
else { /* stack-level argument */
lua_Debug ar;
const char *name;
int level = (int)luaL_checkinteger(L, arg + 1);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
checkstack(L, L1, 1);
name = lua_getlocal(L1, &ar, nvar);
if (name) {
lua_xmove(L1, L, 1); /* move local value */
lua_pushstring(L, name); /* push name */
lua_rotate(L, -2, 1); /* re-order */
return 2;
}
else {
luaL_pushfail(L); /* no name (nor value) */
return 1;
}
}
}
static int db_setlocal (lua_State *L) {
int arg;
const char *name;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
int level = (int)luaL_checkinteger(L, arg + 1);
int nvar = (int)luaL_checkinteger(L, arg + 2);
if (l_unlikely(!lua_getstack(L1, level, &ar))) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
luaL_checkany(L, arg+3);
lua_settop(L, arg+3);
checkstack(L, L1, 1);
lua_xmove(L, L1, 1);
name = lua_setlocal(L1, &ar, nvar);
if (name == NULL)
lua_pop(L1, 1); /* pop value (if not popped by 'lua_setlocal') */
lua_pushstring(L, name);
return 1;
}
/*
** get (if 'get' is true) or set an upvalue from a closure
*/
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = (int)luaL_checkinteger(L, 2); /* upvalue index */
luaL_checktype(L, 1, LUA_TFUNCTION); /* closure */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1)); /* no-op if get is false */
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static int db_setupvalue (lua_State *L) {
luaL_checkany(L, 3);
return auxupvalue(L, 0);
}
/*
** Check whether a given upvalue from a given closure exists and
** returns its index
*/
static void *checkupval (lua_State *L, int argf, int argnup, int *pnup) {
void *id;
int nup = (int)luaL_checkinteger(L, argnup); /* upvalue index */
luaL_checktype(L, argf, LUA_TFUNCTION); /* closure */
id = lua_upvalueid(L, argf, nup);
if (pnup) {
luaL_argcheck(L, id != NULL, argnup, "invalid upvalue index");
*pnup = nup;
}
return id;
}
static int db_upvalueid (lua_State *L) {
void *id = checkupval(L, 1, 2, NULL);
if (id != NULL)
lua_pushlightuserdata(L, id);
else
luaL_pushfail(L);
return 1;
}
static int db_upvaluejoin (lua_State *L) {
int n1, n2;
checkupval(L, 1, 2, &n1);
checkupval(L, 3, 4, &n2);
luaL_argcheck(L, !lua_iscfunction(L, 1), 1, "Lua function expected");
luaL_argcheck(L, !lua_iscfunction(L, 3), 3, "Lua function expected");
lua_upvaluejoin(L, 1, n1, 3, n2);
return 0;
}
/*
** Call hook function registered at hook table for the current
** thread (if there is one)
*/
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail call"};
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
lua_pushthread(L);
if (lua_rawget(L, -2) == LUA_TFUNCTION) { /* is there a hook function? */
lua_pushstring(L, hooknames[(int)ar->event]); /* push event name */
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline); /* push current line */
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0); /* call hook function */
}
}
/*
** Convert a string mask (for 'sethook') into a bit mask
*/
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
/*
** Convert a bit mask (for 'gethook') into a string mask
*/
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) { /* no hook? */
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = (int)luaL_optinteger(L, arg + 3, 0);
func = hookf; mask = makemask(smask, count);
}
if (!luaL_getsubtable(L, LUA_REGISTRYINDEX, HOOKKEY)) {
/* table just created; initialize it */
lua_pushliteral(L, "k");
lua_setfield(L, -2, "__mode"); /** hooktable.__mode = "k" */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2); /* metatable(hooktable) = hooktable */
}
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1); /* key (thread) */
lua_pushvalue(L, arg + 1); /* value (hook function) */
lua_rawset(L, -3); /* hooktable[L1] = new Lua hook */
lua_sethook(L1, func, mask, count);
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook == NULL) { /* no hook? */
luaL_pushfail(L);
return 1;
}
else if (hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else { /* hook table must exist */
lua_getfield(L, LUA_REGISTRYINDEX, HOOKKEY);
checkstack(L, L1, 1);
lua_pushthread(L1); lua_xmove(L1, L, 1);
lua_rawget(L, -2); /* 1st result = hooktable[L1] */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff)); /* 2nd result = mask */
lua_pushinteger(L, lua_gethookcount(L1)); /* 3rd result = count */
return 3;
}
static int db_debug (lua_State *L) {
for (;;) {
char buffer[250];
lua_writestringerror("%s", "lua_debug> ");
if (fgets(buffer, sizeof(buffer), stdin) == NULL ||
strcmp(buffer, "cont\n") == 0)
return 0;
if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
lua_pcall(L, 0, 0, 0))
lua_writestringerror("%s\n", luaL_tolstring(L, -1, NULL));
lua_settop(L, 0); /* remove eventual returns */
}
}
static int db_traceback (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
const char *msg = lua_tostring(L, arg + 1);
if (msg == NULL && !lua_isnoneornil(L, arg + 1)) /* non-string 'msg'? */
lua_pushvalue(L, arg + 1); /* return it untouched */
else {
int level = (int)luaL_optinteger(L, arg + 2, (L == L1) ? 1 : 0);
luaL_traceback(L, L1, msg, level);
}
return 1;
}
static int db_setcstacklimit (lua_State *L) {
int limit = (int)luaL_checkinteger(L, 1);
int res = lua_setcstacklimit(L, limit);
lua_pushinteger(L, res);
return 1;
}
static const luaL_Reg dblib[] = {
{"debug", db_debug},
{"getuservalue", db_getuservalue},
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getregistry", db_getregistry},
{"getmetatable", db_getmetatable},
{"getupvalue", db_getupvalue},
{"upvaluejoin", db_upvaluejoin},
{"upvalueid", db_upvalueid},
{"setuservalue", db_setuservalue},
{"sethook", db_sethook},
{"setlocal", db_setlocal},
{"setmetatable", db_setmetatable},
{"setupvalue", db_setupvalue},
{"traceback", db_traceback},
{"setcstacklimit", db_setcstacklimit},
{NULL, NULL}
};
LUAMOD_API int luaopen_debug (lua_State *L) {
luaL_newlib(L, dblib);
return 1;
}

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apps/lua/lua/src/ldebug.c Normal file
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@ -0,0 +1,962 @@
/*
** $Id: ldebug.c $
** Debug Interface
** See Copyright Notice in lua.h
*/
#define ldebug_c
#define LUA_CORE
#include "lprefix.h"
#include <stdarg.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "lcode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
#define LuaClosure(f) ((f) != NULL && (f)->c.tt == LUA_VLCL)
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name);
static int currentpc (CallInfo *ci) {
lua_assert(isLua(ci));
return pcRel(ci->u.l.savedpc, ci_func(ci)->p);
}
/*
** Get a "base line" to find the line corresponding to an instruction.
** Base lines are regularly placed at MAXIWTHABS intervals, so usually
** an integer division gets the right place. When the source file has
** large sequences of empty/comment lines, it may need extra entries,
** so the original estimate needs a correction.
** If the original estimate is -1, the initial 'if' ensures that the
** 'while' will run at least once.
** The assertion that the estimate is a lower bound for the correct base
** is valid as long as the debug info has been generated with the same
** value for MAXIWTHABS or smaller. (Previous releases use a little
** smaller value.)
*/
static int getbaseline (const Proto *f, int pc, int *basepc) {
if (f->sizeabslineinfo == 0 || pc < f->abslineinfo[0].pc) {
*basepc = -1; /* start from the beginning */
return f->linedefined;
}
else {
int i = cast_uint(pc) / MAXIWTHABS - 1; /* get an estimate */
/* estimate must be a lower bound of the correct base */
lua_assert(i < 0 ||
(i < f->sizeabslineinfo && f->abslineinfo[i].pc <= pc));
while (i + 1 < f->sizeabslineinfo && pc >= f->abslineinfo[i + 1].pc)
i++; /* low estimate; adjust it */
*basepc = f->abslineinfo[i].pc;
return f->abslineinfo[i].line;
}
}
/*
** Get the line corresponding to instruction 'pc' in function 'f';
** first gets a base line and from there does the increments until
** the desired instruction.
*/
int luaG_getfuncline (const Proto *f, int pc) {
if (f->lineinfo == NULL) /* no debug information? */
return -1;
else {
int basepc;
int baseline = getbaseline(f, pc, &basepc);
while (basepc++ < pc) { /* walk until given instruction */
lua_assert(f->lineinfo[basepc] != ABSLINEINFO);
baseline += f->lineinfo[basepc]; /* correct line */
}
return baseline;
}
}
static int getcurrentline (CallInfo *ci) {
return luaG_getfuncline(ci_func(ci)->p, currentpc(ci));
}
/*
** Set 'trap' for all active Lua frames.
** This function can be called during a signal, under "reasonable"
** assumptions. A new 'ci' is completely linked in the list before it
** becomes part of the "active" list, and we assume that pointers are
** atomic; see comment in next function.
** (A compiler doing interprocedural optimizations could, theoretically,
** reorder memory writes in such a way that the list could be
** temporarily broken while inserting a new element. We simply assume it
** has no good reasons to do that.)
*/
static void settraps (CallInfo *ci) {
for (; ci != NULL; ci = ci->previous)
if (isLua(ci))
ci->u.l.trap = 1;
}
/*
** This function can be called during a signal, under "reasonable"
** assumptions.
** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
** are for debug only, and it is no problem if they get arbitrary
** values (causes at most one wrong hook call). 'hookmask' is an atomic
** value. We assume that pointers are atomic too (e.g., gcc ensures that
** for all platforms where it runs). Moreover, 'hook' is always checked
** before being called (see 'luaD_hook').
*/
LUA_API void lua_sethook (lua_State *L, lua_Hook func, int mask, int count) {
if (func == NULL || mask == 0) { /* turn off hooks? */
mask = 0;
func = NULL;
}
L->hook = func;
L->basehookcount = count;
resethookcount(L);
L->hookmask = cast_byte(mask);
if (mask)
settraps(L->ci); /* to trace inside 'luaV_execute' */
}
LUA_API lua_Hook lua_gethook (lua_State *L) {
return L->hook;
}
LUA_API int lua_gethookmask (lua_State *L) {
return L->hookmask;
}
LUA_API int lua_gethookcount (lua_State *L) {
return L->basehookcount;
}
LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar) {
int status;
CallInfo *ci;
if (level < 0) return 0; /* invalid (negative) level */
lua_lock(L);
for (ci = L->ci; level > 0 && ci != &L->base_ci; ci = ci->previous)
level--;
if (level == 0 && ci != &L->base_ci) { /* level found? */
status = 1;
ar->i_ci = ci;
}
else status = 0; /* no such level */
lua_unlock(L);
return status;
}
static const char *upvalname (const Proto *p, int uv) {
TString *s = check_exp(uv < p->sizeupvalues, p->upvalues[uv].name);
if (s == NULL) return "?";
else return getstr(s);
}
static const char *findvararg (CallInfo *ci, int n, StkId *pos) {
if (clLvalue(s2v(ci->func.p))->p->is_vararg) {
int nextra = ci->u.l.nextraargs;
if (n >= -nextra) { /* 'n' is negative */
*pos = ci->func.p - nextra - (n + 1);
return "(vararg)"; /* generic name for any vararg */
}
}
return NULL; /* no such vararg */
}
const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n, StkId *pos) {
StkId base = ci->func.p + 1;
const char *name = NULL;
if (isLua(ci)) {
if (n < 0) /* access to vararg values? */
return findvararg(ci, n, pos);
else
name = luaF_getlocalname(ci_func(ci)->p, n, currentpc(ci));
}
if (name == NULL) { /* no 'standard' name? */
StkId limit = (ci == L->ci) ? L->top.p : ci->next->func.p;
if (limit - base >= n && n > 0) { /* is 'n' inside 'ci' stack? */
/* generic name for any valid slot */
name = isLua(ci) ? "(temporary)" : "(C temporary)";
}
else
return NULL; /* no name */
}
if (pos)
*pos = base + (n - 1);
return name;
}
LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n) {
const char *name;
lua_lock(L);
if (ar == NULL) { /* information about non-active function? */
if (!isLfunction(s2v(L->top.p - 1))) /* not a Lua function? */
name = NULL;
else /* consider live variables at function start (parameters) */
name = luaF_getlocalname(clLvalue(s2v(L->top.p - 1))->p, n, 0);
}
else { /* active function; get information through 'ar' */
StkId pos = NULL; /* to avoid warnings */
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, L->top.p, pos);
api_incr_top(L);
}
}
lua_unlock(L);
return name;
}
LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n) {
StkId pos = NULL; /* to avoid warnings */
const char *name;
lua_lock(L);
name = luaG_findlocal(L, ar->i_ci, n, &pos);
if (name) {
setobjs2s(L, pos, L->top.p - 1);
L->top.p--; /* pop value */
}
lua_unlock(L);
return name;
}
static void funcinfo (lua_Debug *ar, Closure *cl) {
if (!LuaClosure(cl)) {
ar->source = "=[C]";
ar->srclen = LL("=[C]");
ar->linedefined = -1;
ar->lastlinedefined = -1;
ar->what = "C";
}
else {
const Proto *p = cl->l.p;
if (p->source) {
ar->source = getstr(p->source);
ar->srclen = tsslen(p->source);
}
else {
ar->source = "=?";
ar->srclen = LL("=?");
}
ar->linedefined = p->linedefined;
ar->lastlinedefined = p->lastlinedefined;
ar->what = (ar->linedefined == 0) ? "main" : "Lua";
}
luaO_chunkid(ar->short_src, ar->source, ar->srclen);
}
static int nextline (const Proto *p, int currentline, int pc) {
if (p->lineinfo[pc] != ABSLINEINFO)
return currentline + p->lineinfo[pc];
else
return luaG_getfuncline(p, pc);
}
static void collectvalidlines (lua_State *L, Closure *f) {
if (!LuaClosure(f)) {
setnilvalue(s2v(L->top.p));
api_incr_top(L);
}
else {
const Proto *p = f->l.p;
int currentline = p->linedefined;
Table *t = luaH_new(L); /* new table to store active lines */
sethvalue2s(L, L->top.p, t); /* push it on stack */
api_incr_top(L);
if (p->lineinfo != NULL) { /* proto with debug information? */
int i;
TValue v;
setbtvalue(&v); /* boolean 'true' to be the value of all indices */
if (!p->is_vararg) /* regular function? */
i = 0; /* consider all instructions */
else { /* vararg function */
lua_assert(GET_OPCODE(p->code[0]) == OP_VARARGPREP);
currentline = nextline(p, currentline, 0);
i = 1; /* skip first instruction (OP_VARARGPREP) */
}
for (; i < p->sizelineinfo; i++) { /* for each instruction */
currentline = nextline(p, currentline, i); /* get its line */
luaH_setint(L, t, currentline, &v); /* table[line] = true */
}
}
}
}
static const char *getfuncname (lua_State *L, CallInfo *ci, const char **name) {
/* calling function is a known function? */
if (ci != NULL && !(ci->callstatus & CIST_TAIL))
return funcnamefromcall(L, ci->previous, name);
else return NULL; /* no way to find a name */
}
static int auxgetinfo (lua_State *L, const char *what, lua_Debug *ar,
Closure *f, CallInfo *ci) {
int status = 1;
for (; *what; what++) {
switch (*what) {
case 'S': {
funcinfo(ar, f);
break;
}
case 'l': {
ar->currentline = (ci && isLua(ci)) ? getcurrentline(ci) : -1;
break;
}
case 'u': {
ar->nups = (f == NULL) ? 0 : f->c.nupvalues;
if (!LuaClosure(f)) {
ar->isvararg = 1;
ar->nparams = 0;
}
else {
ar->isvararg = f->l.p->is_vararg;
ar->nparams = f->l.p->numparams;
}
break;
}
case 't': {
ar->istailcall = (ci) ? ci->callstatus & CIST_TAIL : 0;
break;
}
case 'n': {
ar->namewhat = getfuncname(L, ci, &ar->name);
if (ar->namewhat == NULL) {
ar->namewhat = ""; /* not found */
ar->name = NULL;
}
break;
}
case 'r': {
if (ci == NULL || !(ci->callstatus & CIST_TRAN))
ar->ftransfer = ar->ntransfer = 0;
else {
ar->ftransfer = ci->u2.transferinfo.ftransfer;
ar->ntransfer = ci->u2.transferinfo.ntransfer;
}
break;
}
case 'L':
case 'f': /* handled by lua_getinfo */
break;
default: status = 0; /* invalid option */
}
}
return status;
}
LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar) {
int status;
Closure *cl;
CallInfo *ci;
TValue *func;
lua_lock(L);
if (*what == '>') {
ci = NULL;
func = s2v(L->top.p - 1);
api_check(L, ttisfunction(func), "function expected");
what++; /* skip the '>' */
L->top.p--; /* pop function */
}
else {
ci = ar->i_ci;
func = s2v(ci->func.p);
lua_assert(ttisfunction(func));
}
cl = ttisclosure(func) ? clvalue(func) : NULL;
status = auxgetinfo(L, what, ar, cl, ci);
if (strchr(what, 'f')) {
setobj2s(L, L->top.p, func);
api_incr_top(L);
}
if (strchr(what, 'L'))
collectvalidlines(L, cl);
lua_unlock(L);
return status;
}
/*
** {======================================================
** Symbolic Execution
** =======================================================
*/
static int filterpc (int pc, int jmptarget) {
if (pc < jmptarget) /* is code conditional (inside a jump)? */
return -1; /* cannot know who sets that register */
else return pc; /* current position sets that register */
}
/*
** Try to find last instruction before 'lastpc' that modified register 'reg'.
*/
static int findsetreg (const Proto *p, int lastpc, int reg) {
int pc;
int setreg = -1; /* keep last instruction that changed 'reg' */
int jmptarget = 0; /* any code before this address is conditional */
if (testMMMode(GET_OPCODE(p->code[lastpc])))
lastpc--; /* previous instruction was not actually executed */
for (pc = 0; pc < lastpc; pc++) {
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
int a = GETARG_A(i);
int change; /* true if current instruction changed 'reg' */
switch (op) {
case OP_LOADNIL: { /* set registers from 'a' to 'a+b' */
int b = GETARG_B(i);
change = (a <= reg && reg <= a + b);
break;
}
case OP_TFORCALL: { /* affect all regs above its base */
change = (reg >= a + 2);
break;
}
case OP_CALL:
case OP_TAILCALL: { /* affect all registers above base */
change = (reg >= a);
break;
}
case OP_JMP: { /* doesn't change registers, but changes 'jmptarget' */
int b = GETARG_sJ(i);
int dest = pc + 1 + b;
/* jump does not skip 'lastpc' and is larger than current one? */
if (dest <= lastpc && dest > jmptarget)
jmptarget = dest; /* update 'jmptarget' */
change = 0;
break;
}
default: /* any instruction that sets A */
change = (testAMode(op) && reg == a);
break;
}
if (change)
setreg = filterpc(pc, jmptarget);
}
return setreg;
}
/*
** Find a "name" for the constant 'c'.
*/
static const char *kname (const Proto *p, int index, const char **name) {
TValue *kvalue = &p->k[index];
if (ttisstring(kvalue)) {
*name = getstr(tsvalue(kvalue));
return "constant";
}
else {
*name = "?";
return NULL;
}
}
static const char *basicgetobjname (const Proto *p, int *ppc, int reg,
const char **name) {
int pc = *ppc;
*name = luaF_getlocalname(p, reg + 1, pc);
if (*name) /* is a local? */
return "local";
/* else try symbolic execution */
*ppc = pc = findsetreg(p, pc, reg);
if (pc != -1) { /* could find instruction? */
Instruction i = p->code[pc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_MOVE: {
int b = GETARG_B(i); /* move from 'b' to 'a' */
if (b < GETARG_A(i))
return basicgetobjname(p, ppc, b, name); /* get name for 'b' */
break;
}
case OP_GETUPVAL: {
*name = upvalname(p, GETARG_B(i));
return "upvalue";
}
case OP_LOADK: return kname(p, GETARG_Bx(i), name);
case OP_LOADKX: return kname(p, GETARG_Ax(p->code[pc + 1]), name);
default: break;
}
}
return NULL; /* could not find reasonable name */
}
/*
** Find a "name" for the register 'c'.
*/
static void rname (const Proto *p, int pc, int c, const char **name) {
const char *what = basicgetobjname(p, &pc, c, name); /* search for 'c' */
if (!(what && *what == 'c')) /* did not find a constant name? */
*name = "?";
}
/*
** Find a "name" for a 'C' value in an RK instruction.
*/
static void rkname (const Proto *p, int pc, Instruction i, const char **name) {
int c = GETARG_C(i); /* key index */
if (GETARG_k(i)) /* is 'c' a constant? */
kname(p, c, name);
else /* 'c' is a register */
rname(p, pc, c, name);
}
/*
** Check whether table being indexed by instruction 'i' is the
** environment '_ENV'
*/
static const char *isEnv (const Proto *p, int pc, Instruction i, int isup) {
int t = GETARG_B(i); /* table index */
const char *name; /* name of indexed variable */
if (isup) /* is 't' an upvalue? */
name = upvalname(p, t);
else /* 't' is a register */
basicgetobjname(p, &pc, t, &name);
return (name && strcmp(name, LUA_ENV) == 0) ? "global" : "field";
}
/*
** Extend 'basicgetobjname' to handle table accesses
*/
static const char *getobjname (const Proto *p, int lastpc, int reg,
const char **name) {
const char *kind = basicgetobjname(p, &lastpc, reg, name);
if (kind != NULL)
return kind;
else if (lastpc != -1) { /* could find instruction? */
Instruction i = p->code[lastpc];
OpCode op = GET_OPCODE(i);
switch (op) {
case OP_GETTABUP: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return isEnv(p, lastpc, i, 1);
}
case OP_GETTABLE: {
int k = GETARG_C(i); /* key index */
rname(p, lastpc, k, name);
return isEnv(p, lastpc, i, 0);
}
case OP_GETI: {
*name = "integer index";
return "field";
}
case OP_GETFIELD: {
int k = GETARG_C(i); /* key index */
kname(p, k, name);
return isEnv(p, lastpc, i, 0);
}
case OP_SELF: {
rkname(p, lastpc, i, name);
return "method";
}
default: break; /* go through to return NULL */
}
}
return NULL; /* could not find reasonable name */
}
/*
** Try to find a name for a function based on the code that called it.
** (Only works when function was called by a Lua function.)
** Returns what the name is (e.g., "for iterator", "method",
** "metamethod") and sets '*name' to point to the name.
*/
static const char *funcnamefromcode (lua_State *L, const Proto *p,
int pc, const char **name) {
TMS tm = (TMS)0; /* (initial value avoids warnings) */
Instruction i = p->code[pc]; /* calling instruction */
switch (GET_OPCODE(i)) {
case OP_CALL:
case OP_TAILCALL:
return getobjname(p, pc, GETARG_A(i), name); /* get function name */
case OP_TFORCALL: { /* for iterator */
*name = "for iterator";
return "for iterator";
}
/* other instructions can do calls through metamethods */
case OP_SELF: case OP_GETTABUP: case OP_GETTABLE:
case OP_GETI: case OP_GETFIELD:
tm = TM_INDEX;
break;
case OP_SETTABUP: case OP_SETTABLE: case OP_SETI: case OP_SETFIELD:
tm = TM_NEWINDEX;
break;
case OP_MMBIN: case OP_MMBINI: case OP_MMBINK: {
tm = cast(TMS, GETARG_C(i));
break;
}
case OP_UNM: tm = TM_UNM; break;
case OP_BNOT: tm = TM_BNOT; break;
case OP_LEN: tm = TM_LEN; break;
case OP_CONCAT: tm = TM_CONCAT; break;
case OP_EQ: tm = TM_EQ; break;
/* no cases for OP_EQI and OP_EQK, as they don't call metamethods */
case OP_LT: case OP_LTI: case OP_GTI: tm = TM_LT; break;
case OP_LE: case OP_LEI: case OP_GEI: tm = TM_LE; break;
case OP_CLOSE: case OP_RETURN: tm = TM_CLOSE; break;
default:
return NULL; /* cannot find a reasonable name */
}
*name = getshrstr(G(L)->tmname[tm]) + 2;
return "metamethod";
}
/*
** Try to find a name for a function based on how it was called.
*/
static const char *funcnamefromcall (lua_State *L, CallInfo *ci,
const char **name) {
if (ci->callstatus & CIST_HOOKED) { /* was it called inside a hook? */
*name = "?";
return "hook";
}
else if (ci->callstatus & CIST_FIN) { /* was it called as a finalizer? */
*name = "__gc";
return "metamethod"; /* report it as such */
}
else if (isLua(ci))
return funcnamefromcode(L, ci_func(ci)->p, currentpc(ci), name);
else
return NULL;
}
/* }====================================================== */
/*
** Check whether pointer 'o' points to some value in the stack frame of
** the current function and, if so, returns its index. Because 'o' may
** not point to a value in this stack, we cannot compare it with the
** region boundaries (undefined behavior in ISO C).
*/
static int instack (CallInfo *ci, const TValue *o) {
int pos;
StkId base = ci->func.p + 1;
for (pos = 0; base + pos < ci->top.p; pos++) {
if (o == s2v(base + pos))
return pos;
}
return -1; /* not found */
}
/*
** Checks whether value 'o' came from an upvalue. (That can only happen
** with instructions OP_GETTABUP/OP_SETTABUP, which operate directly on
** upvalues.)
*/
static const char *getupvalname (CallInfo *ci, const TValue *o,
const char **name) {
LClosure *c = ci_func(ci);
int i;
for (i = 0; i < c->nupvalues; i++) {
if (c->upvals[i]->v.p == o) {
*name = upvalname(c->p, i);
return "upvalue";
}
}
return NULL;
}
static const char *formatvarinfo (lua_State *L, const char *kind,
const char *name) {
if (kind == NULL)
return ""; /* no information */
else
return luaO_pushfstring(L, " (%s '%s')", kind, name);
}
/*
** Build a string with a "description" for the value 'o', such as
** "variable 'x'" or "upvalue 'y'".
*/
static const char *varinfo (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = NULL;
if (isLua(ci)) {
kind = getupvalname(ci, o, &name); /* check whether 'o' is an upvalue */
if (!kind) { /* not an upvalue? */
int reg = instack(ci, o); /* try a register */
if (reg >= 0) /* is 'o' a register? */
kind = getobjname(ci_func(ci)->p, currentpc(ci), reg, &name);
}
}
return formatvarinfo(L, kind, name);
}
/*
** Raise a type error
*/
static l_noret typeerror (lua_State *L, const TValue *o, const char *op,
const char *extra) {
const char *t = luaT_objtypename(L, o);
luaG_runerror(L, "attempt to %s a %s value%s", op, t, extra);
}
/*
** Raise a type error with "standard" information about the faulty
** object 'o' (using 'varinfo').
*/
l_noret luaG_typeerror (lua_State *L, const TValue *o, const char *op) {
typeerror(L, o, op, varinfo(L, o));
}
/*
** Raise an error for calling a non-callable object. Try to find a name
** for the object based on how it was called ('funcnamefromcall'); if it
** cannot get a name there, try 'varinfo'.
*/
l_noret luaG_callerror (lua_State *L, const TValue *o) {
CallInfo *ci = L->ci;
const char *name = NULL; /* to avoid warnings */
const char *kind = funcnamefromcall(L, ci, &name);
const char *extra = kind ? formatvarinfo(L, kind, name) : varinfo(L, o);
typeerror(L, o, "call", extra);
}
l_noret luaG_forerror (lua_State *L, const TValue *o, const char *what) {
luaG_runerror(L, "bad 'for' %s (number expected, got %s)",
what, luaT_objtypename(L, o));
}
l_noret luaG_concaterror (lua_State *L, const TValue *p1, const TValue *p2) {
if (ttisstring(p1) || cvt2str(p1)) p1 = p2;
luaG_typeerror(L, p1, "concatenate");
}
l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2, const char *msg) {
if (!ttisnumber(p1)) /* first operand is wrong? */
p2 = p1; /* now second is wrong */
luaG_typeerror(L, p2, msg);
}
/*
** Error when both values are convertible to numbers, but not to integers
*/
l_noret luaG_tointerror (lua_State *L, const TValue *p1, const TValue *p2) {
lua_Integer temp;
if (!luaV_tointegerns(p1, &temp, LUA_FLOORN2I))
p2 = p1;
luaG_runerror(L, "number%s has no integer representation", varinfo(L, p2));
}
l_noret luaG_ordererror (lua_State *L, const TValue *p1, const TValue *p2) {
const char *t1 = luaT_objtypename(L, p1);
const char *t2 = luaT_objtypename(L, p2);
if (strcmp(t1, t2) == 0)
luaG_runerror(L, "attempt to compare two %s values", t1);
else
luaG_runerror(L, "attempt to compare %s with %s", t1, t2);
}
/* add src:line information to 'msg' */
const char *luaG_addinfo (lua_State *L, const char *msg, TString *src,
int line) {
char buff[LUA_IDSIZE];
if (src)
luaO_chunkid(buff, getstr(src), tsslen(src));
else { /* no source available; use "?" instead */
buff[0] = '?'; buff[1] = '\0';
}
return luaO_pushfstring(L, "%s:%d: %s", buff, line, msg);
}
l_noret luaG_errormsg (lua_State *L) {
if (L->errfunc != 0) { /* is there an error handling function? */
StkId errfunc = restorestack(L, L->errfunc);
lua_assert(ttisfunction(s2v(errfunc)));
setobjs2s(L, L->top.p, L->top.p - 1); /* move argument */
setobjs2s(L, L->top.p - 1, errfunc); /* push function */
L->top.p++; /* assume EXTRA_STACK */
luaD_callnoyield(L, L->top.p - 2, 1); /* call it */
}
luaD_throw(L, LUA_ERRRUN);
}
l_noret luaG_runerror (lua_State *L, const char *fmt, ...) {
CallInfo *ci = L->ci;
const char *msg;
va_list argp;
luaC_checkGC(L); /* error message uses memory */
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp); /* format message */
va_end(argp);
if (isLua(ci)) { /* if Lua function, add source:line information */
luaG_addinfo(L, msg, ci_func(ci)->p->source, getcurrentline(ci));
setobjs2s(L, L->top.p - 2, L->top.p - 1); /* remove 'msg' */
L->top.p--;
}
luaG_errormsg(L);
}
/*
** Check whether new instruction 'newpc' is in a different line from
** previous instruction 'oldpc'. More often than not, 'newpc' is only
** one or a few instructions after 'oldpc' (it must be after, see
** caller), so try to avoid calling 'luaG_getfuncline'. If they are
** too far apart, there is a good chance of a ABSLINEINFO in the way,
** so it goes directly to 'luaG_getfuncline'.
*/
static int changedline (const Proto *p, int oldpc, int newpc) {
if (p->lineinfo == NULL) /* no debug information? */
return 0;
if (newpc - oldpc < MAXIWTHABS / 2) { /* not too far apart? */
int delta = 0; /* line difference */
int pc = oldpc;
for (;;) {
int lineinfo = p->lineinfo[++pc];
if (lineinfo == ABSLINEINFO)
break; /* cannot compute delta; fall through */
delta += lineinfo;
if (pc == newpc)
return (delta != 0); /* delta computed successfully */
}
}
/* either instructions are too far apart or there is an absolute line
info in the way; compute line difference explicitly */
return (luaG_getfuncline(p, oldpc) != luaG_getfuncline(p, newpc));
}
/*
** Traces Lua calls. If code is running the first instruction of a function,
** and function is not vararg, and it is not coming from an yield,
** calls 'luaD_hookcall'. (Vararg functions will call 'luaD_hookcall'
** after adjusting its variable arguments; otherwise, they could call
** a line/count hook before the call hook. Functions coming from
** an yield already called 'luaD_hookcall' before yielding.)
*/
int luaG_tracecall (lua_State *L) {
CallInfo *ci = L->ci;
Proto *p = ci_func(ci)->p;
ci->u.l.trap = 1; /* ensure hooks will be checked */
if (ci->u.l.savedpc == p->code) { /* first instruction (not resuming)? */
if (p->is_vararg)
return 0; /* hooks will start at VARARGPREP instruction */
else if (!(ci->callstatus & CIST_HOOKYIELD)) /* not yieded? */
luaD_hookcall(L, ci); /* check 'call' hook */
}
return 1; /* keep 'trap' on */
}
/*
** Traces the execution of a Lua function. Called before the execution
** of each opcode, when debug is on. 'L->oldpc' stores the last
** instruction traced, to detect line changes. When entering a new
** function, 'npci' will be zero and will test as a new line whatever
** the value of 'oldpc'. Some exceptional conditions may return to
** a function without setting 'oldpc'. In that case, 'oldpc' may be
** invalid; if so, use zero as a valid value. (A wrong but valid 'oldpc'
** at most causes an extra call to a line hook.)
** This function is not "Protected" when called, so it should correct
** 'L->top.p' before calling anything that can run the GC.
*/
int luaG_traceexec (lua_State *L, const Instruction *pc) {
CallInfo *ci = L->ci;
lu_byte mask = L->hookmask;
const Proto *p = ci_func(ci)->p;
int counthook;
if (!(mask & (LUA_MASKLINE | LUA_MASKCOUNT))) { /* no hooks? */
ci->u.l.trap = 0; /* don't need to stop again */
return 0; /* turn off 'trap' */
}
pc++; /* reference is always next instruction */
ci->u.l.savedpc = pc; /* save 'pc' */
counthook = (mask & LUA_MASKCOUNT) && (--L->hookcount == 0);
if (counthook)
resethookcount(L); /* reset count */
else if (!(mask & LUA_MASKLINE))
return 1; /* no line hook and count != 0; nothing to be done now */
if (ci->callstatus & CIST_HOOKYIELD) { /* hook yielded last time? */
ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
return 1; /* do not call hook again (VM yielded, so it did not move) */
}
if (!isIT(*(ci->u.l.savedpc - 1))) /* top not being used? */
L->top.p = ci->top.p; /* correct top */
if (counthook)
luaD_hook(L, LUA_HOOKCOUNT, -1, 0, 0); /* call count hook */
if (mask & LUA_MASKLINE) {
/* 'L->oldpc' may be invalid; use zero in this case */
int oldpc = (L->oldpc < p->sizecode) ? L->oldpc : 0;
int npci = pcRel(pc, p);
if (npci <= oldpc || /* call hook when jump back (loop), */
changedline(p, oldpc, npci)) { /* or when enter new line */
int newline = luaG_getfuncline(p, npci);
luaD_hook(L, LUA_HOOKLINE, newline, 0, 0); /* call line hook */
}
L->oldpc = npci; /* 'pc' of last call to line hook */
}
if (L->status == LUA_YIELD) { /* did hook yield? */
if (counthook)
L->hookcount = 1; /* undo decrement to zero */
ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
luaD_throw(L, LUA_YIELD);
}
return 1; /* keep 'trap' on */
}

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/*
** $Id: ldebug.h $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/
#ifndef ldebug_h
#define ldebug_h
#include "lstate.h"
#define pcRel(pc, p) (cast_int((pc) - (p)->code) - 1)
/* Active Lua function (given call info) */
#define ci_func(ci) (clLvalue(s2v((ci)->func.p)))
#define resethookcount(L) (L->hookcount = L->basehookcount)
/*
** mark for entries in 'lineinfo' array that has absolute information in
** 'abslineinfo' array
*/
#define ABSLINEINFO (-0x80)
/*
** MAXimum number of successive Instructions WiTHout ABSolute line
** information. (A power of two allows fast divisions.)
*/
#if !defined(MAXIWTHABS)
#define MAXIWTHABS 128
#endif
LUAI_FUNC int luaG_getfuncline (const Proto *f, int pc);
LUAI_FUNC const char *luaG_findlocal (lua_State *L, CallInfo *ci, int n,
StkId *pos);
LUAI_FUNC l_noret luaG_typeerror (lua_State *L, const TValue *o,
const char *opname);
LUAI_FUNC l_noret luaG_callerror (lua_State *L, const TValue *o);
LUAI_FUNC l_noret luaG_forerror (lua_State *L, const TValue *o,
const char *what);
LUAI_FUNC l_noret luaG_concaterror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_opinterror (lua_State *L, const TValue *p1,
const TValue *p2,
const char *msg);
LUAI_FUNC l_noret luaG_tointerror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_ordererror (lua_State *L, const TValue *p1,
const TValue *p2);
LUAI_FUNC l_noret luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC const char *luaG_addinfo (lua_State *L, const char *msg,
TString *src, int line);
LUAI_FUNC l_noret luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_traceexec (lua_State *L, const Instruction *pc);
LUAI_FUNC int luaG_tracecall (lua_State *L);
#endif

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/*
** $Id: ldo.h $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
#ifndef ldo_h
#define ldo_h
#include "llimits.h"
#include "lobject.h"
#include "lstate.h"
#include "lzio.h"
/*
** Macro to check stack size and grow stack if needed. Parameters
** 'pre'/'pos' allow the macro to preserve a pointer into the
** stack across reallocations, doing the work only when needed.
** It also allows the running of one GC step when the stack is
** reallocated.
** 'condmovestack' is used in heavy tests to force a stack reallocation
** at every check.
*/
#define luaD_checkstackaux(L,n,pre,pos) \
if (l_unlikely(L->stack_last.p - L->top.p <= (n))) \
{ pre; luaD_growstack(L, n, 1); pos; } \
else { condmovestack(L,pre,pos); }
/* In general, 'pre'/'pos' are empty (nothing to save) */
#define luaD_checkstack(L,n) luaD_checkstackaux(L,n,(void)0,(void)0)
#define savestack(L,pt) (cast_charp(pt) - cast_charp(L->stack.p))
#define restorestack(L,n) cast(StkId, cast_charp(L->stack.p) + (n))
/* macro to check stack size, preserving 'p' */
#define checkstackp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p), /* save 'p' */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/* macro to check stack size and GC, preserving 'p' */
#define checkstackGCp(L,n,p) \
luaD_checkstackaux(L, n, \
ptrdiff_t t__ = savestack(L, p); /* save 'p' */ \
luaC_checkGC(L), /* stack grow uses memory */ \
p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
/* macro to check stack size and GC */
#define checkstackGC(L,fsize) \
luaD_checkstackaux(L, (fsize), luaC_checkGC(L), (void)0)
/* type of protected functions, to be ran by 'runprotected' */
typedef void (*Pfunc) (lua_State *L, void *ud);
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop);
LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
const char *mode);
LUAI_FUNC void luaD_hook (lua_State *L, int event, int line,
int fTransfer, int nTransfer);
LUAI_FUNC void luaD_hookcall (lua_State *L, CallInfo *ci);
LUAI_FUNC int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
int narg1, int delta);
LUAI_FUNC CallInfo *luaD_precall (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
LUAI_FUNC int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status);
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
ptrdiff_t oldtop, ptrdiff_t ef);
LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, int nres);
LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
LUAI_FUNC void luaD_shrinkstack (lua_State *L);
LUAI_FUNC void luaD_inctop (lua_State *L);
LUAI_FUNC l_noret luaD_throw (lua_State *L, int errcode);
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
#endif

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/*
** $Id: ldump.c $
** save precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define ldump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lundump.h"
typedef struct {
lua_State *L;
lua_Writer writer;
void *data;
int strip;
int status;
} DumpState;
/*
** All high-level dumps go through dumpVector; you can change it to
** change the endianness of the result
*/
#define dumpVector(D,v,n) dumpBlock(D,v,(n)*sizeof((v)[0]))
#define dumpLiteral(D, s) dumpBlock(D,s,sizeof(s) - sizeof(char))
static void dumpBlock (DumpState *D, const void *b, size_t size) {
if (D->status == 0 && size > 0) {
lua_unlock(D->L);
D->status = (*D->writer)(D->L, b, size, D->data);
lua_lock(D->L);
}
}
#define dumpVar(D,x) dumpVector(D,&x,1)
static void dumpByte (DumpState *D, int y) {
lu_byte x = (lu_byte)y;
dumpVar(D, x);
}
/*
** 'dumpSize' buffer size: each byte can store up to 7 bits. (The "+6"
** rounds up the division.)
*/
#define DIBS ((sizeof(size_t) * CHAR_BIT + 6) / 7)
static void dumpSize (DumpState *D, size_t x) {
lu_byte buff[DIBS];
int n = 0;
do {
buff[DIBS - (++n)] = x & 0x7f; /* fill buffer in reverse order */
x >>= 7;
} while (x != 0);
buff[DIBS - 1] |= 0x80; /* mark last byte */
dumpVector(D, buff + DIBS - n, n);
}
static void dumpInt (DumpState *D, int x) {
dumpSize(D, x);
}
static void dumpNumber (DumpState *D, lua_Number x) {
dumpVar(D, x);
}
static void dumpInteger (DumpState *D, lua_Integer x) {
dumpVar(D, x);
}
static void dumpString (DumpState *D, const TString *s) {
if (s == NULL)
dumpSize(D, 0);
else {
size_t size = tsslen(s);
const char *str = getstr(s);
dumpSize(D, size + 1);
dumpVector(D, str, size);
}
}
static void dumpCode (DumpState *D, const Proto *f) {
dumpInt(D, f->sizecode);
dumpVector(D, f->code, f->sizecode);
}
static void dumpFunction(DumpState *D, const Proto *f, TString *psource);
static void dumpConstants (DumpState *D, const Proto *f) {
int i;
int n = f->sizek;
dumpInt(D, n);
for (i = 0; i < n; i++) {
const TValue *o = &f->k[i];
int tt = ttypetag(o);
dumpByte(D, tt);
switch (tt) {
case LUA_VNUMFLT:
dumpNumber(D, fltvalue(o));
break;
case LUA_VNUMINT:
dumpInteger(D, ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
dumpString(D, tsvalue(o));
break;
default:
lua_assert(tt == LUA_VNIL || tt == LUA_VFALSE || tt == LUA_VTRUE);
}
}
}
static void dumpProtos (DumpState *D, const Proto *f) {
int i;
int n = f->sizep;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpFunction(D, f->p[i], f->source);
}
static void dumpUpvalues (DumpState *D, const Proto *f) {
int i, n = f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpByte(D, f->upvalues[i].instack);
dumpByte(D, f->upvalues[i].idx);
dumpByte(D, f->upvalues[i].kind);
}
}
static void dumpDebug (DumpState *D, const Proto *f) {
int i, n;
n = (D->strip) ? 0 : f->sizelineinfo;
dumpInt(D, n);
dumpVector(D, f->lineinfo, n);
n = (D->strip) ? 0 : f->sizeabslineinfo;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpInt(D, f->abslineinfo[i].pc);
dumpInt(D, f->abslineinfo[i].line);
}
n = (D->strip) ? 0 : f->sizelocvars;
dumpInt(D, n);
for (i = 0; i < n; i++) {
dumpString(D, f->locvars[i].varname);
dumpInt(D, f->locvars[i].startpc);
dumpInt(D, f->locvars[i].endpc);
}
n = (D->strip) ? 0 : f->sizeupvalues;
dumpInt(D, n);
for (i = 0; i < n; i++)
dumpString(D, f->upvalues[i].name);
}
static void dumpFunction (DumpState *D, const Proto *f, TString *psource) {
if (D->strip || f->source == psource)
dumpString(D, NULL); /* no debug info or same source as its parent */
else
dumpString(D, f->source);
dumpInt(D, f->linedefined);
dumpInt(D, f->lastlinedefined);
dumpByte(D, f->numparams);
dumpByte(D, f->is_vararg);
dumpByte(D, f->maxstacksize);
dumpCode(D, f);
dumpConstants(D, f);
dumpUpvalues(D, f);
dumpProtos(D, f);
dumpDebug(D, f);
}
static void dumpHeader (DumpState *D) {
dumpLiteral(D, LUA_SIGNATURE);
dumpByte(D, LUAC_VERSION);
dumpByte(D, LUAC_FORMAT);
dumpLiteral(D, LUAC_DATA);
dumpByte(D, sizeof(Instruction));
dumpByte(D, sizeof(lua_Integer));
dumpByte(D, sizeof(lua_Number));
dumpInteger(D, LUAC_INT);
dumpNumber(D, LUAC_NUM);
}
/*
** dump Lua function as precompiled chunk
*/
int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data,
int strip) {
DumpState D;
D.L = L;
D.writer = w;
D.data = data;
D.strip = strip;
D.status = 0;
dumpHeader(&D);
dumpByte(&D, f->sizeupvalues);
dumpFunction(&D, f, NULL);
return D.status;
}

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/*
** $Id: lfunc.c $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#define lfunc_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
CClosure *luaF_newCclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VCCL, sizeCclosure(nupvals));
CClosure *c = gco2ccl(o);
c->nupvalues = cast_byte(nupvals);
return c;
}
LClosure *luaF_newLclosure (lua_State *L, int nupvals) {
GCObject *o = luaC_newobj(L, LUA_VLCL, sizeLclosure(nupvals));
LClosure *c = gco2lcl(o);
c->p = NULL;
c->nupvalues = cast_byte(nupvals);
while (nupvals--) c->upvals[nupvals] = NULL;
return c;
}
/*
** fill a closure with new closed upvalues
*/
void luaF_initupvals (lua_State *L, LClosure *cl) {
int i;
for (i = 0; i < cl->nupvalues; i++) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
uv->v.p = &uv->u.value; /* make it closed */
setnilvalue(uv->v.p);
cl->upvals[i] = uv;
luaC_objbarrier(L, cl, uv);
}
}
/*
** Create a new upvalue at the given level, and link it to the list of
** open upvalues of 'L' after entry 'prev'.
**/
static UpVal *newupval (lua_State *L, StkId level, UpVal **prev) {
GCObject *o = luaC_newobj(L, LUA_VUPVAL, sizeof(UpVal));
UpVal *uv = gco2upv(o);
UpVal *next = *prev;
uv->v.p = s2v(level); /* current value lives in the stack */
uv->u.open.next = next; /* link it to list of open upvalues */
uv->u.open.previous = prev;
if (next)
next->u.open.previous = &uv->u.open.next;
*prev = uv;
if (!isintwups(L)) { /* thread not in list of threads with upvalues? */
L->twups = G(L)->twups; /* link it to the list */
G(L)->twups = L;
}
return uv;
}
/*
** Find and reuse, or create if it does not exist, an upvalue
** at the given level.
*/
UpVal *luaF_findupval (lua_State *L, StkId level) {
UpVal **pp = &L->openupval;
UpVal *p;
lua_assert(isintwups(L) || L->openupval == NULL);
while ((p = *pp) != NULL && uplevel(p) >= level) { /* search for it */
lua_assert(!isdead(G(L), p));
if (uplevel(p) == level) /* corresponding upvalue? */
return p; /* return it */
pp = &p->u.open.next;
}
/* not found: create a new upvalue after 'pp' */
return newupval(L, level, pp);
}
/*
** Call closing method for object 'obj' with error message 'err'. The
** boolean 'yy' controls whether the call is yieldable.
** (This function assumes EXTRA_STACK.)
*/
static void callclosemethod (lua_State *L, TValue *obj, TValue *err, int yy) {
StkId top = L->top.p;
const TValue *tm = luaT_gettmbyobj(L, obj, TM_CLOSE);
setobj2s(L, top, tm); /* will call metamethod... */
setobj2s(L, top + 1, obj); /* with 'self' as the 1st argument */
setobj2s(L, top + 2, err); /* and error msg. as 2nd argument */
L->top.p = top + 3; /* add function and arguments */
if (yy)
luaD_call(L, top, 0);
else
luaD_callnoyield(L, top, 0);
}
/*
** Check whether object at given level has a close metamethod and raise
** an error if not.
*/
static void checkclosemth (lua_State *L, StkId level) {
const TValue *tm = luaT_gettmbyobj(L, s2v(level), TM_CLOSE);
if (ttisnil(tm)) { /* no metamethod? */
int idx = cast_int(level - L->ci->func.p); /* variable index */
const char *vname = luaG_findlocal(L, L->ci, idx, NULL);
if (vname == NULL) vname = "?";
luaG_runerror(L, "variable '%s' got a non-closable value", vname);
}
}
/*
** Prepare and call a closing method.
** If status is CLOSEKTOP, the call to the closing method will be pushed
** at the top of the stack. Otherwise, values can be pushed right after
** the 'level' of the upvalue being closed, as everything after that
** won't be used again.
*/
static void prepcallclosemth (lua_State *L, StkId level, int status, int yy) {
TValue *uv = s2v(level); /* value being closed */
TValue *errobj;
if (status == CLOSEKTOP)
errobj = &G(L)->nilvalue; /* error object is nil */
else { /* 'luaD_seterrorobj' will set top to level + 2 */
errobj = s2v(level + 1); /* error object goes after 'uv' */
luaD_seterrorobj(L, status, level + 1); /* set error object */
}
callclosemethod(L, uv, errobj, yy);
}
/*
** Maximum value for deltas in 'tbclist', dependent on the type
** of delta. (This macro assumes that an 'L' is in scope where it
** is used.)
*/
#define MAXDELTA \
((256ul << ((sizeof(L->stack.p->tbclist.delta) - 1) * 8)) - 1)
/*
** Insert a variable in the list of to-be-closed variables.
*/
void luaF_newtbcupval (lua_State *L, StkId level) {
lua_assert(level > L->tbclist.p);
if (l_isfalse(s2v(level)))
return; /* false doesn't need to be closed */
checkclosemth(L, level); /* value must have a close method */
while (cast_uint(level - L->tbclist.p) > MAXDELTA) {
L->tbclist.p += MAXDELTA; /* create a dummy node at maximum delta */
L->tbclist.p->tbclist.delta = 0;
}
level->tbclist.delta = cast(unsigned short, level - L->tbclist.p);
L->tbclist.p = level;
}
void luaF_unlinkupval (UpVal *uv) {
lua_assert(upisopen(uv));
*uv->u.open.previous = uv->u.open.next;
if (uv->u.open.next)
uv->u.open.next->u.open.previous = uv->u.open.previous;
}
/*
** Close all upvalues up to the given stack level.
*/
void luaF_closeupval (lua_State *L, StkId level) {
UpVal *uv;
StkId upl; /* stack index pointed by 'uv' */
while ((uv = L->openupval) != NULL && (upl = uplevel(uv)) >= level) {
TValue *slot = &uv->u.value; /* new position for value */
lua_assert(uplevel(uv) < L->top.p);
luaF_unlinkupval(uv); /* remove upvalue from 'openupval' list */
setobj(L, slot, uv->v.p); /* move value to upvalue slot */
uv->v.p = slot; /* now current value lives here */
if (!iswhite(uv)) { /* neither white nor dead? */
nw2black(uv); /* closed upvalues cannot be gray */
luaC_barrier(L, uv, slot);
}
}
}
/*
** Remove first element from the tbclist plus its dummy nodes.
*/
static void poptbclist (lua_State *L) {
StkId tbc = L->tbclist.p;
lua_assert(tbc->tbclist.delta > 0); /* first element cannot be dummy */
tbc -= tbc->tbclist.delta;
while (tbc > L->stack.p && tbc->tbclist.delta == 0)
tbc -= MAXDELTA; /* remove dummy nodes */
L->tbclist.p = tbc;
}
/*
** Close all upvalues and to-be-closed variables up to the given stack
** level. Return restored 'level'.
*/
StkId luaF_close (lua_State *L, StkId level, int status, int yy) {
ptrdiff_t levelrel = savestack(L, level);
luaF_closeupval(L, level); /* first, close the upvalues */
while (L->tbclist.p >= level) { /* traverse tbc's down to that level */
StkId tbc = L->tbclist.p; /* get variable index */
poptbclist(L); /* remove it from list */
prepcallclosemth(L, tbc, status, yy); /* close variable */
level = restorestack(L, levelrel);
}
return level;
}
Proto *luaF_newproto (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_VPROTO, sizeof(Proto));
Proto *f = gco2p(o);
f->k = NULL;
f->sizek = 0;
f->p = NULL;
f->sizep = 0;
f->code = NULL;
f->sizecode = 0;
f->lineinfo = NULL;
f->sizelineinfo = 0;
f->abslineinfo = NULL;
f->sizeabslineinfo = 0;
f->upvalues = NULL;
f->sizeupvalues = 0;
f->numparams = 0;
f->is_vararg = 0;
f->maxstacksize = 0;
f->locvars = NULL;
f->sizelocvars = 0;
f->linedefined = 0;
f->lastlinedefined = 0;
f->source = NULL;
return f;
}
void luaF_freeproto (lua_State *L, Proto *f) {
luaM_freearray(L, f->code, f->sizecode);
luaM_freearray(L, f->p, f->sizep);
luaM_freearray(L, f->k, f->sizek);
luaM_freearray(L, f->lineinfo, f->sizelineinfo);
luaM_freearray(L, f->abslineinfo, f->sizeabslineinfo);
luaM_freearray(L, f->locvars, f->sizelocvars);
luaM_freearray(L, f->upvalues, f->sizeupvalues);
luaM_free(L, f);
}
/*
** Look for n-th local variable at line 'line' in function 'func'.
** Returns NULL if not found.
*/
const char *luaF_getlocalname (const Proto *f, int local_number, int pc) {
int i;
for (i = 0; i<f->sizelocvars && f->locvars[i].startpc <= pc; i++) {
if (pc < f->locvars[i].endpc) { /* is variable active? */
local_number--;
if (local_number == 0)
return getstr(f->locvars[i].varname);
}
}
return NULL; /* not found */
}

