twn_textures.c: support for .so rodata inference
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0ef8a6233f
commit
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@ -49,7 +49,12 @@ add_subdirectory(third-party/libxm SYSTEM)
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if(LINUX)
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if(LINUX)
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set(SYSTEM_SOURCE_FILES src/system/linux/twn_elf.c)
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set(SYSTEM_SOURCE_FILES
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src/system/linux/twn_elf.c
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:src/game_object/twn_linux_game_object.c>)
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elseif(WIN32)
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set(SYSTEM_SOURCE_FILES
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$<$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>:src/game_object/twn_win32_game_object.c>)
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else()
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else()
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set(SYSTEM_SOURCE_FILES)
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set(SYSTEM_SOURCE_FILES)
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endif()
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endif()
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@ -80,7 +85,6 @@ set(TWN_SOURCE_FILES
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src/twn_util.c include/twn_util.h
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src/twn_util.c include/twn_util.h
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src/twn_input.c include/twn_input.h
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src/twn_input.c include/twn_input.h
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src/twn_camera.c include/twn_camera.h
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src/twn_camera.c include/twn_camera.h
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src/twn_game_object.c
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src/twn_textures.c src/twn_textures_c.h
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src/twn_textures.c src/twn_textures_c.h
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src/rendering/twn_rendering.c src/rendering/twn_rendering_c.h
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src/rendering/twn_rendering.c src/rendering/twn_rendering_c.h
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@ -90,7 +94,8 @@ set(TWN_SOURCE_FILES
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src/rendering/twn_circles.c
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src/rendering/twn_circles.c
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# for dynamic load based solution main is compiled in a separate target
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# for dynamic load based solution main is compiled in a separate target
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$<$<NOT:$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>>:src/twn_main.c>
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$<$<NOT:$<BOOL:${TWN_FEATURE_DYNLIB_GAME}>>:src/twn_main.c
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src/game_object/twn_static_game_object.c>
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${SYSTEM_SOURCE_FILES})
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${SYSTEM_SOURCE_FILES})
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@ -140,3 +140,10 @@ bool game_object_try_reloading(void) {
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void game_object_tick(void) {
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void game_object_tick(void) {
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game_tick_callback();
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game_tick_callback();
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}
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}
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void *game_object_get_game_tick_address(void) {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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return (void *)&game_tick_callback;
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#pragma GCC diagnostic pop
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}
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@ -19,3 +19,10 @@ bool game_object_try_reloading(void) {
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void game_object_tick(void) {
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void game_object_tick(void) {
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game_tick();
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game_tick();
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}
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}
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void *game_object_get_game_tick_address(void) {
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wpedantic"
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return (void *)&game_tick;
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#pragma GCC diagnostic pop
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}
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@ -1,10 +1,13 @@
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#include "elf.h"
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#include "twn_elf.h"
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#include "twn_game_object_c.h"
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#include <fcntl.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/auxv.h>
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#include <sys/auxv.h>
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#include <elf.h>
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#include <elf.h>
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#include <linux/limits.h>
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#include <linux/limits.h>
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#define __USE_GNU
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#include <dlfcn.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -17,10 +20,21 @@ bool infer_elf_section_bounds(const char *const restrict name,
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{
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{
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bool result = false;
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bool result = false;
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char buf[PATH_MAX];
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char buf[PATH_MAX];
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ssize_t l = readlink("/proc/self/exe", buf, PATH_MAX);
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bool from_shared_object;
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if (l == -1)
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Dl_info info;
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goto ERR_CANT_READLINK;
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buf[l] = 0; /* readlink() doesn't write a terminator */
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if (!dladdr(game_object_get_game_tick_address(), &info)) {
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/* statically linked */
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from_shared_object = false;
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ssize_t l = readlink("/proc/self/exe", buf, PATH_MAX);
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if (l == -1)
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goto ERR_CANT_READLINK;
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buf[l] = 0; /* readlink() doesn't write a terminator */
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} else {
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/* dynamically linked */
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from_shared_object = true;
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memcpy(buf, "libgame.so", sizeof "libgame.so");
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}
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int elf = open(buf, O_RDONLY);
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int elf = open(buf, O_RDONLY);
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if (elf == -1)
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if (elf == -1)
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@ -51,8 +65,15 @@ bool infer_elf_section_bounds(const char *const restrict name,
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if (strcmp(&sh[shdr.sh_name], name) == 0) {
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if (strcmp(&sh[shdr.sh_name], name) == 0) {
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result = true;
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result = true;
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*vm_start = getauxval(AT_ENTRY) - ehdr.e_entry + (char *)shdr.sh_addr;
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*vm_end = getauxval(AT_ENTRY) - ehdr.e_entry + (char *)shdr.sh_addr + shdr.sh_size;
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if (!from_shared_object) {
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*vm_start = getauxval(AT_ENTRY) - ehdr.e_entry + (char *)shdr.sh_addr;
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*vm_end = getauxval(AT_ENTRY) - ehdr.e_entry + (char *)shdr.sh_addr + shdr.sh_size;
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} else {
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*vm_start = (uintptr_t)info.dli_fbase + (char *)shdr.sh_addr;
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*vm_end = (uintptr_t)info.dli_fbase + (char *)shdr.sh_addr + shdr.sh_size;
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}
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break;
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break;
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}
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}
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}
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}
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@ -1,12 +0,0 @@
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#if defined(TWN_FEATURE_DYNLIB_GAME)
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#if defined(__linux__)
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#include "game_object/twn_linux_game_object_c.h"
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#elif defined(_WIN32)
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#include "game_object/twn_win32_game_object_c.h"
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#else
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#warning "TWN_FEATURE_DYNLIB_GAME is set, but not supported"
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#include "game_object/twn_static_game_object_c.h"
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#endif
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#else
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#include "game_object/twn_static_game_object_c.h"
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#endif
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@ -18,5 +18,6 @@ bool game_object_try_reloading(void);
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void game_object_tick(void);
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void game_object_tick(void);
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void *game_object_get_game_tick_address(void);
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#endif
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#endif
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@ -413,7 +413,7 @@ void textures_update_atlas(struct texture_cache *cache) {
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}
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}
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/* EXPERIMANTAL: LIKELY TO BE REMOVED! */
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/* EXPERIMANTAL: LIKELY TO BE REMOVED! */
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#if defined(__linux__) && !defined(HOT_RELOAD_SUPPORT) /* use rodata elf section for fast lookups of repeating textures */
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#if defined(__linux__) /* use rodata elf section for fast lookups of repeating textures */
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#include "system/linux/twn_elf.h"
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#include "system/linux/twn_elf.h"
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