@map -- Grid of symbols defined by @classes section. ##### #.@.# #...# ##.###### #...X...# #./.##### ##### @classes -- Defines classes under symbols, which could have properties attached. # wall . floor @ player_spawn unique : face : south hold : torch X door open_on : sg_torch0 / torch emit : sg_torch0 @meta -- Arbitrary sections could be defined with value pairs. description : Test Level! Just two square rooms and a tunnel opened by lever.