ORIGIN = { x = 320, y = 180 } RADIUS = 48 offset = { x = 0, y = 0 } angle = 0 function game_tick() rectangle { rect = { x = 0, y = 0, w = 640, h = 360 }, color = { r = 127, g = 0, b = 127, a = 255 }, } sprite { path = "/assets/title.png", rect = { x = 320 - (320 / 2), y = 180 - (128 / 2), w = 320, h = 128, }, } text { string = "IT KEEPS HAPPENING", position = offset, font_path = "/fonts/kenney-pixel.ttf", } offset.x = ORIGIN.x + (math.cos(angle) * RADIUS) offset.y = ORIGIN.y + (math.sin(angle) * RADIUS) angle = angle + 0.1 end