diff --git a/apps/templates/lua/data/scripts/game.lua b/apps/templates/lua/data/scripts/game.lua index 74b2bbc..7703e93 100644 --- a/apps/templates/lua/data/scripts/game.lua +++ b/apps/templates/lua/data/scripts/game.lua @@ -1,8 +1,7 @@ -- called every frame, with constant delta time function game_tick() - -- ctx.initialization_needed is true first frame and every time dynamic reload is performed - if ctx.initialization_needed then - -- ctx.udata persists on reload + -- ctx.udata persists on code reload + if ctx.udata == nil then ctx.udata = {} end end