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/*
** $Id: lfunc.h $
** Auxiliary functions to manipulate prototypes and closures
** See Copyright Notice in lua.h
*/
#ifndef lfunc_h
#define lfunc_h
#include "lobject.h"
#define sizeCclosure(n) (cast_int(offsetof(CClosure, upvalue)) + \
cast_int(sizeof(TValue)) * (n))
#define sizeLclosure(n) (cast_int(offsetof(LClosure, upvals)) + \
cast_int(sizeof(TValue *)) * (n))
/* test whether thread is in 'twups' list */
#define isintwups(L) (L->twups != L)
/*
** maximum number of upvalues in a closure (both C and Lua). (Value
** must fit in a VM register.)
*/
#define MAXUPVAL 255
#define upisopen(up) ((up)->v.p != &(up)->u.value)
#define uplevel(up) check_exp(upisopen(up), cast(StkId, (up)->v.p))
/*
** maximum number of misses before giving up the cache of closures
** in prototypes
*/
#define MAXMISS 10
/* special status to close upvalues preserving the top of the stack */
#define CLOSEKTOP (-1)
LUAI_FUNC Proto *luaF_newproto (lua_State *L);
LUAI_FUNC CClosure *luaF_newCclosure (lua_State *L, int nupvals);
LUAI_FUNC LClosure *luaF_newLclosure (lua_State *L, int nupvals);
LUAI_FUNC void luaF_initupvals (lua_State *L, LClosure *cl);
LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_newtbcupval (lua_State *L, StkId level);
LUAI_FUNC void luaF_closeupval (lua_State *L, StkId level);
LUAI_FUNC StkId luaF_close (lua_State *L, StkId level, int status, int yy);
LUAI_FUNC void luaF_unlinkupval (UpVal *uv);
LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);
LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number,
int pc);
#endif

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/*
** $Id: lgc.h $
** Garbage Collector
** See Copyright Notice in lua.h
*/
#ifndef lgc_h
#define lgc_h
#include "lobject.h"
#include "lstate.h"
/*
** Collectable objects may have one of three colors: white, which means
** the object is not marked; gray, which means the object is marked, but
** its references may be not marked; and black, which means that the
** object and all its references are marked. The main invariant of the
** garbage collector, while marking objects, is that a black object can
** never point to a white one. Moreover, any gray object must be in a
** "gray list" (gray, grayagain, weak, allweak, ephemeron) so that it
** can be visited again before finishing the collection cycle. (Open
** upvalues are an exception to this rule.) These lists have no meaning
** when the invariant is not being enforced (e.g., sweep phase).
*/
/*
** Possible states of the Garbage Collector
*/
#define GCSpropagate 0
#define GCSenteratomic 1
#define GCSatomic 2
#define GCSswpallgc 3
#define GCSswpfinobj 4
#define GCSswptobefnz 5
#define GCSswpend 6
#define GCScallfin 7
#define GCSpause 8
#define issweepphase(g) \
(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
/*
** macro to tell when main invariant (white objects cannot point to black
** ones) must be kept. During a collection, the sweep
** phase may break the invariant, as objects turned white may point to
** still-black objects. The invariant is restored when sweep ends and
** all objects are white again.
*/
#define keepinvariant(g) ((g)->gcstate <= GCSatomic)
/*
** some useful bit tricks
*/
#define resetbits(x,m) ((x) &= cast_byte(~(m)))
#define setbits(x,m) ((x) |= (m))
#define testbits(x,m) ((x) & (m))
#define bitmask(b) (1<<(b))
#define bit2mask(b1,b2) (bitmask(b1) | bitmask(b2))
#define l_setbit(x,b) setbits(x, bitmask(b))
#define resetbit(x,b) resetbits(x, bitmask(b))
#define testbit(x,b) testbits(x, bitmask(b))
/*
** Layout for bit use in 'marked' field. First three bits are
** used for object "age" in generational mode. Last bit is used
** by tests.
*/
#define WHITE0BIT 3 /* object is white (type 0) */
#define WHITE1BIT 4 /* object is white (type 1) */
#define BLACKBIT 5 /* object is black */
#define FINALIZEDBIT 6 /* object has been marked for finalization */
#define TESTBIT 7
#define WHITEBITS bit2mask(WHITE0BIT, WHITE1BIT)
#define iswhite(x) testbits((x)->marked, WHITEBITS)
#define isblack(x) testbit((x)->marked, BLACKBIT)
#define isgray(x) /* neither white nor black */ \
(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
#define tofinalize(x) testbit((x)->marked, FINALIZEDBIT)
#define otherwhite(g) ((g)->currentwhite ^ WHITEBITS)
#define isdeadm(ow,m) ((m) & (ow))
#define isdead(g,v) isdeadm(otherwhite(g), (v)->marked)
#define changewhite(x) ((x)->marked ^= WHITEBITS)
#define nw2black(x) \
check_exp(!iswhite(x), l_setbit((x)->marked, BLACKBIT))
#define luaC_white(g) cast_byte((g)->currentwhite & WHITEBITS)
/* object age in generational mode */
#define G_NEW 0 /* created in current cycle */
#define G_SURVIVAL 1 /* created in previous cycle */
#define G_OLD0 2 /* marked old by frw. barrier in this cycle */
#define G_OLD1 3 /* first full cycle as old */
#define G_OLD 4 /* really old object (not to be visited) */
#define G_TOUCHED1 5 /* old object touched this cycle */
#define G_TOUCHED2 6 /* old object touched in previous cycle */
#define AGEBITS 7 /* all age bits (111) */
#define getage(o) ((o)->marked & AGEBITS)
#define setage(o,a) ((o)->marked = cast_byte(((o)->marked & (~AGEBITS)) | a))
#define isold(o) (getage(o) > G_SURVIVAL)
#define changeage(o,f,t) \
check_exp(getage(o) == (f), (o)->marked ^= ((f)^(t)))
/* Default Values for GC parameters */
#define LUAI_GENMAJORMUL 100
#define LUAI_GENMINORMUL 20
/* wait memory to double before starting new cycle */
#define LUAI_GCPAUSE 200
/*
** some gc parameters are stored divided by 4 to allow a maximum value
** up to 1023 in a 'lu_byte'.
*/
#define getgcparam(p) ((p) * 4)
#define setgcparam(p,v) ((p) = (v) / 4)
#define LUAI_GCMUL 100
/* how much to allocate before next GC step (log2) */
#define LUAI_GCSTEPSIZE 13 /* 8 KB */
/*
** Check whether the declared GC mode is generational. While in
** generational mode, the collector can go temporarily to incremental
** mode to improve performance. This is signaled by 'g->lastatomic != 0'.
*/
#define isdecGCmodegen(g) (g->gckind == KGC_GEN || g->lastatomic != 0)
/*
** Control when GC is running:
*/
#define GCSTPUSR 1 /* bit true when GC stopped by user */
#define GCSTPGC 2 /* bit true when GC stopped by itself */
#define GCSTPCLS 4 /* bit true when closing Lua state */
#define gcrunning(g) ((g)->gcstp == 0)
/*
** Does one step of collection when debt becomes positive. 'pre'/'pos'
** allows some adjustments to be done only when needed. macro
** 'condchangemem' is used only for heavy tests (forcing a full
** GC cycle on every opportunity)
*/
#define luaC_condGC(L,pre,pos) \
{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
condchangemem(L,pre,pos); }
/* more often than not, 'pre'/'pos' are empty */
#define luaC_checkGC(L) luaC_condGC(L,(void)0,(void)0)
#define luaC_objbarrier(L,p,o) ( \
(isblack(p) && iswhite(o)) ? \
luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
#define luaC_barrier(L,p,v) ( \
iscollectable(v) ? luaC_objbarrier(L,p,gcvalue(v)) : cast_void(0))
#define luaC_objbarrierback(L,p,o) ( \
(isblack(p) && iswhite(o)) ? luaC_barrierback_(L,p) : cast_void(0))
#define luaC_barrierback(L,p,v) ( \
iscollectable(v) ? luaC_objbarrierback(L, p, gcvalue(v)) : cast_void(0))
LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_freeallobjects (lua_State *L);
LUAI_FUNC void luaC_step (lua_State *L);
LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
LUAI_FUNC GCObject *luaC_newobjdt (lua_State *L, int tt, size_t sz,
size_t offset);
LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
LUAI_FUNC void luaC_barrierback_ (lua_State *L, GCObject *o);
LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
LUAI_FUNC void luaC_changemode (lua_State *L, int newmode);
#endif

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/*
** $Id: linit.c $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
#define linit_c
#define LUA_LIB
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
**
** You can also *preload* libraries, so that a later 'require' can
** open the library, which is already linked to the application.
** For that, do the following code:
**
** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
** lua_pushcfunction(L, luaopen_modname);
** lua_setfield(L, -2, modname);
** lua_pop(L, 1); // remove PRELOAD table
*/
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{LUA_GNAME, luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_UTF8LIBNAME, luaopen_utf8},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
LUALIB_API void luaL_openlibs (lua_State *L) {
const luaL_Reg *lib;
/* "require" functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
}

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/*
** $Id: liolib.c $
** Standard I/O (and system) library
** See Copyright Notice in lua.h
*/
#define liolib_c
#define LUA_LIB
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** Change this macro to accept other modes for 'fopen' besides
** the standard ones.
*/
#if !defined(l_checkmode)
/* accepted extensions to 'mode' in 'fopen' */
#if !defined(L_MODEEXT)
#define L_MODEEXT "b"
#endif
/* Check whether 'mode' matches '[rwa]%+?[L_MODEEXT]*' */
static int l_checkmode (const char *mode) {
return (*mode != '\0' && strchr("rwa", *(mode++)) != NULL &&
(*mode != '+' || ((void)(++mode), 1)) && /* skip if char is '+' */
(strspn(mode, L_MODEEXT) == strlen(mode))); /* check extensions */
}
#endif
/*
** {======================================================
** l_popen spawns a new process connected to the current
** one through the file streams.
** =======================================================
*/
#if !defined(l_popen) /* { */
#if defined(LUA_USE_POSIX) /* { */
#define l_popen(L,c,m) (fflush(NULL), popen(c,m))
#define l_pclose(L,file) (pclose(file))
#elif defined(LUA_USE_WINDOWS) /* }{ */
#define l_popen(L,c,m) (_popen(c,m))
#define l_pclose(L,file) (_pclose(file))
#if !defined(l_checkmodep)
/* Windows accepts "[rw][bt]?" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && \
(m[1] == '\0' || ((m[1] == 'b' || m[1] == 't') && m[2] == '\0')))
#endif
#else /* }{ */
/* ISO C definitions */
#define l_popen(L,c,m) \
((void)c, (void)m, \
luaL_error(L, "'popen' not supported"), \
(FILE*)0)
#define l_pclose(L,file) ((void)L, (void)file, -1)
#endif /* } */
#endif /* } */
#if !defined(l_checkmodep)
/* By default, Lua accepts only "r" or "w" as valid modes */
#define l_checkmodep(m) ((m[0] == 'r' || m[0] == 'w') && m[1] == '\0')
#endif
/* }====================================================== */
#if !defined(l_getc) /* { */
#if defined(LUA_USE_POSIX)
#define l_getc(f) getc_unlocked(f)
#define l_lockfile(f) flockfile(f)
#define l_unlockfile(f) funlockfile(f)
#else
#define l_getc(f) getc(f)
#define l_lockfile(f) ((void)0)
#define l_unlockfile(f) ((void)0)
#endif
#endif /* } */
/*
** {======================================================
** l_fseek: configuration for longer offsets
** =======================================================
*/
#if !defined(l_fseek) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <sys/types.h>
#define l_fseek(f,o,w) fseeko(f,o,w)
#define l_ftell(f) ftello(f)
#define l_seeknum off_t
#elif defined(LUA_USE_WINDOWS) && !defined(_CRTIMP_TYPEINFO) \
&& defined(_MSC_VER) && (_MSC_VER >= 1400) /* }{ */
/* Windows (but not DDK) and Visual C++ 2005 or higher */
#define l_fseek(f,o,w) _fseeki64(f,o,w)
#define l_ftell(f) _ftelli64(f)
#define l_seeknum __int64
#else /* }{ */
/* ISO C definitions */
#define l_fseek(f,o,w) fseek(f,o,w)
#define l_ftell(f) ftell(f)
#define l_seeknum long
#endif /* } */
#endif /* } */
/* }====================================================== */
#define IO_PREFIX "_IO_"
#define IOPREF_LEN (sizeof(IO_PREFIX)/sizeof(char) - 1)
#define IO_INPUT (IO_PREFIX "input")
#define IO_OUTPUT (IO_PREFIX "output")
typedef luaL_Stream LStream;
#define tolstream(L) ((LStream *)luaL_checkudata(L, 1, LUA_FILEHANDLE))
#define isclosed(p) ((p)->closef == NULL)
static int io_type (lua_State *L) {
LStream *p;
luaL_checkany(L, 1);
p = (LStream *)luaL_testudata(L, 1, LUA_FILEHANDLE);
if (p == NULL)
luaL_pushfail(L); /* not a file */
else if (isclosed(p))
lua_pushliteral(L, "closed file");
else
lua_pushliteral(L, "file");
return 1;
}
static int f_tostring (lua_State *L) {
LStream *p = tolstream(L);
if (isclosed(p))
lua_pushliteral(L, "file (closed)");
else
lua_pushfstring(L, "file (%p)", p->f);
return 1;
}
static FILE *tofile (lua_State *L) {
LStream *p = tolstream(L);
if (l_unlikely(isclosed(p)))
luaL_error(L, "attempt to use a closed file");
lua_assert(p->f);
return p->f;
}
/*
** When creating file handles, always creates a 'closed' file handle
** before opening the actual file; so, if there is a memory error, the
** handle is in a consistent state.
*/
static LStream *newprefile (lua_State *L) {
LStream *p = (LStream *)lua_newuserdatauv(L, sizeof(LStream), 0);
p->closef = NULL; /* mark file handle as 'closed' */
luaL_setmetatable(L, LUA_FILEHANDLE);
return p;
}
/*
** Calls the 'close' function from a file handle. The 'volatile' avoids
** a bug in some versions of the Clang compiler (e.g., clang 3.0 for
** 32 bits).
*/
static int aux_close (lua_State *L) {
LStream *p = tolstream(L);
volatile lua_CFunction cf = p->closef;
p->closef = NULL; /* mark stream as closed */
return (*cf)(L); /* close it */
}
static int f_close (lua_State *L) {
tofile(L); /* make sure argument is an open stream */
return aux_close(L);
}
static int io_close (lua_State *L) {
if (lua_isnone(L, 1)) /* no argument? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_OUTPUT); /* use default output */
return f_close(L);
}
static int f_gc (lua_State *L) {
LStream *p = tolstream(L);
if (!isclosed(p) && p->f != NULL)
aux_close(L); /* ignore closed and incompletely open files */
return 0;
}
/*
** function to close regular files
*/
static int io_fclose (lua_State *L) {
LStream *p = tolstream(L);
errno = 0;
return luaL_fileresult(L, (fclose(p->f) == 0), NULL);
}
static LStream *newfile (lua_State *L) {
LStream *p = newprefile(L);
p->f = NULL;
p->closef = &io_fclose;
return p;
}
static void opencheck (lua_State *L, const char *fname, const char *mode) {
LStream *p = newfile(L);
p->f = fopen(fname, mode);
if (l_unlikely(p->f == NULL))
luaL_error(L, "cannot open file '%s' (%s)", fname, strerror(errno));
}
static int io_open (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newfile(L);
const char *md = mode; /* to traverse/check mode */
luaL_argcheck(L, l_checkmode(md), 2, "invalid mode");
errno = 0;
p->f = fopen(filename, mode);
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
/*
** function to close 'popen' files
*/
static int io_pclose (lua_State *L) {
LStream *p = tolstream(L);
errno = 0;
return luaL_execresult(L, l_pclose(L, p->f));
}
static int io_popen (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
const char *mode = luaL_optstring(L, 2, "r");
LStream *p = newprefile(L);
luaL_argcheck(L, l_checkmodep(mode), 2, "invalid mode");
errno = 0;
p->f = l_popen(L, filename, mode);
p->closef = &io_pclose;
return (p->f == NULL) ? luaL_fileresult(L, 0, filename) : 1;
}
static int io_tmpfile (lua_State *L) {
LStream *p = newfile(L);
errno = 0;
p->f = tmpfile();
return (p->f == NULL) ? luaL_fileresult(L, 0, NULL) : 1;
}
static FILE *getiofile (lua_State *L, const char *findex) {
LStream *p;
lua_getfield(L, LUA_REGISTRYINDEX, findex);
p = (LStream *)lua_touserdata(L, -1);
if (l_unlikely(isclosed(p)))
luaL_error(L, "default %s file is closed", findex + IOPREF_LEN);
return p->f;
}
static int g_iofile (lua_State *L, const char *f, const char *mode) {
if (!lua_isnoneornil(L, 1)) {
const char *filename = lua_tostring(L, 1);
if (filename)
opencheck(L, filename, mode);
else {
tofile(L); /* check that it's a valid file handle */
lua_pushvalue(L, 1);
}
lua_setfield(L, LUA_REGISTRYINDEX, f);
}
/* return current value */
lua_getfield(L, LUA_REGISTRYINDEX, f);
return 1;
}
static int io_input (lua_State *L) {
return g_iofile(L, IO_INPUT, "r");
}
static int io_output (lua_State *L) {
return g_iofile(L, IO_OUTPUT, "w");
}
static int io_readline (lua_State *L);
/*
** maximum number of arguments to 'f:lines'/'io.lines' (it + 3 must fit
** in the limit for upvalues of a closure)
*/
#define MAXARGLINE 250
/*
** Auxiliary function to create the iteration function for 'lines'.
** The iteration function is a closure over 'io_readline', with
** the following upvalues:
** 1) The file being read (first value in the stack)
** 2) the number of arguments to read
** 3) a boolean, true iff file has to be closed when finished ('toclose')
** *) a variable number of format arguments (rest of the stack)
*/
static void aux_lines (lua_State *L, int toclose) {
int n = lua_gettop(L) - 1; /* number of arguments to read */
luaL_argcheck(L, n <= MAXARGLINE, MAXARGLINE + 2, "too many arguments");
lua_pushvalue(L, 1); /* file */
lua_pushinteger(L, n); /* number of arguments to read */
lua_pushboolean(L, toclose); /* close/not close file when finished */
lua_rotate(L, 2, 3); /* move the three values to their positions */
lua_pushcclosure(L, io_readline, 3 + n);
}
static int f_lines (lua_State *L) {
tofile(L); /* check that it's a valid file handle */
aux_lines(L, 0);
return 1;
}
/*
** Return an iteration function for 'io.lines'. If file has to be
** closed, also returns the file itself as a second result (to be
** closed as the state at the exit of a generic for).
*/
static int io_lines (lua_State *L) {
int toclose;
if (lua_isnone(L, 1)) lua_pushnil(L); /* at least one argument */
if (lua_isnil(L, 1)) { /* no file name? */
lua_getfield(L, LUA_REGISTRYINDEX, IO_INPUT); /* get default input */
lua_replace(L, 1); /* put it at index 1 */
tofile(L); /* check that it's a valid file handle */
toclose = 0; /* do not close it after iteration */
}
else { /* open a new file */
const char *filename = luaL_checkstring(L, 1);
opencheck(L, filename, "r");
lua_replace(L, 1); /* put file at index 1 */
toclose = 1; /* close it after iteration */
}
aux_lines(L, toclose); /* push iteration function */
if (toclose) {
lua_pushnil(L); /* state */
lua_pushnil(L); /* control */
lua_pushvalue(L, 1); /* file is the to-be-closed variable (4th result) */
return 4;
}
else
return 1;
}
/*
** {======================================================
** READ
** =======================================================
*/
/* maximum length of a numeral */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/* auxiliary structure used by 'read_number' */
typedef struct {
FILE *f; /* file being read */
int c; /* current character (look ahead) */
int n; /* number of elements in buffer 'buff' */
char buff[L_MAXLENNUM + 1]; /* +1 for ending '\0' */
} RN;
/*
** Add current char to buffer (if not out of space) and read next one
*/
static int nextc (RN *rn) {
if (l_unlikely(rn->n >= L_MAXLENNUM)) { /* buffer overflow? */
rn->buff[0] = '\0'; /* invalidate result */
return 0; /* fail */
}
else {
rn->buff[rn->n++] = rn->c; /* save current char */
rn->c = l_getc(rn->f); /* read next one */
return 1;
}
}
/*
** Accept current char if it is in 'set' (of size 2)
*/
static int test2 (RN *rn, const char *set) {
if (rn->c == set[0] || rn->c == set[1])
return nextc(rn);
else return 0;
}
/*
** Read a sequence of (hex)digits
*/
static int readdigits (RN *rn, int hex) {
int count = 0;
while ((hex ? isxdigit(rn->c) : isdigit(rn->c)) && nextc(rn))
count++;
return count;
}
/*
** Read a number: first reads a valid prefix of a numeral into a buffer.
** Then it calls 'lua_stringtonumber' to check whether the format is
** correct and to convert it to a Lua number.
*/
static int read_number (lua_State *L, FILE *f) {
RN rn;
int count = 0;
int hex = 0;
char decp[2];
rn.f = f; rn.n = 0;
decp[0] = lua_getlocaledecpoint(); /* get decimal point from locale */
decp[1] = '.'; /* always accept a dot */
l_lockfile(rn.f);
do { rn.c = l_getc(rn.f); } while (isspace(rn.c)); /* skip spaces */
test2(&rn, "-+"); /* optional sign */
if (test2(&rn, "00")) {
if (test2(&rn, "xX")) hex = 1; /* numeral is hexadecimal */
else count = 1; /* count initial '0' as a valid digit */
}
count += readdigits(&rn, hex); /* integral part */
if (test2(&rn, decp)) /* decimal point? */
count += readdigits(&rn, hex); /* fractional part */
if (count > 0 && test2(&rn, (hex ? "pP" : "eE"))) { /* exponent mark? */
test2(&rn, "-+"); /* exponent sign */
readdigits(&rn, 0); /* exponent digits */
}
ungetc(rn.c, rn.f); /* unread look-ahead char */
l_unlockfile(rn.f);
rn.buff[rn.n] = '\0'; /* finish string */
if (l_likely(lua_stringtonumber(L, rn.buff)))
return 1; /* ok, it is a valid number */
else { /* invalid format */
lua_pushnil(L); /* "result" to be removed */
return 0; /* read fails */
}
}
static int test_eof (lua_State *L, FILE *f) {
int c = getc(f);
ungetc(c, f); /* no-op when c == EOF */
lua_pushliteral(L, "");
return (c != EOF);
}
static int read_line (lua_State *L, FILE *f, int chop) {
luaL_Buffer b;
int c;
luaL_buffinit(L, &b);
do { /* may need to read several chunks to get whole line */
char *buff = luaL_prepbuffer(&b); /* preallocate buffer space */
int i = 0;
l_lockfile(f); /* no memory errors can happen inside the lock */
while (i < LUAL_BUFFERSIZE && (c = l_getc(f)) != EOF && c != '\n')
buff[i++] = c; /* read up to end of line or buffer limit */
l_unlockfile(f);
luaL_addsize(&b, i);
} while (c != EOF && c != '\n'); /* repeat until end of line */
if (!chop && c == '\n') /* want a newline and have one? */
luaL_addchar(&b, c); /* add ending newline to result */
luaL_pushresult(&b); /* close buffer */
/* return ok if read something (either a newline or something else) */
return (c == '\n' || lua_rawlen(L, -1) > 0);
}
static void read_all (lua_State *L, FILE *f) {
size_t nr;
luaL_Buffer b;
luaL_buffinit(L, &b);
do { /* read file in chunks of LUAL_BUFFERSIZE bytes */
char *p = luaL_prepbuffer(&b);
nr = fread(p, sizeof(char), LUAL_BUFFERSIZE, f);
luaL_addsize(&b, nr);
} while (nr == LUAL_BUFFERSIZE);
luaL_pushresult(&b); /* close buffer */
}
static int read_chars (lua_State *L, FILE *f, size_t n) {
size_t nr; /* number of chars actually read */
char *p;
luaL_Buffer b;
luaL_buffinit(L, &b);
p = luaL_prepbuffsize(&b, n); /* prepare buffer to read whole block */
nr = fread(p, sizeof(char), n, f); /* try to read 'n' chars */
luaL_addsize(&b, nr);
luaL_pushresult(&b); /* close buffer */
return (nr > 0); /* true iff read something */
}
static int g_read (lua_State *L, FILE *f, int first) {
int nargs = lua_gettop(L) - 1;
int n, success;
clearerr(f);
errno = 0;
if (nargs == 0) { /* no arguments? */
success = read_line(L, f, 1);
n = first + 1; /* to return 1 result */
}
else {
/* ensure stack space for all results and for auxlib's buffer */
luaL_checkstack(L, nargs+LUA_MINSTACK, "too many arguments");
success = 1;
for (n = first; nargs-- && success; n++) {
if (lua_type(L, n) == LUA_TNUMBER) {
size_t l = (size_t)luaL_checkinteger(L, n);
success = (l == 0) ? test_eof(L, f) : read_chars(L, f, l);
}
else {
const char *p = luaL_checkstring(L, n);
if (*p == '*') p++; /* skip optional '*' (for compatibility) */
switch (*p) {
case 'n': /* number */
success = read_number(L, f);
break;
case 'l': /* line */
success = read_line(L, f, 1);
break;
case 'L': /* line with end-of-line */
success = read_line(L, f, 0);
break;
case 'a': /* file */
read_all(L, f); /* read entire file */
success = 1; /* always success */
break;
default:
return luaL_argerror(L, n, "invalid format");
}
}
}
}
if (ferror(f))
return luaL_fileresult(L, 0, NULL);
if (!success) {
lua_pop(L, 1); /* remove last result */
luaL_pushfail(L); /* push nil instead */
}
return n - first;
}
static int io_read (lua_State *L) {
return g_read(L, getiofile(L, IO_INPUT), 1);
}
static int f_read (lua_State *L) {
return g_read(L, tofile(L), 2);
}
/*
** Iteration function for 'lines'.
*/
static int io_readline (lua_State *L) {
LStream *p = (LStream *)lua_touserdata(L, lua_upvalueindex(1));
int i;
int n = (int)lua_tointeger(L, lua_upvalueindex(2));
if (isclosed(p)) /* file is already closed? */
return luaL_error(L, "file is already closed");
lua_settop(L , 1);
luaL_checkstack(L, n, "too many arguments");
for (i = 1; i <= n; i++) /* push arguments to 'g_read' */
lua_pushvalue(L, lua_upvalueindex(3 + i));
n = g_read(L, p->f, 2); /* 'n' is number of results */
lua_assert(n > 0); /* should return at least a nil */
if (lua_toboolean(L, -n)) /* read at least one value? */
return n; /* return them */
else { /* first result is false: EOF or error */
if (n > 1) { /* is there error information? */
/* 2nd result is error message */
return luaL_error(L, "%s", lua_tostring(L, -n + 1));
}
if (lua_toboolean(L, lua_upvalueindex(3))) { /* generator created file? */
lua_settop(L, 0); /* clear stack */
lua_pushvalue(L, lua_upvalueindex(1)); /* push file at index 1 */
aux_close(L); /* close it */
}
return 0;
}
}
/* }====================================================== */
static int g_write (lua_State *L, FILE *f, int arg) {
int nargs = lua_gettop(L) - arg;
int status = 1;
errno = 0;
for (; nargs--; arg++) {
if (lua_type(L, arg) == LUA_TNUMBER) {
/* optimization: could be done exactly as for strings */
int len = lua_isinteger(L, arg)
? fprintf(f, LUA_INTEGER_FMT,
(LUAI_UACINT)lua_tointeger(L, arg))
: fprintf(f, LUA_NUMBER_FMT,
(LUAI_UACNUMBER)lua_tonumber(L, arg));
status = status && (len > 0);
}
else {
size_t l;
const char *s = luaL_checklstring(L, arg, &l);
status = status && (fwrite(s, sizeof(char), l, f) == l);
}
}
if (l_likely(status))
return 1; /* file handle already on stack top */
else
return luaL_fileresult(L, status, NULL);
}
static int io_write (lua_State *L) {
return g_write(L, getiofile(L, IO_OUTPUT), 1);
}
static int f_write (lua_State *L) {
FILE *f = tofile(L);
lua_pushvalue(L, 1); /* push file at the stack top (to be returned) */
return g_write(L, f, 2);
}
static int f_seek (lua_State *L) {
static const int mode[] = {SEEK_SET, SEEK_CUR, SEEK_END};
static const char *const modenames[] = {"set", "cur", "end", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, "cur", modenames);
lua_Integer p3 = luaL_optinteger(L, 3, 0);
l_seeknum offset = (l_seeknum)p3;
luaL_argcheck(L, (lua_Integer)offset == p3, 3,
"not an integer in proper range");
errno = 0;
op = l_fseek(f, offset, mode[op]);
if (l_unlikely(op))
return luaL_fileresult(L, 0, NULL); /* error */
else {
lua_pushinteger(L, (lua_Integer)l_ftell(f));
return 1;
}
}
static int f_setvbuf (lua_State *L) {
static const int mode[] = {_IONBF, _IOFBF, _IOLBF};
static const char *const modenames[] = {"no", "full", "line", NULL};
FILE *f = tofile(L);
int op = luaL_checkoption(L, 2, NULL, modenames);
lua_Integer sz = luaL_optinteger(L, 3, LUAL_BUFFERSIZE);
int res;
errno = 0;
res = setvbuf(f, NULL, mode[op], (size_t)sz);
return luaL_fileresult(L, res == 0, NULL);
}
static int io_flush (lua_State *L) {
FILE *f = getiofile(L, IO_OUTPUT);
errno = 0;
return luaL_fileresult(L, fflush(f) == 0, NULL);
}
static int f_flush (lua_State *L) {
FILE *f = tofile(L);
errno = 0;
return luaL_fileresult(L, fflush(f) == 0, NULL);
}
/*
** functions for 'io' library
*/
static const luaL_Reg iolib[] = {
{"close", io_close},
{"flush", io_flush},
{"input", io_input},
{"lines", io_lines},
{"open", io_open},
{"output", io_output},
{"popen", io_popen},
{"read", io_read},
{"tmpfile", io_tmpfile},
{"type", io_type},
{"write", io_write},
{NULL, NULL}
};
/*
** methods for file handles
*/
static const luaL_Reg meth[] = {
{"read", f_read},
{"write", f_write},
{"lines", f_lines},
{"flush", f_flush},
{"seek", f_seek},
{"close", f_close},
{"setvbuf", f_setvbuf},
{NULL, NULL}
};
/*
** metamethods for file handles
*/
static const luaL_Reg metameth[] = {
{"__index", NULL}, /* placeholder */
{"__gc", f_gc},
{"__close", f_gc},
{"__tostring", f_tostring},
{NULL, NULL}
};
static void createmeta (lua_State *L) {
luaL_newmetatable(L, LUA_FILEHANDLE); /* metatable for file handles */
luaL_setfuncs(L, metameth, 0); /* add metamethods to new metatable */
luaL_newlibtable(L, meth); /* create method table */
luaL_setfuncs(L, meth, 0); /* add file methods to method table */
lua_setfield(L, -2, "__index"); /* metatable.__index = method table */
lua_pop(L, 1); /* pop metatable */
}
/*
** function to (not) close the standard files stdin, stdout, and stderr
*/
static int io_noclose (lua_State *L) {
LStream *p = tolstream(L);
p->closef = &io_noclose; /* keep file opened */
luaL_pushfail(L);
lua_pushliteral(L, "cannot close standard file");
return 2;
}
static void createstdfile (lua_State *L, FILE *f, const char *k,
const char *fname) {
LStream *p = newprefile(L);
p->f = f;
p->closef = &io_noclose;
if (k != NULL) {
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, k); /* add file to registry */
}
lua_setfield(L, -2, fname); /* add file to module */
}
LUAMOD_API int luaopen_io (lua_State *L) {
luaL_newlib(L, iolib); /* new module */
createmeta(L);
/* create (and set) default files */
createstdfile(L, stdin, IO_INPUT, "stdin");
createstdfile(L, stdout, IO_OUTPUT, "stdout");
createstdfile(L, stderr, NULL, "stderr");
return 1;
}

112
apps/lua/lua/src/ljumptab.h Normal file
View File

@ -0,0 +1,112 @@
/*
** $Id: ljumptab.h $
** Jump Table for the Lua interpreter
** See Copyright Notice in lua.h
*/
#undef vmdispatch
#undef vmcase
#undef vmbreak
#define vmdispatch(x) goto *disptab[x];
#define vmcase(l) L_##l:
#define vmbreak vmfetch(); vmdispatch(GET_OPCODE(i));
static const void *const disptab[NUM_OPCODES] = {
#if 0
** you can update the following list with this command:
**
** sed -n '/^OP_/\!d; s/OP_/\&\&L_OP_/ ; s/,.*/,/ ; s/\/.*// ; p' lopcodes.h
**
#endif
&&L_OP_MOVE,
&&L_OP_LOADI,
&&L_OP_LOADF,
&&L_OP_LOADK,
&&L_OP_LOADKX,
&&L_OP_LOADFALSE,
&&L_OP_LFALSESKIP,
&&L_OP_LOADTRUE,
&&L_OP_LOADNIL,
&&L_OP_GETUPVAL,
&&L_OP_SETUPVAL,
&&L_OP_GETTABUP,
&&L_OP_GETTABLE,
&&L_OP_GETI,
&&L_OP_GETFIELD,
&&L_OP_SETTABUP,
&&L_OP_SETTABLE,
&&L_OP_SETI,
&&L_OP_SETFIELD,
&&L_OP_NEWTABLE,
&&L_OP_SELF,
&&L_OP_ADDI,
&&L_OP_ADDK,
&&L_OP_SUBK,
&&L_OP_MULK,
&&L_OP_MODK,
&&L_OP_POWK,
&&L_OP_DIVK,
&&L_OP_IDIVK,
&&L_OP_BANDK,
&&L_OP_BORK,
&&L_OP_BXORK,
&&L_OP_SHRI,
&&L_OP_SHLI,
&&L_OP_ADD,
&&L_OP_SUB,
&&L_OP_MUL,
&&L_OP_MOD,
&&L_OP_POW,
&&L_OP_DIV,
&&L_OP_IDIV,
&&L_OP_BAND,
&&L_OP_BOR,
&&L_OP_BXOR,
&&L_OP_SHL,
&&L_OP_SHR,
&&L_OP_MMBIN,
&&L_OP_MMBINI,
&&L_OP_MMBINK,
&&L_OP_UNM,
&&L_OP_BNOT,
&&L_OP_NOT,
&&L_OP_LEN,
&&L_OP_CONCAT,
&&L_OP_CLOSE,
&&L_OP_TBC,
&&L_OP_JMP,
&&L_OP_EQ,
&&L_OP_LT,
&&L_OP_LE,
&&L_OP_EQK,
&&L_OP_EQI,
&&L_OP_LTI,
&&L_OP_LEI,
&&L_OP_GTI,
&&L_OP_GEI,
&&L_OP_TEST,
&&L_OP_TESTSET,
&&L_OP_CALL,
&&L_OP_TAILCALL,
&&L_OP_RETURN,
&&L_OP_RETURN0,
&&L_OP_RETURN1,
&&L_OP_FORLOOP,
&&L_OP_FORPREP,
&&L_OP_TFORPREP,
&&L_OP_TFORCALL,
&&L_OP_TFORLOOP,
&&L_OP_SETLIST,
&&L_OP_CLOSURE,
&&L_OP_VARARG,
&&L_OP_VARARGPREP,
&&L_OP_EXTRAARG
};

581
apps/lua/lua/src/llex.c Normal file
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@ -0,0 +1,581 @@
/*
** $Id: llex.c $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#define llex_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "llex.h"
#include "lobject.h"
#include "lparser.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lzio.h"
#define next(ls) (ls->current = zgetc(ls->z))
#define currIsNewline(ls) (ls->current == '\n' || ls->current == '\r')
/* ORDER RESERVED */
static const char *const luaX_tokens [] = {
"and", "break", "do", "else", "elseif",
"end", "false", "for", "function", "goto", "if",
"in", "local", "nil", "not", "or", "repeat",
"return", "then", "true", "until", "while",
"//", "..", "...", "==", ">=", "<=", "~=",
"<<", ">>", "::", "<eof>",
"<number>", "<integer>", "<name>", "<string>"
};
#define save_and_next(ls) (save(ls, ls->current), next(ls))
static l_noret lexerror (LexState *ls, const char *msg, int token);
static void save (LexState *ls, int c) {
Mbuffer *b = ls->buff;
if (luaZ_bufflen(b) + 1 > luaZ_sizebuffer(b)) {
size_t newsize;
if (luaZ_sizebuffer(b) >= MAX_SIZE/2)
lexerror(ls, "lexical element too long", 0);
newsize = luaZ_sizebuffer(b) * 2;
luaZ_resizebuffer(ls->L, b, newsize);
}
b->buffer[luaZ_bufflen(b)++] = cast_char(c);
}
void luaX_init (lua_State *L) {
int i;
TString *e = luaS_newliteral(L, LUA_ENV); /* create env name */
luaC_fix(L, obj2gco(e)); /* never collect this name */
for (i=0; i<NUM_RESERVED; i++) {
TString *ts = luaS_new(L, luaX_tokens[i]);
luaC_fix(L, obj2gco(ts)); /* reserved words are never collected */
ts->extra = cast_byte(i+1); /* reserved word */
}
}
const char *luaX_token2str (LexState *ls, int token) {
if (token < FIRST_RESERVED) { /* single-byte symbols? */
if (lisprint(token))
return luaO_pushfstring(ls->L, "'%c'", token);
else /* control character */
return luaO_pushfstring(ls->L, "'<\\%d>'", token);
}
else {
const char *s = luaX_tokens[token - FIRST_RESERVED];
if (token < TK_EOS) /* fixed format (symbols and reserved words)? */
return luaO_pushfstring(ls->L, "'%s'", s);
else /* names, strings, and numerals */
return s;
}
}
static const char *txtToken (LexState *ls, int token) {
switch (token) {
case TK_NAME: case TK_STRING:
case TK_FLT: case TK_INT:
save(ls, '\0');
return luaO_pushfstring(ls->L, "'%s'", luaZ_buffer(ls->buff));
default:
return luaX_token2str(ls, token);
}
}
static l_noret lexerror (LexState *ls, const char *msg, int token) {
msg = luaG_addinfo(ls->L, msg, ls->source, ls->linenumber);
if (token)
luaO_pushfstring(ls->L, "%s near %s", msg, txtToken(ls, token));
luaD_throw(ls->L, LUA_ERRSYNTAX);
}
l_noret luaX_syntaxerror (LexState *ls, const char *msg) {
lexerror(ls, msg, ls->t.token);
}
/*
** Creates a new string and anchors it in scanner's table so that it
** will not be collected until the end of the compilation; by that time
** it should be anchored somewhere. It also internalizes long strings,
** ensuring there is only one copy of each unique string. The table
** here is used as a set: the string enters as the key, while its value
** is irrelevant. We use the string itself as the value only because it
** is a TValue readily available. Later, the code generation can change
** this value.
*/
TString *luaX_newstring (LexState *ls, const char *str, size_t l) {
lua_State *L = ls->L;
TString *ts = luaS_newlstr(L, str, l); /* create new string */
const TValue *o = luaH_getstr(ls->h, ts);
if (!ttisnil(o)) /* string already present? */
ts = keystrval(nodefromval(o)); /* get saved copy */
else { /* not in use yet */
TValue *stv = s2v(L->top.p++); /* reserve stack space for string */
setsvalue(L, stv, ts); /* temporarily anchor the string */
luaH_finishset(L, ls->h, stv, o, stv); /* t[string] = string */
/* table is not a metatable, so it does not need to invalidate cache */
luaC_checkGC(L);
L->top.p--; /* remove string from stack */
}
return ts;
}
/*
** increment line number and skips newline sequence (any of
** \n, \r, \n\r, or \r\n)
*/
static void inclinenumber (LexState *ls) {
int old = ls->current;
lua_assert(currIsNewline(ls));
next(ls); /* skip '\n' or '\r' */
if (currIsNewline(ls) && ls->current != old)
next(ls); /* skip '\n\r' or '\r\n' */
if (++ls->linenumber >= MAX_INT)
lexerror(ls, "chunk has too many lines", 0);
}
void luaX_setinput (lua_State *L, LexState *ls, ZIO *z, TString *source,
int firstchar) {
ls->t.token = 0;
ls->L = L;
ls->current = firstchar;
ls->lookahead.token = TK_EOS; /* no look-ahead token */
ls->z = z;
ls->fs = NULL;
ls->linenumber = 1;
ls->lastline = 1;
ls->source = source;
ls->envn = luaS_newliteral(L, LUA_ENV); /* get env name */
luaZ_resizebuffer(ls->L, ls->buff, LUA_MINBUFFER); /* initialize buffer */
}
/*
** =======================================================
** LEXICAL ANALYZER
** =======================================================
*/
static int check_next1 (LexState *ls, int c) {
if (ls->current == c) {
next(ls);
return 1;
}
else return 0;
}
/*
** Check whether current char is in set 'set' (with two chars) and
** saves it
*/
static int check_next2 (LexState *ls, const char *set) {
lua_assert(set[2] == '\0');
if (ls->current == set[0] || ls->current == set[1]) {
save_and_next(ls);
return 1;
}
else return 0;
}
/* LUA_NUMBER */
/*
** This function is quite liberal in what it accepts, as 'luaO_str2num'
** will reject ill-formed numerals. Roughly, it accepts the following
** pattern:
**
** %d(%x|%.|([Ee][+-]?))* | 0[Xx](%x|%.|([Pp][+-]?))*
**
** The only tricky part is to accept [+-] only after a valid exponent
** mark, to avoid reading '3-4' or '0xe+1' as a single number.
**
** The caller might have already read an initial dot.
*/
static int read_numeral (LexState *ls, SemInfo *seminfo) {
TValue obj;
const char *expo = "Ee";
int first = ls->current;
lua_assert(lisdigit(ls->current));
save_and_next(ls);
if (first == '0' && check_next2(ls, "xX")) /* hexadecimal? */
expo = "Pp";
for (;;) {
if (check_next2(ls, expo)) /* exponent mark? */
check_next2(ls, "-+"); /* optional exponent sign */
else if (lisxdigit(ls->current) || ls->current == '.') /* '%x|%.' */
save_and_next(ls);
else break;
}
if (lislalpha(ls->current)) /* is numeral touching a letter? */
save_and_next(ls); /* force an error */
save(ls, '\0');
if (luaO_str2num(luaZ_buffer(ls->buff), &obj) == 0) /* format error? */
lexerror(ls, "malformed number", TK_FLT);
if (ttisinteger(&obj)) {
seminfo->i = ivalue(&obj);
return TK_INT;
}
else {
lua_assert(ttisfloat(&obj));
seminfo->r = fltvalue(&obj);
return TK_FLT;
}
}
/*
** read a sequence '[=*[' or ']=*]', leaving the last bracket. If
** sequence is well formed, return its number of '='s + 2; otherwise,
** return 1 if it is a single bracket (no '='s and no 2nd bracket);
** otherwise (an unfinished '[==...') return 0.
*/
static size_t skip_sep (LexState *ls) {
size_t count = 0;
int s = ls->current;
lua_assert(s == '[' || s == ']');
save_and_next(ls);
while (ls->current == '=') {
save_and_next(ls);
count++;
}
return (ls->current == s) ? count + 2
: (count == 0) ? 1
: 0;
}
static void read_long_string (LexState *ls, SemInfo *seminfo, size_t sep) {
int line = ls->linenumber; /* initial line (for error message) */
save_and_next(ls); /* skip 2nd '[' */
if (currIsNewline(ls)) /* string starts with a newline? */
inclinenumber(ls); /* skip it */
for (;;) {
switch (ls->current) {
case EOZ: { /* error */
const char *what = (seminfo ? "string" : "comment");
const char *msg = luaO_pushfstring(ls->L,
"unfinished long %s (starting at line %d)", what, line);
lexerror(ls, msg, TK_EOS);
break; /* to avoid warnings */
}
case ']': {
if (skip_sep(ls) == sep) {
save_and_next(ls); /* skip 2nd ']' */
goto endloop;
}
break;
}
case '\n': case '\r': {
save(ls, '\n');
inclinenumber(ls);
if (!seminfo) luaZ_resetbuffer(ls->buff); /* avoid wasting space */
break;
}
default: {
if (seminfo) save_and_next(ls);
else next(ls);
}
}
} endloop:
if (seminfo)
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + sep,
luaZ_bufflen(ls->buff) - 2 * sep);
}
static void esccheck (LexState *ls, int c, const char *msg) {
if (!c) {
if (ls->current != EOZ)
save_and_next(ls); /* add current to buffer for error message */
lexerror(ls, msg, TK_STRING);
}
}
static int gethexa (LexState *ls) {
save_and_next(ls);
esccheck (ls, lisxdigit(ls->current), "hexadecimal digit expected");
return luaO_hexavalue(ls->current);
}
static int readhexaesc (LexState *ls) {
int r = gethexa(ls);
r = (r << 4) + gethexa(ls);
luaZ_buffremove(ls->buff, 2); /* remove saved chars from buffer */
return r;
}
static unsigned long readutf8esc (LexState *ls) {
unsigned long r;
int i = 4; /* chars to be removed: '\', 'u', '{', and first digit */
save_and_next(ls); /* skip 'u' */
esccheck(ls, ls->current == '{', "missing '{'");
r = gethexa(ls); /* must have at least one digit */
while (cast_void(save_and_next(ls)), lisxdigit(ls->current)) {
i++;
esccheck(ls, r <= (0x7FFFFFFFu >> 4), "UTF-8 value too large");
r = (r << 4) + luaO_hexavalue(ls->current);
}
esccheck(ls, ls->current == '}', "missing '}'");
next(ls); /* skip '}' */
luaZ_buffremove(ls->buff, i); /* remove saved chars from buffer */
return r;
}
static void utf8esc (LexState *ls) {
char buff[UTF8BUFFSZ];
int n = luaO_utf8esc(buff, readutf8esc(ls));
for (; n > 0; n--) /* add 'buff' to string */
save(ls, buff[UTF8BUFFSZ - n]);
}
static int readdecesc (LexState *ls) {
int i;
int r = 0; /* result accumulator */
for (i = 0; i < 3 && lisdigit(ls->current); i++) { /* read up to 3 digits */
r = 10*r + ls->current - '0';
save_and_next(ls);
}
esccheck(ls, r <= UCHAR_MAX, "decimal escape too large");
luaZ_buffremove(ls->buff, i); /* remove read digits from buffer */
return r;
}
static void read_string (LexState *ls, int del, SemInfo *seminfo) {
save_and_next(ls); /* keep delimiter (for error messages) */
while (ls->current != del) {
switch (ls->current) {
case EOZ:
lexerror(ls, "unfinished string", TK_EOS);
break; /* to avoid warnings */
case '\n':
case '\r':
lexerror(ls, "unfinished string", TK_STRING);
break; /* to avoid warnings */
case '\\': { /* escape sequences */
int c; /* final character to be saved */
save_and_next(ls); /* keep '\\' for error messages */
switch (ls->current) {
case 'a': c = '\a'; goto read_save;
case 'b': c = '\b'; goto read_save;
case 'f': c = '\f'; goto read_save;
case 'n': c = '\n'; goto read_save;
case 'r': c = '\r'; goto read_save;
case 't': c = '\t'; goto read_save;
case 'v': c = '\v'; goto read_save;
case 'x': c = readhexaesc(ls); goto read_save;
case 'u': utf8esc(ls); goto no_save;
case '\n': case '\r':
inclinenumber(ls); c = '\n'; goto only_save;
case '\\': case '\"': case '\'':
c = ls->current; goto read_save;
case EOZ: goto no_save; /* will raise an error next loop */
case 'z': { /* zap following span of spaces */
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
next(ls); /* skip the 'z' */
while (lisspace(ls->current)) {
if (currIsNewline(ls)) inclinenumber(ls);
else next(ls);
}
goto no_save;
}
default: {
esccheck(ls, lisdigit(ls->current), "invalid escape sequence");
c = readdecesc(ls); /* digital escape '\ddd' */
goto only_save;
}
}
read_save:
next(ls);
/* go through */
only_save:
luaZ_buffremove(ls->buff, 1); /* remove '\\' */
save(ls, c);
/* go through */
no_save: break;
}
default:
save_and_next(ls);
}
}
save_and_next(ls); /* skip delimiter */
seminfo->ts = luaX_newstring(ls, luaZ_buffer(ls->buff) + 1,
luaZ_bufflen(ls->buff) - 2);
}
static int llex (LexState *ls, SemInfo *seminfo) {
luaZ_resetbuffer(ls->buff);
for (;;) {
switch (ls->current) {
case '\n': case '\r': { /* line breaks */
inclinenumber(ls);
break;
}
case ' ': case '\f': case '\t': case '\v': { /* spaces */
next(ls);
break;
}
case '-': { /* '-' or '--' (comment) */
next(ls);
if (ls->current != '-') return '-';
/* else is a comment */
next(ls);
if (ls->current == '[') { /* long comment? */
size_t sep = skip_sep(ls);
luaZ_resetbuffer(ls->buff); /* 'skip_sep' may dirty the buffer */
if (sep >= 2) {
read_long_string(ls, NULL, sep); /* skip long comment */
luaZ_resetbuffer(ls->buff); /* previous call may dirty the buff. */
break;
}
}
/* else short comment */
while (!currIsNewline(ls) && ls->current != EOZ)
next(ls); /* skip until end of line (or end of file) */
break;
}
case '[': { /* long string or simply '[' */
size_t sep = skip_sep(ls);
if (sep >= 2) {
read_long_string(ls, seminfo, sep);
return TK_STRING;
}
else if (sep == 0) /* '[=...' missing second bracket? */
lexerror(ls, "invalid long string delimiter", TK_STRING);
return '[';
}
case '=': {
next(ls);
if (check_next1(ls, '=')) return TK_EQ; /* '==' */
else return '=';
}
case '<': {
next(ls);
if (check_next1(ls, '=')) return TK_LE; /* '<=' */
else if (check_next1(ls, '<')) return TK_SHL; /* '<<' */
else return '<';
}
case '>': {
next(ls);
if (check_next1(ls, '=')) return TK_GE; /* '>=' */
else if (check_next1(ls, '>')) return TK_SHR; /* '>>' */
else return '>';
}
case '/': {
next(ls);
if (check_next1(ls, '/')) return TK_IDIV; /* '//' */
else return '/';
}
case '~': {
next(ls);
if (check_next1(ls, '=')) return TK_NE; /* '~=' */
else return '~';
}
case ':': {
next(ls);
if (check_next1(ls, ':')) return TK_DBCOLON; /* '::' */
else return ':';
}
case '"': case '\'': { /* short literal strings */
read_string(ls, ls->current, seminfo);
return TK_STRING;
}
case '.': { /* '.', '..', '...', or number */
save_and_next(ls);
if (check_next1(ls, '.')) {
if (check_next1(ls, '.'))
return TK_DOTS; /* '...' */
else return TK_CONCAT; /* '..' */
}
else if (!lisdigit(ls->current)) return '.';
else return read_numeral(ls, seminfo);
}
case '0': case '1': case '2': case '3': case '4':
case '5': case '6': case '7': case '8': case '9': {
return read_numeral(ls, seminfo);
}
case EOZ: {
return TK_EOS;
}
default: {
if (lislalpha(ls->current)) { /* identifier or reserved word? */
TString *ts;
do {
save_and_next(ls);
} while (lislalnum(ls->current));
ts = luaX_newstring(ls, luaZ_buffer(ls->buff),
luaZ_bufflen(ls->buff));
seminfo->ts = ts;
if (isreserved(ts)) /* reserved word? */
return ts->extra - 1 + FIRST_RESERVED;
else {
return TK_NAME;
}
}
else { /* single-char tokens ('+', '*', '%', '{', '}', ...) */
int c = ls->current;
next(ls);
return c;
}
}
}
}
}
void luaX_next (LexState *ls) {
ls->lastline = ls->linenumber;
if (ls->lookahead.token != TK_EOS) { /* is there a look-ahead token? */
ls->t = ls->lookahead; /* use this one */
ls->lookahead.token = TK_EOS; /* and discharge it */
}
else
ls->t.token = llex(ls, &ls->t.seminfo); /* read next token */
}
int luaX_lookahead (LexState *ls) {
lua_assert(ls->lookahead.token == TK_EOS);
ls->lookahead.token = llex(ls, &ls->lookahead.seminfo);
return ls->lookahead.token;
}

