rework to context: now there's engine and user code copies, renaming of fields, most things that shouldn't be there are hidden

This commit is contained in:
2024-10-12 20:24:47 +03:00
parent 7886650339
commit e70366f82f
14 changed files with 106 additions and 97 deletions

View File

@ -48,7 +48,7 @@ static void load_game_object(void) {
handle = new_handle;
if (ctx.game.tick_count != 0)
if (ctx.game.frame_number != 0)
log_info("Game object was reloaded\n");
return;