move and rename private/audio.h to audio/internal_api.h
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a1752196ce
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e93d5eb863
@ -1,4 +1,4 @@
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#include "private/audio.h"
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#include "audio/internal_api.h"
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#include "audio.h"
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#include "audio.h"
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#include "config.h"
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#include "config.h"
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#include "context.h"
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#include "context.h"
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@ -3,7 +3,7 @@
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#include "input.h"
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#include "input.h"
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#include "util.h"
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#include "util.h"
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#include "textures.h"
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#include "textures.h"
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#include "private/audio.h"
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#include "audio/internal_api.h"
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#include <SDL2/SDL.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_ttf.h>
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#include <SDL2/SDL_ttf.h>
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@ -69,7 +69,7 @@ static void APIENTRY opengl_log(GLenum source,
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}
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}
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void main_loop(void) {
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static void main_loop(void) {
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/*
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/*
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if (!ctx.is_running) {
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if (!ctx.is_running) {
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end(ctx);
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end(ctx);
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