91
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/*
** $Id: llex.h $
** Lexical Analyzer
** See Copyright Notice in lua.h
*/
#ifndef llex_h
#define llex_h
#include <limits.h>
#include "lobject.h"
#include "lzio.h"
/*
** Single-char tokens (terminal symbols) are represented by their own
** numeric code. Other tokens start at the following value.
*/
#define FIRST_RESERVED (UCHAR_MAX + 1)
#if !defined(LUA_ENV)
#define LUA_ENV "_ENV"
#endif
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER RESERVED"
*/
enum RESERVED {
/* terminal symbols denoted by reserved words */
TK_AND = FIRST_RESERVED, TK_BREAK,
TK_DO, TK_ELSE, TK_ELSEIF, TK_END, TK_FALSE, TK_FOR, TK_FUNCTION,
TK_GOTO, TK_IF, TK_IN, TK_LOCAL, TK_NIL, TK_NOT, TK_OR, TK_REPEAT,
TK_RETURN, TK_THEN, TK_TRUE, TK_UNTIL, TK_WHILE,
/* other terminal symbols */
TK_IDIV, TK_CONCAT, TK_DOTS, TK_EQ, TK_GE, TK_LE, TK_NE,
TK_SHL, TK_SHR,
TK_DBCOLON, TK_EOS,
TK_FLT, TK_INT, TK_NAME, TK_STRING
};
/* number of reserved words */
#define NUM_RESERVED (cast_int(TK_WHILE-FIRST_RESERVED + 1))
typedef union {
lua_Number r;
lua_Integer i;
TString *ts;
} SemInfo; /* semantics information */
typedef struct Token {
int token;
SemInfo seminfo;
} Token;
/* state of the lexer plus state of the parser when shared by all
functions */
typedef struct LexState {
int current; /* current character (charint) */
int linenumber; /* input line counter */
int lastline; /* line of last token 'consumed' */
Token t; /* current token */
Token lookahead; /* look ahead token */
struct FuncState *fs; /* current function (parser) */
struct lua_State *L;
ZIO *z; /* input stream */
Mbuffer *buff; /* buffer for tokens */
Table *h; /* to avoid collection/reuse strings */
struct Dyndata *dyd; /* dynamic structures used by the parser */
TString *source; /* current source name */
TString *envn; /* environment variable name */
} LexState;
LUAI_FUNC void luaX_init (lua_State *L);
LUAI_FUNC void luaX_setinput (lua_State *L, LexState *ls, ZIO *z,
TString *source, int firstchar);
LUAI_FUNC TString *luaX_newstring (LexState *ls, const char *str, size_t l);
LUAI_FUNC void luaX_next (LexState *ls);
LUAI_FUNC int luaX_lookahead (LexState *ls);
LUAI_FUNC l_noret luaX_syntaxerror (LexState *ls, const char *s);
LUAI_FUNC const char *luaX_token2str (LexState *ls, int token);
#endif

380
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/*
** $Id: llimits.h $
** Limits, basic types, and some other 'installation-dependent' definitions
** See Copyright Notice in lua.h
*/
#ifndef llimits_h
#define llimits_h
#include <limits.h>
#include <stddef.h>
#include "lua.h"
/*
** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
** the total memory used by Lua (in bytes). Usually, 'size_t' and
** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
*/
#if defined(LUAI_MEM) /* { external definitions? */
typedef LUAI_UMEM lu_mem;
typedef LUAI_MEM l_mem;
#elif LUAI_IS32INT /* }{ */
typedef size_t lu_mem;
typedef ptrdiff_t l_mem;
#else /* 16-bit ints */ /* }{ */
typedef unsigned long lu_mem;
typedef long l_mem;
#endif /* } */
/* chars used as small naturals (so that 'char' is reserved for characters) */
typedef unsigned char lu_byte;
typedef signed char ls_byte;
/* maximum value for size_t */
#define MAX_SIZET ((size_t)(~(size_t)0))
/* maximum size visible for Lua (must be representable in a lua_Integer) */
#define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
: (size_t)(LUA_MAXINTEGER))
#define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
#define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
#define MAX_INT INT_MAX /* maximum value of an int */
/*
** floor of the log2 of the maximum signed value for integral type 't'.
** (That is, maximum 'n' such that '2^n' fits in the given signed type.)
*/
#define log2maxs(t) (sizeof(t) * 8 - 2)
/*
** test whether an unsigned value is a power of 2 (or zero)
*/
#define ispow2(x) (((x) & ((x) - 1)) == 0)
/* number of chars of a literal string without the ending \0 */
#define LL(x) (sizeof(x)/sizeof(char) - 1)
/*
** conversion of pointer to unsigned integer: this is for hashing only;
** there is no problem if the integer cannot hold the whole pointer
** value. (In strict ISO C this may cause undefined behavior, but no
** actual machine seems to bother.)
*/
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(UINTPTR_MAX) /* even in C99 this type is optional */
#define L_P2I uintptr_t
#else /* no 'intptr'? */
#define L_P2I uintmax_t /* use the largest available integer */
#endif
#else /* C89 option */
#define L_P2I size_t
#endif
#define point2uint(p) ((unsigned int)((L_P2I)(p) & UINT_MAX))
/* types of 'usual argument conversions' for lua_Number and lua_Integer */
typedef LUAI_UACNUMBER l_uacNumber;
typedef LUAI_UACINT l_uacInt;
/*
** Internal assertions for in-house debugging
*/
#if defined LUAI_ASSERT
#undef NDEBUG
#include <assert.h>
#define lua_assert(c) assert(c)
#endif
#if defined(lua_assert)
#define check_exp(c,e) (lua_assert(c), (e))
/* to avoid problems with conditions too long */
#define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
#else
#define lua_assert(c) ((void)0)
#define check_exp(c,e) (e)
#define lua_longassert(c) ((void)0)
#endif
/*
** assertion for checking API calls
*/
#if !defined(luai_apicheck)
#define luai_apicheck(l,e) ((void)l, lua_assert(e))
#endif
#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
/* macro to avoid warnings about unused variables */
#if !defined(UNUSED)
#define UNUSED(x) ((void)(x))
#endif
/* type casts (a macro highlights casts in the code) */
#define cast(t, exp) ((t)(exp))
#define cast_void(i) cast(void, (i))
#define cast_voidp(i) cast(void *, (i))
#define cast_num(i) cast(lua_Number, (i))
#define cast_int(i) cast(int, (i))
#define cast_uint(i) cast(unsigned int, (i))
#define cast_byte(i) cast(lu_byte, (i))
#define cast_uchar(i) cast(unsigned char, (i))
#define cast_char(i) cast(char, (i))
#define cast_charp(i) cast(char *, (i))
#define cast_sizet(i) cast(size_t, (i))
/* cast a signed lua_Integer to lua_Unsigned */
#if !defined(l_castS2U)
#define l_castS2U(i) ((lua_Unsigned)(i))
#endif
/*
** cast a lua_Unsigned to a signed lua_Integer; this cast is
** not strict ISO C, but two-complement architectures should
** work fine.
*/
#if !defined(l_castU2S)
#define l_castU2S(i) ((lua_Integer)(i))
#endif
/*
** non-return type
*/
#if !defined(l_noret)
#if defined(__GNUC__)
#define l_noret void __attribute__((noreturn))
#elif defined(_MSC_VER) && _MSC_VER >= 1200
#define l_noret void __declspec(noreturn)
#else
#define l_noret void
#endif
#endif
/*
** Inline functions
*/
#if !defined(LUA_USE_C89)
#define l_inline inline
#elif defined(__GNUC__)
#define l_inline __inline__
#else
#define l_inline /* empty */
#endif
#define l_sinline static l_inline
/*
** type for virtual-machine instructions;
** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
*/
#if LUAI_IS32INT
typedef unsigned int l_uint32;
#else
typedef unsigned long l_uint32;
#endif
typedef l_uint32 Instruction;
/*
** Maximum length for short strings, that is, strings that are
** internalized. (Cannot be smaller than reserved words or tags for
** metamethods, as these strings must be internalized;
** #("function") = 8, #("__newindex") = 10.)
*/
#if !defined(LUAI_MAXSHORTLEN)
#define LUAI_MAXSHORTLEN 40
#endif
/*
** Initial size for the string table (must be power of 2).
** The Lua core alone registers ~50 strings (reserved words +
** metaevent keys + a few others). Libraries would typically add
** a few dozens more.
*/
#if !defined(MINSTRTABSIZE)
#define MINSTRTABSIZE 128
#endif
/*
** Size of cache for strings in the API. 'N' is the number of
** sets (better be a prime) and "M" is the size of each set (M == 1
** makes a direct cache.)
*/
#if !defined(STRCACHE_N)
#define STRCACHE_N 53
#define STRCACHE_M 2
#endif
/* minimum size for string buffer */
#if !defined(LUA_MINBUFFER)
#define LUA_MINBUFFER 32
#endif
/*
** Maximum depth for nested C calls, syntactical nested non-terminals,
** and other features implemented through recursion in C. (Value must
** fit in a 16-bit unsigned integer. It must also be compatible with
** the size of the C stack.)
*/
#if !defined(LUAI_MAXCCALLS)
#define LUAI_MAXCCALLS 200
#endif
/*
** macros that are executed whenever program enters the Lua core
** ('lua_lock') and leaves the core ('lua_unlock')
*/
#if !defined(lua_lock)
#define lua_lock(L) ((void) 0)
#define lua_unlock(L) ((void) 0)
#endif
/*
** macro executed during Lua functions at points where the
** function can yield.
*/
#if !defined(luai_threadyield)
#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
#endif
/*
** these macros allow user-specific actions when a thread is
** created/deleted/resumed/yielded.
*/
#if !defined(luai_userstateopen)
#define luai_userstateopen(L) ((void)L)
#endif
#if !defined(luai_userstateclose)
#define luai_userstateclose(L) ((void)L)
#endif
#if !defined(luai_userstatethread)
#define luai_userstatethread(L,L1) ((void)L)
#endif
#if !defined(luai_userstatefree)
#define luai_userstatefree(L,L1) ((void)L)
#endif
#if !defined(luai_userstateresume)
#define luai_userstateresume(L,n) ((void)L)
#endif
#if !defined(luai_userstateyield)
#define luai_userstateyield(L,n) ((void)L)
#endif
/*
** The luai_num* macros define the primitive operations over numbers.
*/
/* floor division (defined as 'floor(a/b)') */
#if !defined(luai_numidiv)
#define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
#endif
/* float division */
#if !defined(luai_numdiv)
#define luai_numdiv(L,a,b) ((a)/(b))
#endif
/*
** modulo: defined as 'a - floor(a/b)*b'; the direct computation
** using this definition has several problems with rounding errors,
** so it is better to use 'fmod'. 'fmod' gives the result of
** 'a - trunc(a/b)*b', and therefore must be corrected when
** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
** non-integer negative result: non-integer result is equivalent to
** a non-zero remainder 'm'; negative result is equivalent to 'a' and
** 'b' with different signs, or 'm' and 'b' with different signs
** (as the result 'm' of 'fmod' has the same sign of 'a').
*/
#if !defined(luai_nummod)
#define luai_nummod(L,a,b,m) \
{ (void)L; (m) = l_mathop(fmod)(a,b); \
if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
#endif
/* exponentiation */
#if !defined(luai_numpow)
#define luai_numpow(L,a,b) \
((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
#endif
/* the others are quite standard operations */
#if !defined(luai_numadd)
#define luai_numadd(L,a,b) ((a)+(b))
#define luai_numsub(L,a,b) ((a)-(b))
#define luai_nummul(L,a,b) ((a)*(b))
#define luai_numunm(L,a) (-(a))
#define luai_numeq(a,b) ((a)==(b))
#define luai_numlt(a,b) ((a)<(b))
#define luai_numle(a,b) ((a)<=(b))
#define luai_numgt(a,b) ((a)>(b))
#define luai_numge(a,b) ((a)>=(b))
#define luai_numisnan(a) (!luai_numeq((a), (a)))
#endif
/*
** macro to control inclusion of some hard tests on stack reallocation
*/
#if !defined(HARDSTACKTESTS)
#define condmovestack(L,pre,pos) ((void)0)
#else
/* realloc stack keeping its size */
#define condmovestack(L,pre,pos) \
{ int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
#endif
#if !defined(HARDMEMTESTS)
#define condchangemem(L,pre,pos) ((void)0)
#else
#define condchangemem(L,pre,pos) \
{ if (gcrunning(G(L))) { pre; luaC_fullgc(L, 0); pos; } }
#endif
#endif

781
apps/lua/lua/src/lmathlib.c Normal file
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@ -0,0 +1,781 @@
/*
** $Id: lmathlib.c $
** Standard mathematical library
** See Copyright Notice in lua.h
*/
#define lmathlib_c
#define LUA_LIB
#include "lprefix.h"
#include <float.h>
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#undef PI
#define PI (l_mathop(3.141592653589793238462643383279502884))
static int math_abs (lua_State *L) {
if (lua_isinteger(L, 1)) {
lua_Integer n = lua_tointeger(L, 1);
if (n < 0) n = (lua_Integer)(0u - (lua_Unsigned)n);
lua_pushinteger(L, n);
}
else
lua_pushnumber(L, l_mathop(fabs)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sin (lua_State *L) {
lua_pushnumber(L, l_mathop(sin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_cos (lua_State *L) {
lua_pushnumber(L, l_mathop(cos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tan (lua_State *L) {
lua_pushnumber(L, l_mathop(tan)(luaL_checknumber(L, 1)));
return 1;
}
static int math_asin (lua_State *L) {
lua_pushnumber(L, l_mathop(asin)(luaL_checknumber(L, 1)));
return 1;
}
static int math_acos (lua_State *L) {
lua_pushnumber(L, l_mathop(acos)(luaL_checknumber(L, 1)));
return 1;
}
static int math_atan (lua_State *L) {
lua_Number y = luaL_checknumber(L, 1);
lua_Number x = luaL_optnumber(L, 2, 1);
lua_pushnumber(L, l_mathop(atan2)(y, x));
return 1;
}
static int math_toint (lua_State *L) {
int valid;
lua_Integer n = lua_tointegerx(L, 1, &valid);
if (l_likely(valid))
lua_pushinteger(L, n);
else {
luaL_checkany(L, 1);
luaL_pushfail(L); /* value is not convertible to integer */
}
return 1;
}
static void pushnumint (lua_State *L, lua_Number d) {
lua_Integer n;
if (lua_numbertointeger(d, &n)) /* does 'd' fit in an integer? */
lua_pushinteger(L, n); /* result is integer */
else
lua_pushnumber(L, d); /* result is float */
}
static int math_floor (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own floor */
else {
lua_Number d = l_mathop(floor)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_ceil (lua_State *L) {
if (lua_isinteger(L, 1))
lua_settop(L, 1); /* integer is its own ceil */
else {
lua_Number d = l_mathop(ceil)(luaL_checknumber(L, 1));
pushnumint(L, d);
}
return 1;
}
static int math_fmod (lua_State *L) {
if (lua_isinteger(L, 1) && lua_isinteger(L, 2)) {
lua_Integer d = lua_tointeger(L, 2);
if ((lua_Unsigned)d + 1u <= 1u) { /* special cases: -1 or 0 */
luaL_argcheck(L, d != 0, 2, "zero");
lua_pushinteger(L, 0); /* avoid overflow with 0x80000... / -1 */
}
else
lua_pushinteger(L, lua_tointeger(L, 1) % d);
}
else
lua_pushnumber(L, l_mathop(fmod)(luaL_checknumber(L, 1),
luaL_checknumber(L, 2)));
return 1;
}
/*
** next function does not use 'modf', avoiding problems with 'double*'
** (which is not compatible with 'float*') when lua_Number is not
** 'double'.
*/
static int math_modf (lua_State *L) {
if (lua_isinteger(L ,1)) {
lua_settop(L, 1); /* number is its own integer part */
lua_pushnumber(L, 0); /* no fractional part */
}
else {
lua_Number n = luaL_checknumber(L, 1);
/* integer part (rounds toward zero) */
lua_Number ip = (n < 0) ? l_mathop(ceil)(n) : l_mathop(floor)(n);
pushnumint(L, ip);
/* fractional part (test needed for inf/-inf) */
lua_pushnumber(L, (n == ip) ? l_mathop(0.0) : (n - ip));
}
return 2;
}
static int math_sqrt (lua_State *L) {
lua_pushnumber(L, l_mathop(sqrt)(luaL_checknumber(L, 1)));
return 1;
}
static int math_ult (lua_State *L) {
lua_Integer a = luaL_checkinteger(L, 1);
lua_Integer b = luaL_checkinteger(L, 2);
lua_pushboolean(L, (lua_Unsigned)a < (lua_Unsigned)b);
return 1;
}
static int math_log (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number res;
if (lua_isnoneornil(L, 2))
res = l_mathop(log)(x);
else {
lua_Number base = luaL_checknumber(L, 2);
#if !defined(LUA_USE_C89)
if (base == l_mathop(2.0))
res = l_mathop(log2)(x);
else
#endif
if (base == l_mathop(10.0))
res = l_mathop(log10)(x);
else
res = l_mathop(log)(x)/l_mathop(log)(base);
}
lua_pushnumber(L, res);
return 1;
}
static int math_exp (lua_State *L) {
lua_pushnumber(L, l_mathop(exp)(luaL_checknumber(L, 1)));
return 1;
}
static int math_deg (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (l_mathop(180.0) / PI));
return 1;
}
static int math_rad (lua_State *L) {
lua_pushnumber(L, luaL_checknumber(L, 1) * (PI / l_mathop(180.0)));
return 1;
}
static int math_min (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imin = 1; /* index of current minimum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, i, imin, LUA_OPLT))
imin = i;
}
lua_pushvalue(L, imin);
return 1;
}
static int math_max (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
int imax = 1; /* index of current maximum value */
int i;
luaL_argcheck(L, n >= 1, 1, "value expected");
for (i = 2; i <= n; i++) {
if (lua_compare(L, imax, i, LUA_OPLT))
imax = i;
}
lua_pushvalue(L, imax);
return 1;
}
static int math_type (lua_State *L) {
if (lua_type(L, 1) == LUA_TNUMBER)
lua_pushstring(L, (lua_isinteger(L, 1)) ? "integer" : "float");
else {
luaL_checkany(L, 1);
luaL_pushfail(L);
}
return 1;
}
/*
** {==================================================================
** Pseudo-Random Number Generator based on 'xoshiro256**'.
** ===================================================================
*/
/*
** This code uses lots of shifts. ANSI C does not allow shifts greater
** than or equal to the width of the type being shifted, so some shifts
** are written in convoluted ways to match that restriction. For
** preprocessor tests, it assumes a width of 32 bits, so the maximum
** shift there is 31 bits.
*/
/* number of binary digits in the mantissa of a float */
#define FIGS l_floatatt(MANT_DIG)
#if FIGS > 64
/* there are only 64 random bits; use them all */
#undef FIGS
#define FIGS 64
#endif
/*
** LUA_RAND32 forces the use of 32-bit integers in the implementation
** of the PRN generator (mainly for testing).
*/
#if !defined(LUA_RAND32) && !defined(Rand64)
/* try to find an integer type with at least 64 bits */
#if ((ULONG_MAX >> 31) >> 31) >= 3
/* 'long' has at least 64 bits */
#define Rand64 unsigned long
#define SRand64 long
#elif !defined(LUA_USE_C89) && defined(LLONG_MAX)
/* there is a 'long long' type (which must have at least 64 bits) */
#define Rand64 unsigned long long
#define SRand64 long long
#elif ((LUA_MAXUNSIGNED >> 31) >> 31) >= 3
/* 'lua_Unsigned' has at least 64 bits */
#define Rand64 lua_Unsigned
#define SRand64 lua_Integer
#endif
#endif
#if defined(Rand64) /* { */
/*
** Standard implementation, using 64-bit integers.
** If 'Rand64' has more than 64 bits, the extra bits do not interfere
** with the 64 initial bits, except in a right shift. Moreover, the
** final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim64(x) ((x) & 0xffffffffffffffffu)
/* rotate left 'x' by 'n' bits */
static Rand64 rotl (Rand64 x, int n) {
return (x << n) | (trim64(x) >> (64 - n));
}
static Rand64 nextrand (Rand64 *state) {
Rand64 state0 = state[0];
Rand64 state1 = state[1];
Rand64 state2 = state[2] ^ state0;
Rand64 state3 = state[3] ^ state1;
Rand64 res = rotl(state1 * 5, 7) * 9;
state[0] = state0 ^ state3;
state[1] = state1 ^ state2;
state[2] = state2 ^ (state1 << 17);
state[3] = rotl(state3, 45);
return res;
}
/*
** Convert bits from a random integer into a float in the
** interval [0,1), getting the higher FIG bits from the
** random unsigned integer and converting that to a float.
** Some old Microsoft compilers cannot cast an unsigned long
** to a floating-point number, so we use a signed long as an
** intermediary. When lua_Number is float or double, the shift ensures
** that 'sx' is non negative; in that case, a good compiler will remove
** the correction.
*/
/* must throw out the extra (64 - FIGS) bits */
#define shift64_FIG (64 - FIGS)
/* 2^(-FIGS) == 2^-1 / 2^(FIGS-1) */
#define scaleFIG (l_mathop(0.5) / ((Rand64)1 << (FIGS - 1)))
static lua_Number I2d (Rand64 x) {
SRand64 sx = (SRand64)(trim64(x) >> shift64_FIG);
lua_Number res = (lua_Number)(sx) * scaleFIG;
if (sx < 0)
res += l_mathop(1.0); /* correct the two's complement if negative */
lua_assert(0 <= res && res < 1);
return res;
}
/* convert a 'Rand64' to a 'lua_Unsigned' */
#define I2UInt(x) ((lua_Unsigned)trim64(x))
/* convert a 'lua_Unsigned' to a 'Rand64' */
#define Int2I(x) ((Rand64)(x))
#else /* no 'Rand64' }{ */
/* get an integer with at least 32 bits */
#if LUAI_IS32INT
typedef unsigned int lu_int32;
#else
typedef unsigned long lu_int32;
#endif
/*
** Use two 32-bit integers to represent a 64-bit quantity.
*/
typedef struct Rand64 {
lu_int32 h; /* higher half */
lu_int32 l; /* lower half */
} Rand64;
/*
** If 'lu_int32' has more than 32 bits, the extra bits do not interfere
** with the 32 initial bits, except in a right shift and comparisons.
** Moreover, the final result has to discard the extra bits.
*/
/* avoid using extra bits when needed */
#define trim32(x) ((x) & 0xffffffffu)
/*
** basic operations on 'Rand64' values
*/
/* build a new Rand64 value */
static Rand64 packI (lu_int32 h, lu_int32 l) {
Rand64 result;
result.h = h;
result.l = l;
return result;
}
/* return i << n */
static Rand64 Ishl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)), i.l << n);
}
/* i1 ^= i2 */
static void Ixor (Rand64 *i1, Rand64 i2) {
i1->h ^= i2.h;
i1->l ^= i2.l;
}
/* return i1 + i2 */
static Rand64 Iadd (Rand64 i1, Rand64 i2) {
Rand64 result = packI(i1.h + i2.h, i1.l + i2.l);
if (trim32(result.l) < trim32(i1.l)) /* carry? */
result.h++;
return result;
}
/* return i * 5 */
static Rand64 times5 (Rand64 i) {
return Iadd(Ishl(i, 2), i); /* i * 5 == (i << 2) + i */
}
/* return i * 9 */
static Rand64 times9 (Rand64 i) {
return Iadd(Ishl(i, 3), i); /* i * 9 == (i << 3) + i */
}
/* return 'i' rotated left 'n' bits */
static Rand64 rotl (Rand64 i, int n) {
lua_assert(n > 0 && n < 32);
return packI((i.h << n) | (trim32(i.l) >> (32 - n)),
(trim32(i.h) >> (32 - n)) | (i.l << n));
}
/* for offsets larger than 32, rotate right by 64 - offset */
static Rand64 rotl1 (Rand64 i, int n) {
lua_assert(n > 32 && n < 64);
n = 64 - n;
return packI((trim32(i.h) >> n) | (i.l << (32 - n)),
(i.h << (32 - n)) | (trim32(i.l) >> n));
}
/*
** implementation of 'xoshiro256**' algorithm on 'Rand64' values
*/
static Rand64 nextrand (Rand64 *state) {
Rand64 res = times9(rotl(times5(state[1]), 7));
Rand64 t = Ishl(state[1], 17);
Ixor(&state[2], state[0]);
Ixor(&state[3], state[1]);
Ixor(&state[1], state[2]);
Ixor(&state[0], state[3]);
Ixor(&state[2], t);
state[3] = rotl1(state[3], 45);
return res;
}
/*
** Converts a 'Rand64' into a float.
*/
/* an unsigned 1 with proper type */
#define UONE ((lu_int32)1)
#if FIGS <= 32
/* 2^(-FIGS) */
#define scaleFIG (l_mathop(0.5) / (UONE << (FIGS - 1)))
/*
** get up to 32 bits from higher half, shifting right to
** throw out the extra bits.
*/
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)(trim32(x.h) >> (32 - FIGS));
return h * scaleFIG;
}
#else /* 32 < FIGS <= 64 */
/* 2^(-FIGS) = 1.0 / 2^30 / 2^3 / 2^(FIGS-33) */
#define scaleFIG \
(l_mathop(1.0) / (UONE << 30) / l_mathop(8.0) / (UONE << (FIGS - 33)))
/*
** use FIGS - 32 bits from lower half, throwing out the other
** (32 - (FIGS - 32)) = (64 - FIGS) bits
*/
#define shiftLOW (64 - FIGS)
/*
** higher 32 bits go after those (FIGS - 32) bits: shiftHI = 2^(FIGS - 32)
*/
#define shiftHI ((lua_Number)(UONE << (FIGS - 33)) * l_mathop(2.0))
static lua_Number I2d (Rand64 x) {
lua_Number h = (lua_Number)trim32(x.h) * shiftHI;
lua_Number l = (lua_Number)(trim32(x.l) >> shiftLOW);
return (h + l) * scaleFIG;
}
#endif
/* convert a 'Rand64' to a 'lua_Unsigned' */
static lua_Unsigned I2UInt (Rand64 x) {
return (((lua_Unsigned)trim32(x.h) << 31) << 1) | (lua_Unsigned)trim32(x.l);
}
/* convert a 'lua_Unsigned' to a 'Rand64' */
static Rand64 Int2I (lua_Unsigned n) {
return packI((lu_int32)((n >> 31) >> 1), (lu_int32)n);
}
#endif /* } */
/*
** A state uses four 'Rand64' values.
*/
typedef struct {
Rand64 s[4];
} RanState;
/*
** Project the random integer 'ran' into the interval [0, n].
** Because 'ran' has 2^B possible values, the projection can only be
** uniform when the size of the interval is a power of 2 (exact
** division). Otherwise, to get a uniform projection into [0, n], we
** first compute 'lim', the smallest Mersenne number not smaller than
** 'n'. We then project 'ran' into the interval [0, lim]. If the result
** is inside [0, n], we are done. Otherwise, we try with another 'ran',
** until we have a result inside the interval.
*/
static lua_Unsigned project (lua_Unsigned ran, lua_Unsigned n,
RanState *state) {
if ((n & (n + 1)) == 0) /* is 'n + 1' a power of 2? */
return ran & n; /* no bias */
else {
lua_Unsigned lim = n;
/* compute the smallest (2^b - 1) not smaller than 'n' */
lim |= (lim >> 1);
lim |= (lim >> 2);
lim |= (lim >> 4);
lim |= (lim >> 8);
lim |= (lim >> 16);
#if (LUA_MAXUNSIGNED >> 31) >= 3
lim |= (lim >> 32); /* integer type has more than 32 bits */
#endif
lua_assert((lim & (lim + 1)) == 0 /* 'lim + 1' is a power of 2, */
&& lim >= n /* not smaller than 'n', */
&& (lim >> 1) < n); /* and it is the smallest one */
while ((ran &= lim) > n) /* project 'ran' into [0..lim] */
ran = I2UInt(nextrand(state->s)); /* not inside [0..n]? try again */
return ran;
}
}
static int math_random (lua_State *L) {
lua_Integer low, up;
lua_Unsigned p;
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
Rand64 rv = nextrand(state->s); /* next pseudo-random value */
switch (lua_gettop(L)) { /* check number of arguments */
case 0: { /* no arguments */
lua_pushnumber(L, I2d(rv)); /* float between 0 and 1 */
return 1;
}
case 1: { /* only upper limit */
low = 1;
up = luaL_checkinteger(L, 1);
if (up == 0) { /* single 0 as argument? */
lua_pushinteger(L, I2UInt(rv)); /* full random integer */
return 1;
}
break;
}
case 2: { /* lower and upper limits */
low = luaL_checkinteger(L, 1);
up = luaL_checkinteger(L, 2);
break;
}
default: return luaL_error(L, "wrong number of arguments");
}
/* random integer in the interval [low, up] */
luaL_argcheck(L, low <= up, 1, "interval is empty");
/* project random integer into the interval [0, up - low] */
p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state);
lua_pushinteger(L, p + (lua_Unsigned)low);
return 1;
}
static void setseed (lua_State *L, Rand64 *state,
lua_Unsigned n1, lua_Unsigned n2) {
int i;
state[0] = Int2I(n1);
state[1] = Int2I(0xff); /* avoid a zero state */
state[2] = Int2I(n2);
state[3] = Int2I(0);
for (i = 0; i < 16; i++)
nextrand(state); /* discard initial values to "spread" seed */
lua_pushinteger(L, n1);
lua_pushinteger(L, n2);
}
/*
** Set a "random" seed. To get some randomness, use the current time
** and the address of 'L' (in case the machine does address space layout
** randomization).
*/
static void randseed (lua_State *L, RanState *state) {
lua_Unsigned seed1 = (lua_Unsigned)time(NULL);
lua_Unsigned seed2 = (lua_Unsigned)(size_t)L;
setseed(L, state->s, seed1, seed2);
}
static int math_randomseed (lua_State *L) {
RanState *state = (RanState *)lua_touserdata(L, lua_upvalueindex(1));
if (lua_isnone(L, 1)) {
randseed(L, state);
}
else {
lua_Integer n1 = luaL_checkinteger(L, 1);
lua_Integer n2 = luaL_optinteger(L, 2, 0);
setseed(L, state->s, n1, n2);
}
return 2; /* return seeds */
}
static const luaL_Reg randfuncs[] = {
{"random", math_random},
{"randomseed", math_randomseed},
{NULL, NULL}
};
/*
** Register the random functions and initialize their state.
*/
static void setrandfunc (lua_State *L) {
RanState *state = (RanState *)lua_newuserdatauv(L, sizeof(RanState), 0);
randseed(L, state); /* initialize with a "random" seed */
lua_pop(L, 2); /* remove pushed seeds */
luaL_setfuncs(L, randfuncs, 1);
}
/* }================================================================== */
/*
** {==================================================================
** Deprecated functions (for compatibility only)
** ===================================================================
*/
#if defined(LUA_COMPAT_MATHLIB)
static int math_cosh (lua_State *L) {
lua_pushnumber(L, l_mathop(cosh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_sinh (lua_State *L) {
lua_pushnumber(L, l_mathop(sinh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_tanh (lua_State *L) {
lua_pushnumber(L, l_mathop(tanh)(luaL_checknumber(L, 1)));
return 1;
}
static int math_pow (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
lua_Number y = luaL_checknumber(L, 2);
lua_pushnumber(L, l_mathop(pow)(x, y));
return 1;
}
static int math_frexp (lua_State *L) {
int e;
lua_pushnumber(L, l_mathop(frexp)(luaL_checknumber(L, 1), &e));
lua_pushinteger(L, e);
return 2;
}
static int math_ldexp (lua_State *L) {
lua_Number x = luaL_checknumber(L, 1);
int ep = (int)luaL_checkinteger(L, 2);
lua_pushnumber(L, l_mathop(ldexp)(x, ep));
return 1;
}
static int math_log10 (lua_State *L) {
lua_pushnumber(L, l_mathop(log10)(luaL_checknumber(L, 1)));
return 1;
}
#endif
/* }================================================================== */
static const luaL_Reg mathlib[] = {
{"abs", math_abs},
{"acos", math_acos},
{"asin", math_asin},
{"atan", math_atan},
{"ceil", math_ceil},
{"cos", math_cos},
{"deg", math_deg},
{"exp", math_exp},
{"tointeger", math_toint},
{"floor", math_floor},
{"fmod", math_fmod},
{"ult", math_ult},
{"log", math_log},
{"max", math_max},
{"min", math_min},
{"modf", math_modf},
{"rad", math_rad},
{"sin", math_sin},
{"sqrt", math_sqrt},
{"tan", math_tan},
{"type", math_type},
#if defined(LUA_COMPAT_MATHLIB)
{"atan2", math_atan},
{"cosh", math_cosh},
{"sinh", math_sinh},
{"tanh", math_tanh},
{"pow", math_pow},
{"frexp", math_frexp},
{"ldexp", math_ldexp},
{"log10", math_log10},
#endif
/* placeholders */
{"random", NULL},
{"randomseed", NULL},
{"pi", NULL},
{"huge", NULL},
{"maxinteger", NULL},
{"mininteger", NULL},
{NULL, NULL}
};
/*
** Open math library
*/
LUAMOD_API int luaopen_math (lua_State *L) {
luaL_newlib(L, mathlib);
lua_pushnumber(L, PI);
lua_setfield(L, -2, "pi");
lua_pushnumber(L, (lua_Number)HUGE_VAL);
lua_setfield(L, -2, "huge");
lua_pushinteger(L, LUA_MAXINTEGER);
lua_setfield(L, -2, "maxinteger");
lua_pushinteger(L, LUA_MININTEGER);
lua_setfield(L, -2, "mininteger");
setrandfunc(L);
return 1;
}

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/*
** $Id: lmem.c $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#define lmem_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void *frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** ('osize' is the old size, 'nsize' is the new size)
**
** - frealloc(ud, p, x, 0) frees the block 'p' and returns NULL.
** Particularly, frealloc(ud, NULL, 0, 0) does nothing,
** which is equivalent to free(NULL) in ISO C.
**
** - frealloc(ud, NULL, x, s) creates a new block of size 's'
** (no matter 'x'). Returns NULL if it cannot create the new block.
**
** - otherwise, frealloc(ud, b, x, y) reallocates the block 'b' from
** size 'x' to size 'y'. Returns NULL if it cannot reallocate the
** block to the new size.
*/
/*
** Macro to call the allocation function.
*/
#define callfrealloc(g,block,os,ns) ((*g->frealloc)(g->ud, block, os, ns))
/*
** When an allocation fails, it will try again after an emergency
** collection, except when it cannot run a collection. The GC should
** not be called while the state is not fully built, as the collector
** is not yet fully initialized. Also, it should not be called when
** 'gcstopem' is true, because then the interpreter is in the middle of
** a collection step.
*/
#define cantryagain(g) (completestate(g) && !g->gcstopem)
#if defined(EMERGENCYGCTESTS)
/*
** First allocation will fail except when freeing a block (frees never
** fail) and when it cannot try again; this fail will trigger 'tryagain'
** and a full GC cycle at every allocation.
*/
static void *firsttry (global_State *g, void *block, size_t os, size_t ns) {
if (ns > 0 && cantryagain(g))
return NULL; /* fail */
else /* normal allocation */
return callfrealloc(g, block, os, ns);
}
#else
#define firsttry(g,block,os,ns) callfrealloc(g, block, os, ns)
#endif
/*
** {==================================================================
** Functions to allocate/deallocate arrays for the Parser
** ===================================================================
*/
/*
** Minimum size for arrays during parsing, to avoid overhead of
** reallocating to size 1, then 2, and then 4. All these arrays
** will be reallocated to exact sizes or erased when parsing ends.
*/
#define MINSIZEARRAY 4
void *luaM_growaux_ (lua_State *L, void *block, int nelems, int *psize,
int size_elems, int limit, const char *what) {
void *newblock;
int size = *psize;
if (nelems + 1 <= size) /* does one extra element still fit? */
return block; /* nothing to be done */
if (size >= limit / 2) { /* cannot double it? */
if (l_unlikely(size >= limit)) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
size = limit; /* still have at least one free place */
}
else {
size *= 2;
if (size < MINSIZEARRAY)
size = MINSIZEARRAY; /* minimum size */
}
lua_assert(nelems + 1 <= size && size <= limit);
/* 'limit' ensures that multiplication will not overflow */
newblock = luaM_saferealloc_(L, block, cast_sizet(*psize) * size_elems,
cast_sizet(size) * size_elems);
*psize = size; /* update only when everything else is OK */
return newblock;
}
/*
** In prototypes, the size of the array is also its number of
** elements (to save memory). So, if it cannot shrink an array
** to its number of elements, the only option is to raise an
** error.
*/
void *luaM_shrinkvector_ (lua_State *L, void *block, int *size,
int final_n, int size_elem) {
void *newblock;
size_t oldsize = cast_sizet((*size) * size_elem);
size_t newsize = cast_sizet(final_n * size_elem);
lua_assert(newsize <= oldsize);
newblock = luaM_saferealloc_(L, block, oldsize, newsize);
*size = final_n;
return newblock;
}
/* }================================================================== */
l_noret luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** Free memory
*/
void luaM_free_ (lua_State *L, void *block, size_t osize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
callfrealloc(g, block, osize, 0);
g->GCdebt -= osize;
}
/*
** In case of allocation fail, this function will do an emergency
** collection to free some memory and then try the allocation again.
*/
static void *tryagain (lua_State *L, void *block,
size_t osize, size_t nsize) {
global_State *g = G(L);
if (cantryagain(g)) {
luaC_fullgc(L, 1); /* try to free some memory... */
return callfrealloc(g, block, osize, nsize); /* try again */
}
else return NULL; /* cannot run an emergency collection */
}
/*
** Generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
newblock = firsttry(g, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) {
newblock = tryagain(L, block, osize, nsize);
if (newblock == NULL) /* still no memory? */
return NULL; /* do not update 'GCdebt' */
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - osize;
return newblock;
}
void *luaM_saferealloc_ (lua_State *L, void *block, size_t osize,
size_t nsize) {
void *newblock = luaM_realloc_(L, block, osize, nsize);
if (l_unlikely(newblock == NULL && nsize > 0)) /* allocation failed? */
luaM_error(L);
return newblock;
}
void *luaM_malloc_ (lua_State *L, size_t size, int tag) {
if (size == 0)
return NULL; /* that's all */
else {
global_State *g = G(L);
void *newblock = firsttry(g, NULL, tag, size);
if (l_unlikely(newblock == NULL)) {
newblock = tryagain(L, NULL, tag, size);
if (newblock == NULL)
luaM_error(L);
}
g->GCdebt += size;
return newblock;
}
}

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/*
** $Id: lmem.h $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#ifndef lmem_h
#define lmem_h
#include <stddef.h>
#include "llimits.h"
#include "lua.h"
#define luaM_error(L) luaD_throw(L, LUA_ERRMEM)
/*
** This macro tests whether it is safe to multiply 'n' by the size of
** type 't' without overflows. Because 'e' is always constant, it avoids
** the runtime division MAX_SIZET/(e).
** (The macro is somewhat complex to avoid warnings: The 'sizeof'
** comparison avoids a runtime comparison when overflow cannot occur.
** The compiler should be able to optimize the real test by itself, but
** when it does it, it may give a warning about "comparison is always
** false due to limited range of data type"; the +1 tricks the compiler,
** avoiding this warning but also this optimization.)
*/
#define luaM_testsize(n,e) \
(sizeof(n) >= sizeof(size_t) && cast_sizet((n)) + 1 > MAX_SIZET/(e))
#define luaM_checksize(L,n,e) \
(luaM_testsize(n,e) ? luaM_toobig(L) : cast_void(0))
/*
** Computes the minimum between 'n' and 'MAX_SIZET/sizeof(t)', so that
** the result is not larger than 'n' and cannot overflow a 'size_t'
** when multiplied by the size of type 't'. (Assumes that 'n' is an
** 'int' or 'unsigned int' and that 'int' is not larger than 'size_t'.)
*/
#define luaM_limitN(n,t) \
((cast_sizet(n) <= MAX_SIZET/sizeof(t)) ? (n) : \
cast_uint((MAX_SIZET/sizeof(t))))
/*
** Arrays of chars do not need any test
*/
#define luaM_reallocvchar(L,b,on,n) \
cast_charp(luaM_saferealloc_(L, (b), (on)*sizeof(char), (n)*sizeof(char)))
#define luaM_freemem(L, b, s) luaM_free_(L, (b), (s))
#define luaM_free(L, b) luaM_free_(L, (b), sizeof(*(b)))
#define luaM_freearray(L, b, n) luaM_free_(L, (b), (n)*sizeof(*(b)))
#define luaM_new(L,t) cast(t*, luaM_malloc_(L, sizeof(t), 0))
#define luaM_newvector(L,n,t) cast(t*, luaM_malloc_(L, (n)*sizeof(t), 0))
#define luaM_newvectorchecked(L,n,t) \
(luaM_checksize(L,n,sizeof(t)), luaM_newvector(L,n,t))
#define luaM_newobject(L,tag,s) luaM_malloc_(L, (s), tag)
#define luaM_growvector(L,v,nelems,size,t,limit,e) \
((v)=cast(t *, luaM_growaux_(L,v,nelems,&(size),sizeof(t), \
luaM_limitN(limit,t),e)))
#define luaM_reallocvector(L, v,oldn,n,t) \
(cast(t *, luaM_realloc_(L, v, cast_sizet(oldn) * sizeof(t), \
cast_sizet(n) * sizeof(t))))
#define luaM_shrinkvector(L,v,size,fs,t) \
((v)=cast(t *, luaM_shrinkvector_(L, v, &(size), fs, sizeof(t))))
LUAI_FUNC l_noret luaM_toobig (lua_State *L);
/* not to be called directly */
LUAI_FUNC void *luaM_realloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void *luaM_saferealloc_ (lua_State *L, void *block, size_t oldsize,
size_t size);
LUAI_FUNC void luaM_free_ (lua_State *L, void *block, size_t osize);
LUAI_FUNC void *luaM_growaux_ (lua_State *L, void *block, int nelems,
int *size, int size_elem, int limit,
const char *what);
LUAI_FUNC void *luaM_shrinkvector_ (lua_State *L, void *block, int *nelem,
int final_n, int size_elem);
LUAI_FUNC void *luaM_malloc_ (lua_State *L, size_t size, int tag);
#endif

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/*
** $Id: loadlib.c $
** Dynamic library loader for Lua
** See Copyright Notice in lua.h
**
** This module contains an implementation of loadlib for Unix systems
** that have dlfcn, an implementation for Windows, and a stub for other
** systems.
*/
#define loadlib_c
#define LUA_LIB
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** LUA_CSUBSEP is the character that replaces dots in submodule names
** when searching for a C loader.
** LUA_LSUBSEP is the character that replaces dots in submodule names
** when searching for a Lua loader.
*/
#if !defined(LUA_CSUBSEP)
#define LUA_CSUBSEP LUA_DIRSEP
#endif
#if !defined(LUA_LSUBSEP)
#define LUA_LSUBSEP LUA_DIRSEP
#endif
/* prefix for open functions in C libraries */
#define LUA_POF "luaopen_"
/* separator for open functions in C libraries */
#define LUA_OFSEP "_"
/*
** key for table in the registry that keeps handles
** for all loaded C libraries
*/
static const char *const CLIBS = "_CLIBS";
#define LIB_FAIL "open"
#define setprogdir(L) ((void)0)
/*
** Special type equivalent to '(void*)' for functions in gcc
** (to suppress warnings when converting function pointers)
*/
typedef void (*voidf)(void);
/*
** system-dependent functions
*/
/*
** unload library 'lib'
*/
static void lsys_unloadlib (void *lib);
/*
** load C library in file 'path'. If 'seeglb', load with all names in
** the library global.
** Returns the library; in case of error, returns NULL plus an
** error string in the stack.
*/
static void *lsys_load (lua_State *L, const char *path, int seeglb);
/*
** Try to find a function named 'sym' in library 'lib'.
** Returns the function; in case of error, returns NULL plus an
** error string in the stack.
*/
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym);
#if defined(LUA_USE_DLOPEN) /* { */
/*
** {========================================================================
** This is an implementation of loadlib based on the dlfcn interface.
** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
** as an emulation layer on top of native functions.
** =========================================================================
*/
#include <dlfcn.h>
/*
** Macro to convert pointer-to-void* to pointer-to-function. This cast
** is undefined according to ISO C, but POSIX assumes that it works.
** (The '__extension__' in gnu compilers is only to avoid warnings.)
*/
#if defined(__GNUC__)
#define cast_func(p) (__extension__ (lua_CFunction)(p))
#else
#define cast_func(p) ((lua_CFunction)(p))
#endif
static void lsys_unloadlib (void *lib) {
dlclose(lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
void *lib = dlopen(path, RTLD_NOW | (seeglb ? RTLD_GLOBAL : RTLD_LOCAL));
if (l_unlikely(lib == NULL))
lua_pushstring(L, dlerror());
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = cast_func(dlsym(lib, sym));
if (l_unlikely(f == NULL))
lua_pushstring(L, dlerror());
return f;
}
/* }====================================================== */
#elif defined(LUA_DL_DLL) /* }{ */
/*
** {======================================================================
** This is an implementation of loadlib for Windows using native functions.
** =======================================================================
*/
#include <windows.h>
/*
** optional flags for LoadLibraryEx
*/
#if !defined(LUA_LLE_FLAGS)
#define LUA_LLE_FLAGS 0
#endif
#undef setprogdir
/*
** Replace in the path (on the top of the stack) any occurrence
** of LUA_EXEC_DIR with the executable's path.
*/
static void setprogdir (lua_State *L) {
char buff[MAX_PATH + 1];
char *lb;
DWORD nsize = sizeof(buff)/sizeof(char);
DWORD n = GetModuleFileNameA(NULL, buff, nsize); /* get exec. name */
if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
luaL_error(L, "unable to get ModuleFileName");
else {
*lb = '\0'; /* cut name on the last '\\' to get the path */
luaL_gsub(L, lua_tostring(L, -1), LUA_EXEC_DIR, buff);
lua_remove(L, -2); /* remove original string */
}
}
static void pusherror (lua_State *L) {
int error = GetLastError();
char buffer[128];
if (FormatMessageA(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, 0, buffer, sizeof(buffer)/sizeof(char), NULL))
lua_pushstring(L, buffer);
else
lua_pushfstring(L, "system error %d\n", error);
}
static void lsys_unloadlib (void *lib) {
FreeLibrary((HMODULE)lib);
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
HMODULE lib = LoadLibraryExA(path, NULL, LUA_LLE_FLAGS);
(void)(seeglb); /* not used: symbols are 'global' by default */
if (lib == NULL) pusherror(L);
return lib;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
lua_CFunction f = (lua_CFunction)(voidf)GetProcAddress((HMODULE)lib, sym);
if (f == NULL) pusherror(L);
return f;
}
/* }====================================================== */
#else /* }{ */
/*
** {======================================================
** Fallback for other systems
** =======================================================
*/
#undef LIB_FAIL
#define LIB_FAIL "absent"
#define DLMSG "dynamic libraries not enabled; check your Lua installation"
static void lsys_unloadlib (void *lib) {
(void)(lib); /* not used */
}
static void *lsys_load (lua_State *L, const char *path, int seeglb) {
(void)(path); (void)(seeglb); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
static lua_CFunction lsys_sym (lua_State *L, void *lib, const char *sym) {
(void)(lib); (void)(sym); /* not used */
lua_pushliteral(L, DLMSG);
return NULL;
}
/* }====================================================== */
#endif /* } */
/*
** {==================================================================
** Set Paths
** ===================================================================
*/
/*
** LUA_PATH_VAR and LUA_CPATH_VAR are the names of the environment
** variables that Lua check to set its paths.
*/
#if !defined(LUA_PATH_VAR)
#define LUA_PATH_VAR "LUA_PATH"
#endif
#if !defined(LUA_CPATH_VAR)
#define LUA_CPATH_VAR "LUA_CPATH"
#endif
/*
** return registry.LUA_NOENV as a boolean
*/
static int noenv (lua_State *L) {
int b;
lua_getfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
b = lua_toboolean(L, -1);
lua_pop(L, 1); /* remove value */
return b;
}
/*
** Set a path
*/
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *dftmark;
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* try versioned name */
if (path == NULL) /* no versioned environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, dft); /* use default */
else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
lua_pushstring(L, path); /* nothing to change */
else { /* path contains a ";;": insert default path in its place */
size_t len = strlen(path);
luaL_Buffer b;
luaL_buffinit(L, &b);
if (path < dftmark) { /* is there a prefix before ';;'? */
luaL_addlstring(&b, path, dftmark - path); /* add it */
luaL_addchar(&b, *LUA_PATH_SEP);
}
luaL_addstring(&b, dft); /* add default */
if (dftmark < path + len - 2) { /* is there a suffix after ';;'? */
luaL_addchar(&b, *LUA_PATH_SEP);
luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
}
luaL_pushresult(&b);
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name ('nver') */
}
/* }================================================================== */
/*
** return registry.CLIBS[path]
*/
static void *checkclib (lua_State *L, const char *path) {
void *plib;
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_getfield(L, -1, path);
plib = lua_touserdata(L, -1); /* plib = CLIBS[path] */
lua_pop(L, 2); /* pop CLIBS table and 'plib' */
return plib;
}
/*
** registry.CLIBS[path] = plib -- for queries
** registry.CLIBS[#CLIBS + 1] = plib -- also keep a list of all libraries
*/
static void addtoclib (lua_State *L, const char *path, void *plib) {
lua_getfield(L, LUA_REGISTRYINDEX, CLIBS);
lua_pushlightuserdata(L, plib);
lua_pushvalue(L, -1);
lua_setfield(L, -3, path); /* CLIBS[path] = plib */
lua_rawseti(L, -2, luaL_len(L, -2) + 1); /* CLIBS[#CLIBS + 1] = plib */
lua_pop(L, 1); /* pop CLIBS table */
}
/*
** __gc tag method for CLIBS table: calls 'lsys_unloadlib' for all lib
** handles in list CLIBS
*/
static int gctm (lua_State *L) {
lua_Integer n = luaL_len(L, 1);
for (; n >= 1; n--) { /* for each handle, in reverse order */
lua_rawgeti(L, 1, n); /* get handle CLIBS[n] */
lsys_unloadlib(lua_touserdata(L, -1));
lua_pop(L, 1); /* pop handle */
}
return 0;
}
/* error codes for 'lookforfunc' */
#define ERRLIB 1
#define ERRFUNC 2
/*
** Look for a C function named 'sym' in a dynamically loaded library
** 'path'.
** First, check whether the library is already loaded; if not, try
** to load it.
** Then, if 'sym' is '*', return true (as library has been loaded).
** Otherwise, look for symbol 'sym' in the library and push a
** C function with that symbol.
** Return 0 and 'true' or a function in the stack; in case of
** errors, return an error code and an error message in the stack.
*/
static int lookforfunc (lua_State *L, const char *path, const char *sym) {
void *reg = checkclib(L, path); /* check loaded C libraries */
if (reg == NULL) { /* must load library? */
reg = lsys_load(L, path, *sym == '*'); /* global symbols if 'sym'=='*' */
if (reg == NULL) return ERRLIB; /* unable to load library */
addtoclib(L, path, reg);
}
if (*sym == '*') { /* loading only library (no function)? */
lua_pushboolean(L, 1); /* return 'true' */
return 0; /* no errors */
}
else {
lua_CFunction f = lsys_sym(L, reg, sym);
if (f == NULL)
return ERRFUNC; /* unable to find function */
lua_pushcfunction(L, f); /* else create new function */
return 0; /* no errors */
}
}
static int ll_loadlib (lua_State *L) {
const char *path = luaL_checkstring(L, 1);
const char *init = luaL_checkstring(L, 2);
int stat = lookforfunc(L, path, init);
if (l_likely(stat == 0)) /* no errors? */
return 1; /* return the loaded function */
else { /* error; error message is on stack top */
luaL_pushfail(L);
lua_insert(L, -2);
lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
return 3; /* return fail, error message, and where */
}
}
/*
** {======================================================
** 'require' function
** =======================================================
*/
static int readable (const char *filename) {
FILE *f = fopen(filename, "r"); /* try to open file */
if (f == NULL) return 0; /* open failed */
fclose(f);
return 1;
}
/*
** Get the next name in '*path' = 'name1;name2;name3;...', changing
** the ending ';' to '\0' to create a zero-terminated string. Return
** NULL when list ends.
*/
static const char *getnextfilename (char **path, char *end) {
char *sep;
char *name = *path;
if (name == end)
return NULL; /* no more names */
else if (*name == '\0') { /* from previous iteration? */
*name = *LUA_PATH_SEP; /* restore separator */
name++; /* skip it */
}
sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
if (sep == NULL) /* separator not found? */
sep = end; /* name goes until the end */
*sep = '\0'; /* finish file name */
*path = sep; /* will start next search from here */
return name;
}
/*
** Given a path such as ";blabla.so;blublu.so", pushes the string
**
** no file 'blabla.so'
** no file 'blublu.so'
*/
static void pusherrornotfound (lua_State *L, const char *path) {
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addstring(&b, "no file '");
luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
luaL_addstring(&b, "'");
luaL_pushresult(&b);
}
static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer buff;
char *pathname; /* path with name inserted */
char *endpathname; /* its end */
const char *filename;
/* separator is non-empty and appears in 'name'? */
if (*sep != '\0' && strchr(name, *sep) != NULL)
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
luaL_buffinit(L, &buff);
/* add path to the buffer, replacing marks ('?') with the file name */
luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
luaL_addchar(&buff, '\0');
pathname = luaL_buffaddr(&buff); /* writable list of file names */
endpathname = pathname + luaL_bufflen(&buff) - 1;
while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
if (readable(filename)) /* does file exist and is readable? */
return lua_pushstring(L, filename); /* save and return name */
}
luaL_pushresult(&buff); /* push path to create error message */
pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
return NULL; /* not found */
}
static int ll_searchpath (lua_State *L) {
const char *f = searchpath(L, luaL_checkstring(L, 1),
luaL_checkstring(L, 2),
luaL_optstring(L, 3, "."),
luaL_optstring(L, 4, LUA_DIRSEP));
if (f != NULL) return 1;
else { /* error message is on top of the stack */
luaL_pushfail(L);
lua_insert(L, -2);
return 2; /* return fail + error message */
}
}
static const char *findfile (lua_State *L, const char *name,
const char *pname,
const char *dirsep) {
const char *path;
lua_getfield(L, lua_upvalueindex(1), pname);
path = lua_tostring(L, -1);
if (l_unlikely(path == NULL))
luaL_error(L, "'package.%s' must be a string", pname);
return searchpath(L, name, path, ".", dirsep);
}
static int checkload (lua_State *L, int stat, const char *filename) {
if (l_likely(stat)) { /* module loaded successfully? */
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2; /* return open function and file name */
}
else
return luaL_error(L, "error loading module '%s' from file '%s':\n\t%s",
lua_tostring(L, 1), filename, lua_tostring(L, -1));
}
static int searcher_Lua (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
filename = findfile(L, name, "path", LUA_LSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (luaL_loadfile(L, filename) == LUA_OK), filename);
}
/*
** Try to find a load function for module 'modname' at file 'filename'.
** First, change '.' to '_' in 'modname'; then, if 'modname' has
** the form X-Y (that is, it has an "ignore mark"), build a function
** name "luaopen_X" and look for it. (For compatibility, if that
** fails, it also tries "luaopen_Y".) If there is no ignore mark,
** look for a function named "luaopen_modname".
*/
static int loadfunc (lua_State *L, const char *filename, const char *modname) {
const char *openfunc;
const char *mark;
modname = luaL_gsub(L, modname, ".", LUA_OFSEP);
mark = strchr(modname, *LUA_IGMARK);
if (mark) {
int stat;
openfunc = lua_pushlstring(L, modname, mark - modname);
openfunc = lua_pushfstring(L, LUA_POF"%s", openfunc);
stat = lookforfunc(L, filename, openfunc);
if (stat != ERRFUNC) return stat;
modname = mark + 1; /* else go ahead and try old-style name */
}
openfunc = lua_pushfstring(L, LUA_POF"%s", modname);
return lookforfunc(L, filename, openfunc);
}
static int searcher_C (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
const char *filename = findfile(L, name, "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* module not found in this path */
return checkload(L, (loadfunc(L, filename, name) == 0), filename);
}
static int searcher_Croot (lua_State *L) {
const char *filename;
const char *name = luaL_checkstring(L, 1);
const char *p = strchr(name, '.');
int stat;
if (p == NULL) return 0; /* is root */
lua_pushlstring(L, name, p - name);
filename = findfile(L, lua_tostring(L, -1), "cpath", LUA_CSUBSEP);
if (filename == NULL) return 1; /* root not found */
if ((stat = loadfunc(L, filename, name)) != 0) {
if (stat != ERRFUNC)
return checkload(L, 0, filename); /* real error */
else { /* open function not found */
lua_pushfstring(L, "no module '%s' in file '%s'", name, filename);
return 1;
}
}
lua_pushstring(L, filename); /* will be 2nd argument to module */
return 2;
}
static int searcher_preload (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_getfield(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
if (lua_getfield(L, -1, name) == LUA_TNIL) { /* not found? */
lua_pushfstring(L, "no field package.preload['%s']", name);
return 1;
}
else {
lua_pushliteral(L, ":preload:");
return 2;
}
}
static void findloader (lua_State *L, const char *name) {
int i;
luaL_Buffer msg; /* to build error message */
/* push 'package.searchers' to index 3 in the stack */
if (l_unlikely(lua_getfield(L, lua_upvalueindex(1), "searchers")
!= LUA_TTABLE))
luaL_error(L, "'package.searchers' must be a table");
luaL_buffinit(L, &msg);
/* iterate over available searchers to find a loader */
for (i = 1; ; i++) {
luaL_addstring(&msg, "\n\t"); /* error-message prefix */
if (l_unlikely(lua_rawgeti(L, 3, i) == LUA_TNIL)) { /* no more searchers? */
lua_pop(L, 1); /* remove nil */
luaL_buffsub(&msg, 2); /* remove prefix */
luaL_pushresult(&msg); /* create error message */
luaL_error(L, "module '%s' not found:%s", name, lua_tostring(L, -1));
}
lua_pushstring(L, name);
lua_call(L, 1, 2); /* call it */
if (lua_isfunction(L, -2)) /* did it find a loader? */
return; /* module loader found */
else if (lua_isstring(L, -2)) { /* searcher returned error message? */
lua_pop(L, 1); /* remove extra return */
luaL_addvalue(&msg); /* concatenate error message */
}
else { /* no error message */
lua_pop(L, 2); /* remove both returns */
luaL_buffsub(&msg, 2); /* remove prefix */
}
}
}
static int ll_require (lua_State *L) {
const char *name = luaL_checkstring(L, 1);
lua_settop(L, 1); /* LOADED table will be at index 2 */
lua_getfield(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_getfield(L, 2, name); /* LOADED[name] */
if (lua_toboolean(L, -1)) /* is it there? */
return 1; /* package is already loaded */
/* else must load package */
lua_pop(L, 1); /* remove 'getfield' result */
findloader(L, name);
lua_rotate(L, -2, 1); /* function <-> loader data */
lua_pushvalue(L, 1); /* name is 1st argument to module loader */
lua_pushvalue(L, -3); /* loader data is 2nd argument */
/* stack: ...; loader data; loader function; mod. name; loader data */
lua_call(L, 2, 1); /* run loader to load module */
/* stack: ...; loader data; result from loader */
if (!lua_isnil(L, -1)) /* non-nil return? */
lua_setfield(L, 2, name); /* LOADED[name] = returned value */
else
lua_pop(L, 1); /* pop nil */
if (lua_getfield(L, 2, name) == LUA_TNIL) { /* module set no value? */
lua_pushboolean(L, 1); /* use true as result */
lua_copy(L, -1, -2); /* replace loader result */
lua_setfield(L, 2, name); /* LOADED[name] = true */
}
lua_rotate(L, -2, 1); /* loader data <-> module result */
return 2; /* return module result and loader data */
}
/* }====================================================== */
static const luaL_Reg pk_funcs[] = {
{"loadlib", ll_loadlib},
{"searchpath", ll_searchpath},
/* placeholders */
{"preload", NULL},
{"cpath", NULL},
{"path", NULL},
{"searchers", NULL},
{"loaded", NULL},
{NULL, NULL}
};
static const luaL_Reg ll_funcs[] = {
{"require", ll_require},
{NULL, NULL}
};
static void createsearcherstable (lua_State *L) {
static const lua_CFunction searchers[] = {
searcher_preload,
searcher_Lua,
searcher_C,
searcher_Croot,
NULL
};
int i;
/* create 'searchers' table */
lua_createtable(L, sizeof(searchers)/sizeof(searchers[0]) - 1, 0);
/* fill it with predefined searchers */
for (i=0; searchers[i] != NULL; i++) {
lua_pushvalue(L, -2); /* set 'package' as upvalue for all searchers */
lua_pushcclosure(L, searchers[i], 1);
lua_rawseti(L, -2, i+1);
}
lua_setfield(L, -2, "searchers"); /* put it in field 'searchers' */
}
/*
** create table CLIBS to keep track of loaded C libraries,
** setting a finalizer to close all libraries when closing state.
*/
static void createclibstable (lua_State *L) {
luaL_getsubtable(L, LUA_REGISTRYINDEX, CLIBS); /* create CLIBS table */
lua_createtable(L, 0, 1); /* create metatable for CLIBS */
lua_pushcfunction(L, gctm);
lua_setfield(L, -2, "__gc"); /* set finalizer for CLIBS table */
lua_setmetatable(L, -2);
}
LUAMOD_API int luaopen_package (lua_State *L) {
createclibstable(L);
luaL_newlib(L, pk_funcs); /* create 'package' table */
createsearcherstable(L);
/* set paths */
setpath(L, "path", LUA_PATH_VAR, LUA_PATH_DEFAULT);
setpath(L, "cpath", LUA_CPATH_VAR, LUA_CPATH_DEFAULT);
/* store config information */
lua_pushliteral(L, LUA_DIRSEP "\n" LUA_PATH_SEP "\n" LUA_PATH_MARK "\n"
LUA_EXEC_DIR "\n" LUA_IGMARK "\n");
lua_setfield(L, -2, "config");
/* set field 'loaded' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_LOADED_TABLE);
lua_setfield(L, -2, "loaded");
/* set field 'preload' */
luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
lua_setfield(L, -2, "preload");
lua_pushglobaltable(L);
lua_pushvalue(L, -2); /* set 'package' as upvalue for next lib */
luaL_setfuncs(L, ll_funcs, 1); /* open lib into global table */
lua_pop(L, 1); /* pop global table */
return 1; /* return 'package' table */
}

