/* include this header in game code to get the usable parts of the engine */
#ifndef TWN_GAME_API_H
#define TWN_GAME_API_H

#include "twn_input.h"
#include "twn_draw.h"
#include "twn_audio.h"
#include "twn_engine_api.h"
#include "twn_util.h"
#include "twn_context.h"

#ifndef TWN_NOT_C

   /* sole game logic and display function.
      all state must be used from and saved to supplied state pointer. */
   TWN_API extern void game_tick(void);

   /* called when application is closing. */
   TWN_API extern void game_end(void);

#endif

#endif