free texture data from stb_image
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@ -297,6 +297,7 @@ void textures_cache_deinit(struct texture_cache *cache) {
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/* free cache hashes */
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for (size_t i = 0; i < shlenu(cache->hash); ++i) {
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stbi_image_free(cache->hash[i].value.data->pixels);
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SDL_FreeSurface(cache->hash[i].value.data);
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}
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shfree(cache->hash);
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