602
apps/lua/lua/src/lobject.c Normal file
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@ -0,0 +1,602 @@
/*
** $Id: lobject.c $
** Some generic functions over Lua objects
** See Copyright Notice in lua.h
*/
#define lobject_c
#define LUA_CORE
#include "lprefix.h"
#include <locale.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lctype.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "lvm.h"
/*
** Computes ceil(log2(x))
*/
int luaO_ceillog2 (unsigned int x) {
static const lu_byte log_2[256] = { /* log_2[i] = ceil(log2(i - 1)) */
0,1,2,2,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,
6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,
8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8
};
int l = 0;
x--;
while (x >= 256) { l += 8; x >>= 8; }
return l + log_2[x];
}
static lua_Integer intarith (lua_State *L, int op, lua_Integer v1,
lua_Integer v2) {
switch (op) {
case LUA_OPADD: return intop(+, v1, v2);
case LUA_OPSUB:return intop(-, v1, v2);
case LUA_OPMUL:return intop(*, v1, v2);
case LUA_OPMOD: return luaV_mod(L, v1, v2);
case LUA_OPIDIV: return luaV_idiv(L, v1, v2);
case LUA_OPBAND: return intop(&, v1, v2);
case LUA_OPBOR: return intop(|, v1, v2);
case LUA_OPBXOR: return intop(^, v1, v2);
case LUA_OPSHL: return luaV_shiftl(v1, v2);
case LUA_OPSHR: return luaV_shiftr(v1, v2);
case LUA_OPUNM: return intop(-, 0, v1);
case LUA_OPBNOT: return intop(^, ~l_castS2U(0), v1);
default: lua_assert(0); return 0;
}
}
static lua_Number numarith (lua_State *L, int op, lua_Number v1,
lua_Number v2) {
switch (op) {
case LUA_OPADD: return luai_numadd(L, v1, v2);
case LUA_OPSUB: return luai_numsub(L, v1, v2);
case LUA_OPMUL: return luai_nummul(L, v1, v2);
case LUA_OPDIV: return luai_numdiv(L, v1, v2);
case LUA_OPPOW: return luai_numpow(L, v1, v2);
case LUA_OPIDIV: return luai_numidiv(L, v1, v2);
case LUA_OPUNM: return luai_numunm(L, v1);
case LUA_OPMOD: return luaV_modf(L, v1, v2);
default: lua_assert(0); return 0;
}
}
int luaO_rawarith (lua_State *L, int op, const TValue *p1, const TValue *p2,
TValue *res) {
switch (op) {
case LUA_OPBAND: case LUA_OPBOR: case LUA_OPBXOR:
case LUA_OPSHL: case LUA_OPSHR:
case LUA_OPBNOT: { /* operate only on integers */
lua_Integer i1; lua_Integer i2;
if (tointegerns(p1, &i1) && tointegerns(p2, &i2)) {
setivalue(res, intarith(L, op, i1, i2));
return 1;
}
else return 0; /* fail */
}
case LUA_OPDIV: case LUA_OPPOW: { /* operate only on floats */
lua_Number n1; lua_Number n2;
if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
default: { /* other operations */
lua_Number n1; lua_Number n2;
if (ttisinteger(p1) && ttisinteger(p2)) {
setivalue(res, intarith(L, op, ivalue(p1), ivalue(p2)));
return 1;
}
else if (tonumberns(p1, n1) && tonumberns(p2, n2)) {
setfltvalue(res, numarith(L, op, n1, n2));
return 1;
}
else return 0; /* fail */
}
}
}
void luaO_arith (lua_State *L, int op, const TValue *p1, const TValue *p2,
StkId res) {
if (!luaO_rawarith(L, op, p1, p2, s2v(res))) {
/* could not perform raw operation; try metamethod */
luaT_trybinTM(L, p1, p2, res, cast(TMS, (op - LUA_OPADD) + TM_ADD));
}
}
int luaO_hexavalue (int c) {
if (lisdigit(c)) return c - '0';
else return (ltolower(c) - 'a') + 10;
}
static int isneg (const char **s) {
if (**s == '-') { (*s)++; return 1; }
else if (**s == '+') (*s)++;
return 0;
}
/*
** {==================================================================
** Lua's implementation for 'lua_strx2number'
** ===================================================================
*/
#if !defined(lua_strx2number)
/* maximum number of significant digits to read (to avoid overflows
even with single floats) */
#define MAXSIGDIG 30
/*
** convert a hexadecimal numeric string to a number, following
** C99 specification for 'strtod'
*/
static lua_Number lua_strx2number (const char *s, char **endptr) {
int dot = lua_getlocaledecpoint();
lua_Number r = l_mathop(0.0); /* result (accumulator) */
int sigdig = 0; /* number of significant digits */
int nosigdig = 0; /* number of non-significant digits */
int e = 0; /* exponent correction */
int neg; /* 1 if number is negative */
int hasdot = 0; /* true after seen a dot */
*endptr = cast_charp(s); /* nothing is valid yet */
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s); /* check sign */
if (!(*s == '0' && (*(s + 1) == 'x' || *(s + 1) == 'X'))) /* check '0x' */
return l_mathop(0.0); /* invalid format (no '0x') */
for (s += 2; ; s++) { /* skip '0x' and read numeral */
if (*s == dot) {
if (hasdot) break; /* second dot? stop loop */
else hasdot = 1;
}
else if (lisxdigit(cast_uchar(*s))) {
if (sigdig == 0 && *s == '0') /* non-significant digit (zero)? */
nosigdig++;
else if (++sigdig <= MAXSIGDIG) /* can read it without overflow? */
r = (r * l_mathop(16.0)) + luaO_hexavalue(*s);
else e++; /* too many digits; ignore, but still count for exponent */
if (hasdot) e--; /* decimal digit? correct exponent */
}
else break; /* neither a dot nor a digit */
}
if (nosigdig + sigdig == 0) /* no digits? */
return l_mathop(0.0); /* invalid format */
*endptr = cast_charp(s); /* valid up to here */
e *= 4; /* each digit multiplies/divides value by 2^4 */
if (*s == 'p' || *s == 'P') { /* exponent part? */
int exp1 = 0; /* exponent value */
int neg1; /* exponent sign */
s++; /* skip 'p' */
neg1 = isneg(&s); /* sign */
if (!lisdigit(cast_uchar(*s)))
return l_mathop(0.0); /* invalid; must have at least one digit */
while (lisdigit(cast_uchar(*s))) /* read exponent */
exp1 = exp1 * 10 + *(s++) - '0';
if (neg1) exp1 = -exp1;
e += exp1;
*endptr = cast_charp(s); /* valid up to here */
}
if (neg) r = -r;
return l_mathop(ldexp)(r, e);
}
#endif
/* }====================================================== */
/* maximum length of a numeral to be converted to a number */
#if !defined (L_MAXLENNUM)
#define L_MAXLENNUM 200
#endif
/*
** Convert string 's' to a Lua number (put in 'result'). Return NULL on
** fail or the address of the ending '\0' on success. ('mode' == 'x')
** means a hexadecimal numeral.
*/
static const char *l_str2dloc (const char *s, lua_Number *result, int mode) {
char *endptr;
*result = (mode == 'x') ? lua_strx2number(s, &endptr) /* try to convert */
: lua_str2number(s, &endptr);
if (endptr == s) return NULL; /* nothing recognized? */
while (lisspace(cast_uchar(*endptr))) endptr++; /* skip trailing spaces */
return (*endptr == '\0') ? endptr : NULL; /* OK iff no trailing chars */
}
/*
** Convert string 's' to a Lua number (put in 'result') handling the
** current locale.
** This function accepts both the current locale or a dot as the radix
** mark. If the conversion fails, it may mean number has a dot but
** locale accepts something else. In that case, the code copies 's'
** to a buffer (because 's' is read-only), changes the dot to the
** current locale radix mark, and tries to convert again.
** The variable 'mode' checks for special characters in the string:
** - 'n' means 'inf' or 'nan' (which should be rejected)
** - 'x' means a hexadecimal numeral
** - '.' just optimizes the search for the common case (no special chars)
*/
static const char *l_str2d (const char *s, lua_Number *result) {
const char *endptr;
const char *pmode = strpbrk(s, ".xXnN"); /* look for special chars */
int mode = pmode ? ltolower(cast_uchar(*pmode)) : 0;
if (mode == 'n') /* reject 'inf' and 'nan' */
return NULL;
endptr = l_str2dloc(s, result, mode); /* try to convert */
if (endptr == NULL) { /* failed? may be a different locale */
char buff[L_MAXLENNUM + 1];
const char *pdot = strchr(s, '.');
if (pdot == NULL || strlen(s) > L_MAXLENNUM)
return NULL; /* string too long or no dot; fail */
strcpy(buff, s); /* copy string to buffer */
buff[pdot - s] = lua_getlocaledecpoint(); /* correct decimal point */
endptr = l_str2dloc(buff, result, mode); /* try again */
if (endptr != NULL)
endptr = s + (endptr - buff); /* make relative to 's' */
}
return endptr;
}
#define MAXBY10 cast(lua_Unsigned, LUA_MAXINTEGER / 10)
#define MAXLASTD cast_int(LUA_MAXINTEGER % 10)
static const char *l_str2int (const char *s, lua_Integer *result) {
lua_Unsigned a = 0;
int empty = 1;
int neg;
while (lisspace(cast_uchar(*s))) s++; /* skip initial spaces */
neg = isneg(&s);
if (s[0] == '0' &&
(s[1] == 'x' || s[1] == 'X')) { /* hex? */
s += 2; /* skip '0x' */
for (; lisxdigit(cast_uchar(*s)); s++) {
a = a * 16 + luaO_hexavalue(*s);
empty = 0;
}
}
else { /* decimal */
for (; lisdigit(cast_uchar(*s)); s++) {
int d = *s - '0';
if (a >= MAXBY10 && (a > MAXBY10 || d > MAXLASTD + neg)) /* overflow? */
return NULL; /* do not accept it (as integer) */
a = a * 10 + d;
empty = 0;
}
}
while (lisspace(cast_uchar(*s))) s++; /* skip trailing spaces */
if (empty || *s != '\0') return NULL; /* something wrong in the numeral */
else {
*result = l_castU2S((neg) ? 0u - a : a);
return s;
}
}
size_t luaO_str2num (const char *s, TValue *o) {
lua_Integer i; lua_Number n;
const char *e;
if ((e = l_str2int(s, &i)) != NULL) { /* try as an integer */
setivalue(o, i);
}
else if ((e = l_str2d(s, &n)) != NULL) { /* else try as a float */
setfltvalue(o, n);
}
else
return 0; /* conversion failed */
return (e - s) + 1; /* success; return string size */
}
int luaO_utf8esc (char *buff, unsigned long x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x7FFFFFFFu);
if (x < 0x80) /* ascii? */
buff[UTF8BUFFSZ - 1] = cast_char(x);
else { /* need continuation bytes */
unsigned int mfb = 0x3f; /* maximum that fits in first byte */
do { /* add continuation bytes */
buff[UTF8BUFFSZ - (n++)] = cast_char(0x80 | (x & 0x3f));
x >>= 6; /* remove added bits */
mfb >>= 1; /* now there is one less bit available in first byte */
} while (x > mfb); /* still needs continuation byte? */
buff[UTF8BUFFSZ - n] = cast_char((~mfb << 1) | x); /* add first byte */
}
return n;
}
/*
** Maximum length of the conversion of a number to a string. Must be
** enough to accommodate both LUA_INTEGER_FMT and LUA_NUMBER_FMT.
** (For a long long int, this is 19 digits plus a sign and a final '\0',
** adding to 21. For a long double, it can go to a sign, 33 digits,
** the dot, an exponent letter, an exponent sign, 5 exponent digits,
** and a final '\0', adding to 43.)
*/
#define MAXNUMBER2STR 44
/*
** Convert a number object to a string, adding it to a buffer
*/
static int tostringbuff (TValue *obj, char *buff) {
int len;
lua_assert(ttisnumber(obj));
if (ttisinteger(obj))
len = lua_integer2str(buff, MAXNUMBER2STR, ivalue(obj));
else {
len = lua_number2str(buff, MAXNUMBER2STR, fltvalue(obj));
if (buff[strspn(buff, "-0123456789")] == '\0') { /* looks like an int? */
buff[len++] = lua_getlocaledecpoint();
buff[len++] = '0'; /* adds '.0' to result */
}
}
return len;
}
/*
** Convert a number object to a Lua string, replacing the value at 'obj'
*/
void luaO_tostring (lua_State *L, TValue *obj) {
char buff[MAXNUMBER2STR];
int len = tostringbuff(obj, buff);
setsvalue(L, obj, luaS_newlstr(L, buff, len));
}
/*
** {==================================================================
** 'luaO_pushvfstring'
** ===================================================================
*/
/*
** Size for buffer space used by 'luaO_pushvfstring'. It should be
** (LUA_IDSIZE + MAXNUMBER2STR) + a minimal space for basic messages,
** so that 'luaG_addinfo' can work directly on the buffer.
*/
#define BUFVFS (LUA_IDSIZE + MAXNUMBER2STR + 95)
/* buffer used by 'luaO_pushvfstring' */
typedef struct BuffFS {
lua_State *L;
int pushed; /* true if there is a part of the result on the stack */
int blen; /* length of partial string in 'space' */
char space[BUFVFS]; /* holds last part of the result */
} BuffFS;
/*
** Push given string to the stack, as part of the result, and
** join it to previous partial result if there is one.
** It may call 'luaV_concat' while using one slot from EXTRA_STACK.
** This call cannot invoke metamethods, as both operands must be
** strings. It can, however, raise an error if the result is too
** long. In that case, 'luaV_concat' frees the extra slot before
** raising the error.
*/
static void pushstr (BuffFS *buff, const char *str, size_t lstr) {
lua_State *L = buff->L;
setsvalue2s(L, L->top.p, luaS_newlstr(L, str, lstr));
L->top.p++; /* may use one slot from EXTRA_STACK */
if (!buff->pushed) /* no previous string on the stack? */
buff->pushed = 1; /* now there is one */
else /* join previous string with new one */
luaV_concat(L, 2);
}
/*
** empty the buffer space into the stack
*/
static void clearbuff (BuffFS *buff) {
pushstr(buff, buff->space, buff->blen); /* push buffer contents */
buff->blen = 0; /* space now is empty */
}
/*
** Get a space of size 'sz' in the buffer. If buffer has not enough
** space, empty it. 'sz' must fit in an empty buffer.
*/
static char *getbuff (BuffFS *buff, int sz) {
lua_assert(buff->blen <= BUFVFS); lua_assert(sz <= BUFVFS);
if (sz > BUFVFS - buff->blen) /* not enough space? */
clearbuff(buff);
return buff->space + buff->blen;
}
#define addsize(b,sz) ((b)->blen += (sz))
/*
** Add 'str' to the buffer. If string is larger than the buffer space,
** push the string directly to the stack.
*/
static void addstr2buff (BuffFS *buff, const char *str, size_t slen) {
if (slen <= BUFVFS) { /* does string fit into buffer? */
char *bf = getbuff(buff, cast_int(slen));
memcpy(bf, str, slen); /* add string to buffer */
addsize(buff, cast_int(slen));
}
else { /* string larger than buffer */
clearbuff(buff); /* string comes after buffer's content */
pushstr(buff, str, slen); /* push string */
}
}
/*
** Add a numeral to the buffer.
*/
static void addnum2buff (BuffFS *buff, TValue *num) {
char *numbuff = getbuff(buff, MAXNUMBER2STR);
int len = tostringbuff(num, numbuff); /* format number into 'numbuff' */
addsize(buff, len);
}
/*
** this function handles only '%d', '%c', '%f', '%p', '%s', and '%%'
conventional formats, plus Lua-specific '%I' and '%U'
*/
const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
BuffFS buff; /* holds last part of the result */
const char *e; /* points to next '%' */
buff.pushed = buff.blen = 0;
buff.L = L;
while ((e = strchr(fmt, '%')) != NULL) {
addstr2buff(&buff, fmt, e - fmt); /* add 'fmt' up to '%' */
switch (*(e + 1)) { /* conversion specifier */
case 's': { /* zero-terminated string */
const char *s = va_arg(argp, char *);
if (s == NULL) s = "(null)";
addstr2buff(&buff, s, strlen(s));
break;
}
case 'c': { /* an 'int' as a character */
char c = cast_uchar(va_arg(argp, int));
addstr2buff(&buff, &c, sizeof(char));
break;
}
case 'd': { /* an 'int' */
TValue num;
setivalue(&num, va_arg(argp, int));
addnum2buff(&buff, &num);
break;
}
case 'I': { /* a 'lua_Integer' */
TValue num;
setivalue(&num, cast(lua_Integer, va_arg(argp, l_uacInt)));
addnum2buff(&buff, &num);
break;
}
case 'f': { /* a 'lua_Number' */
TValue num;
setfltvalue(&num, cast_num(va_arg(argp, l_uacNumber)));
addnum2buff(&buff, &num);
break;
}
case 'p': { /* a pointer */
const int sz = 3 * sizeof(void*) + 8; /* enough space for '%p' */
char *bf = getbuff(&buff, sz);
void *p = va_arg(argp, void *);
int len = lua_pointer2str(bf, sz, p);
addsize(&buff, len);
break;
}
case 'U': { /* a 'long' as a UTF-8 sequence */
char bf[UTF8BUFFSZ];
int len = luaO_utf8esc(bf, va_arg(argp, long));
addstr2buff(&buff, bf + UTF8BUFFSZ - len, len);
break;
}
case '%': {
addstr2buff(&buff, "%", 1);
break;
}
default: {
luaG_runerror(L, "invalid option '%%%c' to 'lua_pushfstring'",
*(e + 1));
}
}
fmt = e + 2; /* skip '%' and the specifier */
}
addstr2buff(&buff, fmt, strlen(fmt)); /* rest of 'fmt' */
clearbuff(&buff); /* empty buffer into the stack */
lua_assert(buff.pushed == 1);
return getstr(tsvalue(s2v(L->top.p - 1)));
}
const char *luaO_pushfstring (lua_State *L, const char *fmt, ...) {
const char *msg;
va_list argp;
va_start(argp, fmt);
msg = luaO_pushvfstring(L, fmt, argp);
va_end(argp);
return msg;
}
/* }================================================================== */
#define RETS "..."
#define PRE "[string \""
#define POS "\"]"
#define addstr(a,b,l) ( memcpy(a,b,(l) * sizeof(char)), a += (l) )
void luaO_chunkid (char *out, const char *source, size_t srclen) {
size_t bufflen = LUA_IDSIZE; /* free space in buffer */
if (*source == '=') { /* 'literal' source */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* truncate it */
addstr(out, source + 1, bufflen - 1);
*out = '\0';
}
}
else if (*source == '@') { /* file name */
if (srclen <= bufflen) /* small enough? */
memcpy(out, source + 1, srclen * sizeof(char));
else { /* add '...' before rest of name */
addstr(out, RETS, LL(RETS));
bufflen -= LL(RETS);
memcpy(out, source + 1 + srclen - bufflen, bufflen * sizeof(char));
}
}
else { /* string; format as [string "source"] */
const char *nl = strchr(source, '\n'); /* find first new line (if any) */
addstr(out, PRE, LL(PRE)); /* add prefix */
bufflen -= LL(PRE RETS POS) + 1; /* save space for prefix+suffix+'\0' */
if (srclen < bufflen && nl == NULL) { /* small one-line source? */
addstr(out, source, srclen); /* keep it */
}
else {
if (nl != NULL) srclen = nl - source; /* stop at first newline */
if (srclen > bufflen) srclen = bufflen;
addstr(out, source, srclen);
addstr(out, RETS, LL(RETS));
}
memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
}
}

813
apps/lua/lua/src/lobject.h Normal file
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@ -0,0 +1,813 @@
/*
** $Id: lobject.h $
** Type definitions for Lua objects
** See Copyright Notice in lua.h
*/
#ifndef lobject_h
#define lobject_h
#include <stdarg.h>
#include "llimits.h"
#include "lua.h"
/*
** Extra types for collectable non-values
*/
#define LUA_TUPVAL LUA_NUMTYPES /* upvalues */
#define LUA_TPROTO (LUA_NUMTYPES+1) /* function prototypes */
#define LUA_TDEADKEY (LUA_NUMTYPES+2) /* removed keys in tables */
/*
** number of all possible types (including LUA_TNONE but excluding DEADKEY)
*/
#define LUA_TOTALTYPES (LUA_TPROTO + 2)
/*
** tags for Tagged Values have the following use of bits:
** bits 0-3: actual tag (a LUA_T* constant)
** bits 4-5: variant bits
** bit 6: whether value is collectable
*/
/* add variant bits to a type */
#define makevariant(t,v) ((t) | ((v) << 4))
/*
** Union of all Lua values
*/
typedef union Value {
struct GCObject *gc; /* collectable objects */
void *p; /* light userdata */
lua_CFunction f; /* light C functions */
lua_Integer i; /* integer numbers */
lua_Number n; /* float numbers */
/* not used, but may avoid warnings for uninitialized value */
lu_byte ub;
} Value;
/*
** Tagged Values. This is the basic representation of values in Lua:
** an actual value plus a tag with its type.
*/
#define TValuefields Value value_; lu_byte tt_
typedef struct TValue {
TValuefields;
} TValue;
#define val_(o) ((o)->value_)
#define valraw(o) (val_(o))
/* raw type tag of a TValue */
#define rawtt(o) ((o)->tt_)
/* tag with no variants (bits 0-3) */
#define novariant(t) ((t) & 0x0F)
/* type tag of a TValue (bits 0-3 for tags + variant bits 4-5) */
#define withvariant(t) ((t) & 0x3F)
#define ttypetag(o) withvariant(rawtt(o))
/* type of a TValue */
#define ttype(o) (novariant(rawtt(o)))
/* Macros to test type */
#define checktag(o,t) (rawtt(o) == (t))
#define checktype(o,t) (ttype(o) == (t))
/* Macros for internal tests */
/* collectable object has the same tag as the original value */
#define righttt(obj) (ttypetag(obj) == gcvalue(obj)->tt)
/*
** Any value being manipulated by the program either is non
** collectable, or the collectable object has the right tag
** and it is not dead. The option 'L == NULL' allows other
** macros using this one to be used where L is not available.
*/
#define checkliveness(L,obj) \
((void)L, lua_longassert(!iscollectable(obj) || \
(righttt(obj) && (L == NULL || !isdead(G(L),gcvalue(obj))))))
/* Macros to set values */
/* set a value's tag */
#define settt_(o,t) ((o)->tt_=(t))
/* main macro to copy values (from 'obj2' to 'obj1') */
#define setobj(L,obj1,obj2) \
{ TValue *io1=(obj1); const TValue *io2=(obj2); \
io1->value_ = io2->value_; settt_(io1, io2->tt_); \
checkliveness(L,io1); lua_assert(!isnonstrictnil(io1)); }
/*
** Different types of assignments, according to source and destination.
** (They are mostly equal now, but may be different in the future.)
*/
/* from stack to stack */
#define setobjs2s(L,o1,o2) setobj(L,s2v(o1),s2v(o2))
/* to stack (not from same stack) */
#define setobj2s(L,o1,o2) setobj(L,s2v(o1),o2)
/* from table to same table */
#define setobjt2t setobj
/* to new object */
#define setobj2n setobj
/* to table */
#define setobj2t setobj
/*
** Entries in a Lua stack. Field 'tbclist' forms a list of all
** to-be-closed variables active in this stack. Dummy entries are
** used when the distance between two tbc variables does not fit
** in an unsigned short. They are represented by delta==0, and
** their real delta is always the maximum value that fits in
** that field.
*/
typedef union StackValue {
TValue val;
struct {
TValuefields;
unsigned short delta;
} tbclist;
} StackValue;
/* index to stack elements */
typedef StackValue *StkId;
/*
** When reallocating the stack, change all pointers to the stack into
** proper offsets.
*/
typedef union {
StkId p; /* actual pointer */
ptrdiff_t offset; /* used while the stack is being reallocated */
} StkIdRel;
/* convert a 'StackValue' to a 'TValue' */
#define s2v(o) (&(o)->val)
/*
** {==================================================================
** Nil
** ===================================================================
*/
/* Standard nil */
#define LUA_VNIL makevariant(LUA_TNIL, 0)
/* Empty slot (which might be different from a slot containing nil) */
#define LUA_VEMPTY makevariant(LUA_TNIL, 1)
/* Value returned for a key not found in a table (absent key) */
#define LUA_VABSTKEY makevariant(LUA_TNIL, 2)
/* macro to test for (any kind of) nil */
#define ttisnil(v) checktype((v), LUA_TNIL)
/* macro to test for a standard nil */
#define ttisstrictnil(o) checktag((o), LUA_VNIL)
#define setnilvalue(obj) settt_(obj, LUA_VNIL)
#define isabstkey(v) checktag((v), LUA_VABSTKEY)
/*
** macro to detect non-standard nils (used only in assertions)
*/
#define isnonstrictnil(v) (ttisnil(v) && !ttisstrictnil(v))
/*
** By default, entries with any kind of nil are considered empty.
** (In any definition, values associated with absent keys must also
** be accepted as empty.)
*/
#define isempty(v) ttisnil(v)
/* macro defining a value corresponding to an absent key */
#define ABSTKEYCONSTANT {NULL}, LUA_VABSTKEY
/* mark an entry as empty */
#define setempty(v) settt_(v, LUA_VEMPTY)
/* }================================================================== */
/*
** {==================================================================
** Booleans
** ===================================================================
*/
#define LUA_VFALSE makevariant(LUA_TBOOLEAN, 0)
#define LUA_VTRUE makevariant(LUA_TBOOLEAN, 1)
#define ttisboolean(o) checktype((o), LUA_TBOOLEAN)
#define ttisfalse(o) checktag((o), LUA_VFALSE)
#define ttistrue(o) checktag((o), LUA_VTRUE)
#define l_isfalse(o) (ttisfalse(o) || ttisnil(o))
#define setbfvalue(obj) settt_(obj, LUA_VFALSE)
#define setbtvalue(obj) settt_(obj, LUA_VTRUE)
/* }================================================================== */
/*
** {==================================================================
** Threads
** ===================================================================
*/
#define LUA_VTHREAD makevariant(LUA_TTHREAD, 0)
#define ttisthread(o) checktag((o), ctb(LUA_VTHREAD))
#define thvalue(o) check_exp(ttisthread(o), gco2th(val_(o).gc))
#define setthvalue(L,obj,x) \
{ TValue *io = (obj); lua_State *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTHREAD)); \
checkliveness(L,io); }
#define setthvalue2s(L,o,t) setthvalue(L,s2v(o),t)
/* }================================================================== */
/*
** {==================================================================
** Collectable Objects
** ===================================================================
*/
/*
** Common Header for all collectable objects (in macro form, to be
** included in other objects)
*/
#define CommonHeader struct GCObject *next; lu_byte tt; lu_byte marked
/* Common type for all collectable objects */
typedef struct GCObject {
CommonHeader;
} GCObject;
/* Bit mark for collectable types */
#define BIT_ISCOLLECTABLE (1 << 6)
#define iscollectable(o) (rawtt(o) & BIT_ISCOLLECTABLE)
/* mark a tag as collectable */
#define ctb(t) ((t) | BIT_ISCOLLECTABLE)
#define gcvalue(o) check_exp(iscollectable(o), val_(o).gc)
#define gcvalueraw(v) ((v).gc)
#define setgcovalue(L,obj,x) \
{ TValue *io = (obj); GCObject *i_g=(x); \
val_(io).gc = i_g; settt_(io, ctb(i_g->tt)); }
/* }================================================================== */
/*
** {==================================================================
** Numbers
** ===================================================================
*/
/* Variant tags for numbers */
#define LUA_VNUMINT makevariant(LUA_TNUMBER, 0) /* integer numbers */
#define LUA_VNUMFLT makevariant(LUA_TNUMBER, 1) /* float numbers */
#define ttisnumber(o) checktype((o), LUA_TNUMBER)
#define ttisfloat(o) checktag((o), LUA_VNUMFLT)
#define ttisinteger(o) checktag((o), LUA_VNUMINT)
#define nvalue(o) check_exp(ttisnumber(o), \
(ttisinteger(o) ? cast_num(ivalue(o)) : fltvalue(o)))
#define fltvalue(o) check_exp(ttisfloat(o), val_(o).n)
#define ivalue(o) check_exp(ttisinteger(o), val_(o).i)
#define fltvalueraw(v) ((v).n)
#define ivalueraw(v) ((v).i)
#define setfltvalue(obj,x) \
{ TValue *io=(obj); val_(io).n=(x); settt_(io, LUA_VNUMFLT); }
#define chgfltvalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisfloat(io)); val_(io).n=(x); }
#define setivalue(obj,x) \
{ TValue *io=(obj); val_(io).i=(x); settt_(io, LUA_VNUMINT); }
#define chgivalue(obj,x) \
{ TValue *io=(obj); lua_assert(ttisinteger(io)); val_(io).i=(x); }
/* }================================================================== */
/*
** {==================================================================
** Strings
** ===================================================================
*/
/* Variant tags for strings */
#define LUA_VSHRSTR makevariant(LUA_TSTRING, 0) /* short strings */
#define LUA_VLNGSTR makevariant(LUA_TSTRING, 1) /* long strings */
#define ttisstring(o) checktype((o), LUA_TSTRING)
#define ttisshrstring(o) checktag((o), ctb(LUA_VSHRSTR))
#define ttislngstring(o) checktag((o), ctb(LUA_VLNGSTR))
#define tsvalueraw(v) (gco2ts((v).gc))
#define tsvalue(o) check_exp(ttisstring(o), gco2ts(val_(o).gc))
#define setsvalue(L,obj,x) \
{ TValue *io = (obj); TString *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(x_->tt)); \
checkliveness(L,io); }
/* set a string to the stack */
#define setsvalue2s(L,o,s) setsvalue(L,s2v(o),s)
/* set a string to a new object */
#define setsvalue2n setsvalue
/*
** Header for a string value.
*/
typedef struct TString {
CommonHeader;
lu_byte extra; /* reserved words for short strings; "has hash" for longs */
lu_byte shrlen; /* length for short strings, 0xFF for long strings */
unsigned int hash;
union {
size_t lnglen; /* length for long strings */
struct TString *hnext; /* linked list for hash table */
} u;
char contents[1];
} TString;
/*
** Get the actual string (array of bytes) from a 'TString'. (Generic
** version and specialized versions for long and short strings.)
*/
#define getstr(ts) ((ts)->contents)
#define getlngstr(ts) check_exp((ts)->shrlen == 0xFF, (ts)->contents)
#define getshrstr(ts) check_exp((ts)->shrlen != 0xFF, (ts)->contents)
/* get string length from 'TString *s' */
#define tsslen(s) \
((s)->shrlen != 0xFF ? (s)->shrlen : (s)->u.lnglen)
/* }================================================================== */
/*
** {==================================================================
** Userdata
** ===================================================================
*/
/*
** Light userdata should be a variant of userdata, but for compatibility
** reasons they are also different types.
*/
#define LUA_VLIGHTUSERDATA makevariant(LUA_TLIGHTUSERDATA, 0)
#define LUA_VUSERDATA makevariant(LUA_TUSERDATA, 0)
#define ttislightuserdata(o) checktag((o), LUA_VLIGHTUSERDATA)
#define ttisfulluserdata(o) checktag((o), ctb(LUA_VUSERDATA))
#define pvalue(o) check_exp(ttislightuserdata(o), val_(o).p)
#define uvalue(o) check_exp(ttisfulluserdata(o), gco2u(val_(o).gc))
#define pvalueraw(v) ((v).p)
#define setpvalue(obj,x) \
{ TValue *io=(obj); val_(io).p=(x); settt_(io, LUA_VLIGHTUSERDATA); }
#define setuvalue(L,obj,x) \
{ TValue *io = (obj); Udata *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VUSERDATA)); \
checkliveness(L,io); }
/* Ensures that addresses after this type are always fully aligned. */
typedef union UValue {
TValue uv;
LUAI_MAXALIGN; /* ensures maximum alignment for udata bytes */
} UValue;
/*
** Header for userdata with user values;
** memory area follows the end of this structure.
*/
typedef struct Udata {
CommonHeader;
unsigned short nuvalue; /* number of user values */
size_t len; /* number of bytes */
struct Table *metatable;
GCObject *gclist;
UValue uv[1]; /* user values */
} Udata;
/*
** Header for userdata with no user values. These userdata do not need
** to be gray during GC, and therefore do not need a 'gclist' field.
** To simplify, the code always use 'Udata' for both kinds of userdata,
** making sure it never accesses 'gclist' on userdata with no user values.
** This structure here is used only to compute the correct size for
** this representation. (The 'bindata' field in its end ensures correct
** alignment for binary data following this header.)
*/
typedef struct Udata0 {
CommonHeader;
unsigned short nuvalue; /* number of user values */
size_t len; /* number of bytes */
struct Table *metatable;
union {LUAI_MAXALIGN;} bindata;
} Udata0;
/* compute the offset of the memory area of a userdata */
#define udatamemoffset(nuv) \
((nuv) == 0 ? offsetof(Udata0, bindata) \
: offsetof(Udata, uv) + (sizeof(UValue) * (nuv)))
/* get the address of the memory block inside 'Udata' */
#define getudatamem(u) (cast_charp(u) + udatamemoffset((u)->nuvalue))
/* compute the size of a userdata */
#define sizeudata(nuv,nb) (udatamemoffset(nuv) + (nb))
/* }================================================================== */
/*
** {==================================================================
** Prototypes
** ===================================================================
*/
#define LUA_VPROTO makevariant(LUA_TPROTO, 0)
/*
** Description of an upvalue for function prototypes
*/
typedef struct Upvaldesc {
TString *name; /* upvalue name (for debug information) */
lu_byte instack; /* whether it is in stack (register) */
lu_byte idx; /* index of upvalue (in stack or in outer function's list) */
lu_byte kind; /* kind of corresponding variable */
} Upvaldesc;
/*
** Description of a local variable for function prototypes
** (used for debug information)
*/
typedef struct LocVar {
TString *varname;
int startpc; /* first point where variable is active */
int endpc; /* first point where variable is dead */
} LocVar;
/*
** Associates the absolute line source for a given instruction ('pc').
** The array 'lineinfo' gives, for each instruction, the difference in
** lines from the previous instruction. When that difference does not
** fit into a byte, Lua saves the absolute line for that instruction.
** (Lua also saves the absolute line periodically, to speed up the
** computation of a line number: we can use binary search in the
** absolute-line array, but we must traverse the 'lineinfo' array
** linearly to compute a line.)
*/
typedef struct AbsLineInfo {
int pc;
int line;
} AbsLineInfo;
/*
** Function Prototypes
*/
typedef struct Proto {
CommonHeader;
lu_byte numparams; /* number of fixed (named) parameters */
lu_byte is_vararg;
lu_byte maxstacksize; /* number of registers needed by this function */
int sizeupvalues; /* size of 'upvalues' */
int sizek; /* size of 'k' */
int sizecode;
int sizelineinfo;
int sizep; /* size of 'p' */
int sizelocvars;
int sizeabslineinfo; /* size of 'abslineinfo' */
int linedefined; /* debug information */
int lastlinedefined; /* debug information */
TValue *k; /* constants used by the function */
Instruction *code; /* opcodes */
struct Proto **p; /* functions defined inside the function */
Upvaldesc *upvalues; /* upvalue information */
ls_byte *lineinfo; /* information about source lines (debug information) */
AbsLineInfo *abslineinfo; /* idem */
LocVar *locvars; /* information about local variables (debug information) */
TString *source; /* used for debug information */
GCObject *gclist;
} Proto;
/* }================================================================== */
/*
** {==================================================================
** Functions
** ===================================================================
*/
#define LUA_VUPVAL makevariant(LUA_TUPVAL, 0)
/* Variant tags for functions */
#define LUA_VLCL makevariant(LUA_TFUNCTION, 0) /* Lua closure */
#define LUA_VLCF makevariant(LUA_TFUNCTION, 1) /* light C function */
#define LUA_VCCL makevariant(LUA_TFUNCTION, 2) /* C closure */
#define ttisfunction(o) checktype(o, LUA_TFUNCTION)
#define ttisLclosure(o) checktag((o), ctb(LUA_VLCL))
#define ttislcf(o) checktag((o), LUA_VLCF)
#define ttisCclosure(o) checktag((o), ctb(LUA_VCCL))
#define ttisclosure(o) (ttisLclosure(o) || ttisCclosure(o))
#define isLfunction(o) ttisLclosure(o)
#define clvalue(o) check_exp(ttisclosure(o), gco2cl(val_(o).gc))
#define clLvalue(o) check_exp(ttisLclosure(o), gco2lcl(val_(o).gc))
#define fvalue(o) check_exp(ttislcf(o), val_(o).f)
#define clCvalue(o) check_exp(ttisCclosure(o), gco2ccl(val_(o).gc))
#define fvalueraw(v) ((v).f)
#define setclLvalue(L,obj,x) \
{ TValue *io = (obj); LClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VLCL)); \
checkliveness(L,io); }
#define setclLvalue2s(L,o,cl) setclLvalue(L,s2v(o),cl)
#define setfvalue(obj,x) \
{ TValue *io=(obj); val_(io).f=(x); settt_(io, LUA_VLCF); }
#define setclCvalue(L,obj,x) \
{ TValue *io = (obj); CClosure *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VCCL)); \
checkliveness(L,io); }
/*
** Upvalues for Lua closures
*/
typedef struct UpVal {
CommonHeader;
union {
TValue *p; /* points to stack or to its own value */
ptrdiff_t offset; /* used while the stack is being reallocated */
} v;
union {
struct { /* (when open) */
struct UpVal *next; /* linked list */
struct UpVal **previous;
} open;
TValue value; /* the value (when closed) */
} u;
} UpVal;
#define ClosureHeader \
CommonHeader; lu_byte nupvalues; GCObject *gclist
typedef struct CClosure {
ClosureHeader;
lua_CFunction f;
TValue upvalue[1]; /* list of upvalues */
} CClosure;
typedef struct LClosure {
ClosureHeader;
struct Proto *p;
UpVal *upvals[1]; /* list of upvalues */
} LClosure;
typedef union Closure {
CClosure c;
LClosure l;
} Closure;
#define getproto(o) (clLvalue(o)->p)
/* }================================================================== */
/*
** {==================================================================
** Tables
** ===================================================================
*/
#define LUA_VTABLE makevariant(LUA_TTABLE, 0)
#define ttistable(o) checktag((o), ctb(LUA_VTABLE))
#define hvalue(o) check_exp(ttistable(o), gco2t(val_(o).gc))
#define sethvalue(L,obj,x) \
{ TValue *io = (obj); Table *x_ = (x); \
val_(io).gc = obj2gco(x_); settt_(io, ctb(LUA_VTABLE)); \
checkliveness(L,io); }
#define sethvalue2s(L,o,h) sethvalue(L,s2v(o),h)
/*
** Nodes for Hash tables: A pack of two TValue's (key-value pairs)
** plus a 'next' field to link colliding entries. The distribution
** of the key's fields ('key_tt' and 'key_val') not forming a proper
** 'TValue' allows for a smaller size for 'Node' both in 4-byte
** and 8-byte alignments.
*/
typedef union Node {
struct NodeKey {
TValuefields; /* fields for value */
lu_byte key_tt; /* key type */
int next; /* for chaining */
Value key_val; /* key value */
} u;
TValue i_val; /* direct access to node's value as a proper 'TValue' */
} Node;
/* copy a value into a key */
#define setnodekey(L,node,obj) \
{ Node *n_=(node); const TValue *io_=(obj); \
n_->u.key_val = io_->value_; n_->u.key_tt = io_->tt_; \
checkliveness(L,io_); }
/* copy a value from a key */
#define getnodekey(L,obj,node) \
{ TValue *io_=(obj); const Node *n_=(node); \
io_->value_ = n_->u.key_val; io_->tt_ = n_->u.key_tt; \
checkliveness(L,io_); }
/*
** About 'alimit': if 'isrealasize(t)' is true, then 'alimit' is the
** real size of 'array'. Otherwise, the real size of 'array' is the
** smallest power of two not smaller than 'alimit' (or zero iff 'alimit'
** is zero); 'alimit' is then used as a hint for #t.
*/
#define BITRAS (1 << 7)
#define isrealasize(t) (!((t)->flags & BITRAS))
#define setrealasize(t) ((t)->flags &= cast_byte(~BITRAS))
#define setnorealasize(t) ((t)->flags |= BITRAS)
typedef struct Table {
CommonHeader;
lu_byte flags; /* 1<<p means tagmethod(p) is not present */
lu_byte lsizenode; /* log2 of size of 'node' array */
unsigned int alimit; /* "limit" of 'array' array */
TValue *array; /* array part */
Node *node;
Node *lastfree; /* any free position is before this position */
struct Table *metatable;
GCObject *gclist;
} Table;
/*
** Macros to manipulate keys inserted in nodes
*/
#define keytt(node) ((node)->u.key_tt)
#define keyval(node) ((node)->u.key_val)
#define keyisnil(node) (keytt(node) == LUA_TNIL)
#define keyisinteger(node) (keytt(node) == LUA_VNUMINT)
#define keyival(node) (keyval(node).i)
#define keyisshrstr(node) (keytt(node) == ctb(LUA_VSHRSTR))
#define keystrval(node) (gco2ts(keyval(node).gc))
#define setnilkey(node) (keytt(node) = LUA_TNIL)
#define keyiscollectable(n) (keytt(n) & BIT_ISCOLLECTABLE)
#define gckey(n) (keyval(n).gc)
#define gckeyN(n) (keyiscollectable(n) ? gckey(n) : NULL)
/*
** Dead keys in tables have the tag DEADKEY but keep their original
** gcvalue. This distinguishes them from regular keys but allows them to
** be found when searched in a special way. ('next' needs that to find
** keys removed from a table during a traversal.)
*/
#define setdeadkey(node) (keytt(node) = LUA_TDEADKEY)
#define keyisdead(node) (keytt(node) == LUA_TDEADKEY)
/* }================================================================== */
/*
** 'module' operation for hashing (size is always a power of 2)
*/
#define lmod(s,size) \
(check_exp((size&(size-1))==0, (cast_int((s) & ((size)-1)))))
#define twoto(x) (1<<(x))
#define sizenode(t) (twoto((t)->lsizenode))
/* size of buffer for 'luaO_utf8esc' function */
#define UTF8BUFFSZ 8
LUAI_FUNC int luaO_utf8esc (char *buff, unsigned long x);
LUAI_FUNC int luaO_ceillog2 (unsigned int x);
LUAI_FUNC int luaO_rawarith (lua_State *L, int op, const TValue *p1,
const TValue *p2, TValue *res);
LUAI_FUNC void luaO_arith (lua_State *L, int op, const TValue *p1,
const TValue *p2, StkId res);
LUAI_FUNC size_t luaO_str2num (const char *s, TValue *o);
LUAI_FUNC int luaO_hexavalue (int c);
LUAI_FUNC void luaO_tostring (lua_State *L, TValue *obj);
LUAI_FUNC const char *luaO_pushvfstring (lua_State *L, const char *fmt,
va_list argp);
LUAI_FUNC const char *luaO_pushfstring (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaO_chunkid (char *out, const char *source, size_t srclen);
#endif

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/*
** $Id: lopcodes.c $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#define lopcodes_c
#define LUA_CORE
#include "lprefix.h"
#include "lopcodes.h"
/* ORDER OP */
LUAI_DDEF const lu_byte luaP_opmodes[NUM_OPCODES] = {
/* MM OT IT T A mode opcode */
opmode(0, 0, 0, 0, 1, iABC) /* OP_MOVE */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADI */
,opmode(0, 0, 0, 0, 1, iAsBx) /* OP_LOADF */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADK */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_LOADKX */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADFALSE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LFALSESKIP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADTRUE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LOADNIL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETUPVAL */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETUPVAL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABUP */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_GETFIELD */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABUP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETTABLE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETI */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_SETFIELD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_NEWTABLE */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SELF */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUBK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MULK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MODK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POWK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIVK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BANDK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXORK */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHRI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHLI */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_ADD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SUB */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MUL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_MOD */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_POW */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_DIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_IDIV */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BAND */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BXOR */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHL */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_SHR */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBIN */
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINI*/
,opmode(1, 0, 0, 0, 0, iABC) /* OP_MMBINK*/
,opmode(0, 0, 0, 0, 1, iABC) /* OP_UNM */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_BNOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_NOT */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_LEN */
,opmode(0, 0, 0, 0, 1, iABC) /* OP_CONCAT */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_CLOSE */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TBC */
,opmode(0, 0, 0, 0, 0, isJ) /* OP_JMP */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQ */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LT */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LE */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQK */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_EQI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_LEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GTI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_GEI */
,opmode(0, 0, 0, 1, 0, iABC) /* OP_TEST */
,opmode(0, 0, 0, 1, 1, iABC) /* OP_TESTSET */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_CALL */
,opmode(0, 1, 1, 0, 1, iABC) /* OP_TAILCALL */
,opmode(0, 0, 1, 0, 0, iABC) /* OP_RETURN */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN0 */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_RETURN1 */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORLOOP */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_FORPREP */
,opmode(0, 0, 0, 0, 0, iABx) /* OP_TFORPREP */
,opmode(0, 0, 0, 0, 0, iABC) /* OP_TFORCALL */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_TFORLOOP */
,opmode(0, 0, 1, 0, 0, iABC) /* OP_SETLIST */
,opmode(0, 0, 0, 0, 1, iABx) /* OP_CLOSURE */
,opmode(0, 1, 0, 0, 1, iABC) /* OP_VARARG */
,opmode(0, 0, 1, 0, 1, iABC) /* OP_VARARGPREP */
,opmode(0, 0, 0, 0, 0, iAx) /* OP_EXTRAARG */
};

