#ifndef TWN_TEXTURES_MODES_H
#define TWN_TEXTURES_MODES_H

/* TODO: rename, as it doesn't have to be about textures only, but blending */
/* TODO: move from public /include/ tree */

/* alpha channel information */
typedef enum TextureMode {
    TEXTURE_MODE_OPAQUE,        /* all pixels are solid */
    TEXTURE_MODE_SEETHROUGH,  	/* some pixels are alpha zero */
    TEXTURE_MODE_GHOSTLY,       /* arbitrary alpha values */
    TEXTURE_MODE_COUNT,
    TEXTURE_MODE_UNKNOWN = -1,  /* a sentinel */
} TextureMode;

#endif