twn_textures.c: actually fix srcrect updating lol
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		@@ -231,7 +231,7 @@ static bool update_rects(struct texture_cache *cache, stbrp_rect *rects, stbrp_r
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/* updates the atlas location of every rect in the cache */
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					/* updates the atlas location of every rect in the cache */
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static void update_texture_rects_in_atlas(struct texture_cache *cache, stbrp_rect *rects) {
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					static void update_texture_rects_in_atlas(struct texture_cache *cache, stbrp_rect *rects) {
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    int r = 0;
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					    int r = 0;
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    for (size_t i = 0; i < arrlenu(rects); ++i) {
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					    for (size_t i = 0; i < shlenu(cache->hash); ++i) {
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        if (cache->hash[i].value.loner_texture != 0)
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					        if (cache->hash[i].value.loner_texture != 0)
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            continue;
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					            continue;
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