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/*
** $Id: lopcodes.h $
** Opcodes for Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lopcodes_h
#define lopcodes_h
#include "llimits.h"
/*===========================================================================
We assume that instructions are unsigned 32-bit integers.
All instructions have an opcode in the first 7 bits.
Instructions can have the following formats:
3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0
1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
iABC C(8) | B(8) |k| A(8) | Op(7) |
iABx Bx(17) | A(8) | Op(7) |
iAsBx sBx (signed)(17) | A(8) | Op(7) |
iAx Ax(25) | Op(7) |
isJ sJ (signed)(25) | Op(7) |
A signed argument is represented in excess K: the represented value is
the written unsigned value minus K, where K is half the maximum for the
corresponding unsigned argument.
===========================================================================*/
enum OpMode {iABC, iABx, iAsBx, iAx, isJ}; /* basic instruction formats */
/*
** size and position of opcode arguments.
*/
#define SIZE_C 8
#define SIZE_B 8
#define SIZE_Bx (SIZE_C + SIZE_B + 1)
#define SIZE_A 8
#define SIZE_Ax (SIZE_Bx + SIZE_A)
#define SIZE_sJ (SIZE_Bx + SIZE_A)
#define SIZE_OP 7
#define POS_OP 0
#define POS_A (POS_OP + SIZE_OP)
#define POS_k (POS_A + SIZE_A)
#define POS_B (POS_k + 1)
#define POS_C (POS_B + SIZE_B)
#define POS_Bx POS_k
#define POS_Ax POS_A
#define POS_sJ POS_A
/*
** limits for opcode arguments.
** we use (signed) 'int' to manipulate most arguments,
** so they must fit in ints.
*/
/* Check whether type 'int' has at least 'b' bits ('b' < 32) */
#define L_INTHASBITS(b) ((UINT_MAX >> ((b) - 1)) >= 1)
#if L_INTHASBITS(SIZE_Bx)
#define MAXARG_Bx ((1<<SIZE_Bx)-1)
#else
#define MAXARG_Bx MAX_INT
#endif
#define OFFSET_sBx (MAXARG_Bx>>1) /* 'sBx' is signed */
#if L_INTHASBITS(SIZE_Ax)
#define MAXARG_Ax ((1<<SIZE_Ax)-1)
#else
#define MAXARG_Ax MAX_INT
#endif
#if L_INTHASBITS(SIZE_sJ)
#define MAXARG_sJ ((1 << SIZE_sJ) - 1)
#else
#define MAXARG_sJ MAX_INT
#endif
#define OFFSET_sJ (MAXARG_sJ >> 1)
#define MAXARG_A ((1<<SIZE_A)-1)
#define MAXARG_B ((1<<SIZE_B)-1)
#define MAXARG_C ((1<<SIZE_C)-1)
#define OFFSET_sC (MAXARG_C >> 1)
#define int2sC(i) ((i) + OFFSET_sC)
#define sC2int(i) ((i) - OFFSET_sC)
/* creates a mask with 'n' 1 bits at position 'p' */
#define MASK1(n,p) ((~((~(Instruction)0)<<(n)))<<(p))
/* creates a mask with 'n' 0 bits at position 'p' */
#define MASK0(n,p) (~MASK1(n,p))
/*
** the following macros help to manipulate instructions
*/
#define GET_OPCODE(i) (cast(OpCode, ((i)>>POS_OP) & MASK1(SIZE_OP,0)))
#define SET_OPCODE(i,o) ((i) = (((i)&MASK0(SIZE_OP,POS_OP)) | \
((cast(Instruction, o)<<POS_OP)&MASK1(SIZE_OP,POS_OP))))
#define checkopm(i,m) (getOpMode(GET_OPCODE(i)) == m)
#define getarg(i,pos,size) (cast_int(((i)>>(pos)) & MASK1(size,0)))
#define setarg(i,v,pos,size) ((i) = (((i)&MASK0(size,pos)) | \
((cast(Instruction, v)<<pos)&MASK1(size,pos))))
#define GETARG_A(i) getarg(i, POS_A, SIZE_A)
#define SETARG_A(i,v) setarg(i, v, POS_A, SIZE_A)
#define GETARG_B(i) check_exp(checkopm(i, iABC), getarg(i, POS_B, SIZE_B))
#define GETARG_sB(i) sC2int(GETARG_B(i))
#define SETARG_B(i,v) setarg(i, v, POS_B, SIZE_B)
#define GETARG_C(i) check_exp(checkopm(i, iABC), getarg(i, POS_C, SIZE_C))
#define GETARG_sC(i) sC2int(GETARG_C(i))
#define SETARG_C(i,v) setarg(i, v, POS_C, SIZE_C)
#define TESTARG_k(i) check_exp(checkopm(i, iABC), (cast_int(((i) & (1u << POS_k)))))
#define GETARG_k(i) check_exp(checkopm(i, iABC), getarg(i, POS_k, 1))
#define SETARG_k(i,v) setarg(i, v, POS_k, 1)
#define GETARG_Bx(i) check_exp(checkopm(i, iABx), getarg(i, POS_Bx, SIZE_Bx))
#define SETARG_Bx(i,v) setarg(i, v, POS_Bx, SIZE_Bx)
#define GETARG_Ax(i) check_exp(checkopm(i, iAx), getarg(i, POS_Ax, SIZE_Ax))
#define SETARG_Ax(i,v) setarg(i, v, POS_Ax, SIZE_Ax)
#define GETARG_sBx(i) \
check_exp(checkopm(i, iAsBx), getarg(i, POS_Bx, SIZE_Bx) - OFFSET_sBx)
#define SETARG_sBx(i,b) SETARG_Bx((i),cast_uint((b)+OFFSET_sBx))
#define GETARG_sJ(i) \
check_exp(checkopm(i, isJ), getarg(i, POS_sJ, SIZE_sJ) - OFFSET_sJ)
#define SETARG_sJ(i,j) \
setarg(i, cast_uint((j)+OFFSET_sJ), POS_sJ, SIZE_sJ)
#define CREATE_ABCk(o,a,b,c,k) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, b)<<POS_B) \
| (cast(Instruction, c)<<POS_C) \
| (cast(Instruction, k)<<POS_k))
#define CREATE_ABx(o,a,bc) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_A) \
| (cast(Instruction, bc)<<POS_Bx))
#define CREATE_Ax(o,a) ((cast(Instruction, o)<<POS_OP) \
| (cast(Instruction, a)<<POS_Ax))
#define CREATE_sJ(o,j,k) ((cast(Instruction, o) << POS_OP) \
| (cast(Instruction, j) << POS_sJ) \
| (cast(Instruction, k) << POS_k))
#if !defined(MAXINDEXRK) /* (for debugging only) */
#define MAXINDEXRK MAXARG_B
#endif
/*
** invalid register that fits in 8 bits
*/
#define NO_REG MAXARG_A
/*
** R[x] - register
** K[x] - constant (in constant table)
** RK(x) == if k(i) then K[x] else R[x]
*/
/*
** Grep "ORDER OP" if you change these enums. Opcodes marked with a (*)
** has extra descriptions in the notes after the enumeration.
*/
typedef enum {
/*----------------------------------------------------------------------
name args description
------------------------------------------------------------------------*/
OP_MOVE,/* A B R[A] := R[B] */
OP_LOADI,/* A sBx R[A] := sBx */
OP_LOADF,/* A sBx R[A] := (lua_Number)sBx */
OP_LOADK,/* A Bx R[A] := K[Bx] */
OP_LOADKX,/* A R[A] := K[extra arg] */
OP_LOADFALSE,/* A R[A] := false */
OP_LFALSESKIP,/*A R[A] := false; pc++ (*) */
OP_LOADTRUE,/* A R[A] := true */
OP_LOADNIL,/* A B R[A], R[A+1], ..., R[A+B] := nil */
OP_GETUPVAL,/* A B R[A] := UpValue[B] */
OP_SETUPVAL,/* A B UpValue[B] := R[A] */
OP_GETTABUP,/* A B C R[A] := UpValue[B][K[C]:shortstring] */
OP_GETTABLE,/* A B C R[A] := R[B][R[C]] */
OP_GETI,/* A B C R[A] := R[B][C] */
OP_GETFIELD,/* A B C R[A] := R[B][K[C]:shortstring] */
OP_SETTABUP,/* A B C UpValue[A][K[B]:shortstring] := RK(C) */
OP_SETTABLE,/* A B C R[A][R[B]] := RK(C) */
OP_SETI,/* A B C R[A][B] := RK(C) */
OP_SETFIELD,/* A B C R[A][K[B]:shortstring] := RK(C) */
OP_NEWTABLE,/* A B C k R[A] := {} */
OP_SELF,/* A B C R[A+1] := R[B]; R[A] := R[B][RK(C):string] */
OP_ADDI,/* A B sC R[A] := R[B] + sC */
OP_ADDK,/* A B C R[A] := R[B] + K[C]:number */
OP_SUBK,/* A B C R[A] := R[B] - K[C]:number */
OP_MULK,/* A B C R[A] := R[B] * K[C]:number */
OP_MODK,/* A B C R[A] := R[B] % K[C]:number */
OP_POWK,/* A B C R[A] := R[B] ^ K[C]:number */
OP_DIVK,/* A B C R[A] := R[B] / K[C]:number */
OP_IDIVK,/* A B C R[A] := R[B] // K[C]:number */
OP_BANDK,/* A B C R[A] := R[B] & K[C]:integer */
OP_BORK,/* A B C R[A] := R[B] | K[C]:integer */
OP_BXORK,/* A B C R[A] := R[B] ~ K[C]:integer */
OP_SHRI,/* A B sC R[A] := R[B] >> sC */
OP_SHLI,/* A B sC R[A] := sC << R[B] */
OP_ADD,/* A B C R[A] := R[B] + R[C] */
OP_SUB,/* A B C R[A] := R[B] - R[C] */
OP_MUL,/* A B C R[A] := R[B] * R[C] */
OP_MOD,/* A B C R[A] := R[B] % R[C] */
OP_POW,/* A B C R[A] := R[B] ^ R[C] */
OP_DIV,/* A B C R[A] := R[B] / R[C] */
OP_IDIV,/* A B C R[A] := R[B] // R[C] */
OP_BAND,/* A B C R[A] := R[B] & R[C] */
OP_BOR,/* A B C R[A] := R[B] | R[C] */
OP_BXOR,/* A B C R[A] := R[B] ~ R[C] */
OP_SHL,/* A B C R[A] := R[B] << R[C] */
OP_SHR,/* A B C R[A] := R[B] >> R[C] */
OP_MMBIN,/* A B C call C metamethod over R[A] and R[B] (*) */
OP_MMBINI,/* A sB C k call C metamethod over R[A] and sB */
OP_MMBINK,/* A B C k call C metamethod over R[A] and K[B] */
OP_UNM,/* A B R[A] := -R[B] */
OP_BNOT,/* A B R[A] := ~R[B] */
OP_NOT,/* A B R[A] := not R[B] */
OP_LEN,/* A B R[A] := #R[B] (length operator) */
OP_CONCAT,/* A B R[A] := R[A].. ... ..R[A + B - 1] */
OP_CLOSE,/* A close all upvalues >= R[A] */
OP_TBC,/* A mark variable A "to be closed" */
OP_JMP,/* sJ pc += sJ */
OP_EQ,/* A B k if ((R[A] == R[B]) ~= k) then pc++ */
OP_LT,/* A B k if ((R[A] < R[B]) ~= k) then pc++ */
OP_LE,/* A B k if ((R[A] <= R[B]) ~= k) then pc++ */
OP_EQK,/* A B k if ((R[A] == K[B]) ~= k) then pc++ */
OP_EQI,/* A sB k if ((R[A] == sB) ~= k) then pc++ */
OP_LTI,/* A sB k if ((R[A] < sB) ~= k) then pc++ */
OP_LEI,/* A sB k if ((R[A] <= sB) ~= k) then pc++ */
OP_GTI,/* A sB k if ((R[A] > sB) ~= k) then pc++ */
OP_GEI,/* A sB k if ((R[A] >= sB) ~= k) then pc++ */
OP_TEST,/* A k if (not R[A] == k) then pc++ */
OP_TESTSET,/* A B k if (not R[B] == k) then pc++ else R[A] := R[B] (*) */
OP_CALL,/* A B C R[A], ... ,R[A+C-2] := R[A](R[A+1], ... ,R[A+B-1]) */
OP_TAILCALL,/* A B C k return R[A](R[A+1], ... ,R[A+B-1]) */
OP_RETURN,/* A B C k return R[A], ... ,R[A+B-2] (see note) */
OP_RETURN0,/* return */
OP_RETURN1,/* A return R[A] */
OP_FORLOOP,/* A Bx update counters; if loop continues then pc-=Bx; */
OP_FORPREP,/* A Bx <check values and prepare counters>;
if not to run then pc+=Bx+1; */
OP_TFORPREP,/* A Bx create upvalue for R[A + 3]; pc+=Bx */
OP_TFORCALL,/* A C R[A+4], ... ,R[A+3+C] := R[A](R[A+1], R[A+2]); */
OP_TFORLOOP,/* A Bx if R[A+2] ~= nil then { R[A]=R[A+2]; pc -= Bx } */
OP_SETLIST,/* A B C k R[A][C+i] := R[A+i], 1 <= i <= B */
OP_CLOSURE,/* A Bx R[A] := closure(KPROTO[Bx]) */
OP_VARARG,/* A C R[A], R[A+1], ..., R[A+C-2] = vararg */
OP_VARARGPREP,/*A (adjust vararg parameters) */
OP_EXTRAARG/* Ax extra (larger) argument for previous opcode */
} OpCode;
#define NUM_OPCODES ((int)(OP_EXTRAARG) + 1)
/*===========================================================================
Notes:
(*) Opcode OP_LFALSESKIP is used to convert a condition to a boolean
value, in a code equivalent to (not cond ? false : true). (It
produces false and skips the next instruction producing true.)
(*) Opcodes OP_MMBIN and variants follow each arithmetic and
bitwise opcode. If the operation succeeds, it skips this next
opcode. Otherwise, this opcode calls the corresponding metamethod.
(*) Opcode OP_TESTSET is used in short-circuit expressions that need
both to jump and to produce a value, such as (a = b or c).
(*) In OP_CALL, if (B == 0) then B = top - A. If (C == 0), then
'top' is set to last_result+1, so next open instruction (OP_CALL,
OP_RETURN*, OP_SETLIST) may use 'top'.
(*) In OP_VARARG, if (C == 0) then use actual number of varargs and
set top (like in OP_CALL with C == 0).
(*) In OP_RETURN, if (B == 0) then return up to 'top'.
(*) In OP_LOADKX and OP_NEWTABLE, the next instruction is always
OP_EXTRAARG.
(*) In OP_SETLIST, if (B == 0) then real B = 'top'; if k, then
real C = EXTRAARG _ C (the bits of EXTRAARG concatenated with the
bits of C).
(*) In OP_NEWTABLE, B is log2 of the hash size (which is always a
power of 2) plus 1, or zero for size zero. If not k, the array size
is C. Otherwise, the array size is EXTRAARG _ C.
(*) For comparisons, k specifies what condition the test should accept
(true or false).
(*) In OP_MMBINI/OP_MMBINK, k means the arguments were flipped
(the constant is the first operand).
(*) All 'skips' (pc++) assume that next instruction is a jump.
(*) In instructions OP_RETURN/OP_TAILCALL, 'k' specifies that the
function builds upvalues, which may need to be closed. C > 0 means
the function is vararg, so that its 'func' must be corrected before
returning; in this case, (C - 1) is its number of fixed parameters.
(*) In comparisons with an immediate operand, C signals whether the
original operand was a float. (It must be corrected in case of
metamethods.)
===========================================================================*/
/*
** masks for instruction properties. The format is:
** bits 0-2: op mode
** bit 3: instruction set register A
** bit 4: operator is a test (next instruction must be a jump)
** bit 5: instruction uses 'L->top' set by previous instruction (when B == 0)
** bit 6: instruction sets 'L->top' for next instruction (when C == 0)
** bit 7: instruction is an MM instruction (call a metamethod)
*/
LUAI_DDEC(const lu_byte luaP_opmodes[NUM_OPCODES];)
#define getOpMode(m) (cast(enum OpMode, luaP_opmodes[m] & 7))
#define testAMode(m) (luaP_opmodes[m] & (1 << 3))
#define testTMode(m) (luaP_opmodes[m] & (1 << 4))
#define testITMode(m) (luaP_opmodes[m] & (1 << 5))
#define testOTMode(m) (luaP_opmodes[m] & (1 << 6))
#define testMMMode(m) (luaP_opmodes[m] & (1 << 7))
/* "out top" (set top for next instruction) */
#define isOT(i) \
((testOTMode(GET_OPCODE(i)) && GETARG_C(i) == 0) || \
GET_OPCODE(i) == OP_TAILCALL)
/* "in top" (uses top from previous instruction) */
#define isIT(i) (testITMode(GET_OPCODE(i)) && GETARG_B(i) == 0)
#define opmode(mm,ot,it,t,a,m) \
(((mm) << 7) | ((ot) << 6) | ((it) << 5) | ((t) << 4) | ((a) << 3) | (m))
/* number of list items to accumulate before a SETLIST instruction */
#define LFIELDS_PER_FLUSH 50
#endif

103
apps/lua/lua/src/lopnames.h Normal file
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/*
** $Id: lopnames.h $
** Opcode names
** See Copyright Notice in lua.h
*/
#if !defined(lopnames_h)
#define lopnames_h
#include <stddef.h>
/* ORDER OP */
static const char *const opnames[] = {
"MOVE",
"LOADI",
"LOADF",
"LOADK",
"LOADKX",
"LOADFALSE",
"LFALSESKIP",
"LOADTRUE",
"LOADNIL",
"GETUPVAL",
"SETUPVAL",
"GETTABUP",
"GETTABLE",
"GETI",
"GETFIELD",
"SETTABUP",
"SETTABLE",
"SETI",
"SETFIELD",
"NEWTABLE",
"SELF",
"ADDI",
"ADDK",
"SUBK",
"MULK",
"MODK",
"POWK",
"DIVK",
"IDIVK",
"BANDK",
"BORK",
"BXORK",
"SHRI",
"SHLI",
"ADD",
"SUB",
"MUL",
"MOD",
"POW",
"DIV",
"IDIV",
"BAND",
"BOR",
"BXOR",
"SHL",
"SHR",
"MMBIN",
"MMBINI",
"MMBINK",
"UNM",
"BNOT",
"NOT",
"LEN",
"CONCAT",
"CLOSE",
"TBC",
"JMP",
"EQ",
"LT",
"LE",
"EQK",
"EQI",
"LTI",
"LEI",
"GTI",
"GEI",
"TEST",
"TESTSET",
"CALL",
"TAILCALL",
"RETURN",
"RETURN0",
"RETURN1",
"FORLOOP",
"FORPREP",
"TFORPREP",
"TFORCALL",
"TFORLOOP",
"SETLIST",
"CLOSURE",
"VARARG",
"VARARGPREP",
"EXTRAARG",
NULL
};
#endif

430
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/*
** $Id: loslib.c $
** Standard Operating System library
** See Copyright Notice in lua.h
*/
#define loslib_c
#define LUA_LIB
#include "lprefix.h"
#include <errno.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** {==================================================================
** List of valid conversion specifiers for the 'strftime' function;
** options are grouped by length; group of length 2 start with '||'.
** ===================================================================
*/
#if !defined(LUA_STRFTIMEOPTIONS) /* { */
#if defined(LUA_USE_WINDOWS)
#define LUA_STRFTIMEOPTIONS "aAbBcdHIjmMpSUwWxXyYzZ%" \
"||" "#c#x#d#H#I#j#m#M#S#U#w#W#y#Y" /* two-char options */
#elif defined(LUA_USE_C89) /* ANSI C 89 (only 1-char options) */
#define LUA_STRFTIMEOPTIONS "aAbBcdHIjmMpSUwWxXyYZ%"
#else /* C99 specification */
#define LUA_STRFTIMEOPTIONS "aAbBcCdDeFgGhHIjmMnprRStTuUVwWxXyYzZ%" \
"||" "EcECExEXEyEY" "OdOeOHOIOmOMOSOuOUOVOwOWOy" /* two-char options */
#endif
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for time-related stuff
** ===================================================================
*/
/*
** type to represent time_t in Lua
*/
#if !defined(LUA_NUMTIME) /* { */
#define l_timet lua_Integer
#define l_pushtime(L,t) lua_pushinteger(L,(lua_Integer)(t))
#define l_gettime(L,arg) luaL_checkinteger(L, arg)
#else /* }{ */
#define l_timet lua_Number
#define l_pushtime(L,t) lua_pushnumber(L,(lua_Number)(t))
#define l_gettime(L,arg) luaL_checknumber(L, arg)
#endif /* } */
#if !defined(l_gmtime) /* { */
/*
** By default, Lua uses gmtime/localtime, except when POSIX is available,
** where it uses gmtime_r/localtime_r
*/
#if defined(LUA_USE_POSIX) /* { */
#define l_gmtime(t,r) gmtime_r(t,r)
#define l_localtime(t,r) localtime_r(t,r)
#else /* }{ */
/* ISO C definitions */
#define l_gmtime(t,r) ((void)(r)->tm_sec, gmtime(t))
#define l_localtime(t,r) ((void)(r)->tm_sec, localtime(t))
#endif /* } */
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for 'tmpnam':
** By default, Lua uses tmpnam except when POSIX is available, where
** it uses mkstemp.
** ===================================================================
*/
#if !defined(lua_tmpnam) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define LUA_TMPNAMBUFSIZE 32
#if !defined(LUA_TMPNAMTEMPLATE)
#define LUA_TMPNAMTEMPLATE "/tmp/lua_XXXXXX"
#endif
#define lua_tmpnam(b,e) { \
strcpy(b, LUA_TMPNAMTEMPLATE); \
e = mkstemp(b); \
if (e != -1) close(e); \
e = (e == -1); }
#else /* }{ */
/* ISO C definitions */
#define LUA_TMPNAMBUFSIZE L_tmpnam
#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
#endif /* } */
#endif /* } */
/* }================================================================== */
#if !defined(l_system)
#if defined(LUA_USE_IOS)
/* Despite claiming to be ISO C, iOS does not implement 'system'. */
#define l_system(cmd) ((cmd) == NULL ? 0 : -1)
#else
#define l_system(cmd) system(cmd) /* default definition */
#endif
#endif
static int os_execute (lua_State *L) {
const char *cmd = luaL_optstring(L, 1, NULL);
int stat;
errno = 0;
stat = l_system(cmd);
if (cmd != NULL)
return luaL_execresult(L, stat);
else {
lua_pushboolean(L, stat); /* true if there is a shell */
return 1;
}
}
static int os_remove (lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
errno = 0;
return luaL_fileresult(L, remove(filename) == 0, filename);
}
static int os_rename (lua_State *L) {
const char *fromname = luaL_checkstring(L, 1);
const char *toname = luaL_checkstring(L, 2);
errno = 0;
return luaL_fileresult(L, rename(fromname, toname) == 0, NULL);
}
static int os_tmpname (lua_State *L) {
char buff[LUA_TMPNAMBUFSIZE];
int err;
lua_tmpnam(buff, err);
if (l_unlikely(err))
return luaL_error(L, "unable to generate a unique filename");
lua_pushstring(L, buff);
return 1;
}
static int os_getenv (lua_State *L) {
lua_pushstring(L, getenv(luaL_checkstring(L, 1))); /* if NULL push nil */
return 1;
}
static int os_clock (lua_State *L) {
lua_pushnumber(L, ((lua_Number)clock())/(lua_Number)CLOCKS_PER_SEC);
return 1;
}
/*
** {======================================================
** Time/Date operations
** { year=%Y, month=%m, day=%d, hour=%H, min=%M, sec=%S,
** wday=%w+1, yday=%j, isdst=? }
** =======================================================
*/
/*
** About the overflow check: an overflow cannot occur when time
** is represented by a lua_Integer, because either lua_Integer is
** large enough to represent all int fields or it is not large enough
** to represent a time that cause a field to overflow. However, if
** times are represented as doubles and lua_Integer is int, then the
** time 0x1.e1853b0d184f6p+55 would cause an overflow when adding 1900
** to compute the year.
*/
static void setfield (lua_State *L, const char *key, int value, int delta) {
#if (defined(LUA_NUMTIME) && LUA_MAXINTEGER <= INT_MAX)
if (l_unlikely(value > LUA_MAXINTEGER - delta))
luaL_error(L, "field '%s' is out-of-bound", key);
#endif
lua_pushinteger(L, (lua_Integer)value + delta);
lua_setfield(L, -2, key);
}
static void setboolfield (lua_State *L, const char *key, int value) {
if (value < 0) /* undefined? */
return; /* does not set field */
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
/*
** Set all fields from structure 'tm' in the table on top of the stack
*/
static void setallfields (lua_State *L, struct tm *stm) {
setfield(L, "year", stm->tm_year, 1900);
setfield(L, "month", stm->tm_mon, 1);
setfield(L, "day", stm->tm_mday, 0);
setfield(L, "hour", stm->tm_hour, 0);
setfield(L, "min", stm->tm_min, 0);
setfield(L, "sec", stm->tm_sec, 0);
setfield(L, "yday", stm->tm_yday, 1);
setfield(L, "wday", stm->tm_wday, 1);
setboolfield(L, "isdst", stm->tm_isdst);
}
static int getboolfield (lua_State *L, const char *key) {
int res;
res = (lua_getfield(L, -1, key) == LUA_TNIL) ? -1 : lua_toboolean(L, -1);
lua_pop(L, 1);
return res;
}
static int getfield (lua_State *L, const char *key, int d, int delta) {
int isnum;
int t = lua_getfield(L, -1, key); /* get field and its type */
lua_Integer res = lua_tointegerx(L, -1, &isnum);
if (!isnum) { /* field is not an integer? */
if (l_unlikely(t != LUA_TNIL)) /* some other value? */
return luaL_error(L, "field '%s' is not an integer", key);
else if (l_unlikely(d < 0)) /* absent field; no default? */
return luaL_error(L, "field '%s' missing in date table", key);
res = d;
}
else {
if (!(res >= 0 ? res - delta <= INT_MAX : INT_MIN + delta <= res))
return luaL_error(L, "field '%s' is out-of-bound", key);
res -= delta;
}
lua_pop(L, 1);
return (int)res;
}
static const char *checkoption (lua_State *L, const char *conv,
ptrdiff_t convlen, char *buff) {
const char *option = LUA_STRFTIMEOPTIONS;
int oplen = 1; /* length of options being checked */
for (; *option != '\0' && oplen <= convlen; option += oplen) {
if (*option == '|') /* next block? */
oplen++; /* will check options with next length (+1) */
else if (memcmp(conv, option, oplen) == 0) { /* match? */
memcpy(buff, conv, oplen); /* copy valid option to buffer */
buff[oplen] = '\0';
return conv + oplen; /* return next item */
}
}
luaL_argerror(L, 1,
lua_pushfstring(L, "invalid conversion specifier '%%%s'", conv));
return conv; /* to avoid warnings */
}
static time_t l_checktime (lua_State *L, int arg) {
l_timet t = l_gettime(L, arg);
luaL_argcheck(L, (time_t)t == t, arg, "time out-of-bounds");
return (time_t)t;
}
/* maximum size for an individual 'strftime' item */
#define SIZETIMEFMT 250
static int os_date (lua_State *L) {
size_t slen;
const char *s = luaL_optlstring(L, 1, "%c", &slen);
time_t t = luaL_opt(L, l_checktime, 2, time(NULL));
const char *se = s + slen; /* 's' end */
struct tm tmr, *stm;
if (*s == '!') { /* UTC? */
stm = l_gmtime(&t, &tmr);
s++; /* skip '!' */
}
else
stm = l_localtime(&t, &tmr);
if (stm == NULL) /* invalid date? */
return luaL_error(L,
"date result cannot be represented in this installation");
if (strcmp(s, "*t") == 0) {
lua_createtable(L, 0, 9); /* 9 = number of fields */
setallfields(L, stm);
}
else {
char cc[4]; /* buffer for individual conversion specifiers */
luaL_Buffer b;
cc[0] = '%';
luaL_buffinit(L, &b);
while (s < se) {
if (*s != '%') /* not a conversion specifier? */
luaL_addchar(&b, *s++);
else {
size_t reslen;
char *buff = luaL_prepbuffsize(&b, SIZETIMEFMT);
s++; /* skip '%' */
s = checkoption(L, s, se - s, cc + 1); /* copy specifier to 'cc' */
reslen = strftime(buff, SIZETIMEFMT, cc, stm);
luaL_addsize(&b, reslen);
}
}
luaL_pushresult(&b);
}
return 1;
}
static int os_time (lua_State *L) {
time_t t;
if (lua_isnoneornil(L, 1)) /* called without args? */
t = time(NULL); /* get current time */
else {
struct tm ts;
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 1); /* make sure table is at the top */
ts.tm_year = getfield(L, "year", -1, 1900);
ts.tm_mon = getfield(L, "month", -1, 1);
ts.tm_mday = getfield(L, "day", -1, 0);
ts.tm_hour = getfield(L, "hour", 12, 0);
ts.tm_min = getfield(L, "min", 0, 0);
ts.tm_sec = getfield(L, "sec", 0, 0);
ts.tm_isdst = getboolfield(L, "isdst");
t = mktime(&ts);
setallfields(L, &ts); /* update fields with normalized values */
}
if (t != (time_t)(l_timet)t || t == (time_t)(-1))
return luaL_error(L,
"time result cannot be represented in this installation");
l_pushtime(L, t);
return 1;
}
static int os_difftime (lua_State *L) {
time_t t1 = l_checktime(L, 1);
time_t t2 = l_checktime(L, 2);
lua_pushnumber(L, (lua_Number)difftime(t1, t2));
return 1;
}
/* }====================================================== */
static int os_setlocale (lua_State *L) {
static const int cat[] = {LC_ALL, LC_COLLATE, LC_CTYPE, LC_MONETARY,
LC_NUMERIC, LC_TIME};
static const char *const catnames[] = {"all", "collate", "ctype", "monetary",
"numeric", "time", NULL};
const char *l = luaL_optstring(L, 1, NULL);
int op = luaL_checkoption(L, 2, "all", catnames);
lua_pushstring(L, setlocale(cat[op], l));
return 1;
}
static int os_exit (lua_State *L) {
int status;
if (lua_isboolean(L, 1))
status = (lua_toboolean(L, 1) ? EXIT_SUCCESS : EXIT_FAILURE);
else
status = (int)luaL_optinteger(L, 1, EXIT_SUCCESS);
if (lua_toboolean(L, 2))
lua_close(L);
if (L) exit(status); /* 'if' to avoid warnings for unreachable 'return' */
return 0;
}
static const luaL_Reg syslib[] = {
{"clock", os_clock},
{"date", os_date},
{"difftime", os_difftime},
{"execute", os_execute},
{"exit", os_exit},
{"getenv", os_getenv},
{"remove", os_remove},
{"rename", os_rename},
{"setlocale", os_setlocale},
{"time", os_time},
{"tmpname", os_tmpname},
{NULL, NULL}
};
/* }====================================================== */
LUAMOD_API int luaopen_os (lua_State *L) {
luaL_newlib(L, syslib);
return 1;
}

1967
apps/lua/lua/src/lparser.c Normal file

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171
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/*
** $Id: lparser.h $
** Lua Parser
** See Copyright Notice in lua.h
*/
#ifndef lparser_h
#define lparser_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/*
** Expression and variable descriptor.
** Code generation for variables and expressions can be delayed to allow
** optimizations; An 'expdesc' structure describes a potentially-delayed
** variable/expression. It has a description of its "main" value plus a
** list of conditional jumps that can also produce its value (generated
** by short-circuit operators 'and'/'or').
*/
/* kinds of variables/expressions */
typedef enum {
VVOID, /* when 'expdesc' describes the last expression of a list,
this kind means an empty list (so, no expression) */
VNIL, /* constant nil */
VTRUE, /* constant true */
VFALSE, /* constant false */
VK, /* constant in 'k'; info = index of constant in 'k' */
VKFLT, /* floating constant; nval = numerical float value */
VKINT, /* integer constant; ival = numerical integer value */
VKSTR, /* string constant; strval = TString address;
(string is fixed by the lexer) */
VNONRELOC, /* expression has its value in a fixed register;
info = result register */
VLOCAL, /* local variable; var.ridx = register index;
var.vidx = relative index in 'actvar.arr' */
VUPVAL, /* upvalue variable; info = index of upvalue in 'upvalues' */
VCONST, /* compile-time <const> variable;
info = absolute index in 'actvar.arr' */
VINDEXED, /* indexed variable;
ind.t = table register;
ind.idx = key's R index */
VINDEXUP, /* indexed upvalue;
ind.t = table upvalue;
ind.idx = key's K index */
VINDEXI, /* indexed variable with constant integer;
ind.t = table register;
ind.idx = key's value */
VINDEXSTR, /* indexed variable with literal string;
ind.t = table register;
ind.idx = key's K index */
VJMP, /* expression is a test/comparison;
info = pc of corresponding jump instruction */
VRELOC, /* expression can put result in any register;
info = instruction pc */
VCALL, /* expression is a function call; info = instruction pc */
VVARARG /* vararg expression; info = instruction pc */
} expkind;
#define vkisvar(k) (VLOCAL <= (k) && (k) <= VINDEXSTR)
#define vkisindexed(k) (VINDEXED <= (k) && (k) <= VINDEXSTR)
typedef struct expdesc {
expkind k;
union {
lua_Integer ival; /* for VKINT */
lua_Number nval; /* for VKFLT */
TString *strval; /* for VKSTR */
int info; /* for generic use */
struct { /* for indexed variables */
short idx; /* index (R or "long" K) */
lu_byte t; /* table (register or upvalue) */
} ind;
struct { /* for local variables */
lu_byte ridx; /* register holding the variable */
unsigned short vidx; /* compiler index (in 'actvar.arr') */
} var;
} u;
int t; /* patch list of 'exit when true' */
int f; /* patch list of 'exit when false' */
} expdesc;
/* kinds of variables */
#define VDKREG 0 /* regular */
#define RDKCONST 1 /* constant */
#define RDKTOCLOSE 2 /* to-be-closed */
#define RDKCTC 3 /* compile-time constant */
/* description of an active local variable */
typedef union Vardesc {
struct {
TValuefields; /* constant value (if it is a compile-time constant) */
lu_byte kind;
lu_byte ridx; /* register holding the variable */
short pidx; /* index of the variable in the Proto's 'locvars' array */
TString *name; /* variable name */
} vd;
TValue k; /* constant value (if any) */
} Vardesc;
/* description of pending goto statements and label statements */
typedef struct Labeldesc {
TString *name; /* label identifier */
int pc; /* position in code */
int line; /* line where it appeared */
lu_byte nactvar; /* number of active variables in that position */
lu_byte close; /* goto that escapes upvalues */
} Labeldesc;
/* list of labels or gotos */
typedef struct Labellist {
Labeldesc *arr; /* array */
int n; /* number of entries in use */
int size; /* array size */
} Labellist;
/* dynamic structures used by the parser */
typedef struct Dyndata {
struct { /* list of all active local variables */
Vardesc *arr;
int n;
int size;
} actvar;
Labellist gt; /* list of pending gotos */
Labellist label; /* list of active labels */
} Dyndata;
/* control of blocks */
struct BlockCnt; /* defined in lparser.c */
/* state needed to generate code for a given function */
typedef struct FuncState {
Proto *f; /* current function header */
struct FuncState *prev; /* enclosing function */
struct LexState *ls; /* lexical state */
struct BlockCnt *bl; /* chain of current blocks */
int pc; /* next position to code (equivalent to 'ncode') */
int lasttarget; /* 'label' of last 'jump label' */
int previousline; /* last line that was saved in 'lineinfo' */
int nk; /* number of elements in 'k' */
int np; /* number of elements in 'p' */
int nabslineinfo; /* number of elements in 'abslineinfo' */
int firstlocal; /* index of first local var (in Dyndata array) */
int firstlabel; /* index of first label (in 'dyd->label->arr') */
short ndebugvars; /* number of elements in 'f->locvars' */
lu_byte nactvar; /* number of active local variables */
lu_byte nups; /* number of upvalues */
lu_byte freereg; /* first free register */
lu_byte iwthabs; /* instructions issued since last absolute line info */
lu_byte needclose; /* function needs to close upvalues when returning */
} FuncState;
LUAI_FUNC int luaY_nvarstack (FuncState *fs);
LUAI_FUNC LClosure *luaY_parser (lua_State *L, ZIO *z, Mbuffer *buff,
Dyndata *dyd, const char *name, int firstchar);
#endif

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/*
** $Id: lprefix.h $
** Definitions for Lua code that must come before any other header file
** See Copyright Notice in lua.h
*/
#ifndef lprefix_h
#define lprefix_h
/*
** Allows POSIX/XSI stuff
*/
#if !defined(LUA_USE_C89) /* { */
#if !defined(_XOPEN_SOURCE)
#define _XOPEN_SOURCE 600
#elif _XOPEN_SOURCE == 0
#undef _XOPEN_SOURCE /* use -D_XOPEN_SOURCE=0 to undefine it */
#endif
/*
** Allows manipulation of large files in gcc and some other compilers
*/
#if !defined(LUA_32BITS) && !defined(_FILE_OFFSET_BITS)
#define _LARGEFILE_SOURCE 1
#define _FILE_OFFSET_BITS 64
#endif
#endif /* } */
/*
** Windows stuff
*/
#if defined(_WIN32) /* { */
#if !defined(_CRT_SECURE_NO_WARNINGS)
#define _CRT_SECURE_NO_WARNINGS /* avoid warnings about ISO C functions */
#endif
#endif /* } */
#endif

445
apps/lua/lua/src/lstate.c Normal file
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/*
** $Id: lstate.c $
** Global State
** See Copyright Notice in lua.h
*/
#define lstate_c
#define LUA_CORE
#include "lprefix.h"
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lapi.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "llex.h"
#include "lmem.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
/*
** thread state + extra space
*/
typedef struct LX {
lu_byte extra_[LUA_EXTRASPACE];
lua_State l;
} LX;
/*
** Main thread combines a thread state and the global state
*/
typedef struct LG {
LX l;
global_State g;
} LG;
#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
/*
** A macro to create a "random" seed when a state is created;
** the seed is used to randomize string hashes.
*/
#if !defined(luai_makeseed)
#include <time.h>
/*
** Compute an initial seed with some level of randomness.
** Rely on Address Space Layout Randomization (if present) and
** current time.
*/
#define addbuff(b,p,e) \
{ size_t t = cast_sizet(e); \
memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
static unsigned int luai_makeseed (lua_State *L) {
char buff[3 * sizeof(size_t)];
unsigned int h = cast_uint(time(NULL));
int p = 0;
addbuff(buff, p, L); /* heap variable */
addbuff(buff, p, &h); /* local variable */
addbuff(buff, p, &lua_newstate); /* public function */
lua_assert(p == sizeof(buff));
return luaS_hash(buff, p, h);
}
#endif
/*
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
** invariant (and avoiding underflows in 'totalbytes')
*/
void luaE_setdebt (global_State *g, l_mem debt) {
l_mem tb = gettotalbytes(g);
lua_assert(tb > 0);
if (debt < tb - MAX_LMEM)
debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
g->totalbytes = tb - debt;
g->GCdebt = debt;
}
LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
UNUSED(L); UNUSED(limit);
return LUAI_MAXCCALLS; /* warning?? */
}
CallInfo *luaE_extendCI (lua_State *L) {
CallInfo *ci;
lua_assert(L->ci->next == NULL);
ci = luaM_new(L, CallInfo);
lua_assert(L->ci->next == NULL);
L->ci->next = ci;
ci->previous = L->ci;
ci->next = NULL;
ci->u.l.trap = 0;
L->nci++;
return ci;
}
/*
** free all CallInfo structures not in use by a thread
*/
static void freeCI (lua_State *L) {
CallInfo *ci = L->ci;
CallInfo *next = ci->next;
ci->next = NULL;
while ((ci = next) != NULL) {
next = ci->next;
luaM_free(L, ci);
L->nci--;
}
}
/*
** free half of the CallInfo structures not in use by a thread,
** keeping the first one.
*/
void luaE_shrinkCI (lua_State *L) {
CallInfo *ci = L->ci->next; /* first free CallInfo */
CallInfo *next;
if (ci == NULL)
return; /* no extra elements */
while ((next = ci->next) != NULL) { /* two extra elements? */
CallInfo *next2 = next->next; /* next's next */
ci->next = next2; /* remove next from the list */
L->nci--;
luaM_free(L, next); /* free next */
if (next2 == NULL)
break; /* no more elements */
else {
next2->previous = ci;
ci = next2; /* continue */
}
}
}
/*
** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS.
** If equal, raises an overflow error. If value is larger than
** LUAI_MAXCCALLS (which means it is handling an overflow) but
** not much larger, does not report an error (to allow overflow
** handling to work).
*/
void luaE_checkcstack (lua_State *L) {
if (getCcalls(L) == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
}
LUAI_FUNC void luaE_incCstack (lua_State *L) {
L->nCcalls++;
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
luaE_checkcstack(L);
}
static void stack_init (lua_State *L1, lua_State *L) {
int i; CallInfo *ci;
/* initialize stack array */
L1->stack.p = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, StackValue);
L1->tbclist.p = L1->stack.p;
for (i = 0; i < BASIC_STACK_SIZE + EXTRA_STACK; i++)
setnilvalue(s2v(L1->stack.p + i)); /* erase new stack */
L1->top.p = L1->stack.p;
L1->stack_last.p = L1->stack.p + BASIC_STACK_SIZE;
/* initialize first ci */
ci = &L1->base_ci;
ci->next = ci->previous = NULL;
ci->callstatus = CIST_C;
ci->func.p = L1->top.p;
ci->u.c.k = NULL;
ci->nresults = 0;
setnilvalue(s2v(L1->top.p)); /* 'function' entry for this 'ci' */
L1->top.p++;
ci->top.p = L1->top.p + LUA_MINSTACK;
L1->ci = ci;
}
static void freestack (lua_State *L) {
if (L->stack.p == NULL)
return; /* stack not completely built yet */
L->ci = &L->base_ci; /* free the entire 'ci' list */
freeCI(L);
lua_assert(L->nci == 0);
luaM_freearray(L, L->stack.p, stacksize(L) + EXTRA_STACK); /* free stack */
}
/*
** Create registry table and its predefined values
*/
static void init_registry (lua_State *L, global_State *g) {
/* create registry */
Table *registry = luaH_new(L);
sethvalue(L, &g->l_registry, registry);
luaH_resize(L, registry, LUA_RIDX_LAST, 0);
/* registry[LUA_RIDX_MAINTHREAD] = L */
setthvalue(L, &registry->array[LUA_RIDX_MAINTHREAD - 1], L);
/* registry[LUA_RIDX_GLOBALS] = new table (table of globals) */
sethvalue(L, &registry->array[LUA_RIDX_GLOBALS - 1], luaH_new(L));
}
/*
** open parts of the state that may cause memory-allocation errors.
*/
static void f_luaopen (lua_State *L, void *ud) {
global_State *g = G(L);
UNUSED(ud);
stack_init(L, L); /* init stack */
init_registry(L, g);
luaS_init(L);
luaT_init(L);
luaX_init(L);
g->gcstp = 0; /* allow gc */
setnilvalue(&g->nilvalue); /* now state is complete */
luai_userstateopen(L);
}
/*
** preinitialize a thread with consistent values without allocating
** any memory (to avoid errors)
*/
static void preinit_thread (lua_State *L, global_State *g) {
G(L) = g;
L->stack.p = NULL;
L->ci = NULL;
L->nci = 0;
L->twups = L; /* thread has no upvalues */
L->nCcalls = 0;
L->errorJmp = NULL;
L->hook = NULL;
L->hookmask = 0;
L->basehookcount = 0;
L->allowhook = 1;
resethookcount(L);
L->openupval = NULL;
L->status = LUA_OK;
L->errfunc = 0;
L->oldpc = 0;
}
static void close_state (lua_State *L) {
global_State *g = G(L);
if (!completestate(g)) /* closing a partially built state? */
luaC_freeallobjects(L); /* just collect its objects */
else { /* closing a fully built state */
L->ci = &L->base_ci; /* unwind CallInfo list */
luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */
luaC_freeallobjects(L); /* collect all objects */
luai_userstateclose(L);
}
luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
freestack(L);
lua_assert(gettotalbytes(g) == sizeof(LG));
(*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
}
LUA_API lua_State *lua_newthread (lua_State *L) {
global_State *g = G(L);
GCObject *o;
lua_State *L1;
lua_lock(L);
luaC_checkGC(L);
/* create new thread */
o = luaC_newobjdt(L, LUA_TTHREAD, sizeof(LX), offsetof(LX, l));
L1 = gco2th(o);
/* anchor it on L stack */
setthvalue2s(L, L->top.p, L1);
api_incr_top(L);
preinit_thread(L1, g);
L1->hookmask = L->hookmask;
L1->basehookcount = L->basehookcount;
L1->hook = L->hook;
resethookcount(L1);
/* initialize L1 extra space */
memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
LUA_EXTRASPACE);
luai_userstatethread(L, L1);
stack_init(L1, L); /* init stack */
lua_unlock(L);
return L1;
}
void luaE_freethread (lua_State *L, lua_State *L1) {
LX *l = fromstate(L1);
luaF_closeupval(L1, L1->stack.p); /* close all upvalues */
lua_assert(L1->openupval == NULL);
luai_userstatefree(L, L1);
freestack(L1);
luaM_free(L, l);
}
int luaE_resetthread (lua_State *L, int status) {
CallInfo *ci = L->ci = &L->base_ci; /* unwind CallInfo list */
setnilvalue(s2v(L->stack.p)); /* 'function' entry for basic 'ci' */
ci->func.p = L->stack.p;
ci->callstatus = CIST_C;
if (status == LUA_YIELD)
status = LUA_OK;
L->status = LUA_OK; /* so it can run __close metamethods */
status = luaD_closeprotected(L, 1, status);
if (status != LUA_OK) /* errors? */
luaD_seterrorobj(L, status, L->stack.p + 1);
else
L->top.p = L->stack.p + 1;
ci->top.p = L->top.p + LUA_MINSTACK;
luaD_reallocstack(L, cast_int(ci->top.p - L->stack.p), 0);
return status;
}
LUA_API int lua_closethread (lua_State *L, lua_State *from) {
int status;
lua_lock(L);
L->nCcalls = (from) ? getCcalls(from) : 0;
status = luaE_resetthread(L, L->status);
lua_unlock(L);
return status;
}
/*
** Deprecated! Use 'lua_closethread' instead.
*/
LUA_API int lua_resetthread (lua_State *L) {
return lua_closethread(L, NULL);
}
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
int i;
lua_State *L;
global_State *g;
LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
if (l == NULL) return NULL;
L = &l->l.l;
g = &l->g;
L->tt = LUA_VTHREAD;
g->currentwhite = bitmask(WHITE0BIT);
L->marked = luaC_white(g);
preinit_thread(L, g);
g->allgc = obj2gco(L); /* by now, only object is the main thread */
L->next = NULL;
incnny(L); /* main thread is always non yieldable */
g->frealloc = f;
g->ud = ud;
g->warnf = NULL;
g->ud_warn = NULL;
g->mainthread = L;
g->seed = luai_makeseed(L);
g->gcstp = GCSTPGC; /* no GC while building state */
g->strt.size = g->strt.nuse = 0;
g->strt.hash = NULL;
setnilvalue(&g->l_registry);
g->panic = NULL;
g->gcstate = GCSpause;
g->gckind = KGC_INC;
g->gcstopem = 0;
g->gcemergency = 0;
g->finobj = g->tobefnz = g->fixedgc = NULL;
g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
g->sweepgc = NULL;
g->gray = g->grayagain = NULL;
g->weak = g->ephemeron = g->allweak = NULL;
g->twups = NULL;
g->totalbytes = sizeof(LG);
g->GCdebt = 0;
g->lastatomic = 0;
setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
setgcparam(g->gcpause, LUAI_GCPAUSE);
setgcparam(g->gcstepmul, LUAI_GCMUL);
g->gcstepsize = LUAI_GCSTEPSIZE;
setgcparam(g->genmajormul, LUAI_GENMAJORMUL);
g->genminormul = LUAI_GENMINORMUL;
for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
/* memory allocation error: free partial state */
close_state(L);
L = NULL;
}
return L;
}
LUA_API void lua_close (lua_State *L) {
lua_lock(L);
L = G(L)->mainthread; /* only the main thread can be closed */
close_state(L);
}
void luaE_warning (lua_State *L, const char *msg, int tocont) {
lua_WarnFunction wf = G(L)->warnf;
if (wf != NULL)
wf(G(L)->ud_warn, msg, tocont);
}
/*
** Generate a warning from an error message
*/
void luaE_warnerror (lua_State *L, const char *where) {
TValue *errobj = s2v(L->top.p - 1); /* error object */
const char *msg = (ttisstring(errobj))
? getstr(tsvalue(errobj))
: "error object is not a string";
/* produce warning "error in %s (%s)" (where, msg) */
luaE_warning(L, "error in ", 1);
luaE_warning(L, where, 1);
luaE_warning(L, " (", 1);
luaE_warning(L, msg, 1);
luaE_warning(L, ")", 0);
}

