remove unused SDL2/SDL.h and physfs.h from twn_util.h, explicit usage of SDL in apps, move to Scancode enum in apps

This commit is contained in:
2024-10-07 00:00:36 +03:00
parent ba488801b3
commit ca6c6a711c
8 changed files with 31 additions and 25 deletions

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@ -4,6 +4,8 @@
#include "twn_game_api.h"
#include <SDL2/SDL.h>
static void ingame_tick(State *state) {
SceneIngame *scn = (SceneIngame *)state->scene;

View File

@ -5,6 +5,8 @@
#include "twn_game_api.h"
#include <SDL2/SDL.h>
#include <stdio.h>