#ifndef TWN_AUDIO_H #define TWN_AUDIO_H #include "twn_engine_api.h" #include typedef struct PlayAudioArgs { /* default: false */ bool repeat; /* crossfade between already playing audio on a given channel, if any */ /* default: false */ bool crossfade; /* range: 0.0f to 1.0f */ /* default: 1.0f */ float volume; /* range: -1.0 to 1.0f */ /* default: 0.0f */ float panning; } PlayAudioArgs; /* plays audio file at specified channel or anywhere if NULL is passed */ /* path must contain valid file extension to infer which file format it is */ /* supported formats: .ogg, .xm */ /* preserves args that are already specified on the channel */ TWN_API void audio_play(const char *path, const char *channel); TWN_API void audio_play_ex(const char *path, const char *channel, PlayAudioArgs args); /* could be used for modifying args */ /* warn: is only valid if no other calls to audio are made */ TWN_API PlayAudioArgs *audio_get_args(const char *channel); TWN_API PlayAudioArgs audio_get_default_args(void); #endif