rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden
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/* include this header in game code to get the usable parts of the engine */
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#ifndef GAME_API_H
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#define GAME_API_H
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#ifndef TWN_GAME_API_H
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#define TWN_GAME_API_H
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#include "twn_context.h"
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