Current camera impl sucks. Need to do better, with things already solved for most common usages.
For example, twn_camera.h might be hidden away and instead new camera pushing procedure is added to twn_rendering.h, where options dictate the behavior. For example, where's the eye origin, whether there's a target point or direction vector, whether it's perspective or orthogonal, the field of view in degrees and etc.
Current camera impl sucks. Need to do better, with things already solved for most common usages.
For example, twn_camera.h might be hidden away and instead new camera pushing procedure is added to twn_rendering.h, where options dictate the behavior. For example, where's the eye origin, whether there's a target point or direction vector, whether it's perspective or orthogonal, the field of view in degrees and etc.
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Current camera impl sucks. Need to do better, with things already solved for most common usages.
For example, twn_camera.h might be hidden away and instead new camera pushing procedure is added to twn_rendering.h, where options dictate the behavior. For example, where's the eye origin, whether there's a target point or direction vector, whether it's perspective or orthogonal, the field of view in degrees and etc.