#ifndef TWN_INPUT_H #define TWN_INPUT_H #include "twn_config.h" #include "twn_types.h" #include "twn_engine_api.h" #include "twn_control.h" #include #include #include TWN_API void input_bind_action_control(const char *action_name, Control control); TWN_API void input_unbind_action_control(const char *action_name, Control control); TWN_API void input_add_action(const char *action_name); TWN_API void input_delete_action(const char *action_name); TWN_API bool input_is_action_pressed(const char *action_name); TWN_API bool input_is_action_just_pressed(const char *action_name); TWN_API bool input_is_action_just_released(const char *action_name); TWN_API Vec2 input_get_action_position(const char *action_name); TWN_API void input_set_mouse_captured(bool enabled); TWN_API bool input_is_mouse_captured(void); #endif