408
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/*
** $Id: lstate.h $
** Global State
** See Copyright Notice in lua.h
*/
#ifndef lstate_h
#define lstate_h
#include "lua.h"
/* Some header files included here need this definition */
typedef struct CallInfo CallInfo;
#include "lobject.h"
#include "ltm.h"
#include "lzio.h"
/*
** Some notes about garbage-collected objects: All objects in Lua must
** be kept somehow accessible until being freed, so all objects always
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
** 'allgc': all objects not marked for finalization;
** 'finobj': all objects marked for finalization;
** 'tobefnz': all objects ready to be finalized;
** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
**
** For the generational collector, some of these lists have marks for
** generations. Each mark points to the first element in the list for
** that particular generation; that generation goes until the next mark.
**
** 'allgc' -> 'survival': new objects;
** 'survival' -> 'old': objects that survived one collection;
** 'old1' -> 'reallyold': objects that became old in last collection;
** 'reallyold' -> NULL: objects old for more than one cycle.
**
** 'finobj' -> 'finobjsur': new objects marked for finalization;
** 'finobjsur' -> 'finobjold1': survived """";
** 'finobjold1' -> 'finobjrold': just old """";
** 'finobjrold' -> NULL: really old """".
**
** All lists can contain elements older than their main ages, due
** to 'luaC_checkfinalizer' and 'udata2finalize', which move
** objects between the normal lists and the "marked for finalization"
** lists. Moreover, barriers can age young objects in young lists as
** OLD0, which then become OLD1. However, a list never contains
** elements younger than their main ages.
**
** The generational collector also uses a pointer 'firstold1', which
** points to the first OLD1 object in the list. It is used to optimize
** 'markold'. (Potentially OLD1 objects can be anywhere between 'allgc'
** and 'reallyold', but often the list has no OLD1 objects or they are
** after 'old1'.) Note the difference between it and 'old1':
** 'firstold1': no OLD1 objects before this point; there can be all
** ages after it.
** 'old1': no objects younger than OLD1 after this point.
*/
/*
** Moreover, there is another set of lists that control gray objects.
** These lists are linked by fields 'gclist'. (All objects that
** can become gray have such a field. The field is not the same
** in all objects, but it always has this name.) Any gray object
** must belong to one of these lists, and all objects in these lists
** must be gray (with two exceptions explained below):
**
** 'gray': regular gray objects, still waiting to be visited.
** 'grayagain': objects that must be revisited at the atomic phase.
** That includes
** - black objects got in a write barrier;
** - all kinds of weak tables during propagation phase;
** - all threads.
** 'weak': tables with weak values to be cleared;
** 'ephemeron': ephemeron tables with white->white entries;
** 'allweak': tables with weak keys and/or weak values to be cleared.
**
** The exceptions to that "gray rule" are:
** - TOUCHED2 objects in generational mode stay in a gray list (because
** they must be visited again at the end of the cycle), but they are
** marked black because assignments to them must activate barriers (to
** move them back to TOUCHED1).
** - Open upvales are kept gray to avoid barriers, but they stay out
** of gray lists. (They don't even have a 'gclist' field.)
*/
/*
** About 'nCcalls': This count has two parts: the lower 16 bits counts
** the number of recursive invocations in the C stack; the higher
** 16 bits counts the number of non-yieldable calls in the stack.
** (They are together so that we can change and save both with one
** instruction.)
*/
/* true if this thread does not have non-yieldable calls in the stack */
#define yieldable(L) (((L)->nCcalls & 0xffff0000) == 0)
/* real number of C calls */
#define getCcalls(L) ((L)->nCcalls & 0xffff)
/* Increment the number of non-yieldable calls */
#define incnny(L) ((L)->nCcalls += 0x10000)
/* Decrement the number of non-yieldable calls */
#define decnny(L) ((L)->nCcalls -= 0x10000)
/* Non-yieldable call increment */
#define nyci (0x10000 | 1)
struct lua_longjmp; /* defined in ldo.c */
/*
** Atomic type (relative to signals) to better ensure that 'lua_sethook'
** is thread safe
*/
#if !defined(l_signalT)
#include <signal.h>
#define l_signalT sig_atomic_t
#endif
/*
** Extra stack space to handle TM calls and some other extras. This
** space is not included in 'stack_last'. It is used only to avoid stack
** checks, either because the element will be promptly popped or because
** there will be a stack check soon after the push. Function frames
** never use this extra space, so it does not need to be kept clean.
*/
#define EXTRA_STACK 5
#define BASIC_STACK_SIZE (2*LUA_MINSTACK)
#define stacksize(th) cast_int((th)->stack_last.p - (th)->stack.p)
/* kinds of Garbage Collection */
#define KGC_INC 0 /* incremental gc */
#define KGC_GEN 1 /* generational gc */
typedef struct stringtable {
TString **hash;
int nuse; /* number of elements */
int size;
} stringtable;
/*
** Information about a call.
** About union 'u':
** - field 'l' is used only for Lua functions;
** - field 'c' is used only for C functions.
** About union 'u2':
** - field 'funcidx' is used only by C functions while doing a
** protected call;
** - field 'nyield' is used only while a function is "doing" an
** yield (from the yield until the next resume);
** - field 'nres' is used only while closing tbc variables when
** returning from a function;
** - field 'transferinfo' is used only during call/returnhooks,
** before the function starts or after it ends.
*/
struct CallInfo {
StkIdRel func; /* function index in the stack */
StkIdRel top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
union {
struct { /* only for Lua functions */
const Instruction *savedpc;
volatile l_signalT trap; /* function is tracing lines/counts */
int nextraargs; /* # of extra arguments in vararg functions */
} l;
struct { /* only for C functions */
lua_KFunction k; /* continuation in case of yields */
ptrdiff_t old_errfunc;
lua_KContext ctx; /* context info. in case of yields */
} c;
} u;
union {
int funcidx; /* called-function index */
int nyield; /* number of values yielded */
int nres; /* number of values returned */
struct { /* info about transferred values (for call/return hooks) */
unsigned short ftransfer; /* offset of first value transferred */
unsigned short ntransfer; /* number of values transferred */
} transferinfo;
} u2;
short nresults; /* expected number of results from this function */
unsigned short callstatus;
};
/*
** Bits in CallInfo status
*/
#define CIST_OAH (1<<0) /* original value of 'allowhook' */
#define CIST_C (1<<1) /* call is running a C function */
#define CIST_FRESH (1<<2) /* call is on a fresh "luaV_execute" frame */
#define CIST_HOOKED (1<<3) /* call is running a debug hook */
#define CIST_YPCALL (1<<4) /* doing a yieldable protected call */
#define CIST_TAIL (1<<5) /* call was tail called */
#define CIST_HOOKYIELD (1<<6) /* last hook called yielded */
#define CIST_FIN (1<<7) /* function "called" a finalizer */
#define CIST_TRAN (1<<8) /* 'ci' has transfer information */
#define CIST_CLSRET (1<<9) /* function is closing tbc variables */
/* Bits 10-12 are used for CIST_RECST (see below) */
#define CIST_RECST 10
#if defined(LUA_COMPAT_LT_LE)
#define CIST_LEQ (1<<13) /* using __lt for __le */
#endif
/*
** Field CIST_RECST stores the "recover status", used to keep the error
** status while closing to-be-closed variables in coroutines, so that
** Lua can correctly resume after an yield from a __close method called
** because of an error. (Three bits are enough for error status.)
*/
#define getcistrecst(ci) (((ci)->callstatus >> CIST_RECST) & 7)
#define setcistrecst(ci,st) \
check_exp(((st) & 7) == (st), /* status must fit in three bits */ \
((ci)->callstatus = ((ci)->callstatus & ~(7 << CIST_RECST)) \
| ((st) << CIST_RECST)))
/* active function is a Lua function */
#define isLua(ci) (!((ci)->callstatus & CIST_C))
/* call is running Lua code (not a hook) */
#define isLuacode(ci) (!((ci)->callstatus & (CIST_C | CIST_HOOKED)))
/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
#define setoah(st,v) ((st) = ((st) & ~CIST_OAH) | (v))
#define getoah(st) ((st) & CIST_OAH)
/*
** 'global state', shared by all threads of this state
*/
typedef struct global_State {
lua_Alloc frealloc; /* function to reallocate memory */
void *ud; /* auxiliary data to 'frealloc' */
l_mem totalbytes; /* number of bytes currently allocated - GCdebt */
l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
lu_mem GCestimate; /* an estimate of the non-garbage memory in use */
lu_mem lastatomic; /* see function 'genstep' in file 'lgc.c' */
stringtable strt; /* hash table for strings */
TValue l_registry;
TValue nilvalue; /* a nil value */
unsigned int seed; /* randomized seed for hashes */
lu_byte currentwhite;
lu_byte gcstate; /* state of garbage collector */
lu_byte gckind; /* kind of GC running */
lu_byte gcstopem; /* stops emergency collections */
lu_byte genminormul; /* control for minor generational collections */
lu_byte genmajormul; /* control for major generational collections */
lu_byte gcstp; /* control whether GC is running */
lu_byte gcemergency; /* true if this is an emergency collection */
lu_byte gcpause; /* size of pause between successive GCs */
lu_byte gcstepmul; /* GC "speed" */
lu_byte gcstepsize; /* (log2 of) GC granularity */
GCObject *allgc; /* list of all collectable objects */
GCObject **sweepgc; /* current position of sweep in list */
GCObject *finobj; /* list of collectable objects with finalizers */
GCObject *gray; /* list of gray objects */
GCObject *grayagain; /* list of objects to be traversed atomically */
GCObject *weak; /* list of tables with weak values */
GCObject *ephemeron; /* list of ephemeron tables (weak keys) */
GCObject *allweak; /* list of all-weak tables */
GCObject *tobefnz; /* list of userdata to be GC */
GCObject *fixedgc; /* list of objects not to be collected */
/* fields for generational collector */
GCObject *survival; /* start of objects that survived one GC cycle */
GCObject *old1; /* start of old1 objects */
GCObject *reallyold; /* objects more than one cycle old ("really old") */
GCObject *firstold1; /* first OLD1 object in the list (if any) */
GCObject *finobjsur; /* list of survival objects with finalizers */
GCObject *finobjold1; /* list of old1 objects with finalizers */
GCObject *finobjrold; /* list of really old objects with finalizers */
struct lua_State *twups; /* list of threads with open upvalues */
lua_CFunction panic; /* to be called in unprotected errors */
struct lua_State *mainthread;
TString *memerrmsg; /* message for memory-allocation errors */
TString *tmname[TM_N]; /* array with tag-method names */
struct Table *mt[LUA_NUMTYPES]; /* metatables for basic types */
TString *strcache[STRCACHE_N][STRCACHE_M]; /* cache for strings in API */
lua_WarnFunction warnf; /* warning function */
void *ud_warn; /* auxiliary data to 'warnf' */
} global_State;
/*
** 'per thread' state
*/
struct lua_State {
CommonHeader;
lu_byte status;
lu_byte allowhook;
unsigned short nci; /* number of items in 'ci' list */
StkIdRel top; /* first free slot in the stack */
global_State *l_G;
CallInfo *ci; /* call info for current function */
StkIdRel stack_last; /* end of stack (last element + 1) */
StkIdRel stack; /* stack base */
UpVal *openupval; /* list of open upvalues in this stack */
StkIdRel tbclist; /* list of to-be-closed variables */
GCObject *gclist;
struct lua_State *twups; /* list of threads with open upvalues */
struct lua_longjmp *errorJmp; /* current error recover point */
CallInfo base_ci; /* CallInfo for first level (C calling Lua) */
volatile lua_Hook hook;
ptrdiff_t errfunc; /* current error handling function (stack index) */
l_uint32 nCcalls; /* number of nested (non-yieldable | C) calls */
int oldpc; /* last pc traced */
int basehookcount;
int hookcount;
volatile l_signalT hookmask;
};
#define G(L) (L->l_G)
/*
** 'g->nilvalue' being a nil value flags that the state was completely
** build.
*/
#define completestate(g) ttisnil(&g->nilvalue)
/*
** Union of all collectable objects (only for conversions)
** ISO C99, 6.5.2.3 p.5:
** "if a union contains several structures that share a common initial
** sequence [...], and if the union object currently contains one
** of these structures, it is permitted to inspect the common initial
** part of any of them anywhere that a declaration of the complete type
** of the union is visible."
*/
union GCUnion {
GCObject gc; /* common header */
struct TString ts;
struct Udata u;
union Closure cl;
struct Table h;
struct Proto p;
struct lua_State th; /* thread */
struct UpVal upv;
};
/*
** ISO C99, 6.7.2.1 p.14:
** "A pointer to a union object, suitably converted, points to each of
** its members [...], and vice versa."
*/
#define cast_u(o) cast(union GCUnion *, (o))
/* macros to convert a GCObject into a specific value */
#define gco2ts(o) \
check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
#define gco2u(o) check_exp((o)->tt == LUA_VUSERDATA, &((cast_u(o))->u))
#define gco2lcl(o) check_exp((o)->tt == LUA_VLCL, &((cast_u(o))->cl.l))
#define gco2ccl(o) check_exp((o)->tt == LUA_VCCL, &((cast_u(o))->cl.c))
#define gco2cl(o) \
check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
#define gco2t(o) check_exp((o)->tt == LUA_VTABLE, &((cast_u(o))->h))
#define gco2p(o) check_exp((o)->tt == LUA_VPROTO, &((cast_u(o))->p))
#define gco2th(o) check_exp((o)->tt == LUA_VTHREAD, &((cast_u(o))->th))
#define gco2upv(o) check_exp((o)->tt == LUA_VUPVAL, &((cast_u(o))->upv))
/*
** macro to convert a Lua object into a GCObject
** (The access to 'tt' tries to ensure that 'v' is actually a Lua object.)
*/
#define obj2gco(v) check_exp((v)->tt >= LUA_TSTRING, &(cast_u(v)->gc))
/* actual number of total bytes allocated */
#define gettotalbytes(g) cast(lu_mem, (g)->totalbytes + (g)->GCdebt)
LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
LUAI_FUNC void luaE_shrinkCI (lua_State *L);
LUAI_FUNC void luaE_checkcstack (lua_State *L);
LUAI_FUNC void luaE_incCstack (lua_State *L);
LUAI_FUNC void luaE_warning (lua_State *L, const char *msg, int tocont);
LUAI_FUNC void luaE_warnerror (lua_State *L, const char *where);
LUAI_FUNC int luaE_resetthread (lua_State *L, int status);
#endif

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/*
** $Id: lstring.c $
** String table (keeps all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#define lstring_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
/*
** Maximum size for string table.
*/
#define MAXSTRTB cast_int(luaM_limitN(MAX_INT, TString*))
/*
** equality for long strings
*/
int luaS_eqlngstr (TString *a, TString *b) {
size_t len = a->u.lnglen;
lua_assert(a->tt == LUA_VLNGSTR && b->tt == LUA_VLNGSTR);
return (a == b) || /* same instance or... */
((len == b->u.lnglen) && /* equal length and ... */
(memcmp(getlngstr(a), getlngstr(b), len) == 0)); /* equal contents */
}
unsigned int luaS_hash (const char *str, size_t l, unsigned int seed) {
unsigned int h = seed ^ cast_uint(l);
for (; l > 0; l--)
h ^= ((h<<5) + (h>>2) + cast_byte(str[l - 1]));
return h;
}
unsigned int luaS_hashlongstr (TString *ts) {
lua_assert(ts->tt == LUA_VLNGSTR);
if (ts->extra == 0) { /* no hash? */
size_t len = ts->u.lnglen;
ts->hash = luaS_hash(getlngstr(ts), len, ts->hash);
ts->extra = 1; /* now it has its hash */
}
return ts->hash;
}
static void tablerehash (TString **vect, int osize, int nsize) {
int i;
for (i = osize; i < nsize; i++) /* clear new elements */
vect[i] = NULL;
for (i = 0; i < osize; i++) { /* rehash old part of the array */
TString *p = vect[i];
vect[i] = NULL;
while (p) { /* for each string in the list */
TString *hnext = p->u.hnext; /* save next */
unsigned int h = lmod(p->hash, nsize); /* new position */
p->u.hnext = vect[h]; /* chain it into array */
vect[h] = p;
p = hnext;
}
}
}
/*
** Resize the string table. If allocation fails, keep the current size.
** (This can degrade performance, but any non-zero size should work
** correctly.)
*/
void luaS_resize (lua_State *L, int nsize) {
stringtable *tb = &G(L)->strt;
int osize = tb->size;
TString **newvect;
if (nsize < osize) /* shrinking table? */
tablerehash(tb->hash, osize, nsize); /* depopulate shrinking part */
newvect = luaM_reallocvector(L, tb->hash, osize, nsize, TString*);
if (l_unlikely(newvect == NULL)) { /* reallocation failed? */
if (nsize < osize) /* was it shrinking table? */
tablerehash(tb->hash, nsize, osize); /* restore to original size */
/* leave table as it was */
}
else { /* allocation succeeded */
tb->hash = newvect;
tb->size = nsize;
if (nsize > osize)
tablerehash(newvect, osize, nsize); /* rehash for new size */
}
}
/*
** Clear API string cache. (Entries cannot be empty, so fill them with
** a non-collectable string.)
*/
void luaS_clearcache (global_State *g) {
int i, j;
for (i = 0; i < STRCACHE_N; i++)
for (j = 0; j < STRCACHE_M; j++) {
if (iswhite(g->strcache[i][j])) /* will entry be collected? */
g->strcache[i][j] = g->memerrmsg; /* replace it with something fixed */
}
}
/*
** Initialize the string table and the string cache
*/
void luaS_init (lua_State *L) {
global_State *g = G(L);
int i, j;
stringtable *tb = &G(L)->strt;
tb->hash = luaM_newvector(L, MINSTRTABSIZE, TString*);
tablerehash(tb->hash, 0, MINSTRTABSIZE); /* clear array */
tb->size = MINSTRTABSIZE;
/* pre-create memory-error message */
g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
for (i = 0; i < STRCACHE_N; i++) /* fill cache with valid strings */
for (j = 0; j < STRCACHE_M; j++)
g->strcache[i][j] = g->memerrmsg;
}
/*
** creates a new string object
*/
static TString *createstrobj (lua_State *L, size_t l, int tag, unsigned int h) {
TString *ts;
GCObject *o;
size_t totalsize; /* total size of TString object */
totalsize = sizelstring(l);
o = luaC_newobj(L, tag, totalsize);
ts = gco2ts(o);
ts->hash = h;
ts->extra = 0;
getstr(ts)[l] = '\0'; /* ending 0 */
return ts;
}
TString *luaS_createlngstrobj (lua_State *L, size_t l) {
TString *ts = createstrobj(L, l, LUA_VLNGSTR, G(L)->seed);
ts->u.lnglen = l;
ts->shrlen = 0xFF; /* signals that it is a long string */
return ts;
}
void luaS_remove (lua_State *L, TString *ts) {
stringtable *tb = &G(L)->strt;
TString **p = &tb->hash[lmod(ts->hash, tb->size)];
while (*p != ts) /* find previous element */
p = &(*p)->u.hnext;
*p = (*p)->u.hnext; /* remove element from its list */
tb->nuse--;
}
static void growstrtab (lua_State *L, stringtable *tb) {
if (l_unlikely(tb->nuse == MAX_INT)) { /* too many strings? */
luaC_fullgc(L, 1); /* try to free some... */
if (tb->nuse == MAX_INT) /* still too many? */
luaM_error(L); /* cannot even create a message... */
}
if (tb->size <= MAXSTRTB / 2) /* can grow string table? */
luaS_resize(L, tb->size * 2);
}
/*
** Checks whether short string exists and reuses it or creates a new one.
*/
static TString *internshrstr (lua_State *L, const char *str, size_t l) {
TString *ts;
global_State *g = G(L);
stringtable *tb = &g->strt;
unsigned int h = luaS_hash(str, l, g->seed);
TString **list = &tb->hash[lmod(h, tb->size)];
lua_assert(str != NULL); /* otherwise 'memcmp'/'memcpy' are undefined */
for (ts = *list; ts != NULL; ts = ts->u.hnext) {
if (l == ts->shrlen && (memcmp(str, getshrstr(ts), l * sizeof(char)) == 0)) {
/* found! */
if (isdead(g, ts)) /* dead (but not collected yet)? */
changewhite(ts); /* resurrect it */
return ts;
}
}
/* else must create a new string */
if (tb->nuse >= tb->size) { /* need to grow string table? */
growstrtab(L, tb);
list = &tb->hash[lmod(h, tb->size)]; /* rehash with new size */
}
ts = createstrobj(L, l, LUA_VSHRSTR, h);
ts->shrlen = cast_byte(l);
memcpy(getshrstr(ts), str, l * sizeof(char));
ts->u.hnext = *list;
*list = ts;
tb->nuse++;
return ts;
}
/*
** new string (with explicit length)
*/
TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
if (l <= LUAI_MAXSHORTLEN) /* short string? */
return internshrstr(L, str, l);
else {
TString *ts;
if (l_unlikely(l * sizeof(char) >= (MAX_SIZE - sizeof(TString))))
luaM_toobig(L);
ts = luaS_createlngstrobj(L, l);
memcpy(getlngstr(ts), str, l * sizeof(char));
return ts;
}
}
/*
** Create or reuse a zero-terminated string, first checking in the
** cache (using the string address as a key). The cache can contain
** only zero-terminated strings, so it is safe to use 'strcmp' to
** check hits.
*/
TString *luaS_new (lua_State *L, const char *str) {
unsigned int i = point2uint(str) % STRCACHE_N; /* hash */
int j;
TString **p = G(L)->strcache[i];
for (j = 0; j < STRCACHE_M; j++) {
if (strcmp(str, getstr(p[j])) == 0) /* hit? */
return p[j]; /* that is it */
}
/* normal route */
for (j = STRCACHE_M - 1; j > 0; j--)
p[j] = p[j - 1]; /* move out last element */
/* new element is first in the list */
p[0] = luaS_newlstr(L, str, strlen(str));
return p[0];
}
Udata *luaS_newudata (lua_State *L, size_t s, int nuvalue) {
Udata *u;
int i;
GCObject *o;
if (l_unlikely(s > MAX_SIZE - udatamemoffset(nuvalue)))
luaM_toobig(L);
o = luaC_newobj(L, LUA_VUSERDATA, sizeudata(nuvalue, s));
u = gco2u(o);
u->len = s;
u->nuvalue = nuvalue;
u->metatable = NULL;
for (i = 0; i < nuvalue; i++)
setnilvalue(&u->uv[i].uv);
return u;
}

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/*
** $Id: lstring.h $
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
/*
** Memory-allocation error message must be preallocated (it cannot
** be created after memory is exhausted)
*/
#define MEMERRMSG "not enough memory"
/*
** Size of a TString: Size of the header plus space for the string
** itself (including final '\0').
*/
#define sizelstring(l) (offsetof(TString, contents) + ((l) + 1) * sizeof(char))
#define luaS_newliteral(L, s) (luaS_newlstr(L, "" s, \
(sizeof(s)/sizeof(char))-1))
/*
** test whether a string is a reserved word
*/
#define isreserved(s) ((s)->tt == LUA_VSHRSTR && (s)->extra > 0)
/*
** equality for short strings, which are always internalized
*/
#define eqshrstr(a,b) check_exp((a)->tt == LUA_VSHRSTR, (a) == (b))
LUAI_FUNC unsigned int luaS_hash (const char *str, size_t l, unsigned int seed);
LUAI_FUNC unsigned int luaS_hashlongstr (TString *ts);
LUAI_FUNC int luaS_eqlngstr (TString *a, TString *b);
LUAI_FUNC void luaS_resize (lua_State *L, int newsize);
LUAI_FUNC void luaS_clearcache (global_State *g);
LUAI_FUNC void luaS_init (lua_State *L);
LUAI_FUNC void luaS_remove (lua_State *L, TString *ts);
LUAI_FUNC Udata *luaS_newudata (lua_State *L, size_t s, int nuvalue);
LUAI_FUNC TString *luaS_newlstr (lua_State *L, const char *str, size_t l);
LUAI_FUNC TString *luaS_new (lua_State *L, const char *str);
LUAI_FUNC TString *luaS_createlngstrobj (lua_State *L, size_t l);
#endif

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/*
** $Id: ltable.c $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#define ltable_c
#define LUA_CORE
#include "lprefix.h"
/*
** Implementation of tables (aka arrays, objects, or hash tables).
** Tables keep its elements in two parts: an array part and a hash part.
** Non-negative integer keys are all candidates to be kept in the array
** part. The actual size of the array is the largest 'n' such that
** more than half the slots between 1 and n are in use.
** Hash uses a mix of chained scatter table with Brent's variation.
** A main invariant of these tables is that, if an element is not
** in its main position (i.e. the 'original' position that its hash gives
** to it), then the colliding element is in its own main position.
** Hence even when the load factor reaches 100%, performance remains good.
*/
#include <math.h>
#include <limits.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "lvm.h"
/*
** MAXABITS is the largest integer such that MAXASIZE fits in an
** unsigned int.
*/
#define MAXABITS cast_int(sizeof(int) * CHAR_BIT - 1)
/*
** MAXASIZE is the maximum size of the array part. It is the minimum
** between 2^MAXABITS and the maximum size that, measured in bytes,
** fits in a 'size_t'.
*/
#define MAXASIZE luaM_limitN(1u << MAXABITS, TValue)
/*
** MAXHBITS is the largest integer such that 2^MAXHBITS fits in a
** signed int.
*/
#define MAXHBITS (MAXABITS - 1)
/*
** MAXHSIZE is the maximum size of the hash part. It is the minimum
** between 2^MAXHBITS and the maximum size such that, measured in bytes,
** it fits in a 'size_t'.
*/
#define MAXHSIZE luaM_limitN(1u << MAXHBITS, Node)
/*
** When the original hash value is good, hashing by a power of 2
** avoids the cost of '%'.
*/
#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
/*
** for other types, it is better to avoid modulo by power of 2, as
** they can have many 2 factors.
*/
#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
#define hashstr(t,str) hashpow2(t, (str)->hash)
#define hashboolean(t,p) hashpow2(t, p)
#define hashpointer(t,p) hashmod(t, point2uint(p))
#define dummynode (&dummynode_)
static const Node dummynode_ = {
{{NULL}, LUA_VEMPTY, /* value's value and type */
LUA_VNIL, 0, {NULL}} /* key type, next, and key value */
};
static const TValue absentkey = {ABSTKEYCONSTANT};
/*
** Hash for integers. To allow a good hash, use the remainder operator
** ('%'). If integer fits as a non-negative int, compute an int
** remainder, which is faster. Otherwise, use an unsigned-integer
** remainder, which uses all bits and ensures a non-negative result.
*/
static Node *hashint (const Table *t, lua_Integer i) {
lua_Unsigned ui = l_castS2U(i);
if (ui <= cast_uint(INT_MAX))
return hashmod(t, cast_int(ui));
else
return hashmod(t, ui);
}
/*
** Hash for floating-point numbers.
** The main computation should be just
** n = frexp(n, &i); return (n * INT_MAX) + i
** but there are some numerical subtleties.
** In a two-complement representation, INT_MAX does not has an exact
** representation as a float, but INT_MIN does; because the absolute
** value of 'frexp' is smaller than 1 (unless 'n' is inf/NaN), the
** absolute value of the product 'frexp * -INT_MIN' is smaller or equal
** to INT_MAX. Next, the use of 'unsigned int' avoids overflows when
** adding 'i'; the use of '~u' (instead of '-u') avoids problems with
** INT_MIN.
*/
#if !defined(l_hashfloat)
static int l_hashfloat (lua_Number n) {
int i;
lua_Integer ni;
n = l_mathop(frexp)(n, &i) * -cast_num(INT_MIN);
if (!lua_numbertointeger(n, &ni)) { /* is 'n' inf/-inf/NaN? */
lua_assert(luai_numisnan(n) || l_mathop(fabs)(n) == cast_num(HUGE_VAL));
return 0;
}
else { /* normal case */
unsigned int u = cast_uint(i) + cast_uint(ni);
return cast_int(u <= cast_uint(INT_MAX) ? u : ~u);
}
}
#endif
/*
** returns the 'main' position of an element in a table (that is,
** the index of its hash value).
*/
static Node *mainpositionTV (const Table *t, const TValue *key) {
switch (ttypetag(key)) {
case LUA_VNUMINT: {
lua_Integer i = ivalue(key);
return hashint(t, i);
}
case LUA_VNUMFLT: {
lua_Number n = fltvalue(key);
return hashmod(t, l_hashfloat(n));
}
case LUA_VSHRSTR: {
TString *ts = tsvalue(key);
return hashstr(t, ts);
}
case LUA_VLNGSTR: {
TString *ts = tsvalue(key);
return hashpow2(t, luaS_hashlongstr(ts));
}
case LUA_VFALSE:
return hashboolean(t, 0);
case LUA_VTRUE:
return hashboolean(t, 1);
case LUA_VLIGHTUSERDATA: {
void *p = pvalue(key);
return hashpointer(t, p);
}
case LUA_VLCF: {
lua_CFunction f = fvalue(key);
return hashpointer(t, f);
}
default: {
GCObject *o = gcvalue(key);
return hashpointer(t, o);
}
}
}
l_sinline Node *mainpositionfromnode (const Table *t, Node *nd) {
TValue key;
getnodekey(cast(lua_State *, NULL), &key, nd);
return mainpositionTV(t, &key);
}
/*
** Check whether key 'k1' is equal to the key in node 'n2'. This
** equality is raw, so there are no metamethods. Floats with integer
** values have been normalized, so integers cannot be equal to
** floats. It is assumed that 'eqshrstr' is simply pointer equality, so
** that short strings are handled in the default case.
** A true 'deadok' means to accept dead keys as equal to their original
** values. All dead keys are compared in the default case, by pointer
** identity. (Only collectable objects can produce dead keys.) Note that
** dead long strings are also compared by identity.
** Once a key is dead, its corresponding value may be collected, and
** then another value can be created with the same address. If this
** other value is given to 'next', 'equalkey' will signal a false
** positive. In a regular traversal, this situation should never happen,
** as all keys given to 'next' came from the table itself, and therefore
** could not have been collected. Outside a regular traversal, we
** have garbage in, garbage out. What is relevant is that this false
** positive does not break anything. (In particular, 'next' will return
** some other valid item on the table or nil.)
*/
static int equalkey (const TValue *k1, const Node *n2, int deadok) {
if ((rawtt(k1) != keytt(n2)) && /* not the same variants? */
!(deadok && keyisdead(n2) && iscollectable(k1)))
return 0; /* cannot be same key */
switch (keytt(n2)) {
case LUA_VNIL: case LUA_VFALSE: case LUA_VTRUE:
return 1;
case LUA_VNUMINT:
return (ivalue(k1) == keyival(n2));
case LUA_VNUMFLT:
return luai_numeq(fltvalue(k1), fltvalueraw(keyval(n2)));
case LUA_VLIGHTUSERDATA:
return pvalue(k1) == pvalueraw(keyval(n2));
case LUA_VLCF:
return fvalue(k1) == fvalueraw(keyval(n2));
case ctb(LUA_VLNGSTR):
return luaS_eqlngstr(tsvalue(k1), keystrval(n2));
default:
return gcvalue(k1) == gcvalueraw(keyval(n2));
}
}
/*
** True if value of 'alimit' is equal to the real size of the array
** part of table 't'. (Otherwise, the array part must be larger than
** 'alimit'.)
*/
#define limitequalsasize(t) (isrealasize(t) || ispow2((t)->alimit))
/*
** Returns the real size of the 'array' array
*/
LUAI_FUNC unsigned int luaH_realasize (const Table *t) {
if (limitequalsasize(t))
return t->alimit; /* this is the size */
else {
unsigned int size = t->alimit;
/* compute the smallest power of 2 not smaller than 'size' */
size |= (size >> 1);
size |= (size >> 2);
size |= (size >> 4);
size |= (size >> 8);
#if (UINT_MAX >> 14) > 3 /* unsigned int has more than 16 bits */
size |= (size >> 16);
#if (UINT_MAX >> 30) > 3
size |= (size >> 32); /* unsigned int has more than 32 bits */
#endif
#endif
size++;
lua_assert(ispow2(size) && size/2 < t->alimit && t->alimit < size);
return size;
}
}
/*
** Check whether real size of the array is a power of 2.
** (If it is not, 'alimit' cannot be changed to any other value
** without changing the real size.)
*/
static int ispow2realasize (const Table *t) {
return (!isrealasize(t) || ispow2(t->alimit));
}
static unsigned int setlimittosize (Table *t) {
t->alimit = luaH_realasize(t);
setrealasize(t);
return t->alimit;
}
#define limitasasize(t) check_exp(isrealasize(t), t->alimit)
/*
** "Generic" get version. (Not that generic: not valid for integers,
** which may be in array part, nor for floats with integral values.)
** See explanation about 'deadok' in function 'equalkey'.
*/
static const TValue *getgeneric (Table *t, const TValue *key, int deadok) {
Node *n = mainpositionTV(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (equalkey(key, n, deadok))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return &absentkey; /* not found */
n += nx;
}
}
}
/*
** returns the index for 'k' if 'k' is an appropriate key to live in
** the array part of a table, 0 otherwise.
*/
static unsigned int arrayindex (lua_Integer k) {
if (l_castS2U(k) - 1u < MAXASIZE) /* 'k' in [1, MAXASIZE]? */
return cast_uint(k); /* 'key' is an appropriate array index */
else
return 0;
}
/*
** returns the index of a 'key' for table traversals. First goes all
** elements in the array part, then elements in the hash part. The
** beginning of a traversal is signaled by 0.
*/
static unsigned int findindex (lua_State *L, Table *t, TValue *key,
unsigned int asize) {
unsigned int i;
if (ttisnil(key)) return 0; /* first iteration */
i = ttisinteger(key) ? arrayindex(ivalue(key)) : 0;
if (i - 1u < asize) /* is 'key' inside array part? */
return i; /* yes; that's the index */
else {
const TValue *n = getgeneric(t, key, 1);
if (l_unlikely(isabstkey(n)))
luaG_runerror(L, "invalid key to 'next'"); /* key not found */
i = cast_int(nodefromval(n) - gnode(t, 0)); /* key index in hash table */
/* hash elements are numbered after array ones */
return (i + 1) + asize;
}
}
int luaH_next (lua_State *L, Table *t, StkId key) {
unsigned int asize = luaH_realasize(t);
unsigned int i = findindex(L, t, s2v(key), asize); /* find original key */
for (; i < asize; i++) { /* try first array part */
if (!isempty(&t->array[i])) { /* a non-empty entry? */
setivalue(s2v(key), i + 1);
setobj2s(L, key + 1, &t->array[i]);
return 1;
}
}
for (i -= asize; cast_int(i) < sizenode(t); i++) { /* hash part */
if (!isempty(gval(gnode(t, i)))) { /* a non-empty entry? */
Node *n = gnode(t, i);
getnodekey(L, s2v(key), n);
setobj2s(L, key + 1, gval(n));
return 1;
}
}
return 0; /* no more elements */
}
static void freehash (lua_State *L, Table *t) {
if (!isdummy(t))
luaM_freearray(L, t->node, cast_sizet(sizenode(t)));
}
/*
** {=============================================================
** Rehash
** ==============================================================
*/
/*
** Compute the optimal size for the array part of table 't'. 'nums' is a
** "count array" where 'nums[i]' is the number of integers in the table
** between 2^(i - 1) + 1 and 2^i. 'pna' enters with the total number of
** integer keys in the table and leaves with the number of keys that
** will go to the array part; return the optimal size. (The condition
** 'twotoi > 0' in the for loop stops the loop if 'twotoi' overflows.)
*/
static unsigned int computesizes (unsigned int nums[], unsigned int *pna) {
int i;
unsigned int twotoi; /* 2^i (candidate for optimal size) */
unsigned int a = 0; /* number of elements smaller than 2^i */
unsigned int na = 0; /* number of elements to go to array part */
unsigned int optimal = 0; /* optimal size for array part */
/* loop while keys can fill more than half of total size */
for (i = 0, twotoi = 1;
twotoi > 0 && *pna > twotoi / 2;
i++, twotoi *= 2) {
a += nums[i];
if (a > twotoi/2) { /* more than half elements present? */
optimal = twotoi; /* optimal size (till now) */
na = a; /* all elements up to 'optimal' will go to array part */
}
}
lua_assert((optimal == 0 || optimal / 2 < na) && na <= optimal);
*pna = na;
return optimal;
}
static int countint (lua_Integer key, unsigned int *nums) {
unsigned int k = arrayindex(key);
if (k != 0) { /* is 'key' an appropriate array index? */
nums[luaO_ceillog2(k)]++; /* count as such */
return 1;
}
else
return 0;
}
/*
** Count keys in array part of table 't': Fill 'nums[i]' with
** number of keys that will go into corresponding slice and return
** total number of non-nil keys.
*/
static unsigned int numusearray (const Table *t, unsigned int *nums) {
int lg;
unsigned int ttlg; /* 2^lg */
unsigned int ause = 0; /* summation of 'nums' */
unsigned int i = 1; /* count to traverse all array keys */
unsigned int asize = limitasasize(t); /* real array size */
/* traverse each slice */
for (lg = 0, ttlg = 1; lg <= MAXABITS; lg++, ttlg *= 2) {
unsigned int lc = 0; /* counter */
unsigned int lim = ttlg;
if (lim > asize) {
lim = asize; /* adjust upper limit */
if (i > lim)
break; /* no more elements to count */
}
/* count elements in range (2^(lg - 1), 2^lg] */
for (; i <= lim; i++) {
if (!isempty(&t->array[i-1]))
lc++;
}
nums[lg] += lc;
ause += lc;
}
return ause;
}
static int numusehash (const Table *t, unsigned int *nums, unsigned int *pna) {
int totaluse = 0; /* total number of elements */
int ause = 0; /* elements added to 'nums' (can go to array part) */
int i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!isempty(gval(n))) {
if (keyisinteger(n))
ause += countint(keyival(n), nums);
totaluse++;
}
}
*pna += ause;
return totaluse;
}
/*
** Creates an array for the hash part of a table with the given
** size, or reuses the dummy node if size is zero.
** The computation for size overflow is in two steps: the first
** comparison ensures that the shift in the second one does not
** overflow.
*/
static void setnodevector (lua_State *L, Table *t, unsigned int size) {
if (size == 0) { /* no elements to hash part? */
t->node = cast(Node *, dummynode); /* use common 'dummynode' */
t->lsizenode = 0;
t->lastfree = NULL; /* signal that it is using dummy node */
}
else {
int i;
int lsize = luaO_ceillog2(size);
if (lsize > MAXHBITS || (1u << lsize) > MAXHSIZE)
luaG_runerror(L, "table overflow");
size = twoto(lsize);
t->node = luaM_newvector(L, size, Node);
for (i = 0; i < cast_int(size); i++) {
Node *n = gnode(t, i);
gnext(n) = 0;
setnilkey(n);
setempty(gval(n));
}
t->lsizenode = cast_byte(lsize);
t->lastfree = gnode(t, size); /* all positions are free */
}
}
/*
** (Re)insert all elements from the hash part of 'ot' into table 't'.
*/
static void reinsert (lua_State *L, Table *ot, Table *t) {
int j;
int size = sizenode(ot);
for (j = 0; j < size; j++) {
Node *old = gnode(ot, j);
if (!isempty(gval(old))) {
/* doesn't need barrier/invalidate cache, as entry was
already present in the table */
TValue k;
getnodekey(L, &k, old);
luaH_set(L, t, &k, gval(old));
}
}
}
/*
** Exchange the hash part of 't1' and 't2'.
*/
static void exchangehashpart (Table *t1, Table *t2) {
lu_byte lsizenode = t1->lsizenode;
Node *node = t1->node;
Node *lastfree = t1->lastfree;
t1->lsizenode = t2->lsizenode;
t1->node = t2->node;
t1->lastfree = t2->lastfree;
t2->lsizenode = lsizenode;
t2->node = node;
t2->lastfree = lastfree;
}
/*
** Resize table 't' for the new given sizes. Both allocations (for
** the hash part and for the array part) can fail, which creates some
** subtleties. If the first allocation, for the hash part, fails, an
** error is raised and that is it. Otherwise, it copies the elements from
** the shrinking part of the array (if it is shrinking) into the new
** hash. Then it reallocates the array part. If that fails, the table
** is in its original state; the function frees the new hash part and then
** raises the allocation error. Otherwise, it sets the new hash part
** into the table, initializes the new part of the array (if any) with
** nils and reinserts the elements of the old hash back into the new
** parts of the table.
*/
void luaH_resize (lua_State *L, Table *t, unsigned int newasize,
unsigned int nhsize) {
unsigned int i;
Table newt; /* to keep the new hash part */
unsigned int oldasize = setlimittosize(t);
TValue *newarray;
/* create new hash part with appropriate size into 'newt' */
setnodevector(L, &newt, nhsize);
if (newasize < oldasize) { /* will array shrink? */
t->alimit = newasize; /* pretend array has new size... */
exchangehashpart(t, &newt); /* and new hash */
/* re-insert into the new hash the elements from vanishing slice */
for (i = newasize; i < oldasize; i++) {
if (!isempty(&t->array[i]))
luaH_setint(L, t, i + 1, &t->array[i]);
}
t->alimit = oldasize; /* restore current size... */
exchangehashpart(t, &newt); /* and hash (in case of errors) */
}
/* allocate new array */
newarray = luaM_reallocvector(L, t->array, oldasize, newasize, TValue);
if (l_unlikely(newarray == NULL && newasize > 0)) { /* allocation failed? */
freehash(L, &newt); /* release new hash part */
luaM_error(L); /* raise error (with array unchanged) */
}
/* allocation ok; initialize new part of the array */
exchangehashpart(t, &newt); /* 't' has the new hash ('newt' has the old) */
t->array = newarray; /* set new array part */
t->alimit = newasize;
for (i = oldasize; i < newasize; i++) /* clear new slice of the array */
setempty(&t->array[i]);
/* re-insert elements from old hash part into new parts */
reinsert(L, &newt, t); /* 'newt' now has the old hash */
freehash(L, &newt); /* free old hash part */
}
void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize) {
int nsize = allocsizenode(t);
luaH_resize(L, t, nasize, nsize);
}
/*
** nums[i] = number of keys 'k' where 2^(i - 1) < k <= 2^i
*/
static void rehash (lua_State *L, Table *t, const TValue *ek) {
unsigned int asize; /* optimal size for array part */
unsigned int na; /* number of keys in the array part */
unsigned int nums[MAXABITS + 1];
int i;
int totaluse;
for (i = 0; i <= MAXABITS; i++) nums[i] = 0; /* reset counts */
setlimittosize(t);
na = numusearray(t, nums); /* count keys in array part */
totaluse = na; /* all those keys are integer keys */
totaluse += numusehash(t, nums, &na); /* count keys in hash part */
/* count extra key */
if (ttisinteger(ek))
na += countint(ivalue(ek), nums);
totaluse++;
/* compute new size for array part */
asize = computesizes(nums, &na);
/* resize the table to new computed sizes */
luaH_resize(L, t, asize, totaluse - na);
}
/*
** }=============================================================
*/
Table *luaH_new (lua_State *L) {
GCObject *o = luaC_newobj(L, LUA_VTABLE, sizeof(Table));
Table *t = gco2t(o);
t->metatable = NULL;
t->flags = cast_byte(maskflags); /* table has no metamethod fields */
t->array = NULL;
t->alimit = 0;
setnodevector(L, t, 0);
return t;
}
void luaH_free (lua_State *L, Table *t) {
freehash(L, t);
luaM_freearray(L, t->array, luaH_realasize(t));
luaM_free(L, t);
}
static Node *getfreepos (Table *t) {
if (!isdummy(t)) {
while (t->lastfree > t->node) {
t->lastfree--;
if (keyisnil(t->lastfree))
return t->lastfree;
}
}
return NULL; /* could not find a free place */
}
/*
** inserts a new key into a hash table; first, check whether key's main
** position is free. If not, check whether colliding node is in its main
** position or not: if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
static void luaH_newkey (lua_State *L, Table *t, const TValue *key,
TValue *value) {
Node *mp;
TValue aux;
if (l_unlikely(ttisnil(key)))
luaG_runerror(L, "table index is nil");
else if (ttisfloat(key)) {
lua_Number f = fltvalue(key);
lua_Integer k;
if (luaV_flttointeger(f, &k, F2Ieq)) { /* does key fit in an integer? */
setivalue(&aux, k);
key = &aux; /* insert it as an integer */
}
else if (l_unlikely(luai_numisnan(f)))
luaG_runerror(L, "table index is NaN");
}
if (ttisnil(value))
return; /* do not insert nil values */
mp = mainpositionTV(t, key);
if (!isempty(gval(mp)) || isdummy(t)) { /* main position is taken? */
Node *othern;
Node *f = getfreepos(t); /* get a free place */
if (f == NULL) { /* cannot find a free place? */
rehash(L, t, key); /* grow table */
/* whatever called 'newkey' takes care of TM cache */
luaH_set(L, t, key, value); /* insert key into grown table */
return;
}
lua_assert(!isdummy(t));
othern = mainpositionfromnode(t, mp);
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (othern + gnext(othern) != mp) /* find previous */
othern += gnext(othern);
gnext(othern) = cast_int(f - othern); /* rechain to point to 'f' */
*f = *mp; /* copy colliding node into free pos. (mp->next also goes) */
if (gnext(mp) != 0) {
gnext(f) += cast_int(mp - f); /* correct 'next' */
gnext(mp) = 0; /* now 'mp' is free */
}
setempty(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
if (gnext(mp) != 0)
gnext(f) = cast_int((mp + gnext(mp)) - f); /* chain new position */
else lua_assert(gnext(f) == 0);
gnext(mp) = cast_int(f - mp);
mp = f;
}
}
setnodekey(L, mp, key);
luaC_barrierback(L, obj2gco(t), key);
lua_assert(isempty(gval(mp)));
setobj2t(L, gval(mp), value);
}
/*
** Search function for integers. If integer is inside 'alimit', get it
** directly from the array part. Otherwise, if 'alimit' is not
** the real size of the array, the key still can be in the array part.
** In this case, do the "Xmilia trick" to check whether 'key-1' is
** smaller than the real size.
** The trick works as follow: let 'p' be an integer such that
** '2^(p+1) >= alimit > 2^p', or '2^(p+1) > alimit-1 >= 2^p'.
** That is, 2^(p+1) is the real size of the array, and 'p' is the highest
** bit on in 'alimit-1'. What we have to check becomes 'key-1 < 2^(p+1)'.
** We compute '(key-1) & ~(alimit-1)', which we call 'res'; it will
** have the 'p' bit cleared. If the key is outside the array, that is,
** 'key-1 >= 2^(p+1)', then 'res' will have some bit on higher than 'p',
** therefore it will be larger or equal to 'alimit', and the check
** will fail. If 'key-1 < 2^(p+1)', then 'res' has no bit on higher than
** 'p', and as the bit 'p' itself was cleared, 'res' will be smaller
** than 2^p, therefore smaller than 'alimit', and the check succeeds.
** As special cases, when 'alimit' is 0 the condition is trivially false,
** and when 'alimit' is 1 the condition simplifies to 'key-1 < alimit'.
** If key is 0 or negative, 'res' will have its higher bit on, so that
** if cannot be smaller than alimit.
*/
const TValue *luaH_getint (Table *t, lua_Integer key) {
lua_Unsigned alimit = t->alimit;
if (l_castS2U(key) - 1u < alimit) /* 'key' in [1, t->alimit]? */
return &t->array[key - 1];
else if (!isrealasize(t) && /* key still may be in the array part? */
(((l_castS2U(key) - 1u) & ~(alimit - 1u)) < alimit)) {
t->alimit = cast_uint(key); /* probably '#t' is here now */
return &t->array[key - 1];
}
else { /* key is not in the array part; check the hash */
Node *n = hashint(t, key);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (keyisinteger(n) && keyival(n) == key)
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0) break;
n += nx;
}
}
return &absentkey;
}
}
/*
** search function for short strings
*/
const TValue *luaH_getshortstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
lua_assert(key->tt == LUA_VSHRSTR);
for (;;) { /* check whether 'key' is somewhere in the chain */
if (keyisshrstr(n) && eqshrstr(keystrval(n), key))
return gval(n); /* that's it */
else {
int nx = gnext(n);
if (nx == 0)
return &absentkey; /* not found */
n += nx;
}
}
}
const TValue *luaH_getstr (Table *t, TString *key) {
if (key->tt == LUA_VSHRSTR)
return luaH_getshortstr(t, key);
else { /* for long strings, use generic case */
TValue ko;
setsvalue(cast(lua_State *, NULL), &ko, key);
return getgeneric(t, &ko, 0);
}
}
/*
** main search function
*/
const TValue *luaH_get (Table *t, const TValue *key) {
switch (ttypetag(key)) {
case LUA_VSHRSTR: return luaH_getshortstr(t, tsvalue(key));
case LUA_VNUMINT: return luaH_getint(t, ivalue(key));
case LUA_VNIL: return &absentkey;
case LUA_VNUMFLT: {
lua_Integer k;
if (luaV_flttointeger(fltvalue(key), &k, F2Ieq)) /* integral index? */
return luaH_getint(t, k); /* use specialized version */
/* else... */
} /* FALLTHROUGH */
default:
return getgeneric(t, key, 0);
}
}
/*
** Finish a raw "set table" operation, where 'slot' is where the value
** should have been (the result of a previous "get table").
** Beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
void luaH_finishset (lua_State *L, Table *t, const TValue *key,
const TValue *slot, TValue *value) {
if (isabstkey(slot))
luaH_newkey(L, t, key, value);
else
setobj2t(L, cast(TValue *, slot), value);
}
/*
** beware: when using this function you probably need to check a GC
** barrier and invalidate the TM cache.
*/
void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value) {
const TValue *slot = luaH_get(t, key);
luaH_finishset(L, t, key, slot, value);
}
void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
const TValue *p = luaH_getint(t, key);
if (isabstkey(p)) {
TValue k;
setivalue(&k, key);
luaH_newkey(L, t, &k, value);
}
else
setobj2t(L, cast(TValue *, p), value);
}
/*
** Try to find a boundary in the hash part of table 't'. From the
** caller, we know that 'j' is zero or present and that 'j + 1' is
** present. We want to find a larger key that is absent from the
** table, so that we can do a binary search between the two keys to
** find a boundary. We keep doubling 'j' until we get an absent index.
** If the doubling would overflow, we try LUA_MAXINTEGER. If it is
** absent, we are ready for the binary search. ('j', being max integer,
** is larger or equal to 'i', but it cannot be equal because it is
** absent while 'i' is present; so 'j > i'.) Otherwise, 'j' is a
** boundary. ('j + 1' cannot be a present integer key because it is
** not a valid integer in Lua.)
*/
static lua_Unsigned hash_search (Table *t, lua_Unsigned j) {
lua_Unsigned i;
if (j == 0) j++; /* the caller ensures 'j + 1' is present */
do {
i = j; /* 'i' is a present index */
if (j <= l_castS2U(LUA_MAXINTEGER) / 2)
j *= 2;
else {
j = LUA_MAXINTEGER;
if (isempty(luaH_getint(t, j))) /* t[j] not present? */
break; /* 'j' now is an absent index */
else /* weird case */
return j; /* well, max integer is a boundary... */
}
} while (!isempty(luaH_getint(t, j))); /* repeat until an absent t[j] */
/* i < j && t[i] present && t[j] absent */
while (j - i > 1u) { /* do a binary search between them */
lua_Unsigned m = (i + j) / 2;
if (isempty(luaH_getint(t, m))) j = m;
else i = m;
}
return i;
}
static unsigned int binsearch (const TValue *array, unsigned int i,
unsigned int j) {
while (j - i > 1u) { /* binary search */
unsigned int m = (i + j) / 2;
if (isempty(&array[m - 1])) j = m;
else i = m;
}
return i;
}
/*
** Try to find a boundary in table 't'. (A 'boundary' is an integer index
** such that t[i] is present and t[i+1] is absent, or 0 if t[1] is absent
** and 'maxinteger' if t[maxinteger] is present.)
** (In the next explanation, we use Lua indices, that is, with base 1.
** The code itself uses base 0 when indexing the array part of the table.)
** The code starts with 'limit = t->alimit', a position in the array
** part that may be a boundary.
**
** (1) If 't[limit]' is empty, there must be a boundary before it.
** As a common case (e.g., after 't[#t]=nil'), check whether 'limit-1'
** is present. If so, it is a boundary. Otherwise, do a binary search
** between 0 and limit to find a boundary. In both cases, try to
** use this boundary as the new 'alimit', as a hint for the next call.
**
** (2) If 't[limit]' is not empty and the array has more elements
** after 'limit', try to find a boundary there. Again, try first
** the special case (which should be quite frequent) where 'limit+1'
** is empty, so that 'limit' is a boundary. Otherwise, check the
** last element of the array part. If it is empty, there must be a
** boundary between the old limit (present) and the last element
** (absent), which is found with a binary search. (This boundary always
** can be a new limit.)
**
** (3) The last case is when there are no elements in the array part
** (limit == 0) or its last element (the new limit) is present.
** In this case, must check the hash part. If there is no hash part
** or 'limit+1' is absent, 'limit' is a boundary. Otherwise, call
** 'hash_search' to find a boundary in the hash part of the table.
** (In those cases, the boundary is not inside the array part, and
** therefore cannot be used as a new limit.)
*/
lua_Unsigned luaH_getn (Table *t) {
unsigned int limit = t->alimit;
if (limit > 0 && isempty(&t->array[limit - 1])) { /* (1)? */
/* there must be a boundary before 'limit' */
if (limit >= 2 && !isempty(&t->array[limit - 2])) {
/* 'limit - 1' is a boundary; can it be a new limit? */
if (ispow2realasize(t) && !ispow2(limit - 1)) {
t->alimit = limit - 1;
setnorealasize(t); /* now 'alimit' is not the real size */
}
return limit - 1;
}
else { /* must search for a boundary in [0, limit] */
unsigned int boundary = binsearch(t->array, 0, limit);
/* can this boundary represent the real size of the array? */
if (ispow2realasize(t) && boundary > luaH_realasize(t) / 2) {
t->alimit = boundary; /* use it as the new limit */
setnorealasize(t);
}
return boundary;
}
}
/* 'limit' is zero or present in table */
if (!limitequalsasize(t)) { /* (2)? */
/* 'limit' > 0 and array has more elements after 'limit' */
if (isempty(&t->array[limit])) /* 'limit + 1' is empty? */
return limit; /* this is the boundary */
/* else, try last element in the array */
limit = luaH_realasize(t);
if (isempty(&t->array[limit - 1])) { /* empty? */
/* there must be a boundary in the array after old limit,
and it must be a valid new limit */
unsigned int boundary = binsearch(t->array, t->alimit, limit);
t->alimit = boundary;
return boundary;
}
/* else, new limit is present in the table; check the hash part */
}
/* (3) 'limit' is the last element and either is zero or present in table */
lua_assert(limit == luaH_realasize(t) &&
(limit == 0 || !isempty(&t->array[limit - 1])));
if (isdummy(t) || isempty(luaH_getint(t, cast(lua_Integer, limit + 1))))
return limit; /* 'limit + 1' is absent */
else /* 'limit + 1' is also present */
return hash_search(t, limit);
}
#if defined(LUA_DEBUG)
/* export these functions for the test library */
Node *luaH_mainposition (const Table *t, const TValue *key) {
return mainpositionTV(t, key);
}
#endif

63
apps/lua/lua/src/ltable.h Normal file
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/*
** $Id: ltable.h $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
#ifndef ltable_h
#define ltable_h
#include "lobject.h"
#define gnode(t,i) (&(t)->node[i])
#define gval(n) (&(n)->i_val)
#define gnext(n) ((n)->u.next)
/*
** Clear all bits of fast-access metamethods, which means that the table
** may have any of these metamethods. (First access that fails after the
** clearing will set the bit again.)
*/
#define invalidateTMcache(t) ((t)->flags &= ~maskflags)
/* true when 't' is using 'dummynode' as its hash part */
#define isdummy(t) ((t)->lastfree == NULL)
/* allocated size for hash nodes */
#define allocsizenode(t) (isdummy(t) ? 0 : sizenode(t))
/* returns the Node, given the value of a table entry */
#define nodefromval(v) cast(Node *, (v))
LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key);
LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key,
TValue *value);
LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
LUAI_FUNC void luaH_set (lua_State *L, Table *t, const TValue *key,
TValue *value);
LUAI_FUNC void luaH_finishset (lua_State *L, Table *t, const TValue *key,
const TValue *slot, TValue *value);
LUAI_FUNC Table *luaH_new (lua_State *L);
LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize,
unsigned int nhsize);
LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize);
LUAI_FUNC void luaH_free (lua_State *L, Table *t);
LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
LUAI_FUNC lua_Unsigned luaH_getn (Table *t);
LUAI_FUNC unsigned int luaH_realasize (const Table *t);
#if defined(LUA_DEBUG)
LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
#endif
#endif

430
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/*
** $Id: ltablib.c $
** Library for Table Manipulation
** See Copyright Notice in lua.h
*/
#define ltablib_c
#define LUA_LIB
#include "lprefix.h"
#include <limits.h>
#include <stddef.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
/*
** Operations that an object must define to mimic a table
** (some functions only need some of them)
*/
#define TAB_R 1 /* read */
#define TAB_W 2 /* write */
#define TAB_L 4 /* length */
#define TAB_RW (TAB_R | TAB_W) /* read/write */
#define aux_getn(L,n,w) (checktab(L, n, (w) | TAB_L), luaL_len(L, n))
static int checkfield (lua_State *L, const char *key, int n) {
lua_pushstring(L, key);
return (lua_rawget(L, -n) != LUA_TNIL);
}
/*
** Check that 'arg' either is a table or can behave like one (that is,
** has a metatable with the required metamethods)
*/
static void checktab (lua_State *L, int arg, int what) {
if (lua_type(L, arg) != LUA_TTABLE) { /* is it not a table? */
int n = 1; /* number of elements to pop */
if (lua_getmetatable(L, arg) && /* must have metatable */
(!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
(!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
(!(what & TAB_L) || checkfield(L, "__len", ++n))) {
lua_pop(L, n); /* pop metatable and tested metamethods */
}
else
luaL_checktype(L, arg, LUA_TTABLE); /* force an error */
}
}
static int tinsert (lua_State *L) {
lua_Integer pos; /* where to insert new element */
lua_Integer e = aux_getn(L, 1, TAB_RW);
e = luaL_intop(+, e, 1); /* first empty element */
switch (lua_gettop(L)) {
case 2: { /* called with only 2 arguments */
pos = e; /* insert new element at the end */
break;
}
case 3: {
lua_Integer i;
pos = luaL_checkinteger(L, 2); /* 2nd argument is the position */
/* check whether 'pos' is in [1, e] */
luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
"position out of bounds");
for (i = e; i > pos; i--) { /* move up elements */
lua_geti(L, 1, i - 1);
lua_seti(L, 1, i); /* t[i] = t[i - 1] */
}
break;
}
default: {
return luaL_error(L, "wrong number of arguments to 'insert'");
}
}
lua_seti(L, 1, pos); /* t[pos] = v */
return 0;
}
static int tremove (lua_State *L) {
lua_Integer size = aux_getn(L, 1, TAB_RW);
lua_Integer pos = luaL_optinteger(L, 2, size);
if (pos != size) /* validate 'pos' if given */
/* check whether 'pos' is in [1, size + 1] */
luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 2,
"position out of bounds");
lua_geti(L, 1, pos); /* result = t[pos] */
for ( ; pos < size; pos++) {
lua_geti(L, 1, pos + 1);
lua_seti(L, 1, pos); /* t[pos] = t[pos + 1] */
}
lua_pushnil(L);
lua_seti(L, 1, pos); /* remove entry t[pos] */
return 1;
}
/*
** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
** possible, copy in increasing order, which is better for rehashing.
** "possible" means destination after original range, or smaller
** than origin, or copying to another table.
*/
static int tmove (lua_State *L) {
lua_Integer f = luaL_checkinteger(L, 2);
lua_Integer e = luaL_checkinteger(L, 3);
lua_Integer t = luaL_checkinteger(L, 4);
int tt = !lua_isnoneornil(L, 5) ? 5 : 1; /* destination table */
checktab(L, 1, TAB_R);
checktab(L, tt, TAB_W);
if (e >= f) { /* otherwise, nothing to move */
lua_Integer n, i;
luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
"too many elements to move");
n = e - f + 1; /* number of elements to move */
luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
"destination wrap around");
if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
for (i = 0; i < n; i++) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
else {
for (i = n - 1; i >= 0; i--) {
lua_geti(L, 1, f + i);
lua_seti(L, tt, t + i);
}
}
}
lua_pushvalue(L, tt); /* return destination table */
return 1;
}
static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
lua_geti(L, 1, i);
if (l_unlikely(!lua_isstring(L, -1)))
luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
luaL_typename(L, -1), (LUAI_UACINT)i);
luaL_addvalue(b);
}
static int tconcat (lua_State *L) {
luaL_Buffer b;
lua_Integer last = aux_getn(L, 1, TAB_R);
size_t lsep;
const char *sep = luaL_optlstring(L, 2, "", &lsep);
lua_Integer i = luaL_optinteger(L, 3, 1);
last = luaL_optinteger(L, 4, last);
luaL_buffinit(L, &b);
for (; i < last; i++) {
addfield(L, &b, i);
luaL_addlstring(&b, sep, lsep);
}
if (i == last) /* add last value (if interval was not empty) */
addfield(L, &b, i);
luaL_pushresult(&b);
return 1;
}
/*
** {======================================================
** Pack/unpack
** =======================================================
*/
static int tpack (lua_State *L) {
int i;
int n = lua_gettop(L); /* number of elements to pack */
lua_createtable(L, n, 1); /* create result table */
lua_insert(L, 1); /* put it at index 1 */
for (i = n; i >= 1; i--) /* assign elements */
lua_seti(L, 1, i);
lua_pushinteger(L, n);
lua_setfield(L, 1, "n"); /* t.n = number of elements */
return 1; /* return table */
}
static int tunpack (lua_State *L) {
lua_Unsigned n;
lua_Integer i = luaL_optinteger(L, 2, 1);
lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
if (i > e) return 0; /* empty range */
n = (lua_Unsigned)e - i; /* number of elements minus 1 (avoid overflows) */
if (l_unlikely(n >= (unsigned int)INT_MAX ||
!lua_checkstack(L, (int)(++n))))
return luaL_error(L, "too many results to unpack");
for (; i < e; i++) { /* push arg[i..e - 1] (to avoid overflows) */
lua_geti(L, 1, i);
}
lua_geti(L, 1, e); /* push last element */
return (int)n;
}
/* }====================================================== */
/*
** {======================================================
** Quicksort
** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
** Addison-Wesley, 1993.)
** =======================================================
*/
/* type for array indices */
typedef unsigned int IdxT;
/*
** Produce a "random" 'unsigned int' to randomize pivot choice. This
** macro is used only when 'sort' detects a big imbalance in the result
** of a partition. (If you don't want/need this "randomness", ~0 is a
** good choice.)
*/
#if !defined(l_randomizePivot) /* { */
#include <time.h>
/* size of 'e' measured in number of 'unsigned int's */
#define sof(e) (sizeof(e) / sizeof(unsigned int))
/*
** Use 'time' and 'clock' as sources of "randomness". Because we don't
** know the types 'clock_t' and 'time_t', we cannot cast them to
** anything without risking overflows. A safe way to use their values
** is to copy them to an array of a known type and use the array values.
*/
static unsigned int l_randomizePivot (void) {
clock_t c = clock();
time_t t = time(NULL);
unsigned int buff[sof(c) + sof(t)];
unsigned int i, rnd = 0;
memcpy(buff, &c, sof(c) * sizeof(unsigned int));
memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
for (i = 0; i < sof(buff); i++)
rnd += buff[i];
return rnd;
}
#endif /* } */
/* arrays larger than 'RANLIMIT' may use randomized pivots */
#define RANLIMIT 100u
static void set2 (lua_State *L, IdxT i, IdxT j) {
lua_seti(L, 1, i);
lua_seti(L, 1, j);
}
/*
** Return true iff value at stack index 'a' is less than the value at
** index 'b' (according to the order of the sort).
*/
static int sort_comp (lua_State *L, int a, int b) {
if (lua_isnil(L, 2)) /* no function? */
return lua_compare(L, a, b, LUA_OPLT); /* a < b */
else { /* function */
int res;
lua_pushvalue(L, 2); /* push function */
lua_pushvalue(L, a-1); /* -1 to compensate function */
lua_pushvalue(L, b-2); /* -2 to compensate function and 'a' */
lua_call(L, 2, 1); /* call function */
res = lua_toboolean(L, -1); /* get result */
lua_pop(L, 1); /* pop result */
return res;
}
}
/*
** Does the partition: Pivot P is at the top of the stack.
** precondition: a[lo] <= P == a[up-1] <= a[up],
** so it only needs to do the partition from lo + 1 to up - 2.
** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
** returns 'i'.
*/
static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
IdxT i = lo; /* will be incremented before first use */
IdxT j = up - 1; /* will be decremented before first use */
/* loop invariant: a[lo .. i] <= P <= a[j .. up] */
for (;;) {
/* next loop: repeat ++i while a[i] < P */
while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
if (l_unlikely(i == up - 1)) /* a[i] < P but a[up - 1] == P ?? */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* after the loop, a[i] >= P and a[lo .. i - 1] < P */
/* next loop: repeat --j while P < a[j] */
while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
if (l_unlikely(j < i)) /* j < i but a[j] > P ?? */
luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
/* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
if (j < i) { /* no elements out of place? */
/* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
lua_pop(L, 1); /* pop a[j] */
/* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
set2(L, up - 1, i);
return i;
}
/* otherwise, swap a[i] - a[j] to restore invariant and repeat */
set2(L, i, j);
}
}
/*
** Choose an element in the middle (2nd-3th quarters) of [lo,up]
** "randomized" by 'rnd'
*/
static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
IdxT r4 = (up - lo) / 4; /* range/4 */
IdxT p = rnd % (r4 * 2) + (lo + r4);
lua_assert(lo + r4 <= p && p <= up - r4);
return p;
}
/*
** Quicksort algorithm (recursive function)
*/
static void auxsort (lua_State *L, IdxT lo, IdxT up,
unsigned int rnd) {
while (lo < up) { /* loop for tail recursion */
IdxT p; /* Pivot index */
IdxT n; /* to be used later */
/* sort elements 'lo', 'p', and 'up' */
lua_geti(L, 1, lo);
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[lo]? */
set2(L, lo, up); /* swap a[lo] - a[up] */
else
lua_pop(L, 2); /* remove both values */
if (up - lo == 1) /* only 2 elements? */
return; /* already sorted */
if (up - lo < RANLIMIT || rnd == 0) /* small interval or no randomize? */
p = (lo + up)/2; /* middle element is a good pivot */
else /* for larger intervals, it is worth a random pivot */
p = choosePivot(lo, up, rnd);
lua_geti(L, 1, p);
lua_geti(L, 1, lo);
if (sort_comp(L, -2, -1)) /* a[p] < a[lo]? */
set2(L, p, lo); /* swap a[p] - a[lo] */
else {
lua_pop(L, 1); /* remove a[lo] */
lua_geti(L, 1, up);
if (sort_comp(L, -1, -2)) /* a[up] < a[p]? */
set2(L, p, up); /* swap a[up] - a[p] */
else
lua_pop(L, 2);
}
if (up - lo == 2) /* only 3 elements? */
return; /* already sorted */
lua_geti(L, 1, p); /* get middle element (Pivot) */
lua_pushvalue(L, -1); /* push Pivot */
lua_geti(L, 1, up - 1); /* push a[up - 1] */
set2(L, p, up - 1); /* swap Pivot (a[p]) with a[up - 1] */
p = partition(L, lo, up);
/* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
if (p - lo < up - p) { /* lower interval is smaller? */
auxsort(L, lo, p - 1, rnd); /* call recursively for lower interval */
n = p - lo; /* size of smaller interval */
lo = p + 1; /* tail call for [p + 1 .. up] (upper interval) */
}
else {
auxsort(L, p + 1, up, rnd); /* call recursively for upper interval */
n = up - p; /* size of smaller interval */
up = p - 1; /* tail call for [lo .. p - 1] (lower interval) */
}
if ((up - lo) / 128 > n) /* partition too imbalanced? */
rnd = l_randomizePivot(); /* try a new randomization */
} /* tail call auxsort(L, lo, up, rnd) */
}
static int sort (lua_State *L) {
lua_Integer n = aux_getn(L, 1, TAB_RW);
if (n > 1) { /* non-trivial interval? */
luaL_argcheck(L, n < INT_MAX, 1, "array too big");
if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
luaL_checktype(L, 2, LUA_TFUNCTION); /* must be a function */
lua_settop(L, 2); /* make sure there are two arguments */
auxsort(L, 1, (IdxT)n, 0);
}
return 0;
}
/* }====================================================== */
static const luaL_Reg tab_funcs[] = {
{"concat", tconcat},
{"insert", tinsert},
{"pack", tpack},
{"unpack", tunpack},
{"remove", tremove},
{"move", tmove},
{"sort", sort},
{NULL, NULL}
};
LUAMOD_API int luaopen_table (lua_State *L) {
luaL_newlib(L, tab_funcs);
return 1;
}

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/*
** $Id: ltm.c $
** Tag methods
** See Copyright Notice in lua.h
*/
#define ltm_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
#include "lvm.h"
static const char udatatypename[] = "userdata";
LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTYPES] = {
"no value",
"nil", "boolean", udatatypename, "number",
"string", "table", "function", udatatypename, "thread",
"upvalue", "proto" /* these last cases are used for tests only */
};
void luaT_init (lua_State *L) {
static const char *const luaT_eventname[] = { /* ORDER TM */
"__index", "__newindex",
"__gc", "__mode", "__len", "__eq",
"__add", "__sub", "__mul", "__mod", "__pow",
"__div", "__idiv",
"__band", "__bor", "__bxor", "__shl", "__shr",
"__unm", "__bnot", "__lt", "__le",
"__concat", "__call", "__close"
};
int i;
for (i=0; i<TM_N; i++) {
G(L)->tmname[i] = luaS_new(L, luaT_eventname[i]);
luaC_fix(L, obj2gco(G(L)->tmname[i])); /* never collect these names */
}
}
/*
** function to be used with macro "fasttm": optimized for absence of
** tag methods
*/
const TValue *luaT_gettm (Table *events, TMS event, TString *ename) {
const TValue *tm = luaH_getshortstr(events, ename);
lua_assert(event <= TM_EQ);
if (notm(tm)) { /* no tag method? */
events->flags |= cast_byte(1u<<event); /* cache this fact */
return NULL;
}
else return tm;
}
const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o, TMS event) {
Table *mt;
switch (ttype(o)) {
case LUA_TTABLE:
mt = hvalue(o)->metatable;
break;
case LUA_TUSERDATA:
mt = uvalue(o)->metatable;
break;
default:
mt = G(L)->mt[ttype(o)];
}
return (mt ? luaH_getshortstr(mt, G(L)->tmname[event]) : &G(L)->nilvalue);
}
/*
** Return the name of the type of an object. For tables and userdata
** with metatable, use their '__name' metafield, if present.
*/
const char *luaT_objtypename (lua_State *L, const TValue *o) {
Table *mt;
if ((ttistable(o) && (mt = hvalue(o)->metatable) != NULL) ||
(ttisfulluserdata(o) && (mt = uvalue(o)->metatable) != NULL)) {
const TValue *name = luaH_getshortstr(mt, luaS_new(L, "__name"));
if (ttisstring(name)) /* is '__name' a string? */
return getstr(tsvalue(name)); /* use it as type name */
}
return ttypename(ttype(o)); /* else use standard type name */
}
void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3) {
StkId func = L->top.p;
setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, func + 1, p1); /* 1st argument */
setobj2s(L, func + 2, p2); /* 2nd argument */
setobj2s(L, func + 3, p3); /* 3rd argument */
L->top.p = func + 4;
/* metamethod may yield only when called from Lua code */
if (isLuacode(L->ci))
luaD_call(L, func, 0);
else
luaD_callnoyield(L, func, 0);
}
void luaT_callTMres (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, StkId res) {
ptrdiff_t result = savestack(L, res);
StkId func = L->top.p;
setobj2s(L, func, f); /* push function (assume EXTRA_STACK) */
setobj2s(L, func + 1, p1); /* 1st argument */
setobj2s(L, func + 2, p2); /* 2nd argument */
L->top.p += 3;
/* metamethod may yield only when called from Lua code */
if (isLuacode(L->ci))
luaD_call(L, func, 1);
else
luaD_callnoyield(L, func, 1);
res = restorestack(L, result);
setobjs2s(L, res, --L->top.p); /* move result to its place */
}
static int callbinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
const TValue *tm = luaT_gettmbyobj(L, p1, event); /* try first operand */
if (notm(tm))
tm = luaT_gettmbyobj(L, p2, event); /* try second operand */
if (notm(tm)) return 0;
luaT_callTMres(L, tm, p1, p2, res);
return 1;
}
void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event) {
if (l_unlikely(!callbinTM(L, p1, p2, res, event))) {
switch (event) {
case TM_BAND: case TM_BOR: case TM_BXOR:
case TM_SHL: case TM_SHR: case TM_BNOT: {
if (ttisnumber(p1) && ttisnumber(p2))
luaG_tointerror(L, p1, p2);
else
luaG_opinterror(L, p1, p2, "perform bitwise operation on");
}
/* calls never return, but to avoid warnings: *//* FALLTHROUGH */
default:
luaG_opinterror(L, p1, p2, "perform arithmetic on");
}
}
}
void luaT_tryconcatTM (lua_State *L) {
StkId top = L->top.p;
if (l_unlikely(!callbinTM(L, s2v(top - 2), s2v(top - 1), top - 2,
TM_CONCAT)))
luaG_concaterror(L, s2v(top - 2), s2v(top - 1));
}
void luaT_trybinassocTM (lua_State *L, const TValue *p1, const TValue *p2,
int flip, StkId res, TMS event) {
if (flip)
luaT_trybinTM(L, p2, p1, res, event);
else
luaT_trybinTM(L, p1, p2, res, event);
}
void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
int flip, StkId res, TMS event) {
TValue aux;
setivalue(&aux, i2);
luaT_trybinassocTM(L, p1, &aux, flip, res, event);
}
/*
** Calls an order tag method.
** For lessequal, LUA_COMPAT_LT_LE keeps compatibility with old
** behavior: if there is no '__le', try '__lt', based on l <= r iff
** !(r < l) (assuming a total order). If the metamethod yields during
** this substitution, the continuation has to know about it (to negate
** the result of r<l); bit CIST_LEQ in the call status keeps that
** information.
*/
int luaT_callorderTM (lua_State *L, const TValue *p1, const TValue *p2,
TMS event) {
if (callbinTM(L, p1, p2, L->top.p, event)) /* try original event */
return !l_isfalse(s2v(L->top.p));
#if defined(LUA_COMPAT_LT_LE)
else if (event == TM_LE) {
/* try '!(p2 < p1)' for '(p1 <= p2)' */
L->ci->callstatus |= CIST_LEQ; /* mark it is doing 'lt' for 'le' */
if (callbinTM(L, p2, p1, L->top.p, TM_LT)) {
L->ci->callstatus ^= CIST_LEQ; /* clear mark */
return l_isfalse(s2v(L->top.p));
}
/* else error will remove this 'ci'; no need to clear mark */
}
#endif
luaG_ordererror(L, p1, p2); /* no metamethod found */
return 0; /* to avoid warnings */
}
int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int flip, int isfloat, TMS event) {
TValue aux; const TValue *p2;
if (isfloat) {
setfltvalue(&aux, cast_num(v2));
}
else
setivalue(&aux, v2);
if (flip) { /* arguments were exchanged? */
p2 = p1; p1 = &aux; /* correct them */
}
else
p2 = &aux;
return luaT_callorderTM(L, p1, p2, event);
}
void luaT_adjustvarargs (lua_State *L, int nfixparams, CallInfo *ci,
const Proto *p) {
int i;
int actual = cast_int(L->top.p - ci->func.p) - 1; /* number of arguments */
int nextra = actual - nfixparams; /* number of extra arguments */
ci->u.l.nextraargs = nextra;
luaD_checkstack(L, p->maxstacksize + 1);
/* copy function to the top of the stack */
setobjs2s(L, L->top.p++, ci->func.p);
/* move fixed parameters to the top of the stack */
for (i = 1; i <= nfixparams; i++) {
setobjs2s(L, L->top.p++, ci->func.p + i);
setnilvalue(s2v(ci->func.p + i)); /* erase original parameter (for GC) */
}
ci->func.p += actual + 1;
ci->top.p += actual + 1;
lua_assert(L->top.p <= ci->top.p && ci->top.p <= L->stack_last.p);
}
void luaT_getvarargs (lua_State *L, CallInfo *ci, StkId where, int wanted) {
int i;
int nextra = ci->u.l.nextraargs;
if (wanted < 0) {
wanted = nextra; /* get all extra arguments available */
checkstackGCp(L, nextra, where); /* ensure stack space */
L->top.p = where + nextra; /* next instruction will need top */
}
for (i = 0; i < wanted && i < nextra; i++)
setobjs2s(L, where + i, ci->func.p - nextra + i);
for (; i < wanted; i++) /* complete required results with nil */
setnilvalue(s2v(where + i));
}

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/*
** $Id: ltm.h $
** Tag methods
** See Copyright Notice in lua.h
*/
#ifndef ltm_h
#define ltm_h
#include "lobject.h"
/*
* WARNING: if you change the order of this enumeration,
* grep "ORDER TM" and "ORDER OP"
*/
typedef enum {
TM_INDEX,
TM_NEWINDEX,
TM_GC,
TM_MODE,
TM_LEN,
TM_EQ, /* last tag method with fast access */
TM_ADD,
TM_SUB,
TM_MUL,
TM_MOD,
TM_POW,
TM_DIV,
TM_IDIV,
TM_BAND,
TM_BOR,
TM_BXOR,
TM_SHL,
TM_SHR,
TM_UNM,
TM_BNOT,
TM_LT,
TM_LE,
TM_CONCAT,
TM_CALL,
TM_CLOSE,
TM_N /* number of elements in the enum */
} TMS;
/*
** Mask with 1 in all fast-access methods. A 1 in any of these bits
** in the flag of a (meta)table means the metatable does not have the
** corresponding metamethod field. (Bit 7 of the flag is used for
** 'isrealasize'.)
*/
#define maskflags (~(~0u << (TM_EQ + 1)))
/*
** Test whether there is no tagmethod.
** (Because tagmethods use raw accesses, the result may be an "empty" nil.)
*/
#define notm(tm) ttisnil(tm)
#define gfasttm(g,et,e) ((et) == NULL ? NULL : \
((et)->flags & (1u<<(e))) ? NULL : luaT_gettm(et, e, (g)->tmname[e]))
#define fasttm(l,et,e) gfasttm(G(l), et, e)
#define ttypename(x) luaT_typenames_[(x) + 1]
LUAI_DDEC(const char *const luaT_typenames_[LUA_TOTALTYPES];)
LUAI_FUNC const char *luaT_objtypename (lua_State *L, const TValue *o);
LUAI_FUNC const TValue *luaT_gettm (Table *events, TMS event, TString *ename);
LUAI_FUNC const TValue *luaT_gettmbyobj (lua_State *L, const TValue *o,
TMS event);
LUAI_FUNC void luaT_init (lua_State *L);
LUAI_FUNC void luaT_callTM (lua_State *L, const TValue *f, const TValue *p1,
const TValue *p2, const TValue *p3);
LUAI_FUNC void luaT_callTMres (lua_State *L, const TValue *f,
const TValue *p1, const TValue *p2, StkId p3);
LUAI_FUNC void luaT_trybinTM (lua_State *L, const TValue *p1, const TValue *p2,
StkId res, TMS event);
LUAI_FUNC void luaT_tryconcatTM (lua_State *L);
LUAI_FUNC void luaT_trybinassocTM (lua_State *L, const TValue *p1,
const TValue *p2, int inv, StkId res, TMS event);
LUAI_FUNC void luaT_trybiniTM (lua_State *L, const TValue *p1, lua_Integer i2,
int inv, StkId res, TMS event);
LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
const TValue *p2, TMS event);
LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int inv, int isfloat, TMS event);
LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
struct CallInfo *ci, const Proto *p);
LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
StkId where, int wanted);
#endif

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/*
** $Id: lua.c $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#define lua_c
#include "lprefix.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <signal.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "lua"
#endif
#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR "LUA_INIT"
#endif
#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
#if defined(LUA_USE_POSIX) /* { */
/*
** Use 'sigaction' when available.
*/
static void setsignal (int sig, void (*handler)(int)) {
struct sigaction sa;
sa.sa_handler = handler;
sa.sa_flags = 0;
sigemptyset(&sa.sa_mask); /* do not mask any signal */
sigaction(sig, &sa, NULL);
}
#else /* }{ */
#define setsignal signal
#endif /* } */
/*
** Hook set by signal function to stop the interpreter.
*/
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0); /* reset hook */
luaL_error(L, "interrupted!");
}
/*
** Function to be called at a C signal. Because a C signal cannot
** just change a Lua state (as there is no proper synchronization),
** this function only sets a hook that, when called, will stop the
** interpreter.
*/
static void laction (int i) {
int flag = LUA_MASKCALL | LUA_MASKRET | LUA_MASKLINE | LUA_MASKCOUNT;
setsignal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
lua_sethook(globalL, lstop, flag, 1);
}
static void print_usage (const char *badoption) {
lua_writestringerror("%s: ", progname);
if (badoption[1] == 'e' || badoption[1] == 'l')
lua_writestringerror("'%s' needs argument\n", badoption);
else
lua_writestringerror("unrecognized option '%s'\n", badoption);
lua_writestringerror(
"usage: %s [options] [script [args]]\n"
"Available options are:\n"
" -e stat execute string 'stat'\n"
" -i enter interactive mode after executing 'script'\n"
" -l mod require library 'mod' into global 'mod'\n"
" -l g=mod require library 'mod' into global 'g'\n"
" -v show version information\n"
" -E ignore environment variables\n"
" -W turn warnings on\n"
" -- stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
}
/*
** Prints an error message, adding the program name in front of it
** (if present)
*/
static void l_message (const char *pname, const char *msg) {
if (pname) lua_writestringerror("%s: ", pname);
lua_writestringerror("%s\n", msg);
}
/*
** Check whether 'status' is not OK and, if so, prints the error
** message on the top of the stack.
*/
static int report (lua_State *L, int status) {
if (status != LUA_OK) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL)
msg = "(error message not a string)";
l_message(progname, msg);
lua_pop(L, 1); /* remove message */
}
return status;
}
/*
** Message handler used to run all chunks
*/
static int msghandler (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg == NULL) { /* is error object not a string? */
if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
return 1; /* that is the message */
else
msg = lua_pushfstring(L, "(error object is a %s value)",
luaL_typename(L, 1));
}
luaL_traceback(L, L, msg, 1); /* append a standard traceback */
return 1; /* return the traceback */
}
/*
** Interface to 'lua_pcall', which sets appropriate message function
** and C-signal handler. Used to run all chunks.
*/
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, msghandler); /* push message handler */
lua_insert(L, base); /* put it under function and args */
globalL = L; /* to be available to 'laction' */
setsignal(SIGINT, laction); /* set C-signal handler */
status = lua_pcall(L, narg, nres, base);
setsignal(SIGINT, SIG_DFL); /* reset C-signal handler */
lua_remove(L, base); /* remove message handler from the stack */
return status;
}
static void print_version (void) {
lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
lua_writeline();
}
/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
** (If there is no interpreter's name either, 'script' is -1, so
** table sizes are zero.)
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
int i, narg;
narg = argc - (script + 1); /* number of positive indices */
lua_createtable(L, narg, script + 1);
for (i = 0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - script);
}
lua_setglobal(L, "arg");
}
static int dochunk (lua_State *L, int status) {
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dofile (lua_State *L, const char *name) {
return dochunk(L, luaL_loadfile(L, name));
}
static int dostring (lua_State *L, const char *s, const char *name) {
return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}
/*
** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
** If there is no explicit modname and globname contains a '-', cut
** the suffix after '-' (the "version") to make the global name.
*/
static int dolibrary (lua_State *L, char *globname) {
int status;
char *suffix = NULL;
char *modname = strchr(globname, '=');
if (modname == NULL) { /* no explicit name? */
modname = globname; /* module name is equal to global name */
suffix = strchr(modname, *LUA_IGMARK); /* look for a suffix mark */
}
else {
*modname = '\0'; /* global name ends here */
modname++; /* module name starts after the '=' */
}
lua_getglobal(L, "require");
lua_pushstring(L, modname);
status = docall(L, 1, 1); /* call 'require(modname)' */
if (status == LUA_OK) {
if (suffix != NULL) /* is there a suffix mark? */
*suffix = '\0'; /* remove suffix from global name */
lua_setglobal(L, globname); /* globname = require(modname) */
}
return report(L, status);
}
/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
int i, n;
if (lua_getglobal(L, "arg") != LUA_TTABLE)
luaL_error(L, "'arg' is not a table");
n = (int)luaL_len(L, -1);
luaL_checkstack(L, n + 3, "too many arguments to script");
for (i = 1; i <= n; i++)
lua_rawgeti(L, -i, i);
lua_remove(L, -i); /* remove table from the stack */
return n;
}
static int handle_script (lua_State *L, char **argv) {
int status;
const char *fname = argv[0];
if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
if (status == LUA_OK) {
int n = pushargs(L); /* push arguments to script */
status = docall(L, n, LUA_MULTRET);
}
return report(L, status);
}
/* bits of various argument indicators in 'args' */
#define has_error 1 /* bad option */
#define has_i 2 /* -i */
#define has_v 4 /* -v */
#define has_e 8 /* -e */
#define has_E 16 /* -E */
/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code or an error code if it finds any
** invalid argument. In case of error, 'first' is the index of the bad
** argument. Otherwise, 'first' is -1 if there is no program name,
** 0 if there is no script name, or the index of the script name.
*/
static int collectargs (char **argv, int *first) {
int args = 0;
int i;
if (argv[0] != NULL) { /* is there a program name? */
if (argv[0][0]) /* not empty? */
progname = argv[0]; /* save it */
}
else { /* no program name */
*first = -1;
return 0;
}
for (i = 1; argv[i] != NULL; i++) { /* handle arguments */
*first = i;
if (argv[i][0] != '-') /* not an option? */
return args; /* stop handling options */
switch (argv[i][1]) { /* else check option */
case '-': /* '--' */
if (argv[i][2] != '\0') /* extra characters after '--'? */
return has_error; /* invalid option */
*first = i + 1;
return args;
case '\0': /* '-' */
return args; /* script "name" is '-' */
case 'E':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_E;
break;
case 'W':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
break;
case 'i':
args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
case 'v':
if (argv[i][2] != '\0') /* extra characters? */
return has_error; /* invalid option */
args |= has_v;
break;
case 'e':
args |= has_e; /* FALLTHROUGH */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return has_error; /* no next argument or it is another option */
}
break;
default: /* invalid option */
return has_error;
}
}
*first = 0; /* no script name */
return args;
}
/*
** Processes options 'e' and 'l', which involve running Lua code, and
** 'W', which also affects the state.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
int option = argv[i][1];
lua_assert(argv[i][0] == '-'); /* already checked */
switch (option) {
case 'e': case 'l': {
int status;
char *extra = argv[i] + 2; /* both options need an argument */
if (*extra == '\0') extra = argv[++i];
lua_assert(extra != NULL);
status = (option == 'e')
? dostring(L, extra, "=(command line)")
: dolibrary(L, extra);
if (status != LUA_OK) return 0;
break;
}
case 'W':
lua_warning(L, "@on", 0); /* warnings on */
break;
}
}
return 1;
}
static int handle_luainit (lua_State *L) {
const char *name = "=" LUA_INITVARVERSION;
const char *init = getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT_VAR;
init = getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, name);
}
/*
** {==================================================================
** Read-Eval-Print Loop (REPL)
** ===================================================================
*/
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if !defined(lua_stdin_is_tty) /* { */
#if defined(LUA_USE_POSIX) /* { */
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_USE_WINDOWS) /* }{ */
#include <io.h>
#include <windows.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else /* }{ */
/* ISO C definition */
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif /* } */
#endif /* } */
/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if !defined(lua_readline) /* { */
#if defined(LUA_USE_READLINE) /* { */
#include <readline/readline.h>
#include <readline/history.h>
#define lua_initreadline(L) ((void)L, rl_readline_name="lua")
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,line) ((void)L, add_history(line))
#define lua_freeline(L,b) ((void)L, free(b))
#else /* }{ */
#define lua_initreadline(L) ((void)L)
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,line) { (void)L; (void)line; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif /* } */
#endif /* } */
/*
** Return the string to be used as a prompt by the interpreter. Leave
** the string (or nil, if using the default value) on the stack, to keep
** it anchored.
*/
static const char *get_prompt (lua_State *L, int firstline) {
if (lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2") == LUA_TNIL)
return (firstline ? LUA_PROMPT : LUA_PROMPT2); /* use the default */
else { /* apply 'tostring' over the value */
const char *p = luaL_tolstring(L, -1, NULL);
lua_remove(L, -2); /* remove original value */
return p;
}
}
/* mark in error messages for incomplete statements */
#define EOFMARK "<eof>"
#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
/*
** Check whether 'status' signals a syntax error and the error
** message at the top of the stack ends with the above mark for
** incomplete statements.
*/
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
/*
** Prompt the user, read a line, and push it into the Lua stack.
*/
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
int readstatus = lua_readline(L, b, prmt);
if (readstatus == 0)
return 0; /* no input (prompt will be popped by caller) */
lua_pop(L, 1); /* remove prompt */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[--l] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
else
lua_pushlstring(L, b, l);
lua_freeline(L, b);
return 1;
}
/*
** Try to compile line on the stack as 'return <line>;'; on return, stack
** has either compiled chunk or original line (if compilation failed).
*/
static int addreturn (lua_State *L) {
const char *line = lua_tostring(L, -1); /* original line */
const char *retline = lua_pushfstring(L, "return %s;", line);
int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
if (status == LUA_OK) {
lua_remove(L, -2); /* remove modified line */
if (line[0] != '\0') /* non empty? */
lua_saveline(L, line); /* keep history */
}
else
lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
return status;
}
/*
** Read multiple lines until a complete Lua statement
*/
static int multiline (lua_State *L) {
for (;;) { /* repeat until gets a complete statement */
size_t len;
const char *line = lua_tolstring(L, 1, &len); /* get what it has */
int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
if (!incomplete(L, status) || !pushline(L, 0)) {
lua_saveline(L, line); /* keep history */
return status; /* cannot or should not try to add continuation line */
}
lua_pushliteral(L, "\n"); /* add newline... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
}
/*
** Read a line and try to load (compile) it first as an expression (by
** adding "return " in front of it) and second as a statement. Return
** the final status of load/call with the resulting function (if any)
** in the top of the stack.
*/
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
status = multiline(L); /* try as command, maybe with continuation lines */
lua_remove(L, 1); /* remove line from the stack */
lua_assert(lua_gettop(L) == 1);
return status;
}
/*
** Prints (calling the Lua 'print' function) any values on the stack
*/
static void l_print (lua_State *L) {
int n = lua_gettop(L);
if (n > 0) { /* any result to be printed? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, n, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
lua_tostring(L, -1)));
}
}
/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL; /* no 'progname' on errors in interactive mode */
lua_initreadline(L);
while ((status = loadline(L)) != -1) {
if (status == LUA_OK)
status = docall(L, 0, LUA_MULTRET);
if (status == LUA_OK) l_print(L);
else report(L, status);
}
lua_settop(L, 0); /* clear stack */
lua_writeline();
progname = oldprogname;
}
/* }================================================================== */
/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int args = collectargs(argv, &script);
int optlim = (script > 0) ? script : argc; /* first argv not an option */
luaL_checkversion(L); /* check that interpreter has correct version */
if (args == has_error) { /* bad arg? */
print_usage(argv[script]); /* 'script' has index of bad arg. */
return 0;
}
if (args & has_v) /* option '-v'? */
print_version();
if (args & has_E) { /* option '-E'? */
lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
}
luaL_openlibs(L); /* open standard libraries */
createargtable(L, argv, argc, script); /* create table 'arg' */
lua_gc(L, LUA_GCRESTART); /* start GC... */
lua_gc(L, LUA_GCGEN, 0, 0); /* ...in generational mode */
if (!(args & has_E)) { /* no option '-E'? */
if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
return 0; /* error running LUA_INIT */
}
if (!runargs(L, argv, optlim)) /* execute arguments -e and -l */
return 0; /* something failed */
if (script > 0) { /* execute main script (if there is one) */
if (handle_script(L, argv + script) != LUA_OK)
return 0; /* interrupt in case of error */
}
if (args & has_i) /* -i option? */
doREPL(L); /* do read-eval-print loop */
else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
if (lua_stdin_is_tty()) { /* running in interactive mode? */
print_version();
doREPL(L); /* do read-eval-print loop */
}
else dofile(L, NULL); /* executes stdin as a file */
}
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status, result;
lua_State *L = luaL_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
lua_gc(L, LUA_GCSTOP); /* stop GC while building state */
lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0); /* do the call */
result = lua_toboolean(L, -1); /* get result */
report(L, status);
lua_close(L);
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}

523
apps/lua/lua/src/lua.h Normal file
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@ -0,0 +1,523 @@
/*
** $Id: lua.h $
** Lua - A Scripting Language
** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
** See Copyright Notice at the end of this file
*/
#ifndef lua_h
#define lua_h
#include <stdarg.h>
#include <stddef.h>
#include "luaconf.h"
#define LUA_VERSION_MAJOR "5"
#define LUA_VERSION_MINOR "4"
#define LUA_VERSION_RELEASE "7"
#define LUA_VERSION_NUM 504
#define LUA_VERSION_RELEASE_NUM (LUA_VERSION_NUM * 100 + 7)
#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2024 Lua.org, PUC-Rio"
#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
/* mark for precompiled code ('<esc>Lua') */
#define LUA_SIGNATURE "\x1bLua"
/* option for multiple returns in 'lua_pcall' and 'lua_call' */
#define LUA_MULTRET (-1)
/*
** Pseudo-indices
** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
** space after that to help overflow detection)
*/
#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
/* thread status */
#define LUA_OK 0
#define LUA_YIELD 1
#define LUA_ERRRUN 2
#define LUA_ERRSYNTAX 3
#define LUA_ERRMEM 4
#define LUA_ERRERR 5
typedef struct lua_State lua_State;
/*
** basic types
*/
#define LUA_TNONE (-1)
#define LUA_TNIL 0
#define LUA_TBOOLEAN 1
#define LUA_TLIGHTUSERDATA 2
#define LUA_TNUMBER 3
#define LUA_TSTRING 4
#define LUA_TTABLE 5
#define LUA_TFUNCTION 6
#define LUA_TUSERDATA 7
#define LUA_TTHREAD 8
#define LUA_NUMTYPES 9
/* minimum Lua stack available to a C function */
#define LUA_MINSTACK 20
/* predefined values in the registry */
#define LUA_RIDX_MAINTHREAD 1
#define LUA_RIDX_GLOBALS 2
#define LUA_RIDX_LAST LUA_RIDX_GLOBALS
/* type of numbers in Lua */
typedef LUA_NUMBER lua_Number;
/* type for integer functions */
typedef LUA_INTEGER lua_Integer;
/* unsigned integer type */
typedef LUA_UNSIGNED lua_Unsigned;
/* type for continuation-function contexts */
typedef LUA_KCONTEXT lua_KContext;
/*
** Type for C functions registered with Lua
*/
typedef int (*lua_CFunction) (lua_State *L);
/*
** Type for continuation functions
*/
typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
/*
** Type for functions that read/write blocks when loading/dumping Lua chunks
*/
typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
/*
** Type for memory-allocation functions
*/
typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
/*
** Type for warning functions
*/
typedef void (*lua_WarnFunction) (void *ud, const char *msg, int tocont);
/*
** Type used by the debug API to collect debug information
*/
typedef struct lua_Debug lua_Debug;
/*
** Functions to be called by the debugger in specific events
*/
typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
/*
** generic extra include file
*/
#if defined(LUA_USER_H)
#include LUA_USER_H
#endif
/*
** RCS ident string
*/
extern const char lua_ident[];
/*
** state manipulation
*/
LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
LUA_API void (lua_close) (lua_State *L);
LUA_API lua_State *(lua_newthread) (lua_State *L);
LUA_API int (lua_closethread) (lua_State *L, lua_State *from);
LUA_API int (lua_resetthread) (lua_State *L); /* Deprecated! */
LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
LUA_API lua_Number (lua_version) (lua_State *L);
/*
** basic stack manipulation
*/
LUA_API int (lua_absindex) (lua_State *L, int idx);
LUA_API int (lua_gettop) (lua_State *L);
LUA_API void (lua_settop) (lua_State *L, int idx);
LUA_API void (lua_pushvalue) (lua_State *L, int idx);
LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
LUA_API int (lua_checkstack) (lua_State *L, int n);
LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
/*
** access functions (stack -> C)
*/
LUA_API int (lua_isnumber) (lua_State *L, int idx);
LUA_API int (lua_isstring) (lua_State *L, int idx);
LUA_API int (lua_iscfunction) (lua_State *L, int idx);
LUA_API int (lua_isinteger) (lua_State *L, int idx);
LUA_API int (lua_isuserdata) (lua_State *L, int idx);
LUA_API int (lua_type) (lua_State *L, int idx);
LUA_API const char *(lua_typename) (lua_State *L, int tp);
LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
LUA_API int (lua_toboolean) (lua_State *L, int idx);
LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
LUA_API lua_Unsigned (lua_rawlen) (lua_State *L, int idx);
LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
LUA_API void *(lua_touserdata) (lua_State *L, int idx);
LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
LUA_API const void *(lua_topointer) (lua_State *L, int idx);
/*
** Comparison and arithmetic functions
*/
#define LUA_OPADD 0 /* ORDER TM, ORDER OP */
#define LUA_OPSUB 1
#define LUA_OPMUL 2
#define LUA_OPMOD 3
#define LUA_OPPOW 4
#define LUA_OPDIV 5
#define LUA_OPIDIV 6
#define LUA_OPBAND 7
#define LUA_OPBOR 8
#define LUA_OPBXOR 9
#define LUA_OPSHL 10
#define LUA_OPSHR 11
#define LUA_OPUNM 12
#define LUA_OPBNOT 13
LUA_API void (lua_arith) (lua_State *L, int op);
#define LUA_OPEQ 0
#define LUA_OPLT 1
#define LUA_OPLE 2
LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
/*
** push functions (C -> stack)
*/
LUA_API void (lua_pushnil) (lua_State *L);
LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
va_list argp);
LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
LUA_API void (lua_pushboolean) (lua_State *L, int b);
LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
LUA_API int (lua_pushthread) (lua_State *L);
/*
** get functions (Lua -> stack)
*/
LUA_API int (lua_getglobal) (lua_State *L, const char *name);
LUA_API int (lua_gettable) (lua_State *L, int idx);
LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawget) (lua_State *L, int idx);
LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
LUA_API void *(lua_newuserdatauv) (lua_State *L, size_t sz, int nuvalue);
LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
LUA_API int (lua_getiuservalue) (lua_State *L, int idx, int n);
/*
** set functions (stack -> Lua)
*/
LUA_API void (lua_setglobal) (lua_State *L, const char *name);
LUA_API void (lua_settable) (lua_State *L, int idx);
LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawset) (lua_State *L, int idx);
LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
LUA_API int (lua_setiuservalue) (lua_State *L, int idx, int n);
/*
** 'load' and 'call' functions (load and run Lua code)
*/
LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
lua_KContext ctx, lua_KFunction k);
#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
lua_KContext ctx, lua_KFunction k);
#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
const char *chunkname, const char *mode);
LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
/*
** coroutine functions
*/
LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
lua_KFunction k);
LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg,
int *nres);
LUA_API int (lua_status) (lua_State *L);
LUA_API int (lua_isyieldable) (lua_State *L);
#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
/*
** Warning-related functions
*/
LUA_API void (lua_setwarnf) (lua_State *L, lua_WarnFunction f, void *ud);
LUA_API void (lua_warning) (lua_State *L, const char *msg, int tocont);
/*
** garbage-collection function and options
*/
#define LUA_GCSTOP 0
#define LUA_GCRESTART 1
#define LUA_GCCOLLECT 2
#define LUA_GCCOUNT 3
#define LUA_GCCOUNTB 4
#define LUA_GCSTEP 5
#define LUA_GCSETPAUSE 6
#define LUA_GCSETSTEPMUL 7
#define LUA_GCISRUNNING 9
#define LUA_GCGEN 10
#define LUA_GCINC 11
LUA_API int (lua_gc) (lua_State *L, int what, ...);
/*
** miscellaneous functions
*/
LUA_API int (lua_error) (lua_State *L);
LUA_API int (lua_next) (lua_State *L, int idx);
LUA_API void (lua_concat) (lua_State *L, int n);
LUA_API void (lua_len) (lua_State *L, int idx);
LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
LUA_API void (lua_toclose) (lua_State *L, int idx);
LUA_API void (lua_closeslot) (lua_State *L, int idx);
/*
** {==============================================================
** some useful macros
** ===============================================================
*/
#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
#define lua_pop(L,n) lua_settop(L, -(n)-1)
#define lua_newtable(L) lua_createtable(L, 0, 0)
#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
#define lua_pushliteral(L, s) lua_pushstring(L, "" s)
#define lua_pushglobaltable(L) \
((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
#define lua_insert(L,idx) lua_rotate(L, (idx), 1)
#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
/* }============================================================== */
/*
** {==============================================================
** compatibility macros
** ===============================================================
*/
#if defined(LUA_COMPAT_APIINTCASTS)
#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
#endif
#define lua_newuserdata(L,s) lua_newuserdatauv(L,s,1)
#define lua_getuservalue(L,idx) lua_getiuservalue(L,idx,1)
#define lua_setuservalue(L,idx) lua_setiuservalue(L,idx,1)
#define LUA_NUMTAGS LUA_NUMTYPES
/* }============================================================== */
/*
** {======================================================================
** Debug API
** =======================================================================
*/
/*
** Event codes
*/
#define LUA_HOOKCALL 0
#define LUA_HOOKRET 1
#define LUA_HOOKLINE 2
#define LUA_HOOKCOUNT 3
#define LUA_HOOKTAILCALL 4
/*
** Event masks
*/
#define LUA_MASKCALL (1 << LUA_HOOKCALL)
#define LUA_MASKRET (1 << LUA_HOOKRET)
#define LUA_MASKLINE (1 << LUA_HOOKLINE)
#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
int fidx2, int n2);
LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
LUA_API lua_Hook (lua_gethook) (lua_State *L);
LUA_API int (lua_gethookmask) (lua_State *L);
LUA_API int (lua_gethookcount) (lua_State *L);
LUA_API int (lua_setcstacklimit) (lua_State *L, unsigned int limit);
struct lua_Debug {
int event;
const char *name; /* (n) */
const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
const char *source; /* (S) */
size_t srclen; /* (S) */
int currentline; /* (l) */
int linedefined; /* (S) */
int lastlinedefined; /* (S) */
unsigned char nups; /* (u) number of upvalues */
unsigned char nparams;/* (u) number of parameters */
char isvararg; /* (u) */
char istailcall; /* (t) */
unsigned short ftransfer; /* (r) index of first value transferred */
unsigned short ntransfer; /* (r) number of transferred values */
char short_src[LUA_IDSIZE]; /* (S) */
/* private part */
struct CallInfo *i_ci; /* active function */
};
/* }====================================================================== */
/******************************************************************************
* Copyright (C) 1994-2024 Lua.org, PUC-Rio.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************************/
#endif

9
apps/lua/lua/src/lua.hpp Normal file
View File

@ -0,0 +1,9 @@
// lua.hpp
// Lua header files for C++
// <<extern "C">> not supplied automatically because Lua also compiles as C++
extern "C" {
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
}

723
apps/lua/lua/src/luac.c Normal file
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@ -0,0 +1,723 @@
/*
** $Id: luac.c $
** Lua compiler (saves bytecodes to files; also lists bytecodes)
** See Copyright Notice in lua.h
*/
#define luac_c
#define LUA_CORE
#include "lprefix.h"
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "ldebug.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lopnames.h"
#include "lstate.h"
#include "lundump.h"
static void PrintFunction(const Proto* f, int full);
#define luaU_print PrintFunction
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
static int listing=0; /* list bytecodes? */
static int dumping=1; /* dump bytecodes? */
static int stripping=0; /* strip debug information? */
static char Output[]={ OUTPUT }; /* default output file name */
static const char* output=Output; /* actual output file name */
static const char* progname=PROGNAME; /* actual program name */
static TString **tmname;
static void fatal(const char* message)
{
fprintf(stderr,"%s: %s\n",progname,message);
exit(EXIT_FAILURE);
}
static void cannot(const char* what)
{
fprintf(stderr,"%s: cannot %s %s: %s\n",progname,what,output,strerror(errno));
exit(EXIT_FAILURE);
}
static void usage(const char* message)
{
if (*message=='-')
fprintf(stderr,"%s: unrecognized option '%s'\n",progname,message);
else
fprintf(stderr,"%s: %s\n",progname,message);
fprintf(stderr,
"usage: %s [options] [filenames]\n"
"Available options are:\n"
" -l list (use -l -l for full listing)\n"
" -o name output to file 'name' (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -- stop handling options\n"
" - stop handling options and process stdin\n"
,progname,Output);
exit(EXIT_FAILURE);
}
#define IS(s) (strcmp(argv[i],s)==0)
static int doargs(int argc, char* argv[])
{
int i;
int version=0;
if (argv[0]!=NULL && *argv[0]!=0) progname=argv[0];
for (i=1; i<argc; i++)
{
if (*argv[i]!='-') /* end of options; keep it */
break;
else if (IS("--")) /* end of options; skip it */
{
++i;
if (version) ++version;
break;
}
else if (IS("-")) /* end of options; use stdin */
break;
else if (IS("-l")) /* list */
++listing;
else if (IS("-o")) /* output file */
{
output=argv[++i];
if (output==NULL || *output==0 || (*output=='-' && output[1]!=0))
usage("'-o' needs argument");
if (IS("-")) output=NULL;
}
else if (IS("-p")) /* parse only */
dumping=0;
else if (IS("-s")) /* strip debug information */
stripping=1;
else if (IS("-v")) /* show version */
++version;
else /* unknown option */
usage(argv[i]);
}
if (i==argc && (listing || !dumping))
{
dumping=0;
argv[--i]=Output;
}
if (version)
{
printf("%s\n",LUA_COPYRIGHT);
if (version==argc-1) exit(EXIT_SUCCESS);
}
return i;
}
#define FUNCTION "(function()end)();\n"
static const char* reader(lua_State* L, void* ud, size_t* size)
{
UNUSED(L);
if ((*(int*)ud)--)
{
*size=sizeof(FUNCTION)-1;
return FUNCTION;
}
else
{
*size=0;
return NULL;
}
}
#define toproto(L,i) getproto(s2v(L->top.p+(i)))
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
Proto* f;
int i=n;
if (lua_load(L,reader,&i,"=(" PROGNAME ")",NULL)!=LUA_OK) fatal(lua_tostring(L,-1));
f=toproto(L,-1);
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
if (f->p[i]->sizeupvalues>0) f->p[i]->upvalues[0].instack=0;
}
return f;
}
}
static int writer(lua_State* L, const void* p, size_t size, void* u)
{
UNUSED(L);
return (fwrite(p,size,1,(FILE*)u)!=1) && (size!=0);
}
static int pmain(lua_State* L)
{
int argc=(int)lua_tointeger(L,1);
char** argv=(char**)lua_touserdata(L,2);
const Proto* f;
int i;
tmname=G(L)->tmname;
if (!lua_checkstack(L,argc)) fatal("too many input files");
for (i=0; i<argc; i++)
{
const char* filename=IS("-") ? NULL : argv[i];
if (luaL_loadfile(L,filename)!=LUA_OK) fatal(lua_tostring(L,-1));
}
f=combine(L,argc);
if (listing) luaU_print(f,listing>1);
if (dumping)
{
FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
if (D==NULL) cannot("open");
lua_lock(L);
luaU_dump(L,f,writer,D,stripping);
lua_unlock(L);
if (ferror(D)) cannot("write");
if (fclose(D)) cannot("close");
}
return 0;
}
int main(int argc, char* argv[])
{
lua_State* L;
int i=doargs(argc,argv);
argc-=i; argv+=i;
if (argc<=0) usage("no input files given");
L=luaL_newstate();
if (L==NULL) fatal("cannot create state: not enough memory");
lua_pushcfunction(L,&pmain);
lua_pushinteger(L,argc);
lua_pushlightuserdata(L,argv);
if (lua_pcall(L,2,0,0)!=LUA_OK) fatal(lua_tostring(L,-1));
lua_close(L);
return EXIT_SUCCESS;
}
/*
** print bytecodes
*/
#define UPVALNAME(x) ((f->upvalues[x].name) ? getstr(f->upvalues[x].name) : "-")
#define VOID(p) ((const void*)(p))
#define eventname(i) (getstr(tmname[i]))
static void PrintString(const TString* ts)
{
const char* s=getstr(ts);
size_t i,n=tsslen(ts);
printf("\"");
for (i=0; i<n; i++)
{
int c=(int)(unsigned char)s[i];
switch (c)
{
case '"':
printf("\\\"");
break;
case '\\':
printf("\\\\");
break;
case '\a':
printf("\\a");
break;
case '\b':
printf("\\b");
break;
case '\f':
printf("\\f");
break;
case '\n':
printf("\\n");
break;
case '\r':
printf("\\r");
break;
case '\t':
printf("\\t");
break;
case '\v':
printf("\\v");
break;
default:
if (isprint(c)) printf("%c",c); else printf("\\%03d",c);
break;
}
}
printf("\"");
}
static void PrintType(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttypetag(o))
{
case LUA_VNIL:
printf("N");
break;
case LUA_VFALSE:
case LUA_VTRUE:
printf("B");
break;
case LUA_VNUMFLT:
printf("F");
break;
case LUA_VNUMINT:
printf("I");
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
printf("S");
break;
default: /* cannot happen */
printf("?%d",ttypetag(o));
break;
}
printf("\t");
}
static void PrintConstant(const Proto* f, int i)
{
const TValue* o=&f->k[i];
switch (ttypetag(o))
{
case LUA_VNIL:
printf("nil");
break;
case LUA_VFALSE:
printf("false");
break;
case LUA_VTRUE:
printf("true");
break;
case LUA_VNUMFLT:
{
char buff[100];
sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
printf("%s",buff);
if (buff[strspn(buff,"-0123456789")]=='\0') printf(".0");
break;
}
case LUA_VNUMINT:
printf(LUA_INTEGER_FMT,ivalue(o));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
PrintString(tsvalue(o));
break;
default: /* cannot happen */
printf("?%d",ttypetag(o));
break;
}
}
#define COMMENT "\t; "
#define EXTRAARG GETARG_Ax(code[pc+1])
#define EXTRAARGC (EXTRAARG*(MAXARG_C+1))
#define ISK (isk ? "k" : "")
static void PrintCode(const Proto* f)
{
const Instruction* code=f->code;
int pc,n=f->sizecode;
for (pc=0; pc<n; pc++)
{
Instruction i=code[pc];
OpCode o=GET_OPCODE(i);
int a=GETARG_A(i);
int b=GETARG_B(i);
int c=GETARG_C(i);
int ax=GETARG_Ax(i);
int bx=GETARG_Bx(i);
int sb=GETARG_sB(i);
int sc=GETARG_sC(i);
int sbx=GETARG_sBx(i);
int isk=GETARG_k(i);
int line=luaG_getfuncline(f,pc);
printf("\t%d\t",pc+1);
if (line>0) printf("[%d]\t",line); else printf("[-]\t");
printf("%-9s\t",opnames[o]);
switch (o)
{
case OP_MOVE:
printf("%d %d",a,b);
break;
case OP_LOADI:
printf("%d %d",a,sbx);
break;
case OP_LOADF:
printf("%d %d",a,sbx);
break;
case OP_LOADK:
printf("%d %d",a,bx);
printf(COMMENT); PrintConstant(f,bx);
break;
case OP_LOADKX:
printf("%d",a);
printf(COMMENT); PrintConstant(f,EXTRAARG);
break;
case OP_LOADFALSE:
printf("%d",a);
break;
case OP_LFALSESKIP:
printf("%d",a);
break;
case OP_LOADTRUE:
printf("%d",a);
break;
case OP_LOADNIL:
printf("%d %d",a,b);
printf(COMMENT "%d out",b+1);
break;
case OP_GETUPVAL:
printf("%d %d",a,b);
printf(COMMENT "%s",UPVALNAME(b));
break;
case OP_SETUPVAL:
printf("%d %d",a,b);
printf(COMMENT "%s",UPVALNAME(b));
break;
case OP_GETTABUP:
printf("%d %d %d",a,b,c);
printf(COMMENT "%s",UPVALNAME(b));
printf(" "); PrintConstant(f,c);
break;
case OP_GETTABLE:
printf("%d %d %d",a,b,c);
break;
case OP_GETI:
printf("%d %d %d",a,b,c);
break;
case OP_GETFIELD:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SETTABUP:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT "%s",UPVALNAME(a));
printf(" "); PrintConstant(f,b);
if (isk) { printf(" "); PrintConstant(f,c); }
break;
case OP_SETTABLE:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_SETI:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_SETFIELD:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT); PrintConstant(f,b);
if (isk) { printf(" "); PrintConstant(f,c); }
break;
case OP_NEWTABLE:
printf("%d %d %d",a,b,c);
printf(COMMENT "%d",c+EXTRAARGC);
break;
case OP_SELF:
printf("%d %d %d%s",a,b,c,ISK);
if (isk) { printf(COMMENT); PrintConstant(f,c); }
break;
case OP_ADDI:
printf("%d %d %d",a,b,sc);
break;
case OP_ADDK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SUBK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_MULK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_MODK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_POWK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_DIVK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_IDIVK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BANDK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BORK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_BXORK:
printf("%d %d %d",a,b,c);
printf(COMMENT); PrintConstant(f,c);
break;
case OP_SHRI:
printf("%d %d %d",a,b,sc);
break;
case OP_SHLI:
printf("%d %d %d",a,b,sc);
break;
case OP_ADD:
printf("%d %d %d",a,b,c);
break;
case OP_SUB:
printf("%d %d %d",a,b,c);
break;
case OP_MUL:
printf("%d %d %d",a,b,c);
break;
case OP_MOD:
printf("%d %d %d",a,b,c);
break;
case OP_POW:
printf("%d %d %d",a,b,c);
break;
case OP_DIV:
printf("%d %d %d",a,b,c);
break;
case OP_IDIV:
printf("%d %d %d",a,b,c);
break;
case OP_BAND:
printf("%d %d %d",a,b,c);
break;
case OP_BOR:
printf("%d %d %d",a,b,c);
break;
case OP_BXOR:
printf("%d %d %d",a,b,c);
break;
case OP_SHL:
printf("%d %d %d",a,b,c);
break;
case OP_SHR:
printf("%d %d %d",a,b,c);
break;
case OP_MMBIN:
printf("%d %d %d",a,b,c);
printf(COMMENT "%s",eventname(c));
break;
case OP_MMBINI:
printf("%d %d %d %d",a,sb,c,isk);
printf(COMMENT "%s",eventname(c));
if (isk) printf(" flip");
break;
case OP_MMBINK:
printf("%d %d %d %d",a,b,c,isk);
printf(COMMENT "%s ",eventname(c)); PrintConstant(f,b);
if (isk) printf(" flip");
break;
case OP_UNM:
printf("%d %d",a,b);
break;
case OP_BNOT:
printf("%d %d",a,b);
break;
case OP_NOT:
printf("%d %d",a,b);
break;
case OP_LEN:
printf("%d %d",a,b);
break;
case OP_CONCAT:
printf("%d %d",a,b);
break;
case OP_CLOSE:
printf("%d",a);
break;
case OP_TBC:
printf("%d",a);
break;
case OP_JMP:
printf("%d",GETARG_sJ(i));
printf(COMMENT "to %d",GETARG_sJ(i)+pc+2);
break;
case OP_EQ:
printf("%d %d %d",a,b,isk);
break;
case OP_LT:
printf("%d %d %d",a,b,isk);
break;
case OP_LE:
printf("%d %d %d",a,b,isk);
break;
case OP_EQK:
printf("%d %d %d",a,b,isk);
printf(COMMENT); PrintConstant(f,b);
break;
case OP_EQI:
printf("%d %d %d",a,sb,isk);
break;
case OP_LTI:
printf("%d %d %d",a,sb,isk);
break;
case OP_LEI:
printf("%d %d %d",a,sb,isk);
break;
case OP_GTI:
printf("%d %d %d",a,sb,isk);
break;
case OP_GEI:
printf("%d %d %d",a,sb,isk);
break;
case OP_TEST:
printf("%d %d",a,isk);
break;
case OP_TESTSET:
printf("%d %d %d",a,b,isk);
break;
case OP_CALL:
printf("%d %d %d",a,b,c);
printf(COMMENT);
if (b==0) printf("all in "); else printf("%d in ",b-1);
if (c==0) printf("all out"); else printf("%d out",c-1);
break;
case OP_TAILCALL:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT "%d in",b-1);
break;
case OP_RETURN:
printf("%d %d %d%s",a,b,c,ISK);
printf(COMMENT);
if (b==0) printf("all out"); else printf("%d out",b-1);
break;
case OP_RETURN0:
break;
case OP_RETURN1:
printf("%d",a);
break;
case OP_FORLOOP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc-bx+2);
break;
case OP_FORPREP:
printf("%d %d",a,bx);
printf(COMMENT "exit to %d",pc+bx+3);
break;
case OP_TFORPREP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc+bx+2);
break;
case OP_TFORCALL:
printf("%d %d",a,c);
break;
case OP_TFORLOOP:
printf("%d %d",a,bx);
printf(COMMENT "to %d",pc-bx+2);
break;
case OP_SETLIST:
printf("%d %d %d",a,b,c);
if (isk) printf(COMMENT "%d",c+EXTRAARGC);
break;
case OP_CLOSURE:
printf("%d %d",a,bx);
printf(COMMENT "%p",VOID(f->p[bx]));
break;
case OP_VARARG:
printf("%d %d",a,c);
printf(COMMENT);
if (c==0) printf("all out"); else printf("%d out",c-1);
break;
case OP_VARARGPREP:
printf("%d",a);
break;
case OP_EXTRAARG:
printf("%d",ax);
break;
#if 0
default:
printf("%d %d %d",a,b,c);
printf(COMMENT "not handled");
break;
#endif
}
printf("\n");
}
}
#define SS(x) ((x==1)?"":"s")
#define S(x) (int)(x),SS(x)
static void PrintHeader(const Proto* f)
{
const char* s=f->source ? getstr(f->source) : "=?";
if (*s=='@' || *s=='=')
s++;
else if (*s==LUA_SIGNATURE[0])
s="(bstring)";
else
s="(string)";
printf("\n%s <%s:%d,%d> (%d instruction%s at %p)\n",
(f->linedefined==0)?"main":"function",s,
f->linedefined,f->lastlinedefined,
S(f->sizecode),VOID(f));
printf("%d%s param%s, %d slot%s, %d upvalue%s, ",
(int)(f->numparams),f->is_vararg?"+":"",SS(f->numparams),
S(f->maxstacksize),S(f->sizeupvalues));
printf("%d local%s, %d constant%s, %d function%s\n",
S(f->sizelocvars),S(f->sizek),S(f->sizep));
}
static void PrintDebug(const Proto* f)
{
int i,n;
n=f->sizek;
printf("constants (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t",i);
PrintType(f,i);
PrintConstant(f,i);
printf("\n");
}
n=f->sizelocvars;
printf("locals (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,getstr(f->locvars[i].varname),f->locvars[i].startpc+1,f->locvars[i].endpc+1);
}
n=f->sizeupvalues;
printf("upvalues (%d) for %p:\n",n,VOID(f));
for (i=0; i<n; i++)
{
printf("\t%d\t%s\t%d\t%d\n",
i,UPVALNAME(i),f->upvalues[i].instack,f->upvalues[i].idx);
}
}
static void PrintFunction(const Proto* f, int full)
{
int i,n=f->sizep;
PrintHeader(f);
PrintCode(f);
if (full) PrintDebug(f);
for (i=0; i<n; i++) PrintFunction(f->p[i],full);
}

802
apps/lua/lua/src/luaconf.h Normal file
View File

@ -0,0 +1,802 @@
/*
** $Id: luaconf.h $
** Configuration file for Lua
** See Copyright Notice in lua.h
*/
#ifndef luaconf_h
#define luaconf_h
#include <limits.h>
#include <stddef.h>
/*
** ===================================================================
** General Configuration File for Lua
**
** Some definitions here can be changed externally, through the compiler
** (e.g., with '-D' options): They are commented out or protected
** by '#if !defined' guards. However, several other definitions
** should be changed directly here, either because they affect the
** Lua ABI (by making the changes here, you ensure that all software
** connected to Lua, such as C libraries, will be compiled with the same
** configuration); or because they are seldom changed.
**
** Search for "@@" to find all configurable definitions.
** ===================================================================
*/
/*
** {====================================================================
** System Configuration: macros to adapt (if needed) Lua to some
** particular platform, for instance restricting it to C89.
** =====================================================================
*/
/*
@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
** Define it if you want Lua to avoid the use of a few C99 features
** or Windows-specific features on Windows.
*/
/* #define LUA_USE_C89 */
/*
** By default, Lua on Windows use (some) specific Windows features
*/
#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
#define LUA_USE_WINDOWS /* enable goodies for regular Windows */
#endif
#if defined(LUA_USE_WINDOWS)
#define LUA_DL_DLL /* enable support for DLL */
#define LUA_USE_C89 /* broadly, Windows is C89 */
#endif
#if defined(LUA_USE_LINUX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* needs an extra library: -ldl */
#endif
#if defined(LUA_USE_MACOSX)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN /* MacOS does not need -ldl */
#endif
#if defined(LUA_USE_IOS)
#define LUA_USE_POSIX
#define LUA_USE_DLOPEN
#endif
/*
@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
*/
#define LUAI_IS32INT ((UINT_MAX >> 30) >= 3)
/* }================================================================== */
/*
** {==================================================================
** Configuration for Number types. These options should not be
** set externally, because any other code connected to Lua must
** use the same configuration.
** ===================================================================
*/
/*
@@ LUA_INT_TYPE defines the type for Lua integers.
@@ LUA_FLOAT_TYPE defines the type for Lua floats.
** Lua should work fine with any mix of these options supported
** by your C compiler. The usual configurations are 64-bit integers
** and 'double' (the default), 32-bit integers and 'float' (for
** restricted platforms), and 'long'/'double' (for C compilers not
** compliant with C99, which may not have support for 'long long').
*/
/* predefined options for LUA_INT_TYPE */
#define LUA_INT_INT 1
#define LUA_INT_LONG 2
#define LUA_INT_LONGLONG 3
/* predefined options for LUA_FLOAT_TYPE */
#define LUA_FLOAT_FLOAT 1
#define LUA_FLOAT_DOUBLE 2
#define LUA_FLOAT_LONGDOUBLE 3
/* Default configuration ('long long' and 'double', for 64-bit Lua) */
#define LUA_INT_DEFAULT LUA_INT_LONGLONG
#define LUA_FLOAT_DEFAULT LUA_FLOAT_DOUBLE
/*
@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
*/
#define LUA_32BITS 0
/*
@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
** C89 ('long' and 'double'); Windows always has '__int64', so it does
** not need to use this case.
*/
#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
#define LUA_C89_NUMBERS 1
#else
#define LUA_C89_NUMBERS 0
#endif
#if LUA_32BITS /* { */
/*
** 32-bit integers and 'float'
*/
#if LUAI_IS32INT /* use 'int' if big enough */
#define LUA_INT_TYPE LUA_INT_INT
#else /* otherwise use 'long' */
#define LUA_INT_TYPE LUA_INT_LONG
#endif
#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT
#elif LUA_C89_NUMBERS /* }{ */
/*
** largest types available for C89 ('long' and 'double')
*/
#define LUA_INT_TYPE LUA_INT_LONG
#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE
#else /* }{ */
/* use defaults */
#define LUA_INT_TYPE LUA_INT_DEFAULT
#define LUA_FLOAT_TYPE LUA_FLOAT_DEFAULT
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Paths.
** ===================================================================
*/
/*
** LUA_PATH_SEP is the character that separates templates in a path.
** LUA_PATH_MARK is the string that marks the substitution points in a
** template.
** LUA_EXEC_DIR in a Windows path is replaced by the executable's
** directory.
*/
#define LUA_PATH_SEP ";"
#define LUA_PATH_MARK "?"
#define LUA_EXEC_DIR "!"
/*
@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
** Lua libraries.
@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
** C libraries.
** CHANGE them if your machine has a non-conventional directory
** hierarchy or if you want to install your libraries in
** non-conventional directories.
*/
#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
#if defined(_WIN32) /* { */
/*
** In Windows, any exclamation mark ('!') in the path is replaced by the
** path of the directory of the executable file of the current process.
*/
#define LUA_LDIR "!\\lua\\"
#define LUA_CDIR "!\\"
#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \
LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
".\\?.lua;" ".\\?\\init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.dll;" \
LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
LUA_CDIR"loadall.dll;" ".\\?.dll"
#endif
#else /* }{ */
#define LUA_ROOT "/usr/local/"
#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/"
#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/"
#if !defined(LUA_PATH_DEFAULT)
#define LUA_PATH_DEFAULT \
LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \
"./?.lua;" "./?/init.lua"
#endif
#if !defined(LUA_CPATH_DEFAULT)
#define LUA_CPATH_DEFAULT \
LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
#endif
#endif /* } */
/*
@@ LUA_DIRSEP is the directory separator (for submodules).
** CHANGE it if your machine does not use "/" as the directory separator
** and is not Windows. (On Windows Lua automatically uses "\".)
*/
#if !defined(LUA_DIRSEP)
#if defined(_WIN32)
#define LUA_DIRSEP "\\"
#else
#define LUA_DIRSEP "/"
#endif
#endif
/*
** LUA_IGMARK is a mark to ignore all after it when building the
** module name (e.g., used to build the luaopen_ function name).
** Typically, the suffix after the mark is the module version,
** as in "mod-v1.2.so".
*/
#define LUA_IGMARK "-"
/* }================================================================== */
/*
** {==================================================================
** Marks for exported symbols in the C code
** ===================================================================
*/
/*
@@ LUA_API is a mark for all core API functions.
@@ LUALIB_API is a mark for all auxiliary library functions.
@@ LUAMOD_API is a mark for all standard library opening functions.
** CHANGE them if you need to define those functions in some special way.
** For instance, if you want to create one Windows DLL with the core and
** the libraries, you may want to use the following definition (define
** LUA_BUILD_AS_DLL to get it).
*/
#if defined(LUA_BUILD_AS_DLL) /* { */
#if defined(LUA_CORE) || defined(LUA_LIB) /* { */
#define LUA_API __declspec(dllexport)
#else /* }{ */
#define LUA_API __declspec(dllimport)
#endif /* } */
#else /* }{ */
#define LUA_API extern
#endif /* } */
/*
** More often than not the libs go together with the core.
*/
#define LUALIB_API LUA_API
#define LUAMOD_API LUA_API
/*
@@ LUAI_FUNC is a mark for all extern functions that are not to be
** exported to outside modules.
@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
** none of which to be exported to outside modules (LUAI_DDEF for
** definitions and LUAI_DDEC for declarations).
** CHANGE them if you need to mark them in some special way. Elf/gcc
** (versions 3.2 and later) mark them as "hidden" to optimize access
** when Lua is compiled as a shared library. Not all elf targets support
** this attribute. Unfortunately, gcc does not offer a way to check
** whether the target offers that support, and those without support
** give a warning about it. To avoid these warnings, change to the
** default definition.
*/
#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
defined(__ELF__) /* { */
#define LUAI_FUNC __attribute__((visibility("internal"))) extern
#else /* }{ */
#define LUAI_FUNC extern
#endif /* } */
#define LUAI_DDEC(dec) LUAI_FUNC dec
#define LUAI_DDEF /* empty */
/* }================================================================== */
/*
** {==================================================================
** Compatibility with previous versions
** ===================================================================
*/
/*
@@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
** You can define it to get all options, or change specific options
** to fit your specific needs.
*/
#if defined(LUA_COMPAT_5_3) /* { */
/*
@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
** functions in the mathematical library.
** (These functions were already officially removed in 5.3;
** nevertheless they are still available here.)
*/
#define LUA_COMPAT_MATHLIB
/*
@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
** luaL_checkint, luaL_checklong, etc.)
** (These macros were also officially removed in 5.3, but they are still
** available here.)
*/
#define LUA_COMPAT_APIINTCASTS
/*
@@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
** using '__lt'.
*/
#define LUA_COMPAT_LT_LE
/*
@@ The following macros supply trivial compatibility for some
** changes in the API. The macros themselves document how to
** change your code to avoid using them.
** (Once more, these macros were officially removed in 5.3, but they are
** still available here.)
*/
#define lua_strlen(L,i) lua_rawlen(L, (i))
#define lua_objlen(L,i) lua_rawlen(L, (i))
#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Configuration for Numbers (low-level part).
** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
** satisfy your needs.
** ===================================================================
*/
/*
@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
@@ over a floating number.
@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
** by prefixing it with one of FLT/DBL/LDBL.
@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
@@ LUA_NUMBER_FMT is the format for writing floats.
@@ lua_number2str converts a float to a string.
@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
@@ l_floor takes the floor of a float.
@@ lua_str2number converts a decimal numeral to a number.
*/
/* The following definitions are good for most cases here */
#define l_floor(x) (l_mathop(floor)(x))
#define lua_number2str(s,sz,n) \
l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
/*
@@ lua_numbertointeger converts a float number with an integral value
** to an integer, or returns 0 if float is not within the range of
** a lua_Integer. (The range comparisons are tricky because of
** rounding. The tests here assume a two-complement representation,
** where MININTEGER always has an exact representation as a float;
** MAXINTEGER may not have one, and therefore its conversion to float
** may have an ill-defined value.)
*/
#define lua_numbertointeger(n,p) \
((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
(n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
(*(p) = (LUA_INTEGER)(n), 1))
/* now the variable definitions */
#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */
#define LUA_NUMBER float
#define l_floatatt(n) (FLT_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.7g"
#define l_mathop(op) op##f
#define lua_str2number(s,p) strtof((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */
#define LUA_NUMBER long double
#define l_floatatt(n) (LDBL_##n)
#define LUAI_UACNUMBER long double
#define LUA_NUMBER_FRMLEN "L"
#define LUA_NUMBER_FMT "%.19Lg"
#define l_mathop(op) op##l
#define lua_str2number(s,p) strtold((s), (p))
#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */
#define LUA_NUMBER double
#define l_floatatt(n) (DBL_##n)
#define LUAI_UACNUMBER double
#define LUA_NUMBER_FRMLEN ""
#define LUA_NUMBER_FMT "%.14g"
#define l_mathop(op) op
#define lua_str2number(s,p) strtod((s), (p))
#else /* }{ */
#error "numeric float type not defined"
#endif /* } */
/*
@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
@@ LUAI_UACINT is the result of a 'default argument promotion'
@@ over a LUA_INTEGER.
@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
@@ LUA_INTEGER_FMT is the format for writing integers.
@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
@@ lua_integer2str converts an integer to a string.
*/
/* The following definitions are good for most cases here */
#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d"
#define LUAI_UACINT LUA_INTEGER
#define lua_integer2str(s,sz,n) \
l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
/*
** use LUAI_UACINT here to avoid problems with promotions (which
** can turn a comparison between unsigneds into a signed comparison)
*/
#define LUA_UNSIGNED unsigned LUAI_UACINT
/* now the variable definitions */
#if LUA_INT_TYPE == LUA_INT_INT /* { int */
#define LUA_INTEGER int
#define LUA_INTEGER_FRMLEN ""
#define LUA_MAXINTEGER INT_MAX
#define LUA_MININTEGER INT_MIN
#define LUA_MAXUNSIGNED UINT_MAX
#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */
#define LUA_INTEGER long
#define LUA_INTEGER_FRMLEN "l"
#define LUA_MAXINTEGER LONG_MAX
#define LUA_MININTEGER LONG_MIN
#define LUA_MAXUNSIGNED ULONG_MAX
#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */
/* use presence of macro LLONG_MAX as proxy for C99 compliance */
#if defined(LLONG_MAX) /* { */
/* use ISO C99 stuff */
#define LUA_INTEGER long long
#define LUA_INTEGER_FRMLEN "ll"
#define LUA_MAXINTEGER LLONG_MAX
#define LUA_MININTEGER LLONG_MIN
#define LUA_MAXUNSIGNED ULLONG_MAX
#elif defined(LUA_USE_WINDOWS) /* }{ */
/* in Windows, can use specific Windows types */
#define LUA_INTEGER __int64
#define LUA_INTEGER_FRMLEN "I64"
#define LUA_MAXINTEGER _I64_MAX
#define LUA_MININTEGER _I64_MIN
#define LUA_MAXUNSIGNED _UI64_MAX
#else /* }{ */
#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
#endif /* } */
#else /* }{ */
#error "numeric integer type not defined"
#endif /* } */
/* }================================================================== */
/*
** {==================================================================
** Dependencies with C99 and other C details
** ===================================================================
*/
/*
@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
** (All uses in Lua have only one format item.)
*/
#if !defined(LUA_USE_C89)
#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i)
#else
#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i))
#endif
/*
@@ lua_strx2number converts a hexadecimal numeral to a number.
** In C99, 'strtod' does that conversion. Otherwise, you can
** leave 'lua_strx2number' undefined and Lua will provide its own
** implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_strx2number(s,p) lua_str2number(s,p)
#endif
/*
@@ lua_pointer2str converts a pointer to a readable string in a
** non-specified way.
*/
#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p)
/*
@@ lua_number2strx converts a float to a hexadecimal numeral.
** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
** provide its own implementation.
*/
#if !defined(LUA_USE_C89)
#define lua_number2strx(L,b,sz,f,n) \
((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
#endif
/*
** 'strtof' and 'opf' variants for math functions are not valid in
** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
** availability of these variants. ('math.h' is already included in
** all files that use these macros.)
*/
#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
#undef l_mathop /* variants not available */
#undef lua_str2number
#define l_mathop(op) (lua_Number)op /* no variant */
#define lua_str2number(s,p) ((lua_Number)strtod((s), (p)))
#endif
/*
@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
** functions. It must be a numerical type; Lua will use 'intptr_t' if
** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
** 'intptr_t' in C89)
*/
#define LUA_KCONTEXT ptrdiff_t
#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
__STDC_VERSION__ >= 199901L
#include <stdint.h>
#if defined(INTPTR_MAX) /* even in C99 this type is optional */
#undef LUA_KCONTEXT
#define LUA_KCONTEXT intptr_t
#endif
#endif
/*
@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
** Change that if you do not want to use C locales. (Code using this
** macro must include the header 'locale.h'.)
*/
#if !defined(lua_getlocaledecpoint)
#define lua_getlocaledecpoint() (localeconv()->decimal_point[0])
#endif
/*
** macros to improve jump prediction, used mostly for error handling
** and debug facilities. (Some macros in the Lua API use these macros.
** Define LUA_NOBUILTIN if you do not want '__builtin_expect' in your
** code.)
*/
#if !defined(luai_likely)
#if defined(__GNUC__) && !defined(LUA_NOBUILTIN)
#define luai_likely(x) (__builtin_expect(((x) != 0), 1))
#define luai_unlikely(x) (__builtin_expect(((x) != 0), 0))
#else
#define luai_likely(x) (x)
#define luai_unlikely(x) (x)
#endif
#endif
#if defined(LUA_CORE) || defined(LUA_LIB)
/* shorter names for Lua's own use */
#define l_likely(x) luai_likely(x)
#define l_unlikely(x) luai_unlikely(x)
#endif
/* }================================================================== */
/*
** {==================================================================
** Language Variations
** =====================================================================
*/
/*
@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
** coercion from strings to numbers.
*/
/* #define LUA_NOCVTN2S */
/* #define LUA_NOCVTS2N */
/*
@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
** Define it as a help when debugging C code.
*/
#if defined(LUA_USE_APICHECK)
#include <assert.h>
#define luai_apicheck(l,e) assert(e)
#endif
/* }================================================================== */
/*
** {==================================================================
** Macros that affect the API and must be stable (that is, must be the
** same when you compile Lua and when you compile code that links to
** Lua).
** =====================================================================
*/
/*
@@ LUAI_MAXSTACK limits the size of the Lua stack.
** CHANGE it if you need a different limit. This limit is arbitrary;
** its only purpose is to stop Lua from consuming unlimited stack
** space (and to reserve some numbers for pseudo-indices).
** (It must fit into max(size_t)/32 and max(int)/2.)
*/
#if LUAI_IS32INT
#define LUAI_MAXSTACK 1000000
#else
#define LUAI_MAXSTACK 15000
#endif
/*
@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
** a Lua state with very fast access.
** CHANGE it if you need a different size.
*/
#define LUA_EXTRASPACE (sizeof(void *))
/*
@@ LUA_IDSIZE gives the maximum size for the description of the source
** of a function in debug information.
** CHANGE it if you want a different size.
*/
#define LUA_IDSIZE 60
/*
@@ LUAL_BUFFERSIZE is the initial buffer size used by the lauxlib
** buffer system.
*/
#define LUAL_BUFFERSIZE ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
/*
@@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
** maximum alignment for the other items in that union.
*/
#define LUAI_MAXALIGN lua_Number n; double u; void *s; lua_Integer i; long l
/* }================================================================== */
/* =================================================================== */
/*
** Local configuration. You can use this space to add your redefinitions
** without modifying the main part of the file.
*/
#endif

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/*
** $Id: lualib.h $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
LUAMOD_API int (luaopen_utf8) (lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);
#endif

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/*
** $Id: lundump.c $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#define lundump_c
#define LUA_CORE
#include "lprefix.h"
#include <limits.h>
#include <string.h>
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"
#if !defined(luai_verifycode)
#define luai_verifycode(L,f) /* empty */
#endif
typedef struct {
lua_State *L;
ZIO *Z;
const char *name;
} LoadState;
static l_noret error (LoadState *S, const char *why) {
luaO_pushfstring(S->L, "%s: bad binary format (%s)", S->name, why);
luaD_throw(S->L, LUA_ERRSYNTAX);
}
/*
** All high-level loads go through loadVector; you can change it to
** adapt to the endianness of the input
*/
#define loadVector(S,b,n) loadBlock(S,b,(n)*sizeof((b)[0]))
static void loadBlock (LoadState *S, void *b, size_t size) {
if (luaZ_read(S->Z, b, size) != 0)
error(S, "truncated chunk");
}
#define loadVar(S,x) loadVector(S,&x,1)
static lu_byte loadByte (LoadState *S) {
int b = zgetc(S->Z);
if (b == EOZ)
error(S, "truncated chunk");
return cast_byte(b);
}
static size_t loadUnsigned (LoadState *S, size_t limit) {
size_t x = 0;
int b;
limit >>= 7;
do {
b = loadByte(S);
if (x >= limit)
error(S, "integer overflow");
x = (x << 7) | (b & 0x7f);
} while ((b & 0x80) == 0);
return x;
}
static size_t loadSize (LoadState *S) {
return loadUnsigned(S, MAX_SIZET);
}
static int loadInt (LoadState *S) {
return cast_int(loadUnsigned(S, INT_MAX));
}
static lua_Number loadNumber (LoadState *S) {
lua_Number x;
loadVar(S, x);
return x;
}
static lua_Integer loadInteger (LoadState *S) {
lua_Integer x;
loadVar(S, x);
return x;
}
/*
** Load a nullable string into prototype 'p'.
*/
static TString *loadStringN (LoadState *S, Proto *p) {
lua_State *L = S->L;
TString *ts;
size_t size = loadSize(S);
if (size == 0) /* no string? */
return NULL;
else if (--size <= LUAI_MAXSHORTLEN) { /* short string? */
char buff[LUAI_MAXSHORTLEN];
loadVector(S, buff, size); /* load string into buffer */
ts = luaS_newlstr(L, buff, size); /* create string */
}
else { /* long string */
ts = luaS_createlngstrobj(L, size); /* create string */
setsvalue2s(L, L->top.p, ts); /* anchor it ('loadVector' can GC) */
luaD_inctop(L);
loadVector(S, getlngstr(ts), size); /* load directly in final place */
L->top.p--; /* pop string */
}
luaC_objbarrier(L, p, ts);
return ts;
}
/*
** Load a non-nullable string into prototype 'p'.
*/
static TString *loadString (LoadState *S, Proto *p) {
TString *st = loadStringN(S, p);
if (st == NULL)
error(S, "bad format for constant string");
return st;
}
static void loadCode (LoadState *S, Proto *f) {
int n = loadInt(S);
f->code = luaM_newvectorchecked(S->L, n, Instruction);
f->sizecode = n;
loadVector(S, f->code, n);
}
static void loadFunction(LoadState *S, Proto *f, TString *psource);
static void loadConstants (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
f->k = luaM_newvectorchecked(S->L, n, TValue);
f->sizek = n;
for (i = 0; i < n; i++)
setnilvalue(&f->k[i]);
for (i = 0; i < n; i++) {
TValue *o = &f->k[i];
int t = loadByte(S);
switch (t) {
case LUA_VNIL:
setnilvalue(o);
break;
case LUA_VFALSE:
setbfvalue(o);
break;
case LUA_VTRUE:
setbtvalue(o);
break;
case LUA_VNUMFLT:
setfltvalue(o, loadNumber(S));
break;
case LUA_VNUMINT:
setivalue(o, loadInteger(S));
break;
case LUA_VSHRSTR:
case LUA_VLNGSTR:
setsvalue2n(S->L, o, loadString(S, f));
break;
default: lua_assert(0);
}
}
}
static void loadProtos (LoadState *S, Proto *f) {
int i;
int n = loadInt(S);
f->p = luaM_newvectorchecked(S->L, n, Proto *);
f->sizep = n;
for (i = 0; i < n; i++)
f->p[i] = NULL;
for (i = 0; i < n; i++) {
f->p[i] = luaF_newproto(S->L);
luaC_objbarrier(S->L, f, f->p[i]);
loadFunction(S, f->p[i], f->source);
}
}
/*
** Load the upvalues for a function. The names must be filled first,
** because the filling of the other fields can raise read errors and
** the creation of the error message can call an emergency collection;
** in that case all prototypes must be consistent for the GC.
*/
static void loadUpvalues (LoadState *S, Proto *f) {
int i, n;
n = loadInt(S);
f->upvalues = luaM_newvectorchecked(S->L, n, Upvaldesc);
f->sizeupvalues = n;
for (i = 0; i < n; i++) /* make array valid for GC */
f->upvalues[i].name = NULL;
for (i = 0; i < n; i++) { /* following calls can raise errors */
f->upvalues[i].instack = loadByte(S);
f->upvalues[i].idx = loadByte(S);
f->upvalues[i].kind = loadByte(S);
}
}
static void loadDebug (LoadState *S, Proto *f) {
int i, n;
n = loadInt(S);
f->lineinfo = luaM_newvectorchecked(S->L, n, ls_byte);
f->sizelineinfo = n;
loadVector(S, f->lineinfo, n);
n = loadInt(S);
f->abslineinfo = luaM_newvectorchecked(S->L, n, AbsLineInfo);
f->sizeabslineinfo = n;
for (i = 0; i < n; i++) {
f->abslineinfo[i].pc = loadInt(S);
f->abslineinfo[i].line = loadInt(S);
}
n = loadInt(S);
f->locvars = luaM_newvectorchecked(S->L, n, LocVar);
f->sizelocvars = n;
for (i = 0; i < n; i++)
f->locvars[i].varname = NULL;
for (i = 0; i < n; i++) {
f->locvars[i].varname = loadStringN(S, f);
f->locvars[i].startpc = loadInt(S);
f->locvars[i].endpc = loadInt(S);
}
n = loadInt(S);
if (n != 0) /* does it have debug information? */
n = f->sizeupvalues; /* must be this many */
for (i = 0; i < n; i++)
f->upvalues[i].name = loadStringN(S, f);
}
static void loadFunction (LoadState *S, Proto *f, TString *psource) {
f->source = loadStringN(S, f);
if (f->source == NULL) /* no source in dump? */
f->source = psource; /* reuse parent's source */
f->linedefined = loadInt(S);
f->lastlinedefined = loadInt(S);
f->numparams = loadByte(S);
f->is_vararg = loadByte(S);
f->maxstacksize = loadByte(S);
loadCode(S, f);
loadConstants(S, f);
loadUpvalues(S, f);
loadProtos(S, f);
loadDebug(S, f);
}
static void checkliteral (LoadState *S, const char *s, const char *msg) {
char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
size_t len = strlen(s);
loadVector(S, buff, len);
if (memcmp(s, buff, len) != 0)
error(S, msg);
}
static void fchecksize (LoadState *S, size_t size, const char *tname) {
if (loadByte(S) != size)
error(S, luaO_pushfstring(S->L, "%s size mismatch", tname));
}
#define checksize(S,t) fchecksize(S,sizeof(t),#t)
static void checkHeader (LoadState *S) {
/* skip 1st char (already read and checked) */
checkliteral(S, &LUA_SIGNATURE[1], "not a binary chunk");
if (loadByte(S) != LUAC_VERSION)
error(S, "version mismatch");
if (loadByte(S) != LUAC_FORMAT)
error(S, "format mismatch");
checkliteral(S, LUAC_DATA, "corrupted chunk");
checksize(S, Instruction);
checksize(S, lua_Integer);
checksize(S, lua_Number);
if (loadInteger(S) != LUAC_INT)
error(S, "integer format mismatch");
if (loadNumber(S) != LUAC_NUM)
error(S, "float format mismatch");
}
/*
** Load precompiled chunk.
*/
LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name) {
LoadState S;
LClosure *cl;
if (*name == '@' || *name == '=')
S.name = name + 1;
else if (*name == LUA_SIGNATURE[0])
S.name = "binary string";
else
S.name = name;
S.L = L;
S.Z = Z;
checkHeader(&S);
cl = luaF_newLclosure(L, loadByte(&S));
setclLvalue2s(L, L->top.p, cl);
luaD_inctop(L);
cl->p = luaF_newproto(L);
luaC_objbarrier(L, cl, cl->p);
loadFunction(&S, cl->p, NULL);
lua_assert(cl->nupvalues == cl->p->sizeupvalues);
luai_verifycode(L, cl->p);
return cl;
}

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/*
** $Id: lundump.h $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
/* data to catch conversion errors */
#define LUAC_DATA "\x19\x93\r\n\x1a\n"
#define LUAC_INT 0x5678
#define LUAC_NUM cast_num(370.5)
/*
** Encode major-minor version in one byte, one nibble for each
*/
#define LUAC_VERSION (((LUA_VERSION_NUM / 100) * 16) + LUA_VERSION_NUM % 100)
#define LUAC_FORMAT 0 /* this is the official format */
/* load one chunk; from lundump.c */
LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
void* data, int strip);
#endif

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/*
** $Id: lutf8lib.c $
** Standard library for UTF-8 manipulation
** See Copyright Notice in lua.h
*/
#define lutf8lib_c
#define LUA_LIB
#include "lprefix.h"
#include <assert.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#define MAXUNICODE 0x10FFFFu
#define MAXUTF 0x7FFFFFFFu
#define MSGInvalid "invalid UTF-8 code"
/*
** Integer type for decoded UTF-8 values; MAXUTF needs 31 bits.
*/
#if (UINT_MAX >> 30) >= 1
typedef unsigned int utfint;
#else
typedef unsigned long utfint;
#endif
#define iscont(c) (((c) & 0xC0) == 0x80)
#define iscontp(p) iscont(*(p))
/* from strlib */
/* translate a relative string position: negative means back from end */
static lua_Integer u_posrelat (lua_Integer pos, size_t len) {
if (pos >= 0) return pos;
else if (0u - (size_t)pos > len) return 0;
else return (lua_Integer)len + pos + 1;
}
/*
** Decode one UTF-8 sequence, returning NULL if byte sequence is
** invalid. The array 'limits' stores the minimum value for each
** sequence length, to check for overlong representations. Its first
** entry forces an error for non-ascii bytes with no continuation
** bytes (count == 0).
*/
static const char *utf8_decode (const char *s, utfint *val, int strict) {
static const utfint limits[] =
{~(utfint)0, 0x80, 0x800, 0x10000u, 0x200000u, 0x4000000u};
unsigned int c = (unsigned char)s[0];
utfint res = 0; /* final result */
if (c < 0x80) /* ascii? */
res = c;
else {
int count = 0; /* to count number of continuation bytes */
for (; c & 0x40; c <<= 1) { /* while it needs continuation bytes... */
unsigned int cc = (unsigned char)s[++count]; /* read next byte */
if (!iscont(cc)) /* not a continuation byte? */
return NULL; /* invalid byte sequence */
res = (res << 6) | (cc & 0x3F); /* add lower 6 bits from cont. byte */
}
res |= ((utfint)(c & 0x7F) << (count * 5)); /* add first byte */
if (count > 5 || res > MAXUTF || res < limits[count])
return NULL; /* invalid byte sequence */
s += count; /* skip continuation bytes read */
}
if (strict) {
/* check for invalid code points; too large or surrogates */
if (res > MAXUNICODE || (0xD800u <= res && res <= 0xDFFFu))
return NULL;
}
if (val) *val = res;
return s + 1; /* +1 to include first byte */
}
/*
** utf8len(s [, i [, j [, lax]]]) --> number of characters that
** start in the range [i,j], or nil + current position if 's' is not
** well formed in that interval
*/
static int utflen (lua_State *L) {
lua_Integer n = 0; /* counter for the number of characters */
size_t len; /* string length in bytes */
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer posj = u_posrelat(luaL_optinteger(L, 3, -1), len);
int lax = lua_toboolean(L, 4);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 2,
"initial position out of bounds");
luaL_argcheck(L, --posj < (lua_Integer)len, 3,
"final position out of bounds");
while (posi <= posj) {
const char *s1 = utf8_decode(s + posi, NULL, !lax);
if (s1 == NULL) { /* conversion error? */
luaL_pushfail(L); /* return fail ... */
lua_pushinteger(L, posi + 1); /* ... and current position */
return 2;
}
posi = s1 - s;
n++;
}
lua_pushinteger(L, n);
return 1;
}
/*
** codepoint(s, [i, [j [, lax]]]) -> returns codepoints for all
** characters that start in the range [i,j]
*/
static int codepoint (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer posi = u_posrelat(luaL_optinteger(L, 2, 1), len);
lua_Integer pose = u_posrelat(luaL_optinteger(L, 3, posi), len);
int lax = lua_toboolean(L, 4);
int n;
const char *se;
luaL_argcheck(L, posi >= 1, 2, "out of bounds");
luaL_argcheck(L, pose <= (lua_Integer)len, 3, "out of bounds");
if (posi > pose) return 0; /* empty interval; return no values */
if (pose - posi >= INT_MAX) /* (lua_Integer -> int) overflow? */
return luaL_error(L, "string slice too long");
n = (int)(pose - posi) + 1; /* upper bound for number of returns */
luaL_checkstack(L, n, "string slice too long");
n = 0; /* count the number of returns */
se = s + pose; /* string end */
for (s += posi - 1; s < se;) {
utfint code;
s = utf8_decode(s, &code, !lax);
if (s == NULL)
return luaL_error(L, MSGInvalid);
lua_pushinteger(L, code);
n++;
}
return n;
}
static void pushutfchar (lua_State *L, int arg) {
lua_Unsigned code = (lua_Unsigned)luaL_checkinteger(L, arg);
luaL_argcheck(L, code <= MAXUTF, arg, "value out of range");
lua_pushfstring(L, "%U", (long)code);
}
/*
** utfchar(n1, n2, ...) -> char(n1)..char(n2)...
*/
static int utfchar (lua_State *L) {
int n = lua_gettop(L); /* number of arguments */
if (n == 1) /* optimize common case of single char */
pushutfchar(L, 1);
else {
int i;
luaL_Buffer b;
luaL_buffinit(L, &b);
for (i = 1; i <= n; i++) {
pushutfchar(L, i);
luaL_addvalue(&b);
}
luaL_pushresult(&b);
}
return 1;
}
/*
** offset(s, n, [i]) -> index where n-th character counting from
** position 'i' starts; 0 means character at 'i'.
*/
static int byteoffset (lua_State *L) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Integer n = luaL_checkinteger(L, 2);
lua_Integer posi = (n >= 0) ? 1 : len + 1;
posi = u_posrelat(luaL_optinteger(L, 3, posi), len);
luaL_argcheck(L, 1 <= posi && --posi <= (lua_Integer)len, 3,
"position out of bounds");
if (n == 0) {
/* find beginning of current byte sequence */
while (posi > 0 && iscontp(s + posi)) posi--;
}
else {
if (iscontp(s + posi))
return luaL_error(L, "initial position is a continuation byte");
if (n < 0) {
while (n < 0 && posi > 0) { /* move back */
do { /* find beginning of previous character */
posi--;
} while (posi > 0 && iscontp(s + posi));
n++;
}
}
else {
n--; /* do not move for 1st character */
while (n > 0 && posi < (lua_Integer)len) {
do { /* find beginning of next character */
posi++;
} while (iscontp(s + posi)); /* (cannot pass final '\0') */
n--;
}
}
}
if (n == 0) /* did it find given character? */
lua_pushinteger(L, posi + 1);
else /* no such character */
luaL_pushfail(L);
return 1;
}
static int iter_aux (lua_State *L, int strict) {
size_t len;
const char *s = luaL_checklstring(L, 1, &len);
lua_Unsigned n = (lua_Unsigned)lua_tointeger(L, 2);
if (n < len) {
while (iscontp(s + n)) n++; /* go to next character */
}
if (n >= len) /* (also handles original 'n' being negative) */
return 0; /* no more codepoints */
else {
utfint code;
const char *next = utf8_decode(s + n, &code, strict);
if (next == NULL || iscontp(next))
return luaL_error(L, MSGInvalid);
lua_pushinteger(L, n + 1);
lua_pushinteger(L, code);
return 2;
}
}
static int iter_auxstrict (lua_State *L) {
return iter_aux(L, 1);
}
static int iter_auxlax (lua_State *L) {
return iter_aux(L, 0);
}
static int iter_codes (lua_State *L) {
int lax = lua_toboolean(L, 2);
const char *s = luaL_checkstring(L, 1);
luaL_argcheck(L, !iscontp(s), 1, MSGInvalid);
lua_pushcfunction(L, lax ? iter_auxlax : iter_auxstrict);
lua_pushvalue(L, 1);
lua_pushinteger(L, 0);
return 3;
}
/* pattern to match a single UTF-8 character */
#define UTF8PATT "[\0-\x7F\xC2-\xFD][\x80-\xBF]*"
static const luaL_Reg funcs[] = {
{"offset", byteoffset},
{"codepoint", codepoint},
{"char", utfchar},
{"len", utflen},
{"codes", iter_codes},
/* placeholders */
{"charpattern", NULL},
{NULL, NULL}
};
LUAMOD_API int luaopen_utf8 (lua_State *L) {
luaL_newlib(L, funcs);
lua_pushlstring(L, UTF8PATT, sizeof(UTF8PATT)/sizeof(char) - 1);
lua_setfield(L, -2, "charpattern");
return 1;
}

1899
apps/lua/lua/src/lvm.c Normal file

File diff suppressed because it is too large Load Diff

141
apps/lua/lua/src/lvm.h Normal file
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@ -0,0 +1,141 @@
/*
** $Id: lvm.h $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
#ifndef lvm_h
#define lvm_h
#include "ldo.h"
#include "lobject.h"
#include "ltm.h"
#if !defined(LUA_NOCVTN2S)
#define cvt2str(o) ttisnumber(o)
#else
#define cvt2str(o) 0 /* no conversion from numbers to strings */
#endif
#if !defined(LUA_NOCVTS2N)
#define cvt2num(o) ttisstring(o)
#else
#define cvt2num(o) 0 /* no conversion from strings to numbers */
#endif
/*
** You can define LUA_FLOORN2I if you want to convert floats to integers
** by flooring them (instead of raising an error if they are not
** integral values)
*/
#if !defined(LUA_FLOORN2I)
#define LUA_FLOORN2I F2Ieq
#endif
/*
** Rounding modes for float->integer coercion
*/
typedef enum {
F2Ieq, /* no rounding; accepts only integral values */
F2Ifloor, /* takes the floor of the number */
F2Iceil /* takes the ceil of the number */
} F2Imod;
/* convert an object to a float (including string coercion) */
#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
/* convert an object to a float (without string coercion) */
#define tonumberns(o,n) \
(ttisfloat(o) ? ((n) = fltvalue(o), 1) : \
(ttisinteger(o) ? ((n) = cast_num(ivalue(o)), 1) : 0))
/* convert an object to an integer (including string coercion) */
#define tointeger(o,i) \
(l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
: luaV_tointeger(o,i,LUA_FLOORN2I))
/* convert an object to an integer (without string coercion) */
#define tointegerns(o,i) \
(l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \
: luaV_tointegerns(o,i,LUA_FLOORN2I))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
/*
** fast track for 'gettable': if 't' is a table and 't[k]' is present,
** return 1 with 'slot' pointing to 't[k]' (position of final result).
** Otherwise, return 0 (meaning it will have to check metamethod)
** with 'slot' pointing to an empty 't[k]' (if 't' is a table) or NULL
** (otherwise). 'f' is the raw get function to use.
*/
#define luaV_fastget(L,t,k,slot,f) \
(!ttistable(t) \
? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
: (slot = f(hvalue(t), k), /* else, do raw access */ \
!isempty(slot))) /* result not empty? */
/*
** Special case of 'luaV_fastget' for integers, inlining the fast case
** of 'luaH_getint'.
*/
#define luaV_fastgeti(L,t,k,slot) \
(!ttistable(t) \
? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \
: (slot = (l_castS2U(k) - 1u < hvalue(t)->alimit) \
? &hvalue(t)->array[k - 1] : luaH_getint(hvalue(t), k), \
!isempty(slot))) /* result not empty? */
/*
** Finish a fast set operation (when fast get succeeds). In that case,
** 'slot' points to the place to put the value.
*/
#define luaV_finishfastset(L,t,slot,v) \
{ setobj2t(L, cast(TValue *,slot), v); \
luaC_barrierback(L, gcvalue(t), v); }
/*
** Shift right is the same as shift left with a negative 'y'
*/
#define luaV_shiftr(x,y) luaV_shiftl(x,intop(-, 0, y))
LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode);
LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p,
F2Imod mode);
LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode);
LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key,
StkId val, const TValue *slot);
LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key,
TValue *val, const TValue *slot);
LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L, CallInfo *ci);
LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC lua_Integer luaV_idiv (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
LUAI_FUNC lua_Number luaV_modf (lua_State *L, lua_Number x, lua_Number y);
LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
#endif

68
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/*
** $Id: lzio.c $
** Buffered streams
** See Copyright Notice in lua.h
*/
#define lzio_c
#define LUA_CORE
#include "lprefix.h"
#include <string.h>
#include "lua.h"
#include "llimits.h"
#include "lmem.h"
#include "lstate.h"
#include "lzio.h"
int luaZ_fill (ZIO *z) {
size_t size;
lua_State *L = z->L;
const char *buff;
lua_unlock(L);
buff = z->reader(L, z->data, &size);
lua_lock(L);
if (buff == NULL || size == 0)
return EOZ;
z->n = size - 1; /* discount char being returned */
z->p = buff;
return cast_uchar(*(z->p++));
}
void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader, void *data) {
z->L = L;
z->reader = reader;
z->data = data;
z->n = 0;
z->p = NULL;
}
/* --------------------------------------------------------------- read --- */
size_t luaZ_read (ZIO *z, void *b, size_t n) {
while (n) {
size_t m;
if (z->n == 0) { /* no bytes in buffer? */
if (luaZ_fill(z) == EOZ) /* try to read more */
return n; /* no more input; return number of missing bytes */
else {
z->n++; /* luaZ_fill consumed first byte; put it back */
z->p--;
}
}
m = (n <= z->n) ? n : z->n; /* min. between n and z->n */
memcpy(b, z->p, m);
z->n -= m;
z->p += m;
b = (char *)b + m;
n -= m;
}
return 0;
}

66
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@ -0,0 +1,66 @@
/*
** $Id: lzio.h $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#include "lmem.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_buffremove(buff,i) ((buff)->n -= (i))
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
((buff)->buffer = luaM_reallocvchar(L, (buff)->buffer, \
(buff)->buffsize, size), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read (ZIO* z, void *b, size_t n); /* read next n bytes */
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader; /* reader function */
void *data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};
LUAI_FUNC int luaZ_fill (ZIO *z);
#endif

14
apps/lua/state.h Normal file
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#ifndef STATE_H
#define STATE_H
#include "twn_game_api.h"
#include <lua.h>
typedef struct State {
lua_State *L;
} State;
#endif

31
data/scripts/game.lua Normal file
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@ -0,0 +1,31 @@
ORIGIN = { x = 320, y = 180 }
RADIUS = 48
offset = { x = 0, y = 0 }
angle = 0
function game_tick()
rectangle {
rect = { x = 0, y = 0, w = 640, h = 360 },
color = { r = 127, g = 0, b = 127, a = 255 },
}
sprite {
path = "/assets/title.png",
rect = {
x = 320 - (320 / 2),
y = 180 - (128 / 2),
w = 320,
h = 128,
},
}
text {
string = "IT KEEPS HAPPENING",
position = offset,
font_path = "/fonts/kenney-pixel.ttf",
}
offset.x = ORIGIN.x + (math.cos(angle) * RADIUS)
offset.y = ORIGIN.y + (math.sin(angle) * RADIUS)
angle = angle + 0.1
end

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@ -67,6 +67,8 @@ TWN_API int64_t file_to_bytes(const char *path, unsigned char **buf_out);
/* returns a pointer to a string which must be freed */
TWN_API char *file_to_str(const char *path);
/* returns true if the file exists in the filesystem */
TWN_API bool file_exists(const char *path);
/* saves all texture atlases as BMP files in the write directory */
TWN_API void textures_dump_atlases(void);

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@ -166,6 +166,11 @@ char *file_to_str(const char *path) {
}
bool file_exists(const char *path) {
return PHYSFS_exists(path);
}
void textures_dump_atlases(void) {
PHYSFS_mkdir